TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
hey, dude….my apologies…I just made my ita move and I don’t think I lost a single unit but I screwed up…I had forgotten that I have an ita airfield in Alex…complete oversight. I haven’t finished making my moves for this turn. I am hoping you will let me start the ITA turn again? again, the dice were 100% in my favor…you didn’t score 1 hit. Let me know if this is ok? if not, I understand, and will finish this turn. sorry about this.
No problem, I’m fine with this.
ya know, when you look at the map it appears that the airfield is in egy……
Even worse than forgetting you had it - if you actually thought I had it in Egypt, I can certainly see how this would change your planning!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Bessarabia to Ukraine
1 bomber moved from Alexandria to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Greece
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun moved from 98 Sea Zone to Alexandria
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern Italy
1 armour and 2 infantry placed in Northern Italy
Italians undo move 3.
1 armour placed in Southern Italy
Italians undo move 3.
1 infantry placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 armour, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 aaGuns, 2 armour and 5 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 bomber
97 Sea Zone : 1 destroyer and 4 transports
98 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 42 / 50
Russians : 27 / 32
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
use this file…added two ncm.
Thanks again
OK thanks. I’m currently at work, but when I get home (sometime between 6-8pm Pacific time) I’ll do ANZ/FR: will be a quick one.
Very interested to see what you do on G6.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 8 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 9 : 0/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 10 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 10 : 1/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from New South Wales to 55 Sea Zone
1 artillery moved from New South Wales to South Australia
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 41 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 artilleries and 5 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
62 Sea Zone : 2 destroyers
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 50
Russians : 27 / 32
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Scotland to Novgorod
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Novgorod : 1 fighter
Production/PUs Summary :
Germans : 42 / 50
Russians : 27 / 32
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Auuughhhh…… just lost an ANZ transport and two infantry for nothing… 0/11 hits, bloody dice! Not a gamechanger but still annoying. Should have left my artillery in North Austr last turn so I could have brought it, or should I have just taken Borneo which was undefended.
Oh well… shouldn’t be bothering me so much but still! Annoying
Auuughhhh…… just lost an ANZ transport and two infantry for nothing… 0/11 hits, bloody dice! Not a gamechanger but still annoying. Should have left my artillery in North Austr last turn so I could have brought it, or should I have just taken Borneo which was undefended.
Oh well… shouldn’t be bothering me so much but still! Annoying
I HEAR YA…it’s either the dice or my stupidity that makes me crazy
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Alexandria to Volgograd
1 bomber moved from Alexandria to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber moved from Alexandria to Volgograd
1 bomber moved from Alexandria to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Western Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Denmark
2 aaGuns and 2 infantry moved from France to Western Germany
2 tactical_bombers moved from France to Western Germany
2 fighters moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
3 fighters and 1 tactical_bomber moved from Gibraltar to 98 Sea Zone
6 submarines moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Vyborg to Karelia
1 artillery and 6 infantry moved from Finland to Karelia
2 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 bombers moved from Volgograd to Tsinghai
1 infantry moved from Eastern Poland to Baltic States
Place Units - Germans
2 fighters placed in Western Germany
2 infantry and 2 mech_infantrys placed in Western Germany
4 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
1 infantry and 1 mech_infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Tsinghai : 2 bombers
Alexandria : 3 fighters and 1 tactical_bomber
Gibraltar : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major, 5 infantry and 2 mech_infantrys
Denmark : 2 infantry
Karelia : 1 flag, 1 artillery and 8 infantry
Baltic States : 1 flag, 1 infantry
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 7 armour, 1 infantry and 2 mech_infantrys
Western Ukraine : 3 aaGuns, 10 armour, 7 artilleries, 1 bomber, 29 infantry and 9 mech_infantrys
125 Sea Zone : 1 submarine
92 Sea Zone : 6 submarines
Yugoslavia : 1 flag
98 Sea Zone : 3 fighters and 1 tactical_bomber
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 25 / 32
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries, 1 fighter and 6 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Karelia, round 2 : 2/12 hits
Germans roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 2/9 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 3 : 4/10 hits
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 3 : 0/7 hits
4 infantry owned by the Germans lost in Karelia
Russians roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 4 : 4/10 hits
Germans roll dice for 1 artillery and 2 infantry in Karelia, round 4 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
2 infantry moved from Belarus to Novgorod
4 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
6 artilleries and 4 infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Karelia : 3 artilleries and 4 infantry
Bryansk : 3 aaGuns, 2 armour, 23 artilleries, 28 infantry and 10 mech_infantrys
Russia : 1 airfield, 1 factory_major and 4 infantry
Volgograd : 1 factory_minor, 2 infantry and 3 mech_infantrys
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 5 mech_infantrys and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 49
Russians : 26 / 26
Japanese : 64 / 73
Americans : 56 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 2
Italians : 24 / 39
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
2 hits for 22 dice at 2……here we go again
Yeah felt a bit bad on that one. I rolled below average on the first roll as well, but then you did much worse. I probably should have lost another 4 guys or so, which still would have been an acceptable loss for me because it would have accomplished the same goal.
scramble?
Yes please.
OOL: