@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
third bumpers? it’s going on 3 weeks now. if you are too busy just surrender since the writing is already on the wall.
third bumpers? it’s going on 3 weeks now. if you are too busy just surrender since the writing is already on the wall.
Im not playing any games until cow is in the ground. If u cant wait let me know.
4th bumpers in 72 hours.
You mean you will end the game in 72 hours?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
cow is dead so we can wrap this up - shouldn’t
take long :wink:
alright, this one is next - in the next couple of days.
cheers - i’m dead and i know it, thanks for your patience.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Alaska to British Columbia
1 infantry moved from Alaska to British Columbia
3 fighters moved from Alaska to British Columbia
1 tactical_bomber moved from 10 Sea Zone to British Columbia
Combat - Japanese
Battle in New Zealand
Battle in British Columbia
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win, taking New Zealand from ANZAC, taking British Columbia from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
5 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 46 Sea Zone to 63 Sea Zone
1 battleship, 1 destroyer and 2 transports moved from 1 Sea Zone to 7 Sea Zone
3 fighters moved from British Columbia to 10 Sea Zone
1 tactical_bomber moved from British Columbia to 10 Sea Zone
2 artilleries, 1 infantry and 6 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangsi
1 transport moved from 7 Sea Zone to 5 Sea Zone
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 transport moved from 3 Sea Zone to 7 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 10 Sea Zone to Alaska
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Alaska
2 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Japanese collect 68 PUs (6 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
9 infantry moved from Western United States to British Columbia
4 fighters moved from Western United States to British Columbia
8 mech_infantrys moved from Western United States to British Columbia
1 armour and 4 mech_infantrys moved from Central United States to British Columbia
1 bomber moved from Western United States to British Columbia
1 infantry moved from Western United States to British Columbia
Combat - Americans
Battle in British Columbia
Americans attack with 1 armour, 1 bomber, 4 fighters, 10 infantry and 12 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking British Columbia from Japanese with 1 armour, 1 bomber, 4 fighters, 10 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 bomber moved from British Columbia to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
4 fighters moved from British Columbia to Eastern United States
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier moved from 106 Sea Zone to 101 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,2,1,1,3,3,6,2,3,5,6,6,2,6,2
Americans collect 35 PUs (12 lost to blockades); end with 35 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 infantry
EDIT: Changing ownership of Finland from Germans to British
EDIT: Adding units owned by British to Finland: 1 infantry
EDIT: Turning off Edit Mode
1 fighter, 2 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber and 1 fighter moved from Trans-Jordan to Alexandria
1 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 harbour
British win, taking Iraq from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber and 1 fighter moved from Alexandria to Egypt
1 fighter moved from Egypt to Trans-Jordan
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from India to West India
4 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 infantry moved from British Guiana to Suriname
British take Suriname from Dutch
1 mech_infantry moved from British Guiana to French Guiana
1 infantry moved from British Guiana to Brazil
6 infantry moved from Trans-Jordan to Syria
3 artilleries moved from Trans-Jordan to Syria
3 mech_infantrys moved from Egypt to Trans-Jordan
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 bombers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
3 bombers moved from Western Germany to United Kingdom
intercept bombing raid?
No
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 bombers, 3 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
3 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from 109 Sea Zone to Scotland
3 bombers moved from Western Germany to United Kingdom
Combat - Italians
Battle in Scotland
Air Battle in United Kingdom
Italians attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,3,8 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Cleaning up after air battles
Non Combat Move - Italians
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Western Germany
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 armour moved from Yenisey to Novosibirsk
Place Units - Italians
3 destroyers placed in 93 Sea Zone
2 bombers and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Nice bomb run
don’t want to ruin your gloom over bad or good luck, but that bombing run was 0.5 ipc over average.
average dice roll is 3.5. bombers add 2 more. 5.5 x 3 = 16.5. I did 17 ipc damage.
but as you have always done, your perception isn’t justified by actual mathematics.
you are being a big dork, just as you have always done. all i said was it was a nice bombing run, i was not complaining. :roll:
i have never seen a guy more scared of admitting he’s getting lucky. i mean, you STILL seem to think you would have won this game if the big russian german battle had gone to odds. i still offer you the opportunity to prove it by running the battle low luck. :lol:
can’t wait till next year when i will SWEEP our season series.
what do you lose