@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
The game continues to be very interesting :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries and 5 infantry moved from Anhwe to Hunan
            2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
            2 fighters moved from 36 Sea Zone to Hunan
Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 2 fighters and 5 infantry
                Chinese defend with 2 infantry
                Japanese win, taking Hunan from Chinese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 9 fighters and 8 tactical_bombers
                Russians defend with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 fighter and 1 infantry
                Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 3 fighters
                Casualties for Russians: 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Japanese
            2 bombers, 6 fighters and 8 tactical_bombers moved from Szechwan to Kwangsi
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 mech_infantry moved from Anhwe to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
            1 artillery moved from Chahar to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            3 infantry moved from Korea to Manchuria
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            2 aaGuns moved from Japan to 6 Sea Zone
            2 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
            2 fighters moved from Hunan to Kwangsi
Place Units - Japanese
            2 artilleries, 3 infantry and 2 mech_infantrys placed in Japan
            1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs total
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
If attacking sz 99 with 2 subs take destroyer then cruiser.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
            Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to Johnston Island
            2 fighters moved from Hawaiian Islands to 30 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone
            1 artillery, 2 fighters and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 battleship, 2 carriers and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Johnston Island to 30 Sea Zone
            1 fighter moved from Guam to 30 Sea Zone
            1 fighter moved from 30 Sea Zone to Johnston Island
Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            Americans undo move 1.
            3 submarines placed in 10 Sea Zone
            2 destroyers and 1 submarine placed in 101 Sea Zone
            2 submarines placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
    Johnston Island : 1 artillery, 1 bomber, 1 fighter and 1 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    30 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 transport
    10 Sea Zone : 3 submarines
    54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
    Central United States : 2 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
    Eastern United States : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
    101 Sea Zone : 2 destroyers and 3 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            6 infantry moved from Shensi to Szechwan
            3 infantry moved from Yunnan to Szechwan
Place Units - Chinese
            4 artilleries placed in Szechwan
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Szechwan : 4 artilleries and 9 infantry
Actually, take the cruiser first.
I made such a big mistake with Russians.
Let`s if the Brits can repair what can be repaired
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
            British buy 3 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
Combat - British
            Battle in 99 Sea Zone
                British attack with 2 submarines
                Italians defend with 1 cruiser, 1 destroyer and 2 transports
                British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
                Casualties for British: 1 submarine
                Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
            Battle in Alexandria
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                British win, taking Alexandria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
            1 mech_infantry moved from Ethiopia to Egypt
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 transport moved from 76 Sea Zone to 79 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 aaGun and 2 infantry moved from West India to India
            2 aaGuns moved from Burma to Shan State
            1 cruiser moved from 76 Sea Zone to 71 Sea Zone
            1 destroyer moved from 83 Sea Zone to 88 Sea Zone
            1 battleship, 1 cruiser and 1 transport moved from 118 Sea Zone to 106 Sea Zone
            1 fighter moved from Quebec to Iceland
Place Units - British
            1 transport placed in 106 Sea Zone
            3 fighters placed in United Kingdom
Turn Complete - British
            British collect 31 PUs; end with 31 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
            1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs total
            Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Territory Summary for British, UK_Pacific :
Shan State : 2 aaGuns and 5 infantry
    India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
    Malaya : 1 harbour
    Kwangtung : 1 harbour and 2 infantry
    Celebes : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 infantry
    41 Sea Zone : 1 transport
    44 Sea Zone : 1 transport
    54 Sea Zone : 1 battleship
    West India : 2 infantry
    Iceland : 1 airfield and 1 fighter
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Alexandria : 1 armour, 1 artillery and 1 infantry
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 harbour and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 aaGun and 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 artillery and 1 infantry
    Tanganyika Territory : 2 infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag, 1 artillery and 1 infantry
    80 Sea Zone : 1 destroyer
    106 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
    99 Sea Zone : 1 flag, 1 submarine
    97 Sea Zone : 1 flag
    Eastern Persia : 1 flag, 1 fighter
    72 Sea Zone : 1 transport
    71 Sea Zone : 1 cruiser
    79 Sea Zone : 1 transport
    Persia : 1 flag, 3 infantry
    88 Sea Zone : 1 destroyer
A fantastic turn for the Brits. The Allies are back 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Southern Italy to Alexandria
Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer
Non Combat Move - Italians
            1 bomber moved from Alexandria to Greece
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 armour moved from Yugoslavia to Romania
            1 armour moved from France to Yugoslavia
            2 aaGuns moved from Southern France to Northern Italy
            1 artillery moved from France to Northern Italy
Place Units - Italians
            1 artillery and 1 mech_infantry placed in Northern Italy
            1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
A fantastic turn for the Brits. The Allies are back 8-)
Looked pretty sharp on defense as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
            1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs total
Territory Summary for ANZAC :
Shan State : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor and 1 harbour
    Java : 1 flag, 1 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    45 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser and 1 destroyer
    62 Sea Zone : 1 carrier and 1 submarine
    Egypt : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
Combat - French
Non Combat Move - French
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 58 Sea Zone to 56 Sea Zone
Turn Complete - French
Territory Summary for French :
56 Sea Zone : 1 destroyer
    United Kingdom : 2 infantry
    French Equatorial Africa : 1 infantry
    Tunisia : 1 infantry
    Tobruk : 1 flag, 1 infantry
    Libya : 1 flag, 1 infantry
A fantastic turn for the Brits. The Allies are back 8-)
Looked pretty sharp on defense as well.
They were good :-)
The Med campaign was successfull thus far in general but the Axis are in the game there and i expect interesting round 3 8-)
Cheers :)
Hey, just to remind U that it is Ur turn in case U think it is mine. Take Ur time. Cheers :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
            Germans buy 1 cruiser, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
            3 armour moved from Greece to Romania
            5 infantry moved from Greece to Bulgaria
            3 aaGuns, 2 artilleries and 12 infantry moved from Slovakia Hungary to Romania
            3 aaGuns, 3 artilleries and 20 infantry moved from Germany to Slovakia Hungary
            1 artillery moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to Southern Italy
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
            1 cruiser, 1 destroyer and 1 transport placed in 93 Sea Zone
            7 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 armour
            EDIT: Adding units owned by Germans to Western Germany: 2 armour
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
            Russians buy 6 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
            3 artilleries and 2 infantry moved from Novgorod to Belarus
            1 artillery moved from Rostov to Ukraine
            5 infantry moved from Belarus to Bryansk
            5 artilleries moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Ukraine
            2 infantry and 2 mech_infantrys moved from Sikang to Szechwan
            1 aaGun moved from Kazakhstan to Sikang
            1 aaGun moved from Volgograd to Kazakhstan
            2 mech_infantrys moved from Volgograd to Sikang
            1 infantry moved from Novosibirsk to Tsinghai
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Russians
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs total
Territory Summary for Russians :
Tsinghai : 1 infantry
    Szechwan : 2 infantry and 2 mech_infantrys
    Sikang : 1 aaGun and 2 mech_infantrys
    Amur : 2 aaGuns and 18 infantry
    Kazakhstan : 1 aaGun
    Belarus : 1 aaGun, 11 artilleries and 14 infantry
    Bryansk : 5 infantry
    Russia : 1 airfield and 1 factory_major
    Ukraine : 2 aaGuns, 7 artilleries, 1 factory_minor and 2 infantry
    Volgograd : 1 factory_minor and 3 mech_infantrys
    Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    115 Sea Zone : 1 cruiser and 1 submarine
    91 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Kiangsi to French Indo China
                  Japanese take French Indo China from French
            1 mech_infantry moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            2 infantry moved from Siam to Shan State
            1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from 37 Sea Zone to Shan State
            1 tactical_bomber moved from Kwangsi to 41 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 tactical_bomber moved from Kwangsi to 45 Sea Zone
            2 fighters moved from Kwangsi to Kwangtung
            2 bombers, 5 fighters and 6 tactical_bombers moved from Kwangsi to Shan State
            1 battleship moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Borneo
            Battle in Malaya
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 6 tactical_bombers
                ANZAC defend with 1 infantry; British defend with 2 aaGuns and 5 infantry
                Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 2 fighters and 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 2 aaGuns and 5 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 harbour and 2 infantry
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
Non Combat Move - Japanese
            1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 tactical_bomber moved from Shan State to 43 Sea Zone
            1 fighter moved from Shan State to 43 Sea Zone
            2 bombers, 1 fighter and 5 tactical_bombers moved from Shan State to Kwangsi
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            2 fighters moved from Kwangtung to Manchuria
            1 armour and 4 infantry moved from Jehol to Manchuria
            2 aaGuns and 1 infantry moved from Korea to Manchuria
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 aaGun moved from Kiangsi to Hunan
            1 aaGun, 2 artilleries and 6 infantry moved from Anhwe to Hunan
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            2 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
            Americans buy 2 artilleries, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
            Americans buy 2 artilleries, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
Non Combat Move - Americans
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 carriers, 1 cruiser and 4 fighters moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from Johnston Island to 33 Sea Zone
            1 bomber moved from Johnston Island to Queensland
            1 fighter moved from 55 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            2 infantry moved from Central United States to Western United States
            3 submarines moved from 10 Sea Zone to 30 Sea Zone
            2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns, 1 armour and 2 mech_infantrys moved from Central United States to Eastern United States
            2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            2 artilleries placed in Western United States
            2 transports placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
    Queensland : 1 bomber
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
    Hawaiian Islands : 1 airfield and 1 harbour
    Midway : 1 airfield
    33 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
    30 Sea Zone : 3 submarines
    10 Sea Zone : 2 transports
    62 Sea Zone : 1 fighter
    Central United States : 1 factory_major
    Eastern United States : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
    101 Sea Zone : 3 transports
    91 Sea Zone : 2 destroyers and 3 submarines