cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Siam to Shan State
3 fighters moved from 37 Sea Zone to Java
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 bomber moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from Siam to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber moved from Kweichow to Hopei
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Borneo
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Borneo from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Sumatra
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Java
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Americans lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Anhwe to Chahar
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 fighters moved from Kweichow to Anhwe
2 tactical_bombers moved from Kweichow to Anhwe
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Hunan to Anhwe
1 bomber moved from Hopei to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 bomber and 1 fighter moved from Shan State to Kiangsi
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers and 2 tactical_bombers moved from Western United States to 7 Sea Zone
5 fighters and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 battleship and 3 carriers moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from 7 Sea Zone to 6 Sea Zone
2 cruisers moved from 7 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan
well, infra, time to fight!
kami choice needed in z6
the way i calculate it, even if every single one of your kami’s hits, you are 80% to lose
tokyo here. but you know, my bad luck is legendary so we will have to see how it goes.
man what an idiot. hadnt looked at this game for so long, I stupidly thought those dest off hawaii were anzacian.
Oh well,
2kamis against crz, 4 against dest.
dumbest move i’ve made since my first game of alpha.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers and 2 tactical_bombers moved from Western United States to 7 Sea Zone
5 fighters and 3 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 battleship and 3 carriers moved from 7 Sea Zone to 6 Sea Zone
2 bombers moved from 7 Sea Zone to 6 Sea Zone
2 cruisers moved from 7 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 battleship, 3 bombers, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 3 tactical_bombers and 2 transports
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Americans win with 2 bombers, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 tactical_bombers
Battle in Japan
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Americans captures 65PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers, 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
1 aaGun moved from Central United States to Southeast Mexico
3 aaGuns moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in Eastern United States
Americans undo move 2.
1 fighter placed in 101 Sea Zone
1 fighter and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 123 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 133 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 143 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
6 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
3 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 10 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 125 Sea Zone
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 fighter moved from India to Hopei
1 tactical_bomber moved from India to Iraq
1 infantry moved from Kenya to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 125 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from 125 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Shan State to Hunan
1 mech_infantry moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 artillery and 3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
1 fighter moved from Hopei to Kweichow
2 aaGuns and 2 infantry moved from Yunnan to Hunan
1 fighter moved from 41 Sea Zone to India
1 infantry moved from India to Burma
1 transport moved from 86 Sea Zone to 66 Sea Zone
1 artillery and 4 infantry moved from Brazil to French Guiana
1 armour moved from Central United States to Eastern United States
Place Units - British
10 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 31 PUs (3 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 fighter
actually won a 90%er for a capital! first time in a long time i can remember that working out right.
sorry, my job is kicking my ass right now. will hopefully get to it in next couple of days.
@Infrastructure:
sorry, my job is kicking my ass right now. will hopefully get to it in next couple of days.
No problem you were exceedingly patient with me so of course I return the favor.
keeping it fresh
you win.
Good game. Looking forward to next years league.