That went perfectly!
L13 G40 - toan6ca (Allies) +10 v JWW (axis)
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Yeah I figured you didn’t see that by taking Gibraltar with the US I could both open up the straits for UK ships plus give my UK planes a landing spot, and that I could land UK land troops in Algeria. Sad to lose my foothold in mainland Europe but well worth it for the opportunity to take out the entire Italian navy and air force.
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Yeah I figured you didn’t see that by taking Gibraltar with the US I could both open up the straits for UK ships plus give my UK planes a landing spot, and that I could land UK land troops in Algeria. Sad to lose my foothold in mainland Europe but well worth it for the opportunity to take out the entire Italian navy and air force.
correct, I didn’t see it……thought I was safe…oh no…here comes the pain.
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Just wondering what your availability is like over the next couple of days for making moves? I’m relatively open and would like to press on, but obviously if you’re tied up or have other stuff to do then I respect that… just more for planning purposes than anything. I’ll be in and out of the house but can probably get in at least 2-3 moves per day.
Let me know.
Cheers
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Just wondering what your availability is like over the next couple of days for making moves? I’m relatively open and would like to press on, but obviously if you’re tied up or have other stuff to do then I respect that… just more for planning purposes than anything. I’ll be in and out of the house but can probably get in at least 2-3 moves per day.
Let me know.
Cheers
I am open for the next 3-4 hours but then off for a family function…
I think your up…
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damn, I am up……sorry about that… :roll:
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
9 infantry moved from Northern Italy to Southern France
2 armour and 4 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour moved from Caucasus to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
9 infantry moved from Northern Italy to Southern France
2 armour and 4 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 3 armour, 4 infantry and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 3 armour, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/8 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 9 infantry
British defend with 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 9 infantry in Southern France, round 2 : 3/9 hits
British roll dice for 2 aaGuns and 3 infantry in Southern France, round 2 : 0/3 hits
1 infantry owned by the British and 2 aaGuns owned by the British lost in Southern France
Italians roll dice for 9 infantry in Southern France, round 3 : 0/9 hits
British roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 8 infantry in Southern France, round 4 : 2/8 hits
British roll dice for 2 infantry in Southern France, round 4 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 7 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 aaGuns and 3 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Holland Belgium to FrancePlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 2 aaGuns
EDIT: Adding units owned by Italians to Northwest Persia: 2 aaGuns
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Kazakhstan : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
France : 1 artillery
Tunisia : 1 flag
Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Caucasus : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 2 aaGuns, 3 armour, 3 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 33 / 47
Russians : 23 / 24
Japanese : 72 / 82
Americans : 58 / 79
Chinese : 4 / 5
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 26 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry man, I thought it was your move….
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from Queensland to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 62 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to Queensland
1 infantry moved from Western Australia to South Australia
2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Russia to BryanskPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 1 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
54 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
62 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 2 infantry
Bryansk : 2 fightersProduction/PUs Summary :
Germans : 33 / 47
Russians : 23 / 24
Japanese : 72 / 82
Americans : 58 / 79
Chinese : 4 / 5
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 26 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Bessarabia to Belarus
7 armour and 10 mech_infantrys moved from Bessarabia to Baltic States
2 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Bessarabia to Belarus
7 armour and 10 mech_infantrys moved from Bessarabia to Baltic States
2 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy BordeauxCombat - Germans
Battle in Baltic States
Germans attack with 7 armour and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour and 10 mech_infantrys in Baltic States, round 2 : 5/17 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 7 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 6 infantry
French defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 2/7 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 aaGunNon Combat Move - Germans
8 mech_infantrys moved from Western Germany to Southern Italy
3 armour and 3 mech_infantrys moved from Yugoslavia to Southern Italy
2 artilleries and 5 infantry moved from Holland Belgium to France
3 aaGuns, 3 fighters and 5 infantry moved from Holland Belgium to Western Germany
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Germany to Southern Italy
1 bomber moved from Belarus to Poland
10 infantry moved from Germany to Poland
2 tactical_bombers moved from Germany to Southern Italy
1 bomber moved from Norway to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 aaGuns, 8 armour, 6 artilleries and 27 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to RostovPlace Units - Germans
1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
2 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 3 tactical_bombers
Poland : 1 bomber and 10 infantry
Germany : 1 factory_major and 5 infantry
Southern Italy : 3 armour, 3 fighters, 11 mech_infantrys and 2 tactical_bombers
Baltic States : 1 flag, 7 armour and 10 mech_infantrys
Rostov : 1 infantry
Bessarabia : 3 aaGuns, 8 armour, 6 artilleries and 27 infantry
Tambov : 1 flag, 1 armour
Ukraine : 1 infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
125 Sea Zone : 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 39 / 49
Russians : 19 / 24
Japanese : 72 / 82
Americans : 56 / 79
Chinese : 4 / 5
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 26 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks, going out now for about 3 hours but will post after that.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Hopei to Anhwe
4 fighters and 1 tactical_bomber moved from Kansu to Anhwe
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Novosibirsk to Shensi
Chinese take Shensi from Japanese
1 artillery and 1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
2 infantry moved from Russia to Tambov
1 fighter moved from Novgorod to Tambov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to RostovCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits
1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Anhwe
Russians attack with 4 fighters, 17 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 fighter and 8 infantry
Russians roll dice for 4 fighters, 17 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/22 hits
Japanese roll dice for 3 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 3/12 hits
3 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Anhwe
Russians roll dice for 4 fighters, 14 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/19 hits
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 : 5/7 hits
5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Anhwe
Russians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Anhwe, round 4 : 2/14 hits
Japanese roll dice for 3 artilleries and 1 fighter in Anhwe, round 4 : 1/4 hits
1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Anhwe
Russians roll dice for 4 fighters, 8 infantry and 1 tactical_bomber in Anhwe, round 5 : 5/13 hits
Japanese roll dice for 1 artillery and 1 fighter in Anhwe, round 5 : 2/2 hits
2 infantry owned by the Russians , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 3 artilleries, 1 fighter and 8 infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
2 aaGuns moved from Hopei to Anhwe
4 fighters and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Novosibirsk to Yenisey
8 mech_infantrys moved from Novosibirsk to Shensi
2 infantry moved from Persia to Eastern Persia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
7 mech_infantrys moved from Bryansk to Novgorod
1 fighter moved from Tambov to Novosibirsk
1 fighter moved from Volgograd to Kansu
2 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 artillery moved from Bryansk to SmolenskPlace Units - Russians
3 artilleries placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUsTerritory Summary for Russians :
Shensi : 9 mech_infantrys
Kansu : 1 fighter
Hopei : 4 fighters, 1 infantry and 1 tactical_bomber
Anhwe : 2 aaGuns and 6 infantry
Yenisey : 1 mech_infantry
Yakut S.S.R. : 1 armour
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Bryansk : 2 aaGuns, 23 artilleries, 29 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 4 infantry
Tambov : 2 infantry
Novosibirsk : 1 fighter
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
Smolensk : 1 aaGun, 1 artillery and 2 infantry
93 Sea Zone : 1 submarine
Eastern Persia : 2 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 36 / 49
Russians : 23 / 32
Japanese : 69 / 82
Americans : 56 / 79
Chinese : 6 / 5
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 26 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
my eurpean play has been awful and I didn’t see that russain AF attack either……really bad…I am going to have to be more careful against you if there is a next time…
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 14 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Midway
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Chahar to Jehol
4 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Burma to India
5 artilleries and 5 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 submarine and 6 transports moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry, 1 submarine and 6 transports moved from 46 Sea Zone to 30 Sea Zone
5 artilleries and 7 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Dutch New Guinea to 30 Sea Zone
1 fighter moved from Dutch New Guinea to Shantung
2 tactical_bombers moved from 45 Sea Zone to Shantung
1 bomber moved from Dutch New Guinea to Midway -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber, 14 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Midway
2 infantry moved from Hunan to Kiangsi
1 infantry moved from Chahar to Jehol
4 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Burma to India
5 artilleries and 5 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 submarine and 6 transports moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry, 1 submarine and 6 transports moved from 46 Sea Zone to 30 Sea Zone
5 artilleries and 7 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Dutch New Guinea to 30 Sea Zone
1 fighter moved from Dutch New Guinea to Shantung
2 tactical_bombers moved from 45 Sea Zone to Shantung
1 bomber moved from Dutch New Guinea to MidwayCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Johnston IslandNon Combat Move - Japanese
2 aaGuns and 2 artilleries moved from Burma to IndiaPlace Units - Japanese
4 transports placed in 6 Sea Zone
6 infantry placed in Japan
Japanese undo move 1.
3 transports placed in 6 Sea Zone
1 bomber placed in Japan
3 infantry placed in Shantung
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in India
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 3.
1 bomber placed in Malaya
2 infantry placed in Malaya
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 2 tactical_bombers
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 4 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 19 infantry
Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Johnston Island : 1 flag, 5 artilleries and 7 infantry
Midway : 1 flag, 1 airfield, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 airfield and 1 harbour
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
30 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 transports
37 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
25 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 4 transports
West India : 1 flagProduction/PUs Summary :
Germans : 36 / 49
Russians : 23 / 32
Japanese : 69 / 79
Americans : 56 / 79
Chinese : 6 / 5
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 26 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 73 PUs;
Americans buy 1 aaGun, 2 carriers, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
6 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 cruisers, 5 destroyers and 8 submarines moved from 54 Sea Zone to 30 Sea Zone
5 fighters moved from 54 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 bomber moved from Hawaiian Islands to 30 Sea ZoneCombat - Americans
Battle in 30 Sea Zone
Americans attack with 1 bomber, 2 cruisers, 11 destroyers, 11 fighters, 10 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 transports
Americans roll dice for 10 submarines in 30 Sea Zone, round 2 : 3/10 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 cruisers, 11 destroyers, 11 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 14/26 hits
Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 6 transports in 30 Sea Zone, round 2 : 7/15 hits
7 submarines owned by the Americans , 1 cruiser owned by the Japanese , 3 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 4 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans roll dice for 3 submarines in 30 Sea Zone, round 3 : 3/3 hits
1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 30 Sea Zone
Americans roll dice for 1 bomber, 2 cruisers, 11 destroyers, 11 fighters and 1 tactical_bomber in 30 Sea Zone, round 3 : 12/26 hits
Japanese roll dice for 2 fighters in 30 Sea Zone, round 3 : 2/2 hits
5 transports owned by the Japanese , 2 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 30 Sea Zone
Americans win with 1 bomber, 2 cruisers, 9 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 174
Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 transports
Casualties for Americans: 2 destroyers and 7 submarinesNon Combat Move - Americans
2 carriers moved from 54 Sea Zone to 30 Sea Zone
7 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from 30 Sea Zone to Hawaiian Islands
1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun, 1 armour, 2 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 64 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico
3 destroyers moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from Eastern United States to Norway
1 fighter moved from Russia to Novgorod
6 fighters moved from Scotland to Novgorod
3 fighters and 1 tactical_bomber moved from Scotland to Norway
2 aaGuns moved from Central United States to Southeast MexicoPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 aaGun and 2 mech_infantrys placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 55 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
South Australia : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 8 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
30 Sea Zone : 2 carriers, 2 cruisers, 9 destroyers, 4 fighters and 3 submarines
10 Sea Zone : 2 carriers and 1 submarine
Central United States : 1 factory_major
Southeast Mexico : 3 aaGuns, 1 armour, 1 harbour, 2 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag
Norway : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Novgorod : 8 fighters
64 Sea Zone : 3 destroyers and 5 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 36 / 49
Russians : 23 / 32
Japanese : 69 / 79
Americans : 56 / 72
Chinese : 6 / 5
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 26 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Chahar : 2 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 36 / 49
Russians : 23 / 32
Japanese : 68 / 79
Americans : 56 / 72
Chinese : 7 / 9
British : 34 / 45
UK_Pacific : 0 / 0
Italians : 26 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - British
2 units repaired.
7 artilleries and 21 infantry moved from Eastern Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Non Combat Move - British
2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 artilleries, 2 carriers, 3 cruisers, 1 fighter, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Persia to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
3 aaGuns moved from Eastern Persia to West India
4 artilleries and 6 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Bryansk to Novgorod
2 artilleries, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
4 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
7 fighters and 2 tactical_bombers moved from Gibraltar to NorwayPlace Units - British
1 carrier, 1 fighter and 1 submarine placed in 98 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 3 aaGuns, 7 artilleries and 21 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries, 4 infantry and 1 mech_infantry
Alexandria : 1 airfield
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Algeria : 1 flag
Norway : 7 fighters and 2 tactical_bombers
Tobruk : 2 artilleries and 4 infantry
Ethiopia : 1 flag
Novgorod : 2 fighters
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 flag, 4 artilleries and 6 infantry
Eastern Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag
98 Sea Zone : 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 36 / 49
Russians : 23 / 32
Japanese : 66 / 79
Americans : 56 / 72
Chinese : 7 / 9
British : 34 / 42
UK_Pacific : 2 / 0
Italians : 26 / 28
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





