@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters moved from United Kingdom to Normandy Bordeaux
2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
2 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 5 mech_infantrys and 1 tactical_bomber
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 armour and 5 mech_infantrys
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
Tanganyika Territory : 1 mech_infantry
Normandy Bordeaux : 2 bombers and 2 fighters
French Central Africa : 1 flag
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
110 Sea Zone : 2 armour, 1 artillery, 4 destroyers, 6 infantry, 1 mech_infantry and 1 transport
Production/PUs Summary :
Germans : 64 / 89
Russians : 3 / 0
Japanese : 72 / 77
Americans : 62 / 84
Chinese : 0 / 3
British : 30 / 30
UK_Pacific : 5 / 5
Italians : 18 / 25
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 22 PUs;
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Gold Coast to 82 Sea Zone
1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 armour moved from 71 Sea Zone to Union of South Africa
1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 armour moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Southern France
18 infantry moved from Northern Italy to Southern France
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour moved from Kenya to Tanganyika Territory
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Union of South Africa
Italians attack with 1 armour
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 armour, 18 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 18 infantry and 2 mech_infantrys in Southern France, round 2 : 6/21 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 armour and 5 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/9 hits
British roll dice for 3 armour and 5 mech_infantrys in Trans-Jordan, round 2 : 2/8 hits
4 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 2/7 hits
British roll dice for 3 armour and 1 mech_infantry in Trans-Jordan, round 3 : 0/4 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 4 : 4/7 hits
British roll dice for 2 armour in Trans-Jordan, round 4 : 1/2 hits
2 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for British: 3 armour and 5 mech_infantrys
Casualties for Italians: 3 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Trans-Jordan to Egypt
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
3 fighters moved from Northern Italy to France
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,5,1
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 armour
French Equatorial Africa : 1 flag
Southern France : 1 flag, 3 aaGuns, 1 armour, 1 factory_minor, 1 harbour, 18 infantry and 2 mech_infantrys
France : 1 aaGun and 3 fighters
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Baltic States : 1 flag
Rostov : 1 artillery and 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Smolensk : 1 armour
76 Sea Zone : 1 destroyer
Bulgaria : 1 flag
71 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 64 / 89
Russians : 3 / 0
Japanese : 72 / 77
Americans : 59 / 84
Chinese : 0 / 3
British : 26 / 30
UK_Pacific : 5 / 5
Italians : 25 / 30
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 bombers moved from Queensland to Caroline Islands
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 bombers and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 3 submarines and 1 transport
Production/PUs Summary :
Germans : 64 / 89
Russians : 3 / 0
Japanese : 72 / 77
Americans : 59 / 84
Chinese : 0 / 3
British : 26 / 30
UK_Pacific : 5 / 5
Italians : 25 / 30
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 64 / 89
Russians : 3 / 0
Japanese : 72 / 77
Americans : 59 / 84
Chinese : 0 / 3
British : 26 / 30
UK_Pacific : 5 / 5
Italians : 25 / 30
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 14 damage on 14 factory_majors; Remaining resources: 75 PUs;
Germans buy 6 armour and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Russia to Samara
Germans take Samara from Russians
Combat - Germans
Non Combat Move - Germans
2 artilleries moved from Holland Belgium to France
1 infantry moved from Western Germany to Holland Belgium
1 aaGun, 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Western Germany to France
1 bomber moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
2 transports moved from 113 Sea Zone to 115 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from Rostov to Germany
3 mech_infantrys moved from Bryansk to Novgorod
16 armour, 20 artilleries, 22 infantry and 3 mech_infantrys moved from Russia to Tambov
1 aaGun moved from Rostov to Tambov
3 mech_infantrys moved from Ukraine to Tambov
1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Tambov
Place Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
3 armour placed in Ukraine
3 armour placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,3,3
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Germans :
Kansu : 1 flag
Sikang : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 12 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_minor and 1 harbour
Germany : 1 aaGun, 1 bomber, 1 factory_major, 2 fighters, 18 infantry and 2 tactical_bombers
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag, 1 aaGun, 16 armour, 21 artilleries, 24 infantry and 6 mech_infantrys
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag
Samara : 1 flag, 1 infantry
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
Greece : 1 flag
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 5 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 65 / 83
Russians : 2 / 0
Japanese : 72 / 77
Americans : 59 / 84
Chinese : 0 / 3
British : 26 / 30
UK_Pacific : 5 / 5
Italians : 25 / 30
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
Russians win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 tactical_bomber
Non Combat Move - Russians
1 fighter moved from Northwest Persia to Volgograd
Turn Complete - Russians
Territory Summary for Russians :
Volgograd : 6 aaGuns, 1 armour, 13 artilleries, 1 factory_minor, 1 fighter, 55 infantry and 3 mech_infantrys
Production/PUs Summary :
Germans : 65 / 83
Russians : 2 / 0
Japanese : 72 / 77
Americans : 59 / 84
Chinese : 0 / 3
British : 26 / 30
UK_Pacific : 5 / 5
Italians : 25 / 30
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 armour, 3 artilleries, 3 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Turkmenistan to West India
Japanese take Eastern Persia from British
Japanese take West India from UK_Pacific
2 submarines moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Japan
1 mech_infantry moved from Yakut S.S.R. to Amur
4 armour and 4 artilleries moved from Szechwan to Yunnan
3 armour moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Shan State
2 infantry moved from 37 Sea Zone to Shan State
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 armour and 1 mech_infantry placed in Malaya
2 destroyers and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
1 armour, 3 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 4 armour and 4 artilleries
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 5 armour, 3 artilleries and 6 infantry
Burma : 1 flag
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 flag
39 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 11 destroyers, 4 fighters, 9 submarines, 4 tactical_bombers and 4 transports
West India : 1 flag, 1 armour
Turkmenistan : 1 flag
Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 65 / 83
Russians : 2 / 0
Japanese : 74 / 79
Americans : 59 / 84
Chinese : 0 / 3
British : 26 / 30
UK_Pacific : 3 / 5
Italians : 25 / 30
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
10 bombers moved from Normandy Bordeaux to Southern Italy
2 mech_infantrys moved from French West Africa to French Equatorial Africa
Americans take French Equatorial Africa from Italians
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 infantry moved from French West Africa to Gold Coast
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 1 artillery, 10 bombers and 1 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 10 bombers and 1 infantry in Southern Italy, round 2 : 10/12 hits
Italians roll dice for 3 infantry in Southern Italy, round 2 : 0/3 hits
3 infantry owned by the Italians lost in Southern Italy
Americans captures 30PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery, 10 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans converts factory_major into different units
Non Combat Move - Americans
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
10 bombers moved from Southern Italy to Normandy Bordeaux
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Libya to Tobruk
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
3 fighters placed in Normandy Bordeaux
6 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 97 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 10 submarines, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 6 destroyers and 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Alexandria : 1 infantry
Gold Coast : 2 infantry
Morocco : 1 flag, 2 armour and 2 infantry
French Equatorial Africa : 1 flag, 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 10 bombers, 1 factory_minor, 7 fighters, 1 harbour and 1 infantry
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 2 artilleries and 2 infantry
Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Libya : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 transport
95 Sea Zone : 2 transports
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Brazil : 1 flag
91 Sea Zone : 4 transports
110 Sea Zone : 2 carriers and 3 transports
Production/PUs Summary :
Germans : 65 / 83
Russians : 2 / 0
Japanese : 74 / 79
Americans : 67 / 117
Chinese : 0 / 3
British : 27 / 30
UK_Pacific : 3 / 5
Italians : 16 / 0
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Germany has so much money, just not sure the Western Allies can stop this.
@PGMatt:
Germany has so much money, just not sure the Western Allies can stop this.
Yeah the economics have turned against the Allies…as long as I have patience
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
Combat - British
Battle in Denmark
Non Combat Move - British
2 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
Place Units - British
2 fighters and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,1,6,1
UK_Pacific collect 0 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
Normandy Bordeaux : 2 armour, 1 artillery, 2 bombers, 2 fighters and 5 infantry
French Central Africa : 1 flag
Syria : 1 flag
Denmark : 1 flag, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 artillery and 1 infantry
110 Sea Zone : 4 destroyers and 2 transports
Production/PUs Summary :
Germans : 63 / 83
Russians : 2 / 0
Japanese : 74 / 79
Americans : 67 / 117
Chinese : 0 / 3
British : 29 / 29
UK_Pacific : 3 / 2
Italians : 16 / 0
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
sorry, I’m sure I played that turn before. Â I must not have posted it like I thought.
@PGMatt:
sorry, I’m sure I played that turn before. � I must not have posted it like I thought.
No worries :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from British
1 infantry moved from Egypt to Alexandria
1 armour moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Rhodesia
Italians take Rhodesia from British
1 fighter moved from France to 95 Sea Zone
1 armour moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 fighter moved from France to 112 Sea Zone
1 fighter moved from France to Northern Italy
1 infantry moved from Southern France to Northern Italy
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 fighter and 5 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 5 infantry in Northern Italy, round 2 : 0/6 hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 fighter and 4 infantry in Northern Italy, round 3 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 0/3 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 : 1/3 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to France
2 aaGuns, 1 armour, 13 infantry and 2 mech_infantrys moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
1 fighter moved from 95 Sea Zone to France
1 fighter moved from 112 Sea Zone to France
2 fighters and 2 tactical_bombers moved from Egypt to Romania
1 artillery and 1 infantry moved from Rostov to Caucasus
1 armour moved from Smolensk to Rostov
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
Turn Complete - Italians
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 armour and 1 artillery
Egypt : 1 flag, 1 factory_minor and 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag, 1 armour
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 armour
Tanganyika Territory : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery
France : 3 aaGuns, 1 armour, 3 fighters, 13 infantry and 2 mech_infantrys
Romania : 2 fighters and 2 tactical_bombers
Northern Italy : 1 aaGun, 1 factory_minor and 4 infantry
Baltic States : 1 flag
Rostov : 1 armour
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Caucasus : 1 artillery and 1 infantry
Bulgaria : 1 flag
Iraq : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 63 / 83
Russians : 2 / 0
Japanese : 74 / 79
Americans : 63 / 117
Chinese : 0 / 3
British : 23 / 29
UK_Pacific : 3 / 2
Italians : 26 / 0
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 submarines moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 bombers and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
33 Sea Zone : 3 submarines
54 Sea Zone : 1 flag
62 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 63 / 83
Russians : 2 / 0
Japanese : 70 / 79
Americans : 63 / 117
Chinese : 0 / 3
British : 23 / 29
UK_Pacific : 3 / 2
Italians : 26 / 0
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
did you want the French to do anything?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 63 / 83
Russians : 2 / 0
Japanese : 70 / 79
Americans : 63 / 117
Chinese : 0 / 3
British : 23 / 29
UK_Pacific : 3 / 2
Italians : 26 / 0
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@PGMatt:
did you want the French to do anything?
Supply an unneeded delay of game!
:lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 22 damage on 6 airfields, 10 factory_minors and 6 harbours; Remaining resources: 61 PUs;
Germans buy 5 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Volgograd
3 armour moved from Ukraine to Volgograd
16 armour, 21 artilleries, 24 infantry and 6 mech_infantrys moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
3 armour moved from Russia to Volgograd
1 infantry moved from Caucasus to Volgograd
3 infantry and 3 mech_infantrys moved from Novgorod to 115 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 115 Sea Zone to 113 Sea Zone
3 infantry and 3 mech_infantrys moved from 113 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from Germany to Denmark
1 mech_infantry moved from Sikang to Volgograd
1 fighter and 1 tactical_bomber moved from Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits
Germans roll dice for 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Denmark, round 2 : 4/10 hits
British roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Volgograd
Germans attack with 22 armour, 21 artilleries, 1 bomber, 26 infantry and 7 mech_infantrys
Russians defend with 6 aaGuns, 1 armour, 13 artilleries, 1 factory_minor, 1 fighter, 55 infantry and 3 mech_infantrys
AA fire in Volgograd : 0/1 hits
Germans roll dice for 22 armour, 21 artilleries, 1 bomber, 26 infantry and 7 mech_infantrys in Volgograd, round 2 : 27/77 hits
Russians roll dice for 6 aaGuns, 1 armour, 13 artilleries, 1 fighter, 55 infantry and 3 mech_infantrys in Volgograd, round 2 : 28/73 hits
21 infantry owned by the Russians , 26 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 6 aaGuns owned by the Russians lost in Volgograd
Germans roll dice for 22 armour, 21 artilleries, 1 bomber and 5 mech_infantrys in Volgograd, round 3 : 15/49 hits
Russians roll dice for 1 armour, 13 artilleries, 1 fighter, 34 infantry and 3 mech_infantrys in Volgograd, round 3 : 13/52 hits
15 infantry owned by the Russians , 8 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 22 armour, 13 artilleries and 1 bomber in Volgograd, round 4 : 18/36 hits
Russians roll dice for 1 armour, 13 artilleries, 1 fighter, 19 infantry and 3 mech_infantrys in Volgograd, round 4 : 20/37 hits
18 infantry owned by the Russians , 7 armour owned by the Germans and 13 artilleries owned by the Germans lost in Volgograd
Germans roll dice for 15 armour and 1 bomber in Volgograd, round 5 : 6/16 hits
Russians roll dice for 1 armour, 13 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys in Volgograd, round 5 : 9/19 hits
1 infantry owned by the Russians , 9 armour owned by the Germans , 2 artilleries owned by the Russians and 3 mech_infantrys owned by the Russians lost in Volgograd
Germans roll dice for 6 armour and 1 bomber in Volgograd, round 6 : 5/7 hits
Russians roll dice for 1 armour, 11 artilleries and 1 fighter in Volgograd, round 6 : 5/13 hits
5 armour owned by the Germans and 5 artilleries owned by the Russians lost in Volgograd
Germans roll dice for 1 armour and 1 bomber in Volgograd, round 7 : 1/2 hits
Russians roll dice for 1 armour, 6 artilleries and 1 fighter in Volgograd, round 7 : 0/8 hits
1 artillery owned by the Russians lost in Volgograd
Germans roll dice for 1 armour and 1 bomber in Volgograd, round 8 : 1/2 hits
Russians roll dice for 1 armour, 5 artilleries and 1 fighter in Volgograd, round 8 : 5/7 hits
1 bomber owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Russians win with 1 armour, 4 artilleries and 1 fighter remaining. Battle score for attacker is -91
Casualties for Germans: 22 armour, 21 artilleries, 1 bomber, 26 infantry and 7 mech_infantrys
Casualties for Russians: 6 aaGuns, 9 artilleries, 55 infantry and 3 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
1 aaGun moved from Germany to Western Germany
8 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
3 infantry placed in Western Germany
Germans undo move 3.
1 armour and 2 mech_infantrys placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4,3,6
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Germans :
Kansu : 1 flag
Sikang : 1 flag
Kazakhstan : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 15 infantry and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
Denmark : 2 infantry and 3 mech_infantrys
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Tambov : 1 flag, 1 aaGun
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag, 1 aaGun
125 Sea Zone : 1 flag
113 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 3 transports
Greece : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 65 / 83
Russians : 2 / 0
Japanese : 70 / 79
Americans : 63 / 117
Chinese : 0 / 3
British : 21 / 29
UK_Pacific : 3 / 2
Italians : 26 / 0
ANZAC : 14 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 60 times
2 was rolled 82 times
3 was rolled 66 times
4 was rolled 58 times
5 was rolled 79 times
6 was rolled 73 times
Average roll : 3.557
Median : 4.000
Variance : 1.189
Standard Deviation : 1.091
Total rolls : 418
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Germans Combat
1 was rolled 33 times
2 was rolled 30 times
3 was rolled 29 times
4 was rolled 31 times
5 was rolled 46 times
6 was rolled 31 times
Average roll : 3.600
Median : 4.000
Variance : 1.015
Standard Deviation : 1.008
Total rolls : 200
Russians Combat
1 was rolled 26 times
2 was rolled 49 times
3 was rolled 36 times
4 was rolled 25 times
5 was rolled 33 times
6 was rolled 41 times
Average roll : 3.538
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 210
British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2