13L G40 Infrastructure vs Seththenewb (Allies +10)


  • sorry, my job is kicking my ass right now.  will hopefully get to it in next couple of days.


  • No bump, just trying to get a time table on your return. It’s been more than a couple days, so I was getting curious.


  • sorry.  things have settled down a little. 
    are you sure about rerolling?

    Stalingradski and I have just come up with a new semi-lowluck method.
    If a roll has a variance of 30ipcs from results on the battle calc the country involved can lose the next 10ipcs it would collect to roll the battle with standard lowluck.  We both think this will be what we stick with for every game we play together, which is a lot…
    Maybe we could work toward this as a solution…
    I’ve already had one this game and it was a long time ago, so I would deduct 30ipcs from japan to compensate for the effect that 10ipcs has had for 10turns or so and deduct 10ipcs from germany and reroll the current battle with lowluck?

    Sorry if that sounds complicated, but I’ve enjoyed playing with you and this might set precedence for our future games as well…  …it will benefit you eventually. :-D

    I will go with whatever you want since you’ve been so generous and get this game going tonight!


  • You can reroll that last round in LL if you want and then continue from there. But I definitely am not cool with going the route you mentioned as this wasn’t discussed prior and I don’t know you well enough to know what you’d have done if the shoe was on the other foot.


  • ok.  all I can do is say thanks.  I wasn’t trying to put you in a bad place, I promise.  Stal and I have been trying to come up with a lowluck variant for awhile that doesn’t mess up the game but does take away the freak occurences.  We think we’ve found it in that +30ipc-reroll-lowluck-costs-you-10 variant, so I was trying to use it with you in some fair way mid game.  You have been a very ood and understanding opponent, so no problems doin’ it your method!

    I didn’t mention the extra 2 that you rolled that may have hit one of my ftrs, but i will consider that small pay for rerolling that insane round.

    Here goes;
    attack; 3hits+
    DiceRolls: 1@3; Total Hits: 01@3: (5)

    defense; 4hits


  • I retreat.

    This is definitely going to be a game changer.  I’m against the ropes now after a battle that was 85%.  This battle would constitute over a hundred ipc unit shift due to luck, as well as give you the atlantic on a silver platter.  I’ll keep trying though, even though you have a couple rerolls coming your way now.

    What are your losses?


  • Keep the Britist fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 3 fighters moved from Greece to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 2 mech_infantrys moved from Greece to Caucasus
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
                3 fighters moved from Eastern Poland to Belarus
                2 fighters moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Americans scrambles 3 units out of Rio de Oro to defend against the attack in 91 Sea Zone
                Battle in Belarus
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer, 4 fighters and 1 transport; Americans defend with 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 3 transports
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  7/15 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 carriers, 8 destroyers, 6 fighters and 4 transports in 91 Sea Zone, round 2 :  5/16 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Americans , 4 destroyers owned by the Americans and 2 carriers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 9 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  10/15 hits
                        Americans roll dice for 2 carriers, 4 destroyers, 6 fighters and 4 transports in 91 Sea Zone, round 3 :  7/12 hits
                        2 fighters owned by the Americans , 3 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 fighters owned by the British , 2 destroyers owned by the Germans , 4 fighters owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 4 :  5/9 hits
                        Americans roll dice for 2 fighters and 4 transports in 91 Sea Zone, round 4 :  2/2 hits
                        1 transport owned by the British , 1 cruiser owned by the Germans , 2 transports owned by the Americans , 2 fighters owned by the British and 1 battleship owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 64
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
                    Casualties for British: 1 destroyer, 4 fighters and 1 transport
                    Casualties for Americans: 2 carriers, 7 destroyers, 2 fighters, 1 submarine and 3 transports

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Rio de Oro: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters could not land in 91 Sea Zone and were removed
                1 bomber and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                3 fighters moved from Western Ukraine to Greece
                3 fighters moved from Belarus to Yugoslavia
                2 fighters and 1 tactical_bomber moved from Smolensk to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 infantry moved from Archangel to Vologda
                2 infantry moved from Finland to Karelia
                1 artillery and 3 infantry moved from Norway to Finland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Sweden
                1 aaGun moved from Holland Belgium to Western Germany
                3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 fighter and 3 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Greece
                8 mech_infantrys placed in Germany
                1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs


  • I should be able to make regular turns now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 armour and 3 mech_infantrys moved from Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
                3 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Samara
                2 infantry moved from Russia to Samara
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour and 3 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                    Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Samara to Russia
                2 fighters moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Kazakhstan to Russia
                3 infantry moved from Persia to Northwest Persia
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Tambov: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 armour and 3 mech_infantrys moved from Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
                3 infantry moved from Volgograd to Kazakhstan
                1 fighter moved from Russia to Samara
                2 infantry moved from Russia to Samara
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 armour and 3 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                    Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Samara to Russia
                2 fighters moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Kazakhstan to Russia
                3 infantry moved from Persia to Northwest Persia
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Tambov: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Russians from Tambov: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Rostov: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode


  • Yea, that battle does change things. It removes the threat of SL at the very least, which was starting worry me some.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 infantry moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from West India to Kazakhstan
                2 bombers moved from West India to Samara
                2 mech_infantrys moved from Tsinghai to Samara
                2 infantry moved from Tsinghai to Kazakhstan
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea


  • I meant to send 1 ftr and 1tact from the carr into persia with my 1 inf.  Will you allow me to do it now?  I obviously didn’t plan to attack with one inf on one inf in that situation…


  • for the interest of speeding up play I will assume you will let  me and i will edit if I win, but if your say no lets assume i retreat if i survive the first round.

    attack; it rolled my 1 and missed
    DiceRolls: 1@3, 1@4; Total Hits: 21@3,: (2)1@4: (1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 fighter, 15 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
                1 infantry moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from West India to Kazakhstan
                2 bombers moved from West India to Samara
                2 mech_infantrys moved from Tsinghai to Samara
                2 infantry moved from Tsinghai to Kazakhstan
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 :  3/6 hits
                        Americans roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Kazakhstan, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Persia
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Persia, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Persia
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Samara
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Samara, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Samara
                    Japanese win, taking Samara from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 2 fighters in 16 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Adding units owned by Japanese to Persia: 1 infantry
                EDIT: Changing ownership of Persia from British to Japanese
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
                5 artilleries and 6 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Eastern Persia
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Evenkiyskiy to Urals
                3 infantry moved from Shensi to Tsinghai
                3 infantry moved from Kweichow to Shensi
                3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                2 carriers moved from 42 Sea Zone to 45 Sea Zone
                3 destroyers moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from 44 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 fighter moved from Caroline Islands to 6 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                9 infantry moved from India to West India
                2 infantry moved from Burma to India
                3 infantry moved from French Indo China to Shan State
                2 bombers moved from Samara to Eastern Persia

    Place Units - Japanese
                1 carrier, 2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                Japanese undo move 1.
                1 fighter placed in Japan
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in India
                3 infantry placed in West India

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 3 armour, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Egypt to Turkey
                7 bombers moved from Egypt to Persia
                1 infantry moved from Iraq to Persia
                7 fighters and 7 infantry moved from Iraq to Turkey

    Combat - Americans
                Battle in Persia
                    Americans attack with 7 bombers and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Persia from Japanese with 7 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Turkey
                    Americans attack with 9 fighters and 7 infantry
                    Italians defend with 2 infantry
                    Americans win, taking Turkey from Italians with 9 fighters and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                9 fighters moved from Turkey to Saudi Arabia
                1 artillery and 8 infantry moved from Trans-Jordan to Iraq
                7 bombers moved from Persia to Saudi Arabia
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 artillery and 4 infantry moved from Alexandria to Egypt
                3 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
                2 mech_infantrys moved from Alexandria to Egypt
                3 infantry moved from Libya to Tobruk
                2 mech_infantrys moved from Tunisia to Tobruk
                1 artillery and 3 infantry moved from Tunisia to Libya
                4 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Rio de Oro to Tunisia
                1 infantry moved from Rio de Oro to Algeria
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns and 1 infantry moved from British Columbia to Western United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                2 fighters moved from Western United States to 31 Sea Zone
                2 fighters moved from 31 Sea Zone to Wake Island
                1 bomber moved from Western United States to Wake Island
                3 infantry moved from Saudi Arabia to Iraq
                2 armour and 5 mech_infantrys moved from Saudi Arabia to Iraq

    Place Units - Americans
                3 armour placed in Saudi Arabia
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from Rio de Oro to Turkey
                3 artilleries and 3 infantry moved from Iraq to Turkey
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 bomber, 5 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers
                    Italians defend with 1 submarine
                    British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 bomber, 5 fighters and 2 tactical_bombers moved from 98 Sea Zone to Turkey
                1 aaGun moved from Iraq to Turkey
                1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Saudi Arabia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 aaGun, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Yugoslavia to Ukraine
                1 fighter moved from Greece to Ukraine
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Spain to Portugal
                1 fighter moved from Gibraltar to Portugal


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 aaGun, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Yugoslavia to Ukraine
                1 fighter moved from Greece to Ukraine
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Spain to Portugal
                1 fighter moved from Gibraltar to Portugal

    Combat - Italians
                Battle in Portugal
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Portugal, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Portugal, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Portugal
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Italians attack with 2 fighters and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to Greece
                1 fighter moved from Ukraine to Yugoslavia
                1 fighter moved from Ukraine to Greece
                1 fighter moved from Portugal to Gibraltar
                1 infantry moved from Gibraltar to Spain
                3 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Bulgaria to Romania
                1 infantry moved from Eastern Poland to Bessarabia
                1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun and 3 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 aaGun and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

Suggested Topics

  • 11
  • 4
  • 102
  • 187
  • 162
  • 71
  • 4.2k
  • 2.9k
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.9k

Users

40.7k

Topics

1.8m

Posts