Suprise Attack (Allies +9) Vs. Eggman


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.960
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Americans Combat
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.688
            Median : 3.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone

  • '12

    Man with all those rolls I would have hoped for at least 1 hit in Morocco… the Axis really haven’t been rolling well in Europe.  Luckily the Pacific is making up for it.


  • Crazy game I dont play the Allies too often.
    Theres just something hypnotizing about seeing yellow spread out over the board
    S.A.

  • '12

    I’m stuck here at work… I doubt anything I do with Italy is going to affect the ANZAC moves, so feel free to skip over Italy and play AZNAC/FR.  I can then just run Italy, edit the Pacific, and play Germany.

  • '12

    Along those lines, if ANZAC feels like committing suicide with their fleet, you can take 3 CV hits, then a BB hit, then start sinking Subs and DDs.

  • '12

    Well, never mind, I made it back, heh heh

  • '12

    Ahhh… I’m noticing from the British save that you didn’t finish the non-combat movement phase for their turn.  You should do that and post it, since it will actually affect Italy’s turn.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone


  • U.K. done.
    Hope you have a goo-goo-good labor day week end
    S.A.

  • '12

    @suprise:

    U.K. done.
    Hope you have a goo-goo-good labor day week end
    S.A.

    You too!

    Mine is only going to be so-so, since I’ll have to stop by the workplace again to get some things done ahead of next week.

  • '12

    @suprise:

    U.K. done.

    Whoops… this is just a posting of the combat move again.  You need to completely finish the turn.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - British
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone

    Non Combat Move - British

    Turn Complete - UK_Pacific


  • That should do it….brainfart

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Gibraltar to 86 Sea Zone
                1 bomber moved from Gibraltar to 68 Sea Zone
                2 fighters moved from Gibraltar to Morocco
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 2 infantry moved from Bulgaria to Greece
                2 infantry moved from 97 Sea Zone to Albania
                1 infantry moved from Yugoslavia to Albania
                1 fighter moved from Southern Italy to Albania

    Combat - Italians
                Battle in 86 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 86 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 68 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 68 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Morocco, round 1 :  2/4 hits
                        Americans roll dice for 1 armour and 1 infantry in Morocco, round 1 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Greece
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Greece, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Greece
                    Italians win, taking Greece from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Albania
                    Italians attack with 1 fighter and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Albania, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Albania, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Albania
                    Italians win, taking Albania from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Gibraltar
                2 fighters moved from Morocco to Gibraltar
                1 fighter moved from 86 Sea Zone to French West Africa
                1 bomber moved from 68 Sea Zone to French Central Africa
                2 aaGuns moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Albania to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 69 / 86
        Russians : 31 / 37
        Japanese : 72 / 86
        Americans : 52 / 73
        Chinese : 6 / 8
        British : 8 / 0
        UK_Pacific : 0 / 0
        Italians : 19 / 34
        ANZAC : 8 / 10
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.421
            Median : 3.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

    Russians Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '12

    OOL for an ANZAC attack on Queensland: 3x CV tip, BB tip, CV sink, 2x Sub Sink, 3x DD Sink, 2x CV sink, BB sink.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer and 2 submarines
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 4 tactical_bombers and 3 transports
                        ANZAC roll dice for 2 submarines in 54 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 tactical_bombers and 3 transports in 54 Sea Zone, round 1 :  7/13 hits
                        1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 submarines, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 1 destroyer and 2 submarines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.278
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.067
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    ANZAC Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.278
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.067
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    ANZAC Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

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