13L G40 Infrastructure vs Seththenewb (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Greece to Caucasus
                3 fighters moved from Yugoslavia to Caucasus
                1 mech_infantry moved from Poland to Bessarabia
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 fighters and 1 tactical_bomber moved from Poland to Bessarabia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Poland to Belarus
                1 fighter moved from Poland to Belarus
                1 fighter moved from Poland to Bessarabia
                1 bomber and 1 fighter moved from Greece to Caucasus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 :  0/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 4 :  3/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 4 fighters and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 4 fighters and 2 mech_infantrys in Caucasus, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Norway to Finland
                1 artillery and 4 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 16 infantry moved from Spain to Gibraltar
                3 armour moved from Yugoslavia to Eastern Poland
                1 fighter moved from Caucasus to Greece
                1 fighter moved from Caucasus to Yugoslavia
                2 fighters moved from Caucasus to Greece
                1 bomber moved from Caucasus to Greece
                3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                2 fighters moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                3 artilleries and 6 infantry moved from Novgorod to Archangel
                3 armour, 1 artillery, 16 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
                2 artilleries and 7 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Greece
                1 artillery and 2 infantry placed in Novgorod
                3 armour, 1 infantry and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
                EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 1 aaGun
                EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
                EDIT: Adding units owned by Germans to Norway: 1 infantry
                EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
                EDIT: Turning off Edit Mode


  • please use 2nd one.

    Also if you want to scramble in sz110 we can go back and roll it.  I meant to bring another ftr to it, but it was still my odds so i didn’t roll it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 fighter moved from Ukraine to Caucasus
                1 fighter moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Kazakhstan
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Kazakhstan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 mech_infantrys moved from Iraq to Persia
                2 armour moved from Iraq to Persia
                2 infantry moved from Iraq to Persia
                1 fighter moved from Kazakhstan to Persia
                1 fighter moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Caucasus to Persia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Smolensk to Russia
                4 aaGuns, 5 armour, 6 artilleries, 15 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 armour moved from Tambov to Bryansk
                3 armour and 1 mech_infantry moved from Bryansk to Russia
                3 mech_infantrys moved from Bryansk to Russia
                3 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Iraq: 1 infantry
                EDIT: Adding units owned by Russians to Persia: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,1,3,3,3,5,6,4,5,6,4,5,3,1,4,6,2,4,5,1
                Russians collect 21 PUs (2 lost to blockades); end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs


  • @Infrastructure:

    please use 2nd one.

    Also if you want to scramble in sz110 we can go back and roll it. � I meant to bring another ftr to it, but it was still my odds so i didn’t roll it.

    Next time please ask if it’s that close in TUV swing and odds.


  • @seththenewb:

    @Infrastructure:

    please use 2nd one.

    Also if you want to scramble in sz110 we can go back and roll it. � I meant to bring another ftr to it, but it was still my odds so i didn’t roll it.

    Next time please ask if it’s that close in TUV swing and odds.

    No problem.  Like i said when i hit done for combat i thought i had brought a ftr from germany that could have made it there and back as i was planning on leaving 2 there.  WHen it asked for scramble orders I noticed i hadnt.  If you want to reroll it and scramble we can do it here no problem.


  • NP and had I wanted a reroll of that battle I’d have asked prior to going with Russia. As that battle could’ve affected Germany, which in turn would’ve changed Russia’s moves.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from Philippines to Celebes
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
                4 infantry moved from Shan State to 37 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from West India to Kazakhstan
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                3 infantry moved from Tsinghai to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan


  • hey. so i didn’t land my 4inf in java by accident.  I’m pretty sure you’ll let me land them, so am rolling for them here.

    DiceRolls: 4@1; Total Hits: 04@1: (4, 4, 5, 2)


  • believe it or not rd2.  having a pretty crappy turn here…

    DiceRolls: 3@1; Total Hits: 03@1: (4, 4, 3)


  • rd2 forgot the ftr that should have been there;
    DiceRolls: 1@3; Total Hits: 11@3: (1)


  • thanks god it was getting silly.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                1 fighter moved from Philippines to Celebes
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
                4 infantry moved from Shan State to 37 Sea Zone
                4 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 bombers moved from West India to Kazakhstan
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                3 infantry moved from Tsinghai to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 3 destroyers, 1 fighter, 4 infantry, 2 submarines and 2 transports
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 destroyers, 1 fighter and 2 transports in 42 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 3 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Java
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 4 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Java, round 5 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 fighters
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser and 1 transport in 8 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 8 Sea Zone
                        1 transport owned by the Americans lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 :  0/1 hits
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Kazakhstan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Kazakhstan, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Java from ANZAC to Japanese
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 4 infantry and 2 transports
                EDIT: Adding units owned by Japanese to Java: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                3 infantry moved from India to West India
                1 fighter and 1 tactical_bomber moved from Kazakhstan to West India
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 3 transports moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from Kansu to Tsinghai
                2 bombers moved from Kazakhstan to West India
                6 infantry moved from Burma to India
                3 infantry moved from Kweichow to Shensi
                3 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Yenisey to Timguska
                2 infantry moved from Shan State to Burma
                2 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters and 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from West India: 1 infantry
                EDIT: Adding units owned by Japanese to Eastern Persia: 1 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in West India
                3 infantry placed in India
                2 destroyers and 1 submarine placed in 37 Sea Zone
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 83 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • FYI, that was a hard turn as I kept starting to do one thing and then would change my mind about my purchases  . . . ended up buying several times and then reloading. In there I forgot to walk into Spain/Portugal (I did it in some of the previous incarnations). I made some edits accordingly if that’s alright by you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 destroyer, 1 harbour, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 2 Sea Zone to 8 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                2 fighters and 2 infantry moved from Iraq to Turkey
                7 bombers and 5 fighters moved from Saudi Arabia to Turkey
                2 fighters moved from Egypt to Turkey

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Turkey
                    Americans attack with 7 bombers, 9 fighters and 2 infantry
                    Italians defend with 2 infantry
                    Americans win, taking Turkey from Italians with 7 bombers, 9 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Spain: 1 infantry
                EDIT: Adding units owned by Americans to Portugal: 1 infantry
                EDIT: Changing ownership of Spain from Italians to Americans
                EDIT: Changing ownership of Portugal from Italians to Americans
                EDIT: Turning off Edit Mode
                1 infantry moved from Alaska to British Columbia
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 9 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from 31 Sea Zone to Wake Island
                3 fighters moved from 16 Sea Zone to 31 Sea Zone
                1 bomber moved from 16 Sea Zone to Wake Island
                1 fighter moved from British Columbia to Western United States
                1 artillery moved from British Columbia to Western United States
                2 destroyers and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 bomber moved from Eastern United States to Wake Island
                1 fighter moved from Rio de Oro to 91 Sea Zone
                1 fighter moved from Rio de Oro to 91 Sea Zone
                6 infantry moved from Trans-Jordan to Iraq
                1 artillery and 8 infantry moved from Egypt to Trans-Jordan
                1 aaGun and 4 infantry moved from Alexandria to Egypt
                1 armour and 5 mech_infantrys moved from Tobruk to Egypt
                1 artillery and 4 infantry moved from Tobruk to Alexandria
                3 infantry moved from Libya to Tobruk
                3 infantry moved from Tunisia to Libya
                2 mech_infantrys moved from Tunisia to Tobruk
                1 artillery and 3 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Rio de Oro to Tunisia
                4 infantry moved from Rio de Oro to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
                1 fighter moved from Eastern United States to Western United States
                7 bombers moved from Turkey to Egypt
                2 fighters moved from Turkey to Egypt
                2 fighters moved from Turkey to Iraq
                2 fighters moved from Turkey to Iraq
                3 fighters moved from Turkey to Iraq

    Place Units - Americans
                1 harbour placed in Wake Island
                1 armour and 2 mech_infantrys placed in Saudi Arabia
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                3 infantry and 1 mech_infantry placed in Central United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 aaGun, 6 armour and 1 artillery moved from Persia to Iraq
                7 armour, 3 fighters and 2 tactical_bombers moved from Iraq to Saudi Arabia
                1 bomber moved from Saudi Arabia to Egypt
                4 fighters and 2 tactical_bombers moved from Saudi Arabia to Egypt
                1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from United Kingdom to Rio de Oro
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 infantry moved from Iraq to Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Egypt
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Gibraltar to Spain
                1 fighter moved from Southern Italy to Spain
                2 infantry moved from Greece to Turkey
                1 fighter moved from Yugoslavia to Turkey
                1 fighter moved from 97 Sea Zone to Turkey

    Combat - Italians
                Battle in Spain
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Spain, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Spain, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 infantry in Spain, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Spain, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
                    Italians win, taking Spain from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Turkey
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Turkey, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Turkey, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Turkey
                    Italians win, taking Turkey from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Spain to Gibraltar
                1 fighter moved from Turkey to 97 Sea Zone
                1 fighter moved from Turkey to Greece
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Bulgaria to Greece
                1 mech_infantry moved from Slovakia Hungary to Bulgaria
                1 armour moved from Slovakia Hungary to Bulgaria
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 aaGun, 1 fighter and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery, 2 fighters and 5 infantry moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 3 fighters moved from Greece to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 armour and 2 mech_infantrys moved from Greece to Caucasus
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Archangel to Smolensk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
                3 fighters moved from Eastern Poland to Belarus
                2 fighters moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine


  • scramble sz91?

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