OK, I’ll be in play by forum mode and save at the end of Russia2. Then I’ll open it up again to make sure you will be in play by forum mode. I’ll plan to just e-mail the file to your address, and maybe notify you here in the thread, too. We just have to figure out the method and then it will be fine!
BotA r6 Most Holy vs Narushima
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You should have the dice. Sorry about that I tend to just hammer the space bar and trust the comp to choose the best casualties.
Combat
Battle in Malay
Japan attack with 1 japaneseAirTransport, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank
Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishEntrenchment and 1 britishInfantry
Japan roll dice for 1 japaneseBattleship in Malay, round 2 : 6
Japan roll dice for 1 japaneseAirTransport, 1 japaneseFighter, 2 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseParatrooper and 1 japaneseTank in Malay, round 2 : 9
Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Malay, round 2 : 7
1 japaneseInfantry owned by the Japan , 1 britishInfantry owned by the Britain and 1 britishEntrenchment owned by the Britain lost in Malay
Thailand takes Malay from Britain
Some non-combat units are destroyed:
Japan win
Battle casualty summary: Battle score (TUV change) for attacker is 1 -
Land the transport in Thailand please.
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@Most:
Sorry about that I tend to just hammer the space bar and trust the comp to choose the best casualties.
…well, better don’t do this in TWW. The terrain modifiers often give planes very bad values (especially StratBombers), and you probably don’t wanna lose the planes first.
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Need scramble orders from Shansi. Choose wisely, you can scramble over two provinces.
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no scramble
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Research Technology - China
China spend 0 on tech rollsCombat Move - China
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japan to Thailand: 1 japaneseAirTransport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japan from Malay: 1 japaneseInfantry
EDIT: Turning off Edit Mode
1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow
3 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseInfantry and 1 chineseMech.Infantry moved from Northern China to Inner Mongolia
1 chineseArtillery and 1 chineseInfantry moved from Kweichow to Hunan
1 chineseFighter moved from Kwangsi to Hunan
1 chineseArtillery moved from Kwangsi to Hunan
4 chineseInfantrys moved from Kwangsi to Kwangtung
2 chineseAlpineInfantrys moved from Chungking to Hupeh
1 chineseInfantry moved from Chungking to Eastern Szechwan
1 chineseInfantry moved from Kansu to Inner Mongolia
1 chineseTank moved from Kansu to Shensi
1 chineseAlpineInfantry, 1 chineseAntiTankGun and 1 chineseArtillery moved from Hupeh to ShensiCombat - China
Battle in Shensi
China attack with 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseTank
Japan defend with 1 Flagpole, 1 Truck, 1 japaneseAlpineInfantry and 1 japaneseTank
China win, taking Shensi from Japan with 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseTank remaining. Battle score for attacker is 10
Casualties for Japan: 1 japaneseAlpineInfantry and 1 japaneseTank
Battle in Inner Mongolia
China attack with 3 chineseAlpineInfantrys, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseMech.Infantry
Japan defend with 1 Flagpole and 1 japaneseAlpineInfantry
China win, taking Inner Mongolia from Japan with 3 chineseAlpineInfantrys, 1 chineseArtillery, 2 chineseInfantrys and 1 chineseMech.Infantry remaining. Battle score for attacker is 4
Casualties for Japan: 1 japaneseAlpineInfantry
Battle in Kwangtung
China attack with 4 chineseInfantrys
Japan defend with 1 Flagpole and 1 japaneseInfantry
China win, taking Kwangtung from Japan with 4 chineseInfantrys remaining. Battle score for attacker is 3
Casualties for Japan: 1 japaneseInfantry
Battle in Hunan
China attack with 2 chineseArtillerys, 1 chineseFighter and 1 chineseInfantry
Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseInfantry
China win, taking Hunan from Japan with 2 chineseArtillerys, 1 chineseFighter and 1 chineseInfantry remaining. Battle score for attacker is 7
Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantryNon Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
1 Truck and 1 chineseAntiAirGun moved from Northern China to Shensi
1 Truck and 1 chineseAntiAirGun moved from Chungking to Hunan
1 Truck moved from Tsinghai to Singkiang
1 chineseCombatEngineer moved from Tsinghai to Kansu
1 Material and 1 Truck moved from Singkiang to Tsinghai
1 chineseFighter moved from Hunan to KweichowPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 2 Materials, 2 chineseAlpineInfantrys, 1 chineseEntrenchment and 1 chineseMech.Infantry; Remaining resources: 2 PUs; 3 techTokens;Place Units - China
2 Materials and 1 chineseMech.Infantry placed in Chungking
2 chineseAlpineInfantrys placed in Northern China
Units in Kweichow being upgraded or consumed: 1 Material
1 chineseEntrenchment placed in Kweichow
China undo move 3.
Units in Kweichow being upgraded or consumed: 1 Material
1 chineseEntrenchment placed in KweichowTurn Complete - China
China collect 28 PUs; end with 30 PUs total
ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens -
TripleA Move Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Combat Move - Spain
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TripleA Turn Summary for game: Total World War Tournament Edition, version: 2.7.2
Game History
Round: 2
Combat Move - Spain
Non Combat Move - Spain
Purchase Units - Spain
Spain buy nothing; Remaining resources: 9 PUs;Turn Complete - Spain
Spain collect 8 PUs; end with 17 PUs total -
I’m confused. I successfully researched Special Warfare for the UK, but I can’t seem to be able to land unites on your coasts. Does technology take a turn to activate?
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It might, I’m really not sure
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Scramble orders?
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negative on the scramble
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Submerge the subs in sz24 and 25?
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I can’t believe how little time I have for this game. Out of respect for the game I’m going to have to forfeit. It’s just not fair to make you wait this long. Sorry dude.
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Well, I can’t say I have much time on my hands either, so that’s fine.
Nice game so far, anyway, thanks for giving it a go.
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