@VictoryFirst is in. Just waiting on @elche from the original team.
Xdap rd6 Ancients allies vs allweneedishank
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if the ancients lose this one it will be the choke of the century.
I disagree with you.
I still think Axis has this in the BAG.
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Of course… 25 planes sitting on top of a stack of almost 100 infantry, is a rather significant deterrent.
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I don’t know about you guys, but as Canuck12 would say, “I see a see zone of error”.
Hank better start paying me to keep my mouth shut.
C’mon, I need some reciprocity for my silence! or else… ;)
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I CAN’T HOLD IT IN!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Western United States to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Turkey
1 infantry moved from 99 Sea Zone to Turkey
2 fighters moved from Syria to Turkey
2 fighters moved from 97 Sea Zone to Turkey
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from Northwest Persia to Turkey
1 infantry moved from Greece to Turkey
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Germans
1 armour moved from Siberia to Soviet Far East
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
2 destroyers moved from 49 Sea Zone to 62 Sea Zone
1 cruiser moved from 49 Sea Zone to 62 Sea Zone
2 carriers moved from 49 Sea Zone to 62 Sea Zone
3 fighters moved from 49 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to South Australia
1 tactical_bomber moved from 49 Sea Zone to South Australia
1 fighter moved from 49 Sea Zone to South Australia
1 fighter moved from 49 Sea Zone to 62 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 mech_infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New ZealandCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New Zealand
Battle in South Australia
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans win, taking New Zealand from Japanese with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 62 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 2 destroyers and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 62 Sea Zone from Japanese with 2 carriers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Turkey
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Neutral_True defend with 8 infantry
Neutral_True win with 3 infantry remaining. Battle score for attacker is -39
Casualties for Neutral_True: 5 infantry
Casualties for Americans: 2 artilleries, 4 fighters and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Turkey: 3 infantry
EDIT: Changing ownership of Turkey from Neutral_True to Americans
EDIT: Adding units owned by Americans to Turkey: 1 artillery
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Southern Italy: 2 fighters
EDIT: Adding units owned by Americans to Greece: 2 fighters
EDIT: Turning off Edit Mode
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Western United States to British Columbia
1 fighter moved from Western United States to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
4 fighters moved from Northwest Persia to Russia
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 aaGun moved from Central United States to Western United States
1 battleship moved from 49 Sea Zone to 63 Sea Zone
1 cruiser moved from 49 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 49 Sea Zone to 62 Sea Zone
2 carriers moved from 49 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from South Australia to New South Wales
1 fighter moved from South Australia to 62 Sea Zone
4 fighters moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 29 Sea Zone to 63 Sea Zone
1 submarine moved from 29 Sea Zone to 63 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 49 Sea Zone to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 tactical_bomber moved from South Australia to New South Wales
1 destroyer moved from 10 Sea Zone to 29 Sea Zone
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 27 Sea Zone to 29 Sea ZonePlace Units - Americans
2 carriers placed in 100 Sea Zone
1 armour placed in Greece
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Americans undo move 3.
2 artilleries and 2 infantry placed in Eastern United States
1 armour and 2 infantry placed in Southern Italy
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
Oh wow… I think he missed it.
Going to check the file.
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My PC is running full tilt trying to calculate Moscow right now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 71 / 72
Russians : 16 / 24
Japanese : 72 / 85
Americans : 59 / 79
Chinese : 3 / 5
British : 32 / 42
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 5 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
:( :( :( :( :( :( :(
He missed the transports.
HOW COULD YOU MISS 6 FREE TRANSPORTS?!?!
How could you do that?! Everything is on the line!
The ENTIRE invasion of Australia would have FAILED. A small price to pay for 1 carrier and 1 fgt that still get defensive shots.
:( :( :( :( :( :( :(
HANK, How could you have made such a fatal ERROR?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 transport moved from 97 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Caucasus to 100 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 100 Sea Zone to Ukraine
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 100 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Northwest Persia to Ukraine
1 bomber, 7 fighters and 1 tactical_bomber moved from Greece to Ukraine
1 fighter moved from 99 Sea Zone to Ukraine
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Ukraine
1 artillery moved from 100 Sea Zone to Ukraine -
crosses fingers for the dice
Wish you luck mate.
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Wow if my transports never got attacked in tournament games, I’d win every one! :0
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WTF We are seeing a GERMAN MONGOLIA Ladies and Gentlemen!
YOU SAW IT HERE! At the tournament of Xtra death and PAIN!
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7 hits. OOL?
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:( :( :( :( :( :( :(
He missed the transports.
HOW COULD YOU MISS 6 FREE TRANSPORTS?!?!
How could you do that?! Everything is on the line!
The ENTIRE invasion of Australia would have FAILED.� A small price to pay for 1 carrier and 1 fgt that still get defensive shots.
:( :( :( :( :( :( :(
HANK, How could you have made such a fatal ERROR?
well the ancients are well on their way to an epic choke. ancients got crushed in turkey. ancients somehow failed to go for the 6 transports by sacrificing only a US acc an anz ftr, and they are also not going to max defend moscow which i would say is a huge mistake.
but who knows, games like this take more study than i have given it to really see all the intricate details that make the difference.
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the end is HERE!!! holy smokes!!! the ancients are IMPLODING!!! :-o :-o :-o :-o :-o
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Those 6 transports were CRITICAL. Because Ancients had a crack at India next turn too, with a fighter build.
Now those transports could swing back and crush any force that moves into West India…
Declaring war on the neutrals instead… whilst brave… is also misguided. Hopefully they win the Ukraine. But I don’t know if that will be enough.
Russian AA guns are now nullified.
I am very sad for the Ancients. :(
As a tournament moderator, am I allowed to intervene and declare a re-turn?
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Tiger woods never had a choke this bad.
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Tiger woods never had a choke this bad.
I CANNOT BELIEVE WHAT I AM SEEING. this can’t be right - hank
must have hacked Me’s account!!! i never saw this coming in a million years!!! and why take a russian territory right before russia falls? i’m so shocked i’m can BARELY speak. :lol: -
my number 1 theory is that allweneed used his jedi mind tricks
to convince the ancients to throw the game. i defy you to give me a more plausible explanation!





