@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
G40L - Whackamatt (Axis) vs. Surprise Attack (Allies) no bid, no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 7 PUs;Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
bump
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bump
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front page news!
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So as not to be forgotten
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 2 armour, 1 harbour and 1 infantry
French roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
Italians roll dice for 2 armour and 1 infantry in Egypt, round 2 : 2/3 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
Italians win with 2 armour remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
French attack with 1 infantry
Germans defend with 1 fighter
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6French Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Sorry about not posting for a while.
I always go to my oldest post, page 5 usually and work back thru the days.
Also been busy with the nice weather and my 4.6, 2002GT. With the Mass Air Flow and the larger Throttle Body, its just fun to drive!
Tanks
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 battleship, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Trans-Jordan to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
3 armour, 1 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Norway
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Smolensk
1 artillery moved from Vologda to Smolensk
1 armour moved from Urals to SmolenskCombat - Germans
Battle in Norway
Germans attack with 3 artilleries and 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Norway from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Germans attack with 3 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 artilleries and 1 infantry
Germans win, taking Bryansk from Russians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
Battle in 95 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 cruiser and 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser and 2 transportsNon Combat Move - Germans
1 fighter moved from 95 Sea Zone to Egypt
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to France
3 artilleries and 3 infantry moved from Novgorod to Belarus
1 aaGun and 1 infantry moved from Western Germany to Germany
1 infantry moved from Northern Italy to FrancePlace Units - Germans
1 battleship placed in 113 Sea Zone
2 fighters placed in Western Germany
3 armour placed in Ukraine
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Rostov to Bryansk
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Rostov to Bryansk
2 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
1 artillery moved from Rostov to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 1 artillery and 1 infantry
Germans defend with 3 armour
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 3 armour in Bryansk, round 2 : 0/3 hits
2 armour owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Bryansk, round 3 : 1/4 hits
Germans roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour, 2 artilleries and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 3/5 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Smolensk, round 2 : 2/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour, 2 artilleries and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.520
Median : 3.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.438
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 1 bomber and 3 infantry moved from Siberia to Soviet Far East
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
3 infantry moved from Kweichow to Yunnan
2 armour moved from Kwangtung to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from 20 Sea Zone to Yunnan
3 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Malaya
2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 2 infantry moved from Timguska to Novosibirsk
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
1 infantry moved from Olgiy to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 fighter moved from Caroline Islands to 43 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters and 3 infantry
British defend with 1 armour, 2 artilleries and 3 infantry
Japanese win, taking Yunnan from Chinese with 2 armour and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 3 infantry
Casualties for British: 1 armour, 2 artilleries and 3 infantry
Battle in Malaya
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Philippines from Americans to Japanese
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 aaGun moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Evenkiyskiy to Urals
1 bomber moved from Soviet Far East to AmurPlace Units - Japanese
2 armour and 1 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 aaGun and 2 infantry
EDIT: Adding units owned by Japanese to Siberia: 1 aaGun and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
no worries on enjoying your ride. sounds sweet. :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 destroyer and 2 transports
Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 98 Sea Zone
Italians win with 2 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Southern FranceNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 96 Sea Zone to TobrukPlace Units - Americans
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 aaGun and 2 armour
Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 armour in Yunnan, round 2 : 2/2 hits
1 armour owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 armour
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.529
Median : 2.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 126 Sea Zone to 112 Sea Zone
1 destroyer moved from 126 Sea Zone to 112 Sea Zone
1 armour moved from Alexandria to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Burma to Malaya
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan





