@Avner Still need your email to put into the game to get dice rolls
13L G40 wheatbeer (Axis) vs blastherfast (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Baltic States
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
2 artilleries and 1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Southern Italy to Southern France
2 artilleries and 2 infantry moved from France to Southern France
1 mech_infantry moved from Novgorod to Archangel
8 armour, 4 artilleries and 7 mech_infantrys moved from Novgorod to Belarus
1 bomber moved from Romania to Archangel
1 bomber moved from Western Germany to Archangel
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 2 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Archangel
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 8 armour, 6 artilleries and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 6 artilleries and 8 mech_infantrys in Belarus, round 2 : 11/22 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 8 armour, 6 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Southern France, round 2 : 2/6 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits
1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 2 artilleries and 2 mech_infantrys in Southern France, round 3 : 0/4 hits
Americans roll dice for 1 armour in Southern France, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 4 : 0/3 hits
Americans roll dice for 1 armour in Southern France, round 4 : 0/1 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 5 : 1/3 hits
Americans roll dice for 1 armour in Southern France, round 5 : 0/1 hits
1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
1 aaGun moved from France to Southern France
1 aaGun moved from Eastern Poland to Belarus
2 bombers moved from Archangel to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Southern Italy to Northern Italy
2 tactical_bombers moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Egypt
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,5,1,5,1,1,3,5,6
Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 49 / 58
Russians : 30 / 33
Japanese : 46 / 52
Americans : 50 / 73
Chinese : 9 / 12
British : 28 / 32
UK_Pacific : 8 / 8
Italians : 13 / 13
ANZAC : 10 / 15
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Russians
1 infantry moved from Smolensk to Vologda
4 infantry moved from Smolensk to Russia
1 artillery moved from Smolensk to Russia
4 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to TambovPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
Germany has the option to submerge since the Soviets have no destroyer. I wouldn’t have a sub surface to defend against an enemy sub since that defeat is most likely.
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If you want to do something different with your sub, let me know.
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na. i’ll leave the sub there
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Manchuria to Korea
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Kwangsi
1 artillery moved from Chahar to Hopei
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 bomber moved from Kwangtung to Shensi
1 bomber moved from Kwangtung to Hopei
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Kwangtung to Anhwe
Japanese take Anhwe from Chinese
2 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Manchuria to Korea
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Kwangsi
1 artillery moved from Chahar to Hopei
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Jehol to Korea
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 bomber moved from Kwangtung to Shensi
1 bomber moved from Kwangtung to Hopei
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Kwangtung to Anhwe
Japanese take Anhwe from Chinese
2 mech_infantrys moved from Manchuria to Anhwe
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
British defend with 1 carrier
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 carrier in 41 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in Sumatra
Battle in Celebes
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 37 Sea Zone from UK_Pacific with 1 cruiser, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 bomber in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 artillery, 1 infantry and 1 mech_infantry; Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 5/10 hits
Chinese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits
1 infantry owned by the British , 1 artillery owned by the Chinese , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
1 bomber moved from Hopei to Kwangtung
1 fighter moved from Korea to Manchuria
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Shensi to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 artilleries placed in Manchuria
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 49 / 58
Russians : 29 / 33
Japanese : 58 / 65
Americans : 50 / 73
Chinese : 5 / 12
British : 28 / 32
UK_Pacific : 8 / 8
Italians : 13 / 13
ANZAC : 10 / 15
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I forgot to EDIT the German sub back, if you want to, please EDIT it on US5.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 artillery moved from Western United States to Central United StatesPlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
2 cruisers, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Kweichow
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Siam to Shan State
1 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from United Kingdom to AlgeriaPlace Units - British
1 destroyer and 1 submarine placed in 109 Sea Zone
British undo move 1.
1 destroyer and 1 submarine placed in 109 Sea Zone
3 armour placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,6,5
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
Italians take Normandy Bordeaux from FrenchCombat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Trans-Jordan to Egypt
1 armour moved from Holland Belgium to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 49 / 58
Russians : 29 / 33
Japanese : 56 / 65
Americans : 50 / 71
Chinese : 7 / 5
British : 28 / 28
UK_Pacific : 8 / 8
Italians : 17 / 28
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
1 armour moved from Queensland to Western Australia
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
1 armour moved from Queensland to Western Australia
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 fighter moved from United Kingdom to Algeria
1 destroyer moved from 80 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 fighter moved from United Kingdom to Algeria
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French