L13 G40 - toan6ca (Allies) +10 v JWW (axis)


  • Please use this file, did one more ncm moving 2 UK fighters from Russia to Bryansk


  • wow that was a devastating turn for the euro axis! You rolled out of your arse for 3’s…god damn but you should have won all those battles anyway…

    I could be in trouble here.


  • Yeah I figured you didn’t see that by taking Gibraltar with the US I could both open up the straits for UK ships plus give my UK planes a landing spot, and that I could land UK land troops in Algeria.  Sad to lose my foothold in mainland Europe but well worth it for the opportunity to take out the entire Italian navy and air force.


  • @toan6ca:

    Yeah I figured you didn’t see that by taking Gibraltar with the US I could both open up the straits for UK ships plus give my UK planes a landing spot, and that I could land UK land troops in Algeria.  Sad to lose my foothold in mainland Europe but well worth it for the opportunity to take out the entire Italian navy and air force.

    correct, I didn’t see it……thought I was safe…oh no…here comes the pain.


  • Just wondering what your availability is like over the next couple of days for making moves?  I’m relatively open and would like to press on, but obviously if you’re tied up or have other stuff to do then I respect that… just more for planning purposes than anything.  I’ll be in and out of the house but can probably get in at least 2-3 moves per day.

    Let me know.

    Cheers


  • @toan6ca:

    Just wondering what your availability is like over the next couple of days for making moves?  I’m relatively open and would like to press on, but obviously if you’re tied up or have other stuff to do then I respect that… just more for planning purposes than anything.  I’ll be in and out of the house but can probably get in at least 2-3 moves per day.

    Let me know.

    Cheers

    I am open for the next 3-4 hours but then off for a family function…

    I think your up…


  • damn, I am up……sorry about that… :roll:


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                9 infantry moved from Northern Italy to Southern France
                2 armour and 4 infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                9 infantry moved from Northern Italy to Southern France
                2 armour and 4 infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 3 armour, 4 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Italians roll dice for 3 armour, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 :  2/8 hits
                        British roll dice for 2 infantry in Northwest Persia, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 9 infantry
                    British defend with 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 9 infantry in Southern France, round 2 :  3/9 hits
                        British roll dice for 2 aaGuns and 3 infantry in Southern France, round 2 :  0/3 hits
                        1 infantry owned by the British and 2 aaGuns owned by the British lost in Southern France
                        Italians roll dice for 9 infantry in Southern France, round 3 :  0/9 hits
                        British roll dice for 2 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 8 infantry in Southern France, round 4 :  2/8 hits
                        British roll dice for 2 infantry in Southern France, round 4 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 7 infantry remaining. Battle score for attacker is 13
                    Casualties for British: 2 aaGuns and 3 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy
                1 artillery moved from Holland Belgium to France

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                4 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Caucasus: 2 aaGuns
                EDIT: Adding units owned by Italians to Northwest Persia: 2 aaGuns
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
        France : 1 artillery
        Tunisia : 1 flag
        Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 infantry
        Caucasus : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag, 2 aaGuns, 3 armour, 3 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 33 / 47
        Russians : 23 / 24
        Japanese : 72 / 82
        Americans : 58 / 79
        Chinese : 4 / 5
        British : 34 / 45
        UK_Pacific : 0 / 0
        Italians : 26 / 28
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • sorry man, I thought it was your move….


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                3 fighters moved from Queensland to 62 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 62 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Japanese lost in 62 Sea Zone
                    ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 62 Sea Zone to Queensland
                1 infantry moved from Western Australia to South Australia
                2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Russia to Bryansk

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 1 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
        54 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
        62 Sea Zone : 1 flag, 1 destroyer
        Trans-Jordan : 2 infantry
        Bryansk : 2 fighters

    Production/PUs Summary :

    Germans : 33 / 47
        Russians : 23 / 24
        Japanese : 72 / 82
        Americans : 58 / 79
        Chinese : 4 / 5
        British : 34 / 45
        UK_Pacific : 0 / 0
        Italians : 26 / 28
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Belarus
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Bessarabia to Belarus
                7 armour and 10 mech_infantrys moved from Bessarabia to Baltic States
                2 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Western Germany to Norway
                1 bomber moved from Western Germany to Belarus
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Bessarabia to Belarus
                7 armour and 10 mech_infantrys moved from Bessarabia to Baltic States
                2 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 7 armour and 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour and 10 mech_infantrys in Baltic States, round 2 :  5/17 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 7 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/1 hits
                    Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 6 infantry
                    French defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 :  1/8 hits
                        Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 :  2/7 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 aaGun

    Non Combat Move - Germans
                8 mech_infantrys moved from Western Germany to Southern Italy
                3 armour and 3 mech_infantrys moved from Yugoslavia to Southern Italy
                2 artilleries and 5 infantry moved from Holland Belgium to France
                3 aaGuns, 3 fighters and 5 infantry moved from Holland Belgium to Western Germany
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Germany to Southern Italy
                1 bomber moved from Belarus to Poland
                10 infantry moved from Germany to Poland
                2 tactical_bombers moved from Germany to Southern Italy
                1 bomber moved from Norway to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                3 aaGuns, 8 armour, 6 artilleries and 27 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Rostov

    Place Units - Germans
                1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
                2 infantry placed in Western Germany
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 3 tactical_bombers
        Poland : 1 bomber and 10 infantry
        Germany : 1 factory_major and 5 infantry
        Southern Italy : 3 armour, 3 fighters, 11 mech_infantrys and 2 tactical_bombers
        Baltic States : 1 flag, 7 armour and 10 mech_infantrys
        Rostov : 1 infantry
        Bessarabia : 3 aaGuns, 8 armour, 6 artilleries and 27 infantry
        Tambov : 1 flag, 1 armour
        Ukraine : 1 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        125 Sea Zone : 1 submarine
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 19 / 24
        Japanese : 72 / 82
        Americans : 56 / 79
        Chinese : 4 / 5
        British : 34 / 45
        UK_Pacific : 0 / 0
        Italians : 26 / 28
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Thanks, going out now for about 3 hours but will post after that.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                17 infantry moved from Hopei to Anhwe
                4 fighters and 1 tactical_bomber moved from Kansu to Anhwe
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 mech_infantry moved from Timguska to Yakut S.S.R.
                1 armour moved from Yenisey to Yakut S.S.R.
                1 mech_infantry moved from Novosibirsk to Shensi
                      Chinese take Shensi from Japanese
                1 artillery and 1 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                2 infantry moved from Russia to Tambov
                1 fighter moved from Novgorod to Tambov
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery in Rostov, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Rostov, round 5 :  1/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Yakut S.S.R.
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Russians attack with 4 fighters, 17 infantry and 1 tactical_bomber
                    Japanese defend with 3 artilleries, 1 fighter and 8 infantry
                        Russians roll dice for 4 fighters, 17 infantry and 1 tactical_bomber in Anhwe, round 2 :  5/22 hits
                        Japanese roll dice for 3 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 :  3/12 hits
                        3 infantry owned by the Russians and 5 infantry owned by the Japanese lost in Anhwe
                        Russians roll dice for 4 fighters, 14 infantry and 1 tactical_bomber in Anhwe, round 3 :  3/19 hits
                        Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Anhwe, round 3 :  5/7 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Anhwe
                        Russians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Anhwe, round 4 :  2/14 hits
                        Japanese roll dice for 3 artilleries and 1 fighter in Anhwe, round 4 :  1/4 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Anhwe
                        Russians roll dice for 4 fighters, 8 infantry and 1 tactical_bomber in Anhwe, round 5 :  5/13 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Anhwe, round 5 :  2/2 hits
                        2 infantry owned by the Russians , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 3 artilleries, 1 fighter and 8 infantry
                    Casualties for Russians: 11 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Hopei to Anhwe
                4 fighters and 1 tactical_bomber moved from Anhwe to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Novosibirsk to Yenisey
                8 mech_infantrys moved from Novosibirsk to Shensi
                2 infantry moved from Persia to Eastern Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                7 mech_infantrys moved from Bryansk to Novgorod
                1 fighter moved from Tambov to Novosibirsk
                1 fighter moved from Volgograd to Kansu
                2 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk

    Place Units - Russians
                3 artilleries placed in Novgorod
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs

    Territory Summary for Russians :

    Shensi : 9 mech_infantrys
        Kansu : 1 fighter
        Hopei : 4 fighters, 1 infantry and 1 tactical_bomber
        Anhwe : 2 aaGuns and 6 infantry
        Yenisey : 1 mech_infantry
        Yakut S.S.R. : 1 armour
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag, 1 mech_infantry
        Bryansk : 2 aaGuns, 23 artilleries, 29 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Tambov : 2 infantry
        Novosibirsk : 1 fighter
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 7 mech_infantrys
        Smolensk : 1 aaGun, 1 artillery and 2 infantry
        93 Sea Zone : 1 submarine
        Eastern Persia : 2 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 23 / 32
        Japanese : 69 / 82
        Americans : 56 / 79
        Chinese : 6 / 5
        British : 34 / 45
        UK_Pacific : 0 / 0
        Italians : 26 / 28
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • my eurpean play has been awful and I didn’t see that russain AF attack either……really bad…I am going to have to be more careful against you if there is a next time…


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 bomber, 14 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                5 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Midway
                2 infantry moved from Hunan to Kiangsi
                1 infantry moved from Chahar to Jehol
                4 mech_infantrys moved from Malaya to Yunnan
                2 infantry moved from Burma to India
                5 artilleries and 5 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 transport moved from 45 Sea Zone to 20 Sea Zone
                5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 submarine and 6 transports moved from 45 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry, 1 submarine and 6 transports moved from 46 Sea Zone to 30 Sea Zone
                5 artilleries and 7 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Dutch New Guinea to 30 Sea Zone
                1 fighter moved from Dutch New Guinea to Shantung
                2 tactical_bombers moved from 45 Sea Zone to Shantung
                1 bomber moved from Dutch New Guinea to Midway


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 bomber, 14 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                5 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Midway
                2 infantry moved from Hunan to Kiangsi
                1 infantry moved from Chahar to Jehol
                4 mech_infantrys moved from Malaya to Yunnan
                2 infantry moved from Burma to India
                5 artilleries and 5 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 transport moved from 45 Sea Zone to 20 Sea Zone
                5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 infantry, 1 submarine and 6 transports moved from 45 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                5 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry, 1 submarine and 6 transports moved from 46 Sea Zone to 30 Sea Zone
                5 artilleries and 7 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Dutch New Guinea to 30 Sea Zone
                1 fighter moved from Dutch New Guinea to Shantung
                2 tactical_bombers moved from 45 Sea Zone to Shantung
                1 bomber moved from Dutch New Guinea to Midway

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                    Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Johnston Island

    Non Combat Move - Japanese
                2 aaGuns and 2 artilleries moved from Burma to India

    Place Units - Japanese
                4 transports placed in 6 Sea Zone
                6 infantry placed in Japan
                Japanese undo move 1.
                3 transports placed in 6 Sea Zone
                1 bomber placed in Japan
                3 infantry placed in Shantung
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                3 infantry placed in India
                Japanese undo move 6.
                Japanese undo move 5.
                Japanese undo move 3.
                1 bomber placed in Malaya
                2 infantry placed in Malaya
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 2 tactical_bombers
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 4 mech_infantrys
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 19 infantry
        Malaya : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Johnston Island : 1 flag, 5 artilleries and 7 infantry
        Midway : 1 flag, 1 airfield, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 airfield and 1 harbour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        30 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 transports
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 7 submarines, 1 tactical_bomber and 2 transports
        20 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer and 4 transports
        West India : 1 flag

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 23 / 32
        Japanese : 69 / 79
        Americans : 56 / 79
        Chinese : 6 / 5
        British : 34 / 45
        UK_Pacific : 0 / 0
        Italians : 26 / 28
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans repair 6 damage on 6 factory_minors; Remaining resources: 73 PUs;
                Americans buy 1 aaGun, 2 carriers, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                6 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                2 cruisers, 5 destroyers and 8 submarines moved from 54 Sea Zone to 30 Sea Zone
                5 fighters moved from 54 Sea Zone to 30 Sea Zone
                4 fighters moved from Western United States to 30 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to 30 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 bomber, 2 cruisers, 11 destroyers, 11 fighters, 10 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 transports
                        Americans roll dice for 10 submarines in 30 Sea Zone, round 2 :  3/10 hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 cruisers, 11 destroyers, 11 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 :  14/26 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 6 transports in 30 Sea Zone, round 2 :  7/15 hits
                        7 submarines owned by the Americans , 1 cruiser owned by the Japanese , 3 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 4 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
                        Americans roll dice for 3 submarines in 30 Sea Zone, round 3 :  3/3 hits
                        1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 30 Sea Zone
                        Americans roll dice for 1 bomber, 2 cruisers, 11 destroyers, 11 fighters and 1 tactical_bomber in 30 Sea Zone, round 3 :  12/26 hits
                        Japanese roll dice for 2 fighters in 30 Sea Zone, round 3 :  2/2 hits
                        5 transports owned by the Japanese , 2 destroyers owned by the Americans and 2 fighters owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 bomber, 2 cruisers, 9 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 174
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 transports
                    Casualties for Americans: 2 destroyers and 7 submarines

    Non Combat Move - Americans
                2 carriers moved from 54 Sea Zone to 30 Sea Zone
                7 fighters and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from 30 Sea Zone to Hawaiian Islands
                1 armour and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 aaGun moved from Morocco to 91 Sea Zone
                1 aaGun, 1 armour, 2 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 64 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico
                3 destroyers moved from 91 Sea Zone to 64 Sea Zone
                1 bomber moved from Eastern United States to Norway
                1 fighter moved from Russia to Novgorod
                6 fighters moved from Scotland to Novgorod
                3 fighters and 1 tactical_bomber moved from Scotland to Norway
                2 aaGuns moved from Central United States to Southeast Mexico

    Place Units - Americans
                2 carriers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 aaGun and 2 mech_infantrys placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Americans collect 55 PUs (1 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    South Australia : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 bomber, 8 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        30 Sea Zone : 2 carriers, 2 cruisers, 9 destroyers, 4 fighters and 3 submarines
        10 Sea Zone : 2 carriers and 1 submarine
        Central United States : 1 factory_major
        Southeast Mexico : 3 aaGuns, 1 armour, 1 harbour, 2 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag
        Norway : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
        Novgorod : 8 fighters
        64 Sea Zone : 3 destroyers and 5 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 36 / 49
        Russians : 23 / 32
        Japanese : 69 / 79
        Americans : 56 / 72
        Chinese : 6 / 5
        British : 34 / 45
        UK_Pacific : 0 / 0
        Italians : 26 / 28
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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