TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 12 Sea Zone
1 submarine moved from 12 Sea Zone to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 29 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
3 fighters moved from Western United States to 26 Sea Zone
Scramble from Hawaii?
Also, let me know if you had any special orders for OOL. Otherwise will do in the following order (by defensive ability value): sub, destroyers, carriers, tacs, fighters.
Scramble from Hawaii?Â
Also, let me know if you had any special orders for OOL. Otherwise will do in the following order (by defensive ability value): sub, destroyers, carriers, tacs, fighters.
didn’t plan this out well……oh no, tip the cv’s, ss’s, dd’s but keep one around as long as one of your ss’s are around. otherwise max D
a simple dd block is all I required. :x
Yeah I hear you, so many details in this game that it’s easy to overlook something. That’s why I pretty much only play one game at once now…
To clarify: you are scrambling all 3 planes, or no? I’ll damage the carriers first, then the order I mentioned above (except keeping one destroyer around as long as I have a sub).
Yeah I hear you, so many details in this game that it’s easy to overlook something. That’s why I pretty much only play one game at once now…
To clarify: you are scrambling all 3 planes, or no? I’ll damage the carriers first, then the order I mentioned above (except keeping one destroyer around as long as I have a sub).
correct……
I almost made a major mistake last time as well. I meant to place my newly purchased fleet off of Western USA, then right at the end of the turn before I was about to place it, I realized your planes from Japan were within range… so I had to place them in Eastern US to save them. Luckily I saw this, although obviously would have been even better for me if I would have seen this before the turn started as my purchase would have been different.
I almost made a major mistake last time as well. Â I meant to place my newly purchased fleet off of Western USA, then right at the end of the turn before I was about to place it, I realized your planes from Japan were within range… so I had to place them in Eastern US to save them. Â Luckily I saw this, although obviously would have been even better for me if I would have seen this before the turn started as my purchase would have been different.
hopefully, this isn’t a major mistake. I think you have 80% odds here. I’ve seen worse odds win!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 12 Sea Zone
1 submarine moved from 12 Sea Zone to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 29 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
3 fighters moved from Western United States to 26 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Americans attack with 3 carriers, 2 cruisers, 7 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 5 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 3 carriers and 2 cruisers in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers, 5 destroyers, 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/14 hits
3 carriers owned by the Americans and 3 destroyers owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 5 submarines in 26 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 cruisers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 3/10 hits
Japanese roll dice for 2 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 7/11 hits
5 submarines owned by the Americans , 2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 cruisers, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 6/8 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 4/6 hits
4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 5 fighters owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 carriers, 5 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 3 carriers, 6 fighters and 5 submarines
Non Combat Move - Americans
1 submarine moved from 51 Sea Zone to 64 Sea Zone
3 destroyers and 2 submarines moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
2 carriers moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
2 fighters moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 91 Sea Zone to 64 Sea Zone
2 bombers moved from Syria to Gibraltar
2 fighters moved from Scotland to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
4 aaGuns moved from Western United States to Central United States
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 harbour placed in Southeast Mexico
2 fighters placed in Western United States
3 fighters placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Territory Summary for Americans :
South Australia : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Midway : 1 airfield
49 Sea Zone : 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 flag, 2 cruisers
10 Sea Zone : 1 submarine
Central United States : 4 aaGuns and 1 factory_major
Southeast Mexico : 1 artillery, 1 harbour and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 1 armour, 2 bombers, 6 infantry and 3 mech_infantrys
United Kingdom : 1 infantry
Morocco : 1 flag
Norway : 1 flag
Bryansk : 2 fighters
Vyborg : 1 mech_infantry
89 Sea Zone : 3 transports
64 Sea Zone : 2 carriers, 4 destroyers, 5 submarines and 1 transport
101 Sea Zone : 2 transports
83 Sea Zone : 2 fighters
Brazil : 1 flag
91 Sea Zone : 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 36 / 47
Russians : 24 / 30
Japanese : 71 / 81
Americans : 55 / 68
Chinese : 3 / 3
British : 33 / 31
UK_Pacific : 5 / 7
Italians : 23 / 28
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 16 times
Average roll : 3.630
Median : 4.000
Variance : 0.953
Standard Deviation : 0.976
Total rolls : 108
Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.600
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 35
Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.600
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 35
Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.684
Median : 3.500
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38
All things considered, I think you did very well there to only lose by 12 IPC’s. It almost went very badly for me, except for a good roll in the last round…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs total
All things considered, I think you did very well there to only lose by 12 IPC’s. It almost went very badly for me, except for a good roll in the last round…
I should have blocked with the dd……
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Syria to Alexandria
1 fighter moved from Syria to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 airfield and 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
4 fighters and 1 tactical_bomber moved from Syria to West India
3 aaGuns, 7 artilleries and 20 infantry moved from India to West India
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Alexandria to Iraq
1 fighter moved from Bryansk to Iraq
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Syria to Iraq
2 infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
Place Units - British
2 submarines placed in 109 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
West India : 3 aaGuns, 7 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Alexandria : 1 airfield and 2 infantry
Gibraltar : 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield and 6 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
Bryansk : 4 fighters
119 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 2 submarines
Iraq : 1 flag, 2 fighters and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 2 carriers, 3 cruisers, 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 36 / 47
Russians : 24 / 30
Japanese : 71 / 81
Americans : 55 / 68
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 23 / 28
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in Morocco
Battle in Alexandria
Italians attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 airfield and 2 infantry
Italians win, taking Morocco from Americans, taking Alexandria from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 infantry moved from Eastern Poland to Belarus
2 aaGuns, 2 armour and 2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Alexandria to Tobruk
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 airfield, 2 artilleries and 1 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 aaGun, 1 armour, 1 bomber and 1 mech_infantry
Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Belarus : 1 flag, 1 infantry
Rostov : 1 flag, 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 3 armour, 1 factory_minor, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
95 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 36 / 47
Russians : 21 / 30
Japanese : 71 / 81
Americans : 54 / 68
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 27 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from India to Iraq
1 artillery and 2 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to New Zealand
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 fighter and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 2 aaGuns, 3 artilleries and 7 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier, 1 cruiser and 3 destroyers
Egypt : 2 infantry
Iraq : 2 fighters
Production/PUs Summary :
Germans : 36 / 47
Russians : 21 / 30
Japanese : 71 / 81
Americans : 54 / 68
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 27 / 37
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Novgorod to Bryansk
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Bryansk : 1 fighter
Production/PUs Summary :
Germans : 36 / 47
Russians : 21 / 30
Japanese : 71 / 81
Americans : 54 / 68
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 27 / 37
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Ukraine to Russia
2 bombers moved from Western Ukraine to Volgograd
1 submarine moved from 95 Sea Zone to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Ukraine to Russia
2 bombers moved from Western Ukraine to Volgograd
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - Germans
1 bomber moved from Volgograd to Ukraine
3 aaGuns, 17 armour, 7 artilleries, 3 fighters, 30 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Bessarabia
3 armour moved from Germany to Eastern Poland
5 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Ukraine
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Russia to Ukraine
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 armour and 5 mech_infantrys placed in Germany
1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 2 mech_infantrys
Poland : 4 infantry and 3 mech_infantrys
Germany : 1 armour, 1 factory_major and 5 mech_infantrys
Southern Italy : 1 fighter
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 armour and 5 infantry
Bessarabia : 1 mech_infantry
Ukraine : 3 aaGuns, 17 armour, 7 artilleries, 2 bombers, 5 fighters, 30 infantry, 13 mech_infantrys and 4 tactical_bombers
95 Sea Zone : 2 fighters and 5 submarines
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 36 / 36
Russians : 21 / 30
Japanese : 71 / 81
Americans : 54 / 68
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 27 / 37
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Thanks. Tied up for the rest of the day now, so will do Russia tomorrow.