BotA r6 Most Holy vs Narushima


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 2

    Research Technology - China
                China spend 0 on tech rolls

    Combat Move - China
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japan to Thailand: 1 japaneseAirTransport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from Malay: 1 japaneseInfantry
                EDIT: Turning off Edit Mode
                1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow
                3 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
                1 chineseArtillery and 1 chineseInfantry moved from Kweichow to Hunan
                1 chineseFighter moved from Kwangsi to Hunan
                1 chineseArtillery moved from Kwangsi to Hunan
                4 chineseInfantrys moved from Kwangsi to Kwangtung
                2 chineseAlpineInfantrys moved from Chungking to Hupeh
                1 chineseInfantry moved from Chungking to Eastern Szechwan
                1 chineseInfantry moved from Kansu to Inner Mongolia
                1 chineseTank moved from Kansu to Shensi
                1 chineseAlpineInfantry, 1 chineseAntiTankGun and 1 chineseArtillery moved from Hupeh to Shensi

    Combat - China
                Battle in Shensi
                    China attack with 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseTank
                    Japan defend with 1 Flagpole, 1 Truck, 1 japaneseAlpineInfantry and 1 japaneseTank
                    China win, taking Shensi from Japan with 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseTank remaining. Battle score for attacker is 10
                    Casualties for Japan: 1 japaneseAlpineInfantry and 1 japaneseTank
                Battle in Inner Mongolia
                    China attack with 3 chineseAlpineInfantrys, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseMech.Infantry
                    Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
                    China win, taking Inner Mongolia from Japan with 3 chineseAlpineInfantrys, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseMech.Infantry remaining. Battle score for attacker is 4
                    Casualties for Japan: 1 japaneseAlpineInfantry
                Battle in Kwangtung
                    China attack with 4 chineseInfantrys
                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                    China win, taking Kwangtung from Japan with 4 chineseInfantrys remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Hunan
                    China attack with 2 chineseArtillerys, 1 chineseFighter and 1 chineseInfantry
                    Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
                    China win, taking Hunan from Japan with 2 chineseArtillerys, 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 7
                    Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry

    Non Combat Move - China
                Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
                Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
                1 Truck and 1 chineseAntiAirGun moved from Northern China to Shensi
                1 Truck and 1 chineseAntiAirGun moved from Chungking to Hunan
                1 Truck moved from Tsinghai to Singkiang
                1 chineseCombatEngineer moved from Tsinghai to Kansu
                1 Material and 1 Truck moved from Singkiang to Tsinghai
                1 chineseFighter moved from Hunan to Kweichow

    Purchase Units - China
                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
                China buy 2 Materials, 2 chineseAlpineInfantrys, 1 chineseEntrenchment and 1 chineseMech.Infantry; Remaining resources: 2 PUs; 3 techTokens;

    Place Units - China
                2 Materials and 1 chineseMech.Infantry placed in Chungking
                2 chineseAlpineInfantrys placed in Northern China
                Units in Kweichow being upgraded or consumed: 1 Material
                1 chineseEntrenchment placed in Kweichow
                China undo move 3.
                Units in Kweichow being upgraded or consumed: 1 Material
                1 chineseEntrenchment placed in Kweichow

    Turn Complete - China
                China collect 28 PUs; end with 30 PUs total
                ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens


  • TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 2

    Combat Move - Spain


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 2

    Combat Move - Spain

    Non Combat Move - Spain

    Purchase Units - Spain
                Spain buy nothing; Remaining resources: 9 PUs;

    Turn Complete - Spain
                Spain collect 8 PUs; end with 17 PUs total


  • I’m confused. I successfully researched Special Warfare for the UK, but I can’t seem to be able to land unites on your coasts. Does technology take a turn to activate?

  • Customizer

    It might, I’m really not sure


  • Scramble orders?

  • Customizer

    negative on the scramble


  • Submerge the subs in sz24 and 25?

  • Customizer

    I can’t believe how little time I have for this game. Out of respect for the game I’m going to have to forfeit. It’s just not fair to make you wait this long. Sorry dude.


  • Well, I can’t say I have much time on my hands either, so that’s fine.
    Nice game so far, anyway, thanks for giving it a go.

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