G40L - Whackamatt (Axis) vs. Surprise Attack (Allies) no bid, no tech


  • No prob. on the edit bro.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Northern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6,4,6,4
                ANZAC collect 14 PUs (3 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Syria to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Syria to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Null / Other
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Western Germany to Trans-Jordan
                2 armour and 1 mech_infantry moved from Bessarabia to Rostov
                4 armour moved from Ukraine to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 artillery moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Archangel to Urals
                      Germans take Urals from Russians
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Novgorod to Bryansk
                1 artillery moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Germans attack with 6 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 artillery and 4 infantry
                    Germans win, taking Bryansk from Russians with 6 armour and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour, 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Bryansk to Ukraine
                2 artilleries and 1 infantry moved from Finland to 115 Sea Zone
                2 artilleries and 1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Southern France to Northern Italy
                1 artillery moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 artilleries and 3 infantry placed in Germany
                1 artillery and 1 infantry placed in France
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Smolensk to Bryansk
                1 armour moved from Russia to Rostov
                1 armour, 1 artillery and 1 infantry moved from Volgograd to Rostov
                1 armour and 2 infantry moved from Smolensk to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Smolensk to Bryansk
                1 armour moved from Russia to Rostov
                1 armour, 1 artillery and 1 infantry moved from Volgograd to Rostov
                1 armour and 2 infantry moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 2 artilleries and 8 infantry
                    Germans defend with 6 armour
                        Russians roll dice for 1 armour, 2 artilleries and 8 infantry in Bryansk, round 2 :  3/11 hits
                        Germans roll dice for 6 armour in Bryansk, round 2 :  4/6 hits
                        4 infantry owned by the Russians and 3 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Bryansk, round 3 :  2/7 hits
                        Germans roll dice for 3 armour in Bryansk, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Bryansk, round 4 :  0/6 hits
                        Germans roll dice for 1 armour in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Bryansk, round 5 :  3/5 hits
                        Germans roll dice for 1 armour in Bryansk, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 6 armour
                    Casualties for Russians: 7 infantry
                Battle in Rostov
                    Russians attack with 2 armour, 1 artillery and 1 infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 2 :  1/4 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 :  0/3 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                        Russians roll dice for 2 armour, 1 artillery and 1 infantry in Rostov, round 3 :  2/4 hits
                        Germans roll dice for 2 armour in Rostov, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 14 times
            Average roll : 3.585
            Median : 4.000
            Variance : 1.288
            Standard Deviation : 1.135
            Total rolls : 53

    Germans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.438
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Russians Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.972
            Standard Deviation : 0.986
            Total rolls : 37

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 artillery and 4 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Hunan to Yunnan
                3 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 artillery and 2 infantry moved from Yenisey to Timguska
                1 infantry moved from Tsagaan Olom to Olgiy
                      Japanese take Olgiy from Russians
                1 artillery and 1 infantry moved from Tsagaan Olom to Kansu
                1 mech_infantry moved from Dzavhan to Suiyuyan
                1 armour moved from Timguska to Samara
                      Japanese take Novosibirsk from Russians
                      Japanese take Samara from Russians
                1 artillery moved from Timguska to Novosibirsk
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 bomber moved from Kiangsu to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Kwangsi to 34 Sea Zone
                3 infantry moved from Kiangsu to Kiangsi
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from Kwangsi to 45 Sea Zone
                1 tactical_bomber moved from Kwangsi to 34 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 5 infantry
                    British defend with 1 armour; Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 armour
                    Casualties for Chinese: 3 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer and 1 transport
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 destroyers
                    Japanese win with 1 carrier and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 2 destroyers
                Battle in 45 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 battleship and 1 cruiser
                    Japanese win with 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser and 1 transport
                    Casualties for Americans: 1 battleship and 1 cruiser
                Battle in Kweichow
                    Japanese attack with 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Kweichow
                1 fighter moved from Yunnan to Kwangtung
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 36 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 bomber moved from 3 Sea Zone to Siberia
                1 artillery and 3 infantry moved from Amur to Siberia

    Place Units - Japanese
                2 armour and 1 infantry placed in Kwangtung
                1 fighter and 2 infantry placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan
                Japanese undo move 3.
                Japanese undo move 2.
                1 fighter and 1 infantry placed in Kiangsu
                1 destroyer placed in 19 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 58 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 destroyers moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Dutch New Guinea to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 destroyers moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Dutch New Guinea to 19 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Kiangsu to defend against the attack in 19 Sea Zone
                Battle in Iwo Jima
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery and 1 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern Italy, round 2 :  2/3 hits
                        Italians roll dice for 2 aaGuns and 3 infantry in Southern Italy, round 2 :  1/3 hits
                        2 aaGuns owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour and 1 artillery in Southern Italy, round 3 :  0/2 hits
                        Italians roll dice for 3 infantry in Southern Italy, round 3 :  1/3 hits
                        1 artillery owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour in Southern Italy, round 4 :  1/1 hits
                        Italians roll dice for 3 infantry in Southern Italy, round 4 :  2/3 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Italians win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 aaGuns and 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer, 1 fighter and 1 transport
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 19 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 19 Sea Zone, round 3 :  2/2 hits
                        1 bomber owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 25 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier and 1 fighter
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 25 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 25 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 carrier and 2 fighters in 25 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 fighter in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 carrier and 2 fighters in 25 Sea Zone, round 5 :  0/2 hits
                        Japanese roll dice for 1 fighter in 25 Sea Zone, round 5 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 2 fighters in 25 Sea Zone, round 6 :  1/2 hits
                        Japanese roll dice for 1 fighter in 25 Sea Zone, round 6 :  0/1 hits
                        1 fighter owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 carrier and 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 3 Sea Zone
                    Americans attack with 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 3 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 3 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 19 Sea Zone back to originating territory: Kiangsu

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 fighters moved from 25 Sea Zone to Midway
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 cruiser, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.245
            Standard Deviation : 0.495
            Total rolls : 50

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.741
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.245
            Standard Deviation : 0.495
            Total rolls : 50

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.741
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from 126 Sea Zone to Norway
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 126 Sea Zone
                3 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery and 3 infantry moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from Java to Burma
                1 artillery and 1 infantry moved from India to Burma
                1 armour moved from Libya to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from 126 Sea Zone to Norway
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 126 Sea Zone
                3 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery and 3 infantry moved from Shan State to Yunnan
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 1 tactical_bomber moved from Java to Burma
                1 artillery and 1 infantry moved from India to Burma
                1 armour moved from Libya to Alexandria

    Combat - British
                Battle in Borneo
                Battle in Normandy Bordeaux
                    British attack with 1 armour, 2 fighters and 1 infantry
                    Italians defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 artilleries owned by the Italians lost in Normandy Bordeaux
                        British roll dice for 1 armour and 2 fighters in Normandy Bordeaux, round 3 :  2/3 hits
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Normandy Bordeaux
                    British win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 2 artilleries
                Battle in Yunnan
                    British attack with 1 armour, 2 artilleries and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 2 artilleries and 6 infantry in Yunnan, round 2 :  2/9 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 3 :  2/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 3 infantry
                Battle in Norway
                Battle in Trans-Jordan
                    British attack with 3 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 armour and 1 infantry
                        British roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  3/6 hits
                        Italians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  4/5 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 2 artilleries in Trans-Jordan, round 3 :  1/2 hits
                        Italians roll dice for 2 fighters in Trans-Jordan, round 3 :  2/2 hits
                        2 artilleries owned by the British and 1 fighter owned by the Germans lost in Trans-Jordan
                    Italians win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 3 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in United Kingdom
                1 armour and 1 infantry placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 22 times
                3 was rolled 18 times
                4 was rolled 19 times
                5 was rolled 19 times
                6 was rolled 21 times
            Average roll : 3.508
            Median : 3.500
            Variance : 0.120
            Standard Deviation : 0.346
            Total rolls : 118

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    British Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.710
            Median : 3.000
            Variance : 1.033
            Standard Deviation : 1.017
            Total rolls : 31

    Italians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.741
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour and 2 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

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