BotA r6 Most Holy vs Narushima

  • Customizer

    TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 2

    Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 7 PUs total

    Consolidating - Thailand
                Thailand collect 0 PUs; end with 5 PUs total

    Research Technology - Japan
                Trigger japaneseaTIC: Japan gains access to ImprovedCarriers
                Trigger japaneseaTAH: Japan gains access to AdvancedHulls
                Japan spend 4 on tech rolls
                Japan removing all Technology Tokens after successful research.
                Japan discover AdvancedHulls

    Combat Move - Japan
                    Some non-combat units are destroyed:
                    Some non-combat units are destroyed:
                    Some non-combat units are destroyed:
                    Some non-combat units are destroyed:
                1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                1 japaneseAntiTankGun moved from Northern Manchuria to Khabarovskiy Kray
                1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                1 japaneseAlpineInfantry moved from Northern Manchuria to Yakut
                      Manchuria take Yakut from Russia
                3 japaneseArtillerys moved from Eastern Manchuria to Vladivostok
                1 japaneseMarine moved from Eastern Manchuria to Vladivostok
                2 japaneseTanks moved from Eastern Manchuria to Vladivostok
                2 japaneseMech.Infantrys moved from Eastern Manchuria to Vladivostok
                1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Khabarovskiy Kray
                1 japaneseInfantry moved from French Indochina to Yunnan
                      Japan take Yunnan from China
                1 japaneseInfantry moved from French Indochina to Kwangtung
                      Japan take Kwangtung from China
                1 japaneseMarine moved from Japan to 98 Sea Zone
                1 japaneseMarine moved from 98 Sea Zone to Vladivostok
                1 japaneseStrategicBomber moved from Japan to Vladivostok
                1 japaneseCombatEngineer moved from Eastern Manchuria to Vladivostok
                1 japaneseMech.Infantry moved from Korea to Vladivostok
                1 japaneseTank moved from Korea to Khabarovskiy Kray
                3 japaneseInfantrys moved from Eastern Manchuria to Khabarovskiy Kray
                1 japaneseTank moved from Korea to Khabarovskiy Kray
                1 japaneseFighter moved from Manchuria to Khabarovskiy Kray
                1 japaneseBattleship moved from 100 Sea Zone to 98 Sea Zone
                1 japaneseFighter moved from Korea to Khabarovskiy Kray
                1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                1 japaneseMech.Infantry moved from Japan to 98 Sea Zone
                1 japaneseInfantry moved from Japan to 98 Sea Zone
                2 japaneseInfantrys moved from Eastern Manchuria to Khabarovskiy Kray
                1 japaneseInfantry moved from Anhwei to Hunan
                      Japan take Hunan from China
                1 japaneseMech.Infantry moved from Anhwei to Hupeh
                1 japaneseMech.Infantry moved from Shensi to Hupeh
                1 japaneseAlpineInfantry, 2 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseTank moved from Shensi to Hupeh
                1 japaneseFighter moved from Shanghai to Hupeh
                1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTank moved from Fo Kien to Hong Kong
                1 japaneseMarine moved from Hainan to 95 Sea Zone
                1 japaneseMarine moved from 95 Sea Zone to Hong Kong
                1 japaneseMech.Infantry and 1 japaneseTank moved from Thailand to Malay
                1 japaneseFighter moved from Thailand to Malay
                2 japaneseInfantrys moved from Southern Thailand to Malay
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Thailand to Malay
                1 japaneseMarine moved from Thailand to 91 Sea Zone
                1 japaneseMarine moved from 91 Sea Zone to Malay
                2 japaneseAntiTankGuns, 3 japaneseArtillerys, 2 japaneseCombatEngineers and 5 japaneseInfantrys moved from Thailand to Burma
                      Thailand take Burma from Britain
                2 japaneseMarines moved from Luzon to 127 Sea Zone
                2 japaneseMarines moved from 127 Sea Zone to Phillippines
                2 japaneseNavalFighters moved from 127 Sea Zone to Phillippines
                2 japaneseCarriers, 1 japaneseCruiser and 4 japaneseNavalFighters moved from 120 Sea Zone to 109 Sea Zone
                1 japaneseSubmarine moved from 117 Sea Zone to 109 Sea Zone

    Combat - Japan
                Battle in Hong Kong
                    Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMarine and 1 japaneseTank
                    Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                    1 japaneseArtillery and 1 japaneseTank retreated to Fo Kien
                    Britain win with 1 britishAntiTankGun and 1 britishEntrenchment remaining. Battle score for attacker is -3
                    Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                    Casualties for Japan: 2 japaneseInfantrys and 1 japaneseMarine
                Battle in Vladivostok
                    Japan attack with 3 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseMarines, 3 japaneseMech.Infantrys, 1 japaneseStrategicBomber and 2 japaneseTanks
                    Russia defend with 1 Flagpole, 1 Truck, 1 russianAirfield, 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianBarracks, 1 russianEntrenchment, 2 russianInfantrys and 1 russianMech.Infantry
                    Some non-combat units are destroyed:
                    Japan win, taking Vladivostok from Russia with 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseMech.Infantrys and 2 japaneseTanks remaining. Battle score for attacker is -10
                    Casualties for Russia: 1 russianAlpineInfantry, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment, 2 russianInfantrys and 1 russianMech.Infantry
                    Casualties for Japan: 2 japaneseArtillerys, 2 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseStrategicBomber
                Battle in Khabarovskiy Kray
                    Japan attack with 1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseFighters, 6 japaneseInfantrys, 1 japaneseMech.Infantry and 3 japaneseTanks
                    Russia defend with 1 Flagpole, 1 russianAlpineInfantry, 1 russianArtillery, 1 russianCombatEngineer, 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank
                    Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseArtillery, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 3 japaneseTanks remaining. Battle score for attacker is 13
                    Casualties for Russia: 1 russianAlpineInfantry, 1 russianArtillery, 1 russianCombatEngineer, 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank
                    Casualties for Japan: 1 japaneseAntiTankGun and 3 japaneseInfantrys
                Battle in Phillippines
                    Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                    Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                    Some non-combat units are destroyed:
                    Japan win, taking Phillippines from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                    Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                    Casualties for Japan: 1 japaneseMarine
                Battle in Malay
                    Japan attack with 1 japaneseAirTransport, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank
                    Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishEntrenchment and 1 britishInfantry
                    Some non-combat units are destroyed:
                    Japan win, taking Malay from Britain with 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank remaining. Battle score for attacker is -3
                    Casualties for Britain: 1 britishEntrenchment and 1 britishInfantry
                    Casualties for Japan: 1 japaneseAirTransport
                Battle in Hupeh
                    Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 1 japaneseTank
                    China defend with 1 Flagpole, 1 chineseAlpineInfantry, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseTank
                    1 japaneseAlpineInfantry owned by the Japan and 1 japaneseTank owned by the Japan retreated to Shensi
                    China win with 1 chineseAlpineInfantry, 1 chineseAntiTankGun and 1 chineseArtillery remaining. Battle score for attacker is -19
                    Casualties for China: 1 chineseAntiAirGun, 2 chineseInfantrys and 1 chineseTank
                    Casualties for Japan: 2 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys and 2 japaneseMech.Infantrys
                Battle in 109 Sea Zone
                    Japan attack with 2 japaneseCarriers, 1 japaneseCruiser, 4 japaneseNavalFighters and 1 japaneseSubmarine
                    Usa defend with 2 americanDestroyers and 2 americanTransports
                    Japan win, taking 109 Sea Zone from Neutral with 2 japaneseCarriers, 1 japaneseCruiser and 4 japaneseNavalFighters remaining. Battle score for attacker is 23
                    Casualties for Usa: 2 americanDestroyers and 2 americanTransports
                    Casualties for Japan: 1 japaneseSubmarine

    Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
                2 japaneseFighters moved from Khabarovskiy Kray to Eastern Manchuria
                1 japaneseAlpineInfantry moved from Thailand to French Indochina
                1 japaneseArtillery moved from Anhwei to Hunan
                1 Truck moved from Anhwei to Shanghai
                1 Material and 1 Truck moved from Shanghai to Anhwei
                1 japaneseInfantry moved from 98 Sea Zone to Korea
                1 japaneseMech.Infantry moved from 98 Sea Zone to Korea
                1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
                1 japaneseTransport moved from 120 Sea Zone to 119 Sea Zone
                1 japaneseInfantry and 1 japaneseMarine moved from Bonin Island to 119 Sea Zone
                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 119 Sea Zone to 99 Sea Zone
                1 japaneseSubmarine moved from 100 Sea Zone to 99 Sea Zone
                1 japaneseSubmarine moved from 98 Sea Zone to 99 Sea Zone
                1 japaneseInfantry and 1 japaneseMarine moved from 99 Sea Zone to Tokyo
                1 japaneseNavalFighter moved from Phillippines to 127 Sea Zone
                1 japaneseFighter moved from Malay to 91 Sea Zone
                1 Truck moved from Saigon to Burma
                1 japaneseFighter moved from 91 Sea Zone to Thailand
                1 japaneseNavalFighter moved from Phillippines to 127 Sea Zone

    Purchase Units - Japan
                Japan buy 1 japaneseBattleship, 1 japaneseHull, 2 japaneseInfantrys and 4 japaneseMarines; Remaining resources: 0 PUs; 0 techTokens;

    Place Units - Japan
                1 japaneseHull placed in 99 Sea Zone
                4 japaneseMarines placed in Tokyo
                2 japaneseInfantrys placed in Kyushu Shikoku

    Activate Technology - Japan
                Japan activating AdvancedHulls
                Trigger japaneseAH2: Setting defense to 9 for unitAttatchment attached to japaneseBattleship
                Trigger japaneseAH1: Setting defense to 7 for unitAttatchment attached to japaneseCruiser
                Trigger japaneseAH1: Setting attackAA to 3 for unitAttatchment attached to japaneseCruiser

    Turn Complete - Japan
                Japan collect 54 PUs; end with 54 PUs total
                ResearchCenter in Japan creates 3 techTokens; Japan end with 3 techTokens
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Eastern Manchuria change ownership: 1 Material
                    Some Units in Vladivostok change ownership: 1 japaneseCombatEngineer

    Purchase Units - Manchuria
                Manchuria buy 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs;

    Place Units - Manchuria
                1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria

    Turn Complete - Manchuria
                Manchuria collect 11 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in Eastern Manchuria change ownership: 1 Material
                    Some Units in Manchuria change ownership: 1 japaneseArtillery and 1 japaneseInfantry
                    Some Units in Vladivostok change ownership: 1 Truck and 1 japaneseCombatEngineer

    Purchase Units - Thailand
                Thailand buy 1 japaneseMech.Infantry; Remaining resources: 0 PUs;

    Place Units - Thailand
                1 japaneseMech.Infantry placed in Thailand

    Turn Complete - Thailand
                Thailand collect 9 PUs; end with 9 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 2 japaneseCombatEngineers
                    Some Units in Thailand change ownership: 1 japaneseMech.Infantry


  • In Malay you selected the air transport as casualty. Again, this can’t be done unless all other attackers have been destroyed (page 3 of the manual).
    Please do it again, I’ll edit the results in.

  • Customizer

    Shitballs. Sorry.

  • Customizer

    You should have the dice. Sorry about that I tend to just hammer the space bar and trust the comp to choose the best casualties.

    Combat
    Battle in Malay
    Japan attack with 1 japaneseAirTransport, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank
    Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishEntrenchment and 1 britishInfantry
    Japan roll dice for 1 japaneseBattleship in Malay, round 2 : 6
    Japan roll dice for 1 japaneseAirTransport, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank in Malay, round 2 : 9
    Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Malay, round 2 : 7
    1 japaneseInfantry owned by the Japan , 1 britishInfantry owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Malay
    Thailand takes Malay from Britain
    Some non-combat units are destroyed:
    Japan win
    Battle casualty summary: Battle score (TUV change) for attacker is 1

  • Customizer

    Land the transport in Thailand please.


  • @Most:

    Sorry about that I tend to just hammer the space bar and trust the comp to choose the best casualties.

    …well, better don’t do this in TWW. The terrain modifiers often give planes very bad values (especially StratBombers), and you probably don’t wanna lose the planes first.


  • Need scramble orders from Shansi. Choose wisely, you can scramble over two provinces.

  • Customizer

    no scramble


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 2

    Research Technology - China
                China spend 0 on tech rolls

    Combat Move - China
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Japan to Thailand: 1 japaneseAirTransport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japan from Malay: 1 japaneseInfantry
                EDIT: Turning off Edit Mode
                1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow
                3 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
                1 chineseArtillery and 1 chineseInfantry moved from Kweichow to Hunan
                1 chineseFighter moved from Kwangsi to Hunan
                1 chineseArtillery moved from Kwangsi to Hunan
                4 chineseInfantrys moved from Kwangsi to Kwangtung
                2 chineseAlpineInfantrys moved from Chungking to Hupeh
                1 chineseInfantry moved from Chungking to Eastern Szechwan
                1 chineseInfantry moved from Kansu to Inner Mongolia
                1 chineseTank moved from Kansu to Shensi
                1 chineseAlpineInfantry, 1 chineseAntiTankGun and 1 chineseArtillery moved from Hupeh to Shensi

    Combat - China
                Battle in Shensi
                    China attack with 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseTank
                    Japan defend with 1 Flagpole, 1 Truck, 1 japaneseAlpineInfantry and 1 japaneseTank
                    China win, taking Shensi from Japan with 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseTank remaining. Battle score for attacker is 10
                    Casualties for Japan: 1 japaneseAlpineInfantry and 1 japaneseTank
                Battle in Inner Mongolia
                    China attack with 3 chineseAlpineInfantrys, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseMech.Infantry
                    Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
                    China win, taking Inner Mongolia from Japan with 3 chineseAlpineInfantrys, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseMech.Infantry remaining. Battle score for attacker is 4
                    Casualties for Japan: 1 japaneseAlpineInfantry
                Battle in Kwangtung
                    China attack with 4 chineseInfantrys
                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                    China win, taking Kwangtung from Japan with 4 chineseInfantrys remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Hunan
                    China attack with 2 chineseArtillerys, 1 chineseFighter and 1 chineseInfantry
                    Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
                    China win, taking Hunan from Japan with 2 chineseArtillerys, 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 7
                    Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry

    Non Combat Move - China
                Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
                Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
                1 Truck and 1 chineseAntiAirGun moved from Northern China to Shensi
                1 Truck and 1 chineseAntiAirGun moved from Chungking to Hunan
                1 Truck moved from Tsinghai to Singkiang
                1 chineseCombatEngineer moved from Tsinghai to Kansu
                1 Material and 1 Truck moved from Singkiang to Tsinghai
                1 chineseFighter moved from Hunan to Kweichow

    Purchase Units - China
                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
                China buy 2 Materials, 2 chineseAlpineInfantrys, 1 chineseEntrenchment and 1 chineseMech.Infantry; Remaining resources: 2 PUs; 3 techTokens;

    Place Units - China
                2 Materials and 1 chineseMech.Infantry placed in Chungking
                2 chineseAlpineInfantrys placed in Northern China
                Units in Kweichow being upgraded or consumed: 1 Material
                1 chineseEntrenchment placed in Kweichow
                China undo move 3.
                Units in Kweichow being upgraded or consumed: 1 Material
                1 chineseEntrenchment placed in Kweichow

    Turn Complete - China
                China collect 28 PUs; end with 30 PUs total
                ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens


  • TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 2

    Combat Move - Spain


  • TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2

    Game History

    Round: 2

    Combat Move - Spain

    Non Combat Move - Spain

    Purchase Units - Spain
                Spain buy nothing; Remaining resources: 9 PUs;

    Turn Complete - Spain
                Spain collect 8 PUs; end with 17 PUs total


  • I’m confused. I successfully researched Special Warfare for the UK, but I can’t seem to be able to land unites on your coasts. Does technology take a turn to activate?

  • Customizer

    It might, I’m really not sure


  • Scramble orders?

  • Customizer

    negative on the scramble


  • Submerge the subs in sz24 and 25?

  • Customizer

    I can’t believe how little time I have for this game. Out of respect for the game I’m going to have to forfeit. It’s just not fair to make you wait this long. Sorry dude.


  • Well, I can’t say I have much time on my hands either, so that’s fine.
    Nice game so far, anyway, thanks for giving it a go.

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