no scrambling
13L G40 Infrastructure vs Seththenewb (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians repair 5 damage on 5 factory_minors; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 fighter moved from Bryansk to Caucasus
2 infantry moved from Iraq to Turkey
1 fighter moved from Bryansk to Turkey
1 artillery moved from Iraq to Turkey
1 tactical_bomber moved from Bryansk to Caucasus
7 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
5 armour, 3 infantry and 8 mech_infantrys moved from Belarus to Eastern Poland
1 fighter moved from Bryansk to Bessarabia
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Vologda to Novosibirsk
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 fighter moved from Urals to Novosibirsk
1 infantry moved from Urals to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Turkey
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 infantry
retreated to Turkey
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in Eastern Poland
Russians attack with 5 armour, 7 artilleries, 15 infantry and 8 mech_infantrys
Italians defend with 3 infantry
Russians win, taking Eastern Poland from Italians with 5 armour, 7 artilleries, 14 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bessarabia to Western Ukraine
1 fighter moved from Turkey to Iraq
1 fighter moved from Kazakhstan to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Volgograd to Rostov
2 armour moved from Russia to Rostov
1 armour moved from Urals to Yenisey
1 fighter moved from Novosibirsk to RussiaPlace Units - Russians
2 infantry placed in Ukraine
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
@Infrastructure:
please use 2nd one, moved guys from finland as ncm.
Sorry, was already doing my turn when you posted. Feel free to edit them during Japan.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 12 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Olgiy to Yenisey
1 fighter and 1 tactical_bomber moved from Tsinghai to Yenisey
2 bombers moved from West India to Yenisey
1 mech_infantry moved from Afghanistan to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery, 2 battleships, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from Japan to Aleutian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians -
i wanted to blitz yukon territory, but forgot i tried to edit it but the game wouldn’t let me…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 1 fighter, 12 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Olgiy to Yenisey
1 fighter and 1 tactical_bomber moved from Tsinghai to Yenisey
2 bombers moved from West India to Yenisey
1 mech_infantry moved from Afghanistan to Kazakhstan
1 mech_infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery, 2 battleships, 1 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 6 Sea Zone to 1 Sea Zone
1 fighter moved from Japan to Aleutian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Persia
Battle in Saudi Arabia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry; British defend with 5 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers; Americans defend with 1 armour, 1 factory_minor and 4 mech_infantrys
Japanese roll dice for 2 battleships in Saudi Arabia, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Saudi Arabia, round 2 : 2/2 hits
Americans roll dice for 6 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 2 tactical_bombers in Saudi Arabia, round 2 : 9/18 hits
3 mech_infantrys owned by the Americans , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Saudi Arabia
Americans win, taking Persia from British with 6 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 3 mech_infantrys
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 3 : 2/4 hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yenisey
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yenisey, round 2 : 3/5 hits
Russians roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Aleutian Islands, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Japanese roll dice for 1 artillery and 1 fighter in Aleutian Islands, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 1 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 1 Sea Zone to 8 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
3 carriers moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
2 fighters moved from 45 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 aaGun, 3 armour, 5 artilleries and 16 infantry moved from West India to Eastern Persia
1 artillery and 5 infantry moved from India to West India
5 mech_infantrys moved from Burma to West India
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
3 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Kweichow to Tsinghai
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
1 fighter and 1 tactical_bomber moved from Yenisey to Dzavhan
2 bombers moved from Yenisey to Dzavhan
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 submarine moved from 76 Sea Zone to 71 Sea Zone
3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 artilleries placed in West India
2 artilleries and 1 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
PLEASE NOTE!!! you can edit different nationality losses from the saudi battle if you would like before US!
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@Infrastructure:
i wanted to blitz yukon territory, but forgot i tried to edit it but the game wouldn’t let me…
:|In 2nd Ed Yukon is like the Sahara or the Pripet Marshes, impassable.
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Well, no . . I’m wrong . . sort of
Is the Yukon territory inaccessible? Meaning, you can’t put units there? I’m trying to move an American AA gun from Alberta to Yukon in TripleA and it’s not letting me. Does that also mean that a Japanese tank can’t blitz from Alaska to Alberta? Thanks!
Yukon territory does not even exist in 2nd edition.
He just grayed it out in Triple A rather than redraw the map. -
ok cool. now i know!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 4 PUs;Combat Move - Americans
6 bombers, 5 fighters and 1 tactical_bomber moved from Egypt to Romania
1 bomber moved from Iraq to Romania
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Alaska
2 infantry moved from British Columbia to Alaska
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea ZoneCombat - Americans
Battle in Johnston Island
Battle in Alaska
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 infantry
Americans win, taking Johnston Island from Japanese with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Romania
Americans attack with 7 bombers, 5 fighters and 1 tactical_bomber
Germans defend with 1 aaGun and 5 artilleries; Italians defend with 1 fighter
Americans win with 7 bombers and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 aaGun and 5 artilleries
Casualties for Italians: 1 fighter
Casualties for Americans: 3 fighters and 1 tactical_bomberNon Combat Move - Americans
2 fighters moved from Romania to Eastern Poland
7 bombers moved from Romania to Ukraine
2 mech_infantrys moved from Egypt to Saudi Arabia
1 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Alexandria to Egypt
3 fighters moved from Tobruk to Saudi Arabia
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 8 infantry moved from Tobruk to Alexandria
1 aaGun and 4 infantry moved from Libya to Tobruk
1 artillery and 4 infantry moved from Tunisia to Libya
1 armour, 3 infantry and 2 mech_infantrys moved from Algeria to Tunisia
3 infantry moved from Rio de Oro to Algeria
3 mech_infantrys moved from Rio de Oro to Tunisia
1 fighter moved from Eastern United States to Rio de Oro
2 fighters moved from Rio de Oro to Egypt
1 fighter moved from Alaska to Western United States
1 infantry moved from Western United States to British Columbia
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 7 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 103 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 103 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Rio de OroPlace Units - Americans
3 infantry placed in Saudi Arabia
4 infantry and 2 mech_infantrys placed in Central United States
1 bomber and 2 fighters placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,2,4,5,3,3,3,4,3,3,2,1,1,6,3,3
Americans collect 60 PUs (2 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Rio de Oro: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;Combat Move - British
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
2 infantry moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Saudi Arabia to Persia
2 fighters moved from Egypt to Turkey
1 tactical_bomber moved from Saudi Arabia to Turkey
2 infantry moved from Iraq to Persia
1 bomber and 1 fighter moved from Egypt to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Rio de Oro to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Gibraltar
Battle in Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Gibraltar from Italians, taking Persia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Turkey
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Turkey from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Saudi Arabia
1 fighter moved from Northwest Persia to Saudi Arabia
2 fighters and 1 tactical_bomber moved from Turkey to Saudi Arabia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Saudi Arabia
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tunisia to Libya
1 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Northwest Persia to Egypt
1 fighter moved from 119 Sea Zone to Scotland
3 aaGuns and 3 infantry moved from United Kingdom to Scotland
1 fighter moved from 91 Sea Zone to Rio de Oro
2 fighters moved from 91 Sea Zone to ScotlandPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,5,2,2,6,3,6,4,6,5,6,1,5,4,4,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 31 PUs (5 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
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@seththenewb:
      Turning on Edit Mode
      EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries and 2 transports
      EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
      EDIT: Adding units owned by Americans to Rio de Oro: 1 artillery
      EDIT: Turning off Edit Modedid you forget to add an art back in?
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Yes, I thought I had. If you wouldn’t mind doing so.
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@Infrastructure:
@seththenewb:
� � � � � � Turning on Edit Mode
� � � � � � EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries and 2 transports
� � � � � � EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
� � � � � � EDIT: Adding units owned by Americans to Rio de Oro: 1 artillery
� � � � � � EDIT: Turning off Edit Modedid you forget to add an art back in?
Actually, I didn’t have 2 arty to replace . … huh that’s weird. Somehow the program thought I had an extra arty. I thought it was weird that I had to add 2 transports back but figured I’d just accidently selected 2 transports for deletion instead of just one. I only had 3 transports and the British transport didn’t have a US unit on it. I now have 6 units on shore and they’re exactly what I brought over from CUS. So no edits to add that ‘missing’ arty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Spain to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from 97 Sea Zone to Turkey
1 fighter moved from Southern Italy to Turkey
1 artillery and 2 infantry moved from Greece to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Turkey, round 2 : 2/5 hits
British roll dice for 2 infantry in Turkey, round 2 : 0/2 hits
2 infantry owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Gibraltar
Italians attack with 1 fighter and 2 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 1/3 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to Spain
1 fighter moved from Turkey to 97 Sea Zone
1 fighter moved from Turkey to Greece
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 54 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Celebes from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Northern Territory
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 fighters moved from 26 Sea Zone to QueenslandPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Greece to Caucasus
3 fighters moved from Greece to Caucasus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 bomber moved from Greece to Caucasus
1 fighter moved from Yugoslavia to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Greece to Caucasus
3 fighters moved from Greece to Caucasus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 bomber moved from Greece to Caucasus
1 fighter moved from Yugoslavia to CaucasusCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber, 4 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Greece
1 fighter moved from Caucasus to Yugoslavia
1 fighter moved from Caucasus to Yugoslavia
1 fighter moved from Caucasus to Greece
1 fighter moved from 97 Sea Zone to Poland
1 fighter moved from Yugoslavia to Poland
1 fighter moved from Belarus to Poland
1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Belarus to Poland
2 fighters moved from Spain to 112 Sea Zone
1 tactical_bomber moved from Baltic States to 112 Sea Zone
2 fighters moved from Baltic States to Poland
1 armour, 4 infantry and 2 mech_infantrys moved from Germany to Poland
2 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Baltic States to Poland
1 infantry moved from Novgorod to Baltic States
4 infantry moved from Vyborg to Novgorod
1 bomber moved from Caucasus to Greece
1 fighter moved from Yugoslavia to PolandPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery and 2 mech_infantrys placed in Greece
2 artilleries and 7 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 2 artilleries and 6 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Spain: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 armour
EDIT: Adding units owned by Germans to Yugoslavia: 1 armour
EDIT: Removing units owned by Germans from Greece: 1 armour
EDIT: Adding units owned by Germans to Yugoslavia: 1 armour
EDIT: Removing units owned by Germans from Greece: 1 fighterTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 armour
EDIT: Adding units owned by Germans to Yugoslavia: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Romania
2 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Ukraine to Belarus
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Turkey
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Turkey to Ukraine
1 fighter moved from Romania to Ukraine
4 aaGuns, 5 armour, 6 artilleries, 10 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
9 infantry moved from Russia to Bryansk
2 armour moved from Rostov to Tambov
1 tactical_bomber moved from Caucasus to Ukraine
1 fighter moved from Samara to Russia
1 fighter moved from Kazakhstan to Volgograd
1 fighter moved from Belarus to RussiaPlace Units - Russians
2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,5,2,5,4,1,4,2,2,5,3,3,6,4,2,1
Russians collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 11 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
3 armour, 5 artilleries and 17 infantry moved from Eastern Persia to Persia
5 mech_infantrys moved from West India to Persia
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 destroyer moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from 8 Sea Zone to 2 Sea Zone
1 submarine moved from 8 Sea Zone to 9 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 9 Sea Zone
2 infantry moved from Tsinghai to Kazakhstan
2 bombers moved from Dzavhan to Kazakhstan





