Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
13L G40 wheatbeer (Axis) vs blastherfast (Allies +11)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to Shan State
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
3 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries and 17 infantry moved from Poland to Baltic States
5 armour and 6 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to 125 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Southern Italy to Eastern Poland
1 bomber moved from Southern Italy to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 8 armour, 2 artilleries, 17 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 artilleries, 17 infantry and 6 mech_infantrys in Baltic States, round 2 : 7/33 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour, 2 artilleries, 16 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Poland to Baltic States
1 infantry moved from Yugoslavia to 97 Sea Zone
2 fighters moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
2 tactical_bombers moved from Alexandria to Southern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
4 mech_infantrys moved from Western Germany to Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Romania
1 bomber moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Germany to Poland
1 bomber moved from Eastern Poland to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
2 infantry placed in France
2 artilleries and 1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in France
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western Germany
Germans undo move 3.
1 artillery placed in France
1 artillery and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsProduction/PUs Summary :
Germans : 45 / 50
Russians : 34 / 37
Japanese : 40 / 42
Americans : 50 / 70
Chinese : 8 / 10
British : 27 / 29
UK_Pacific : 11 / 10
Italians : 13 / 23
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Baltic States
1 artillery and 10 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 submarine moved from 111 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 armour, 3 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Baltic States
1 artillery and 10 infantry moved from Novgorod to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 submarine moved from 111 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Baltic States
Russians attack with 2 armour, 4 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 8 armour, 2 artilleries, 16 infantry and 6 mech_infantrys
6 infantry owned by the Russians , 2 armour owned by the Russians , 2 mech_infantrys owned by the Russians and 4 artilleries owned by the Russians retreated to Novgorod
Germans winRussians win, taking 125 Sea Zone from Germans with 1 submarine remaining with 8 armour, 2 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Germans: 2 aaGuns and 6 infantry
Casualties for Russians: 1 fighter and 14 infantry
Battle in Eastern Poland
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 aaGuns moved from Belarus to Novgorod
3 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
11 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Kazakhstan to Volgograd
3 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 1 mech_infantry placed in Novgorod
Russians undo move 1.
3 infantry placed in Novgorod
1 artillery and 2 mech_infantrys placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 38 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from 37 Sea Zone to Szechwan
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Szechwan
2 artilleries, 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Manchuria to 33 Sea Zone
1 fighter moved from Manchuria to Korea
2 fighters moved from Japan to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone -
Need OOL SZ33
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Japan significantly overhit here.
After the turn’s complete, if you’re interested in having SZ33 rerolled with low luck forum dice (in exchange for giving me a low luck reroll in the future if requested), let me know.
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Also I just realized OOL doesn’t matter since only one US unit will survive and my sub will almost certainly be sunk, so I will keep going.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from 37 Sea Zone to Szechwan
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Szechwan
2 artilleries, 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Manchuria to Korea
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Manchuria to 33 Sea Zone
1 fighter moved from Manchuria to Korea
2 fighters moved from Japan to 33 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 7/10 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 33 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the Japanese
2 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 cruisers owned by the Americans and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 6/10 hits
Americans roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans , 2 transports owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 46 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 16 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers in Szechwan, round 2 : 10/22 hits
Chinese roll dice for 1 fighter and 16 infantry in Szechwan, round 2 : 6/17 hits
4 infantry owned by the Japanese , 10 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters and 6 tactical_bombers in Szechwan, round 3 : 11/16 hits
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 : 3/7 hits
1 fighter owned by the Chinese , 1 armour owned by the Japanese , 6 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 16 infantryNon Combat Move - Japanese
2 carriers moved from 37 Sea Zone to 46 Sea Zone
4 fighters moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
4 fighters and 6 tactical_bombers moved from Szechwan to Malaya
2 bombers moved from Szechwan to Malaya
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from Korea to Japan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 fighter moved from Szechwan to Yunnan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalProduction/PUs Summary :
Germans : 44 / 50
Russians : 35 / 39
Japanese : 47 / 47
Americans : 50 / 70
Chinese : 5 / 10
British : 27 / 29
UK_Pacific : 7 / 10
Italians : 13 / 23
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Queensland to 35 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 fighters and 2 transports
Japanese win with 2 fighters and 2 transports remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Southern France
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to Shan State
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 fighters and 1 tactical_bomber moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 fighters and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 fighter
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighterNon Combat Move - British
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 aaGun moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 aaGuns and 4 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
British undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
2 fighters moved from Southern France to Southern Italy
1 armour moved from Poland to Western Germany
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 41 / 50
Russians : 35 / 39
Japanese : 42 / 47
Americans : 50 / 73
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 10 / 10
Italians : 16 / 23
ANZAC : 14 / 19
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
ANZAC take 42 Sea Zone from Japanese