Nearly a catastrophic mistake there.
L13 G40 - toan6ca (Allies) +10 v JWW (axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 fighter moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Caucasus
1 armour moved from Bryansk to Vologda
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Vologda
1 infantry moved from Bryansk to Rostov
1 fighter moved from Novgorod to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Vologda, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Vologda
Russians roll dice for 1 armour and 1 fighter in Vologda, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Vologda to Yenisey
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Caucasus to Volgograd
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Russia
3 artilleries and 3 infantry moved from Karelia to NovgorodPlace Units - Russians
1 fighter and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Manchuria : 2 aaGuns and 18 infantry
Yenisey : 1 fighter
Bryansk : 3 aaGuns, 23 artilleries, 1 fighter, 30 infantry and 11 mech_infantrys
Rostov : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 1 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 6 mech_infantrys
Caucasus : 2 infantry
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 36 / 47
Russians : 27 / 30
Japanese : 64 / 76
Americans : 59 / 71
Chinese : 3 / 3
British : 33 / 31
UK_Pacific : 5 / 7
Italians : 23 / 28
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Very annoying result in Vologda!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 6 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Urals to Timguska
Japanese take Timguska from Russians
2 battleships moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 10 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun, 4 infantry and 1 mech_infantry moved from Shan State to Burma
1 aaGun, 4 artilleries and 9 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
2 fighters moved from Malaya to Burma
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 2 cruisers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Caroline Islands to Burma
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 26 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery placed in Malaya
3 transports placed in 6 Sea Zone
3 infantry placed in Japan
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Korea : 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 aaGuns, 4 artilleries, 1 bomber, 4 fighters, 13 infantry, 4 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 artillery and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 2 transports
35 Sea Zone : 1 submarine
39 Sea Zone : 1 submarine
26 Sea Zone : 2 carriers, 5 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
10 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 fighter and 4 transports
54 Sea Zone : 1 submarine
Urals : 1 flag
Vologda : 1 flagProduction/PUs Summary :
Germans : 36 / 47
Russians : 24 / 30
Japanese : 71 / 81
Americans : 55 / 71
Chinese : 3 / 3
British : 33 / 31
UK_Pacific : 5 / 7
Italians : 23 / 28
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 11 Sea Zone to 12 Sea Zone
1 submarine moved from 12 Sea Zone to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 29 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
3 fighters moved from Western United States to 26 Sea Zone -
Scramble from Hawaii?
Also, let me know if you had any special orders for OOL. Otherwise will do in the following order (by defensive ability value): sub, destroyers, carriers, tacs, fighters.
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Scramble from Hawaii?Â
Also, let me know if you had any special orders for OOL. Otherwise will do in the following order (by defensive ability value): sub, destroyers, carriers, tacs, fighters.
didn’t plan this out well……oh no, tip the cv’s, ss’s, dd’s but keep one around as long as one of your ss’s are around. otherwise max D
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a simple dd block is all I required. :x
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Yeah I hear you, so many details in this game that it’s easy to overlook something. That’s why I pretty much only play one game at once now…
To clarify: you are scrambling all 3 planes, or no? I’ll damage the carriers first, then the order I mentioned above (except keeping one destroyer around as long as I have a sub).
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Yeah I hear you, so many details in this game that it’s easy to overlook something. That’s why I pretty much only play one game at once now…
To clarify: you are scrambling all 3 planes, or no? I’ll damage the carriers first, then the order I mentioned above (except keeping one destroyer around as long as I have a sub).
correct……
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I almost made a major mistake last time as well. I meant to place my newly purchased fleet off of Western USA, then right at the end of the turn before I was about to place it, I realized your planes from Japan were within range… so I had to place them in Eastern US to save them. Luckily I saw this, although obviously would have been even better for me if I would have seen this before the turn started as my purchase would have been different.
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I almost made a major mistake last time as well. Â I meant to place my newly purchased fleet off of Western USA, then right at the end of the turn before I was about to place it, I realized your planes from Japan were within range… so I had to place them in Eastern US to save them. Â Luckily I saw this, although obviously would have been even better for me if I would have seen this before the turn started as my purchase would have been different.
hopefully, this isn’t a major mistake. I think you have 80% odds here. I’ve seen worse odds win!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters, 1 harbour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 11 Sea Zone to 12 Sea Zone
1 submarine moved from 12 Sea Zone to 26 Sea Zone
1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 29 Sea Zone to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
3 carriers, 2 cruisers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from Germans
3 fighters moved from Western United States to 26 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Americans attack with 3 carriers, 2 cruisers, 7 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 5 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 5/8 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 3 carriers and 2 cruisers in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers, 5 destroyers, 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 6/14 hits
3 carriers owned by the Americans and 3 destroyers owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 5 submarines in 26 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 cruisers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 3/10 hits
Japanese roll dice for 2 carriers, 2 destroyers, 5 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 7/11 hits
5 submarines owned by the Americans , 2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 cruisers, 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 6/8 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 4/6 hits
4 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese and 5 fighters owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 carriers, 5 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
Casualties for Americans: 3 carriers, 6 fighters and 5 submarinesNon Combat Move - Americans
1 submarine moved from 51 Sea Zone to 64 Sea Zone
3 destroyers and 2 submarines moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
2 carriers moved from 91 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from Queensland to South Australia
2 fighters moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 91 Sea Zone to 64 Sea Zone
2 bombers moved from Syria to Gibraltar
2 fighters moved from Scotland to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
4 aaGuns moved from Western United States to Central United States
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
1 harbour placed in Southeast Mexico
2 fighters placed in Western United States
3 fighters placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Americans :
South Australia : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Midway : 1 airfield
49 Sea Zone : 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 flag, 2 cruisers
10 Sea Zone : 1 submarine
Central United States : 4 aaGuns and 1 factory_major
Southeast Mexico : 1 artillery, 1 harbour and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 1 armour, 2 bombers, 6 infantry and 3 mech_infantrys
United Kingdom : 1 infantry
Morocco : 1 flag
Norway : 1 flag
Bryansk : 2 fighters
Vyborg : 1 mech_infantry
89 Sea Zone : 3 transports
64 Sea Zone : 2 carriers, 4 destroyers, 5 submarines and 1 transport
101 Sea Zone : 2 transports
83 Sea Zone : 2 fighters
Brazil : 1 flag
91 Sea Zone : 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 36 / 47
Russians : 24 / 30
Japanese : 71 / 81
Americans : 55 / 68
Chinese : 3 / 3
British : 33 / 31
UK_Pacific : 5 / 7
Italians : 23 / 28
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 16 times
Average roll : 3.630
Median : 4.000
Variance : 0.953
Standard Deviation : 0.976
Total rolls : 108Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.600
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 35Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.600
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 35Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.684
Median : 3.500
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38 -
All things considered, I think you did very well there to only lose by 12 IPC’s. It almost went very badly for me, except for a good roll in the last round…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs total -
All things considered, I think you did very well there to only lose by 12 IPC’s. It almost went very badly for me, except for a good roll in the last round…
I should have blocked with the dd……
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Syria to Alexandria
1 fighter moved from Syria to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 airfield and 2 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
4 fighters and 1 tactical_bomber moved from Syria to West India
3 aaGuns, 7 artilleries and 20 infantry moved from India to West India
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 125 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Alexandria to Iraq
1 fighter moved from Bryansk to Iraq
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Syria to Iraq
2 infantry moved from Syria to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Alexandria to EgyptPlace Units - British
2 submarines placed in 109 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
West India : 3 aaGuns, 7 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Alexandria : 1 airfield and 2 infantry
Gibraltar : 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield and 6 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
Bryansk : 4 fighters
119 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 2 submarines
Iraq : 1 flag, 2 fighters and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 2 carriers, 3 cruisers, 2 destroyers and 3 transportsProduction/PUs Summary :
Germans : 36 / 47
Russians : 24 / 30
Japanese : 71 / 81
Americans : 55 / 68
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 23 / 28
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Ukraine to Rostov
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Belarus to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in Morocco
Battle in Alexandria
Italians attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 airfield and 2 infantry
Italians win, taking Morocco from Americans, taking Alexandria from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 infantry moved from Eastern Poland to Belarus
2 aaGuns, 2 armour and 2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Alexandria to TobrukPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 airfield, 2 artilleries and 1 infantry
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 aaGun, 1 armour, 1 bomber and 1 mech_infantry
Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Belarus : 1 flag, 1 infantry
Rostov : 1 flag, 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 3 armour, 1 factory_minor, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 flag, 1 infantry
95 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 3 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 36 / 47
Russians : 21 / 30
Japanese : 71 / 81
Americans : 54 / 68
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 27 / 37
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from India to Iraq
1 artillery and 2 infantry moved from New South Wales to South Australia
1 fighter moved from Queensland to New Zealand
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 fighter and 1 harbour
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 2 aaGuns, 3 artilleries and 7 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier, 1 cruiser and 3 destroyers
Egypt : 2 infantry
Iraq : 2 fightersProduction/PUs Summary :
Germans : 36 / 47
Russians : 21 / 30
Japanese : 71 / 81
Americans : 54 / 68
Chinese : 3 / 6
British : 33 / 38
UK_Pacific : 5 / 3
Italians : 27 / 37
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





