13L G40 wheatbeer (Axis) vs blastherfast (Allies +11)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from United Kingdom to Algeria

    Place Units - British
                1 destroyer and 1 submarine placed in 109 Sea Zone
                British undo move 1.
                1 destroyer and 1 submarine placed in 109 Sea Zone
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,6,5
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 mech_infantrys

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery moved from Trans-Jordan to Egypt
                1 armour moved from Holland Belgium to Northern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 29 / 33
        Japanese : 56 / 65
        Americans : 50 / 71
        Chinese : 7 / 5
        British : 28 / 28
        UK_Pacific : 8 / 8
        Italians : 17 / 28
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to Western Australia
                1 armour moved from Queensland to Western Australia
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to Western Australia
                1 armour moved from Queensland to Western Australia
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from United Kingdom to Algeria
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from United Kingdom to Algeria
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Smolensk
                1 bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Bryansk
                1 fighter moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                2 tactical_bombers moved from Eastern Poland to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Germans creates battle in territory 110 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking 125 Sea Zone from Russians, taking Bryansk from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  4/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Holland Belgium to Western Germany
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Baltic States to Belarus
                8 armour and 5 mech_infantrys moved from Belarus to Eastern Poland
                1 mech_infantry moved from Archangel to Eastern Poland
                3 mech_infantrys moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Southern France to Yugoslavia
                2 artilleries moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                2 tactical_bombers moved from Bryansk to Belarus
                1 bomber moved from Smolensk to Belarus
                1 bomber moved from Bryansk to Belarus
                1 fighter moved from Southern Italy to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 tactical_bomber moved from Southern Italy to Egypt

    Place Units - Germans
                1 artillery and 3 infantry placed in Germany
                3 artilleries placed in Novgorod
                2 infantry placed in France
                2 mech_infantrys placed in Western Germany
                Germans undo move 2.
                Germans undo move 2.
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 25 / 33
        Japanese : 56 / 65
        Americans : 50 / 71
        Chinese : 7 / 5
        British : 28 / 28
        UK_Pacific : 8 / 8
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 6 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                9 artilleries and 10 infantry moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour and 3 mech_infantrys moved from Anhwe to Hunan
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 bomber moved from Kwangtung to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
                1 fighter moved from Manchuria to Amur
                1 bomber moved from Chahar to Amur
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 39 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the British , 1 battleship owned by the British , 1 submarine owned by the Japanese , 1 destroyer owned by the French and 1 destroyer owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun; Chinese defend with 3 infantry
                        AA fire in Hunan :  2/3 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Hunan, round 2 :  1/5 hits
                        Chinese roll dice for 1 aaGun and 3 infantry in Hunan, round 2 :  1/3 hits
                        1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Hunan, round 3 :  1/4 hits
                        Chinese roll dice for 3 infantry in Hunan, round 3 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Hunan, round 4 :  1/3 hits
                        Chinese roll dice for 2 infantry in Hunan, round 4 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Hunan, round 5 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 9 artilleries, 1 bomber, 1 fighter and 12 infantry
                    Russians defend with 2 aaGuns, 2 artilleries and 16 infantry
                        AA fire in Amur :  0/2 hits
                        Japanese roll dice for 9 artilleries, 1 bomber, 1 fighter and 12 infantry in Amur, round 2 :  8/23 hits
                        Russians roll dice for 2 aaGuns, 2 artilleries and 16 infantry in Amur, round 2 :  7/18 hits
                        6 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 9 artilleries, 1 bomber, 1 fighter and 5 infantry in Amur, round 3 :  1/16 hits
                        Russians roll dice for 2 artilleries and 10 infantry in Amur, round 3 :  1/12 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 9 artilleries, 1 bomber, 1 fighter and 4 infantry in Amur, round 4 :  6/15 hits
                        Russians roll dice for 2 artilleries and 9 infantry in Amur, round 4 :  2/11 hits
                        6 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 9 artilleries, 1 bomber, 1 fighter and 2 infantry in Amur, round 5 :  7/13 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Amur, round 5 :  2/5 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 9 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 30
                    Casualties for Japanese: 12 infantry
                    Casualties for Russians: 2 aaGuns, 2 artilleries and 16 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from 39 Sea Zone to Malaya
                1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to Sumatra
                1 tactical_bomber moved from Shan State to Sumatra
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 aaGun moved from Manchuria to Amur
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                3 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 bomber moved from Hunan to Malaya
                1 fighter moved from Amur to Japan
                1 bomber moved from Amur to Japan

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 infantry and 2 mech_infantrys placed in Kwangtung
                3 infantry placed in Malaya
                2 destroyers and 2 transports placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 28 / 30
        Japanese : 63 / 68
        Americans : 50 / 71
        Chinese : 2 / 5
        British : 28 / 28
        UK_Pacific : 8 / 8
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Morocco to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Denmark
                1 armour moved from Morocco to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from 112 Sea Zone to Norway
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Java
                Battle in Southern France
                Battle in Norway
                Battle in Denmark
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                2 cruisers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Americans collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 cruiser, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 artillery moved from Yunnan to Burma
                3 infantry moved from Persia to Eastern Persia
                3 armour and 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Algeria to French West Africa
                1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 cruiser and 1 transport placed in 110 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,3,3,1,3,6,2,6
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 artilleries

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                3 infantry and 1 mech_infantry moved from Iraq to Persia
                      Italians take Persia from British
                1 armour and 2 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/4 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Romania
                4 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 submarine moved from 97 Sea Zone to 81 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Iraq
                3 infantry placed in Egypt
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 37 / 68
        Russians : 28 / 30
        Japanese : 59 / 68
        Americans : 64 / 84
        Chinese : 2 / 4
        British : 26 / 28
        UK_Pacific : 8 / 5
        Italians : 22 / 36
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

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