13L G40 wheatbeer (Axis) vs blastherfast (Allies +11)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Bessarabia
                    Russians attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 artillery
                    Germans winGermans win with no units remaining with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Rostov to Ukraine
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Belarus to Archangel
                6 infantry moved from Russia to Smolensk
                1 artillery moved from Bryansk to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery, 2 bombers, 4 fighters and 6 tactical_bombers moved from Malaya to Shan State
                2 fighters moved from Philippines to Shan State
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 battleship and 1 cruiser moved from 46 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 46 Sea Zone to Java
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                2 fighters moved from 46 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 fighter moved from Japan to Anhwe

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 fighters and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers
                    ANZAC defend with 3 fighters; British defend with 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber; Americans defend with 1 fighter
                        AA fire in Shan State :  1/6 hits
                        1 fighter owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 6 tactical_bombers in Shan State, round 2 :  8/18 hits
                        UK_Pacific roll dice for 2 aaGuns, 6 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 2 :  6/12 hits
                        5 infantry owned by the British , 1 tactical_bomber owned by the British , 3 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 aaGuns owned by the British and 2 artilleries owned by the Japanese lost in Shan State
                        Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Shan State, round 3 :  9/12 hits
                        UK_Pacific roll dice for 6 fighters in Shan State, round 3 :  2/6 hits
                        1 fighter owned by the Americans , 2 fighters owned by the British , 2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in Shan State
                    Japanese win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Japanese: 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 3 fighters
                    Casualties for British: 2 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 fighter
                Battle in 45 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 2 submarines
                        ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 2 submarines
                Battle in Anhwe
                    Japanese attack with 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter in Anhwe, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Java to 42 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Anhwe to Jehol
                2 bombers moved from Shan State to Kwangtung
                3 fighters and 5 tactical_bombers moved from Shan State to Malaya
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 46 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to Malaya
                1 fighter moved from 45 Sea Zone to Malaya
                2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 factory_minor placed in Malaya
                2 mech_infantrys placed in Manchuria
                1 destroyer placed in 19 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
                Japanese collect 51 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 33 / 33
        Japanese : 51 / 52
        Americans : 50 / 73
        Chinese : 4 / 7
        British : 29 / 29
        UK_Pacific : 8 / 10
        Italians : 15 / 23
        ANZAC : 10 / 19
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                3 fighters moved from 92 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 armour moved from Gibraltar to 91 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                3 fighters moved from 92 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 93 Sea Zone
                2 carriers moved from 92 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
                Americans undo move 3.
                Americans undo move 2.
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Americans undo move 2.
                1 armour and 2 infantry placed in Eastern United States
                1 artillery, 1 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Sikang


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Sikang

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Gibraltar to 98 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Gibraltar to 98 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                    Units damaged: 1 battleship owned by the Italians
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 2 transports
                    British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Holland Belgium

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour, 1 artillery and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 carrier moved from 39 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 infantry moved from India to Burma
                1 mech_infantry moved from India to Yunnan
                1 aaGun and 1 artillery moved from Yunnan to Hunan
                1 infantry moved from Burma to India

    Place Units - British
                3 armour placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan
                2 mech_infantrys moved from Northern Italy to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 1 infantry; British defend with 1 fighter
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  3/4 hits
                        British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the French , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for French: 1 infantry
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 33 / 33
        Japanese : 46 / 52
        Americans : 53 / 73
        Chinese : 9 / 12
        British : 28 / 32
        UK_Pacific : 8 / 8
        Italians : 13 / 13
        ANZAC : 10 / 19
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                2 artilleries and 1 mech_infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Southern Italy to Southern France
                2 artilleries and 2 infantry moved from France to Southern France
                1 mech_infantry moved from Novgorod to Archangel
                8 armour, 4 artilleries and 7 mech_infantrys moved from Novgorod to Belarus
                1 bomber moved from Romania to Archangel
                1 bomber moved from Western Germany to Archangel
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Baltic States
                    Germans attack with 2 artilleries, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 2 infantry and 4 mech_infantrys in Baltic States, round 2 :  4/8 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Archangel
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 8 armour, 6 artilleries and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 6 artilleries and 8 mech_infantrys in Belarus, round 2 :  11/22 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 6 artilleries and 7 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Southern France, round 2 :  2/6 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 :  2/3 hits
                        1 artillery owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Southern France, round 3 :  0/4 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 4 :  0/3 hits
                        Americans roll dice for 1 armour in Southern France, round 4 :  0/1 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Southern France, round 5 :  1/3 hits
                        Americans roll dice for 1 armour in Southern France, round 5 :  0/1 hits
                        1 armour owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from France to Southern France
                1 aaGun moved from Eastern Poland to Belarus
                2 bombers moved from Archangel to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Southern Italy to Northern Italy
                2 tactical_bombers moved from Germany to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Egypt
                1 aaGun moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,5,1,5,1,1,3,5,6
                Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 49 / 58
        Russians : 30 / 33
        Japanese : 46 / 52
        Americans : 50 / 73
        Chinese : 9 / 12
        British : 28 / 32
        UK_Pacific : 8 / 8
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    Russians win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Vologda
                4 infantry moved from Smolensk to Russia
                1 artillery moved from Smolensk to Russia
                4 infantry moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Tambov

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • '17

    Germany has the option to submerge since the Soviets have no destroyer. I wouldn’t have a sub surface to defend against an enemy sub since that defeat is most likely.

  • '17

    If you want to do something different with your sub, let me know.


  • na. i’ll leave the sub there

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