13L G40 wheatbeer (Axis) vs blastherfast (Allies +11)

  • '17

    Germany has the option to submerge since the Soviets have no destroyer. I wouldn’t have a sub surface to defend against an enemy sub since that defeat is most likely.

  • '17

    If you want to do something different with your sub, let me know.


  • na. i’ll leave the sub there

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Manchuria to Korea
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Jehol to Korea
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
                1 bomber moved from Kwangtung to Shensi
                1 bomber moved from Kwangtung to Hopei
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                2 carriers moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from Kwangtung to Anhwe
                      Japanese take Anhwe from Chinese
                2 mech_infantrys moved from Manchuria to Anhwe
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Manchuria to Korea
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Chahar to Hopei
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Jehol to Korea
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
                1 bomber moved from Kwangtung to Shensi
                1 bomber moved from Kwangtung to Hopei
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                2 carriers moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from Kwangtung to Anhwe
                      Japanese take Anhwe from Chinese
                2 mech_infantrys moved from Manchuria to Anhwe
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 carrier
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 :  4/4 hits
                        British roll dice for 1 carrier in 41 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 16
                    Casualties for British: 1 carrier
                Battle in Sumatra
                Battle in Celebes
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 37 Sea Zone from UK_Pacific with 1 cruiser, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 artillery, 1 infantry and 1 mech_infantry; Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 :  5/10 hits
                        Chinese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the British , 1 artillery owned by the Chinese , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe
                1 bomber moved from Hopei to Kwangtung
                1 fighter moved from Korea to Manchuria
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 bomber moved from Shensi to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                3 artilleries placed in Manchuria
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 29 / 33
        Japanese : 58 / 65
        Americans : 50 / 73
        Chinese : 5 / 12
        British : 28 / 32
        UK_Pacific : 8 / 8
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    I forgot to EDIT the German sub back, if you want to, please EDIT it on US5.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 mech_infantry moved from Western United States to Eastern United States
                1 infantry moved from Western United States to Central United States
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour and 2 infantry placed in Eastern United States
                2 cruisers, 2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from United Kingdom to Algeria

    Place Units - British
                1 destroyer and 1 submarine placed in 109 Sea Zone
                British undo move 1.
                1 destroyer and 1 submarine placed in 109 Sea Zone
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,6,5
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 2 mech_infantrys

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Egypt to Iraq
                      Italians take Iraq from Neutral_Axis
                1 artillery moved from Trans-Jordan to Egypt
                1 armour moved from Holland Belgium to Northern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 29 / 33
        Japanese : 56 / 65
        Americans : 50 / 71
        Chinese : 7 / 5
        British : 28 / 28
        UK_Pacific : 8 / 8
        Italians : 17 / 28
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to Western Australia
                1 armour moved from Queensland to Western Australia
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to Western Australia
                1 armour moved from Queensland to Western Australia
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from United Kingdom to Algeria
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 fighter moved from United Kingdom to Algeria
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Smolensk
                1 bomber moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Bryansk
                1 fighter moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                2 tactical_bombers moved from Eastern Poland to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Germans creates battle in territory 110 Sea Zone
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking 125 Sea Zone from Russians, taking Bryansk from Russians with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  4/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Holland Belgium to Western Germany
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Baltic States to Belarus
                8 armour and 5 mech_infantrys moved from Belarus to Eastern Poland
                1 mech_infantry moved from Archangel to Eastern Poland
                3 mech_infantrys moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                1 mech_infantry moved from Southern France to Yugoslavia
                2 artilleries moved from Southern France to Northern Italy
                1 aaGun moved from Southern France to France
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                2 tactical_bombers moved from Bryansk to Belarus
                1 bomber moved from Smolensk to Belarus
                1 bomber moved from Bryansk to Belarus
                1 fighter moved from Southern Italy to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 tactical_bomber moved from Southern Italy to Egypt

    Place Units - Germans
                1 artillery and 3 infantry placed in Germany
                3 artilleries placed in Novgorod
                2 infantry placed in France
                2 mech_infantrys placed in Western Germany
                Germans undo move 2.
                Germans undo move 2.
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 25 / 33
        Japanese : 56 / 65
        Americans : 50 / 71
        Chinese : 7 / 5
        British : 28 / 28
        UK_Pacific : 8 / 8
        Italians : 17 / 28
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Tambov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 6 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

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