@donutgold no thanks
13L G40 blastherfast (allies+11) vs Amon-Sul (axis)
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im having a problem its saying I have the wrong password all of a sudden and the tech seems to not wanting to help either i’ll have to get beck to ya. if you see a post with no moves its just me trying to get this figured out. my power went out rite in the middle of doing things and this is what im left with
ok i didnt get it totally what U said here but just play ur move.
Take ur time
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hey if any one can help me I would appreciate it. I’ve been playing rite along. then all of a sudden when I go to post I get incorrect password. the thing is if you look my user name up it says im logged in. I can send messages on the threads but it wont let me post my moves. I never log out. I’ve tried password recovery but when I type in all the info that’s asked for and then push the send icon it does nothing. any ideas?
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hey if any one can help me I would appreciate it. I’ve been playing rite along. then all of a sudden when I go to post I get incorrect password. the thing is if you look my user name up it says im logged in. I can send messages on the threads but it wont let me post my moves. I never log out. I’ve tried password recovery but when I type in all the info that’s asked for and then push the send icon it does nothing. any ideas?
Try to repost the pasword manually.
If it wont work contact Veqryn here on the forum, here is the godfather of triple a.
and if U want just put the map here on the forum, i ll see what U play and if its all ok i ll continue with my turn
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I did send Veqryn a pm. just waiting for a response
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Have U solved the problems?
Contacted djensen or some of the moderators?
Is everything ok?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to TunisiaCombat - Americans
Battle in Tunisia
Americans attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 bombers
Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 21
Casualties for Germans: 2 bombers
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from Central United States to Eastern United States
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
2 transports moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
3 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Western United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 fighter moved from Algeria to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eire to Scotland
1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Algeria to Libya
British take Libya from Italians
2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 fighter moved from Algeria to TunisiaCombat - British
Non Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 transports placed in 109 Sea Zone
1 armour and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,1,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 submarine moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
3 artilleries moved from Northern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Tobruk to Libya
1 cruiser, 2 destroyers and 3 submarines moved from 95 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 cruiser, 2 destroyers and 3 submarines
Americans defend with 1 destroyer and 1 submarine
Italians win with 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Libya
Italians attack with 3 artilleries and 5 infantry
British defend with 1 mech_infantry
Italians win, taking Libya from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 aaGuns moved from Tobruk to Libya
1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 95 Sea Zone to 96 Sea ZonePlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
1 factory_minor placed in Egypt
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 armour
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Northern Italy : 1 aaGun, 1 factory_minor and 1 infantry
Libya : 3 aaGuns, 3 artilleries and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 1 carrier, 1 fighter and 3 transports
95 Sea Zone : 1 submarine
94 Sea Zone : 1 cruiser, 2 destroyers and 3 submarines
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Western Germany to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Germany to Romania
1 armour moved from Eastern Poland to Bessarabia
2 armour moved from Slovakia Hungary to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
15 armour moved from Eastern Poland to Novgorod
6 mech_infantrys moved from Germany to RomaniaCombat - Germans
Battle in Greece
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Greece from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 artillery, 1 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 15 armour
Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Novgorod from Russians with 9 armour remaining. Battle score for attacker is 5
Casualties for Germans: 6 armour
Casualties for Russians: 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 4 armour
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Southern France to Western Germany
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Greece to Yugoslavia
3 artilleries moved from Southern France to FrancePlace Units - Germans
3 infantry placed in France
3 artilleries placed in Western Germany
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Egypt : 1 armour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Romania : 1 artillery, 1 infantry and 7 mech_infantrys
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun and 3 armour
Novgorod : 1 flag, 1 airfield, 9 armour, 1 factory_minor and 1 harbour
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 tactical_bomber -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Italians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Turkmenistan to Eastern Persia
Russians take Eastern Persia from Italians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Northwest Persia
Russians attack with 1 infantry
Italians defend with 1 armour
Russians win, taking Northwest Persia from Italians with 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 armour moved from Finland to Karelia
1 mech_infantry moved from Finland to Vyborg
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
3 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 aaGuns moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Caucasus
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
3 infantry moved from Urals to TimguskaPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 fighter, 2 harbours and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Non Combat Move - Japanese
1 mech_infantry moved from Shensi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from Yunnan to Burma
3 armour moved from French Indo China to Yunnan
2 artilleries moved from Shensi to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Shantung to Anhwe
5 artilleries and 1 infantry moved from Amur to Korea
3 infantry moved from Korea to 6 Sea Zone
3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Malaya to Shan State
2 transports moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 4 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
1 fighter and 1 infantry placed in Japan
1 harbour placed in French Indo China
1 harbour placed in JavaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Korea : 4 aaGuns, 5 artilleries, 1 factory_minor and 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour and 4 mech_infantrys
Kweichow : 1 flag, 1 aaGun, 2 artilleries and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 3 artilleries and 10 mech_infantrys
Malaya : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag
French Indo China : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 harbour
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
37 Sea Zone : 1 flag, 3 transports
36 Sea Zone : 3 transports
39 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
54 Sea Zone : 1 flag -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Siberia to Amur
Russians take Amur from JapaneseCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 submarines and 1 transport
Italians defend with 1 submarine
Americans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Libya
Americans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 3 aaGuns, 3 artilleries and 5 infantry
Italians win with 1 aaGun, 3 artilleries and 5 infantry remaining. Battle score for attacker is -14
Casualties for Italians: 2 aaGuns
Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Denmark
Battle in French West Africa
Battle in Southern Italy
Americans captures 33PUs while taking Italians capitalNon Combat Move - Americans
3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 4 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
2 destroyers and 3 submarines moved from 10 Sea Zone to 4 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
4 destroyers and 4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 94 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 114 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total