@GeneralDisarray no scrambles
Xdap rd6 Ancients allies vs allweneedishank
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
9 artilleries and 9 infantry moved from 54 Sea Zone to Queensland
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
ANZAC scrambles to create a battle in territory 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 9 transports
Americans defend with 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports in 54 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 tactical_bomber in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports remaining. Battle score for attacker is 11
Casualties for Americans: 1 tactical_bomber
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 5 : 3/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Northern Territory
Battle in Queensland
Japanese attack with 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 airfield, 4 artilleries, 4 fighters, 1 harbour and 4 infantry; Americans defend with 6 fighters, 1 mech_infantry and 1 tactical_bomber
AA fire in Queensland : 0/6 hits
Japanese roll dice for 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers in Queensland, round 2 : 7/26 hits
ANZAC roll dice for 2 aaGuns, 4 artilleries, 10 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Queensland, round 2 : 12/20 hits
1 mech_infantry owned by the Americans , 4 infantry owned by the ANZAC , 9 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 3 artilleries owned by the Japanese lost in Queensland
Japanese roll dice for 6 artilleries, 5 fighters and 3 tactical_bombers in Queensland, round 3 : 9/14 hits
ANZAC roll dice for 4 artilleries, 10 fighters and 1 tactical_bomber in Queensland, round 3 : 10/15 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans , 4 artilleries owned by the ANZAC , 3 fighters owned by the Japanese , 2 fighters owned by the ANZAC and 6 artilleries owned by the Japanese lost in Queensland
Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 4 : 3/4 hits
ANZAC roll dice for 6 fighters in Queensland, round 4 : 3/6 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
ANZAC win, taking Northern Territory from ANZAC with 3 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 9 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 4 artilleries, 4 fighters and 4 infantry
Casualties for Americans: 3 fighters, 1 mech_infantry and 1 tactical_bomber
1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 55 Sea Zone
2 bombers moved from 30 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from India to 54 Sea ZonePlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 armour placed in French Indo China
3 armour placed in India
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Japanese
EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
EDIT: Adding units owned by Japanese to Caucasus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 2 bombers and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 10 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 2 destroyers
31 Sea Zone : 1 destroyer and 2 submarines
30 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 3 submarines
54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports
55 Sea Zone : 2 armour, 1 artillery, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 3 transports
West India : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 69 / 86
Russians : 17 / 30
Japanese : 72 / 82
Americans : 54 / 84
Chinese : 0 / 4
British : 35 / 51
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 9 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
uh oh… there goes the pacific.
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So I thought a suspenseful finale in Sydney would be the best way to go.
You have 3 planes surviving in Queensland, I went with whatever triplea recommended. If you would prefer to have 2 ANZAC planes instead of US then feel free to edit them.
Also, I forgot to walk into the Caucuses on my combat move so I made the edit, hope that`s ok.
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96 percent for the game!!!
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90 pct anyway. a little closer than you would have hoped! :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 3 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea ZoneCombat - Americans
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in 25 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to Albania
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 fighters moved from Alexandria to Algeria
2 fighters moved from Alexandria to Iraq
2 fighters moved from Greece to Iraq
2 transports moved from 96 Sea Zone to 81 Sea ZonePlace Units - Americans
1 airfield placed in Greece
2 submarines placed in 97 Sea Zone
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea ZoneTurn Complete - French
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Hi guys,
As mentioned on PM, went ahead with Anzac/Fr. If you want to do something with the Ita Mec, pls edit and roll in forum if necessary.
Also, I missed editing the Ftrs from Anzac => US until Anzac CM. I hope this isn’t an issue - seems fairly clear that we intended to do this (else would have evacuated them). -
2 tiny edits if you don’t mind.
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So, you have 68% in Australia. Let’s see at least next round.
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when i looked at the map, i saw 3 US ftrs in queensland… guess that was a casualty choice thing or something. anyway, was sure lucky for them to survive (i figured you would have to use a tank and a mech to take n. territory) and also for you to take northern territory without loss. things getting HAIRY for hank… this attack on sydney is for all the marbles!
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Blows on Hanks Dice
LOL what are you going to do now? :P
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Even if he gets Australia, it’s not over.
Americans liberate, Anzac reinforces, Japan gets rebuffed.
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Hmm… lets see what happens. :P
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Is usa in position to liberate? Japan has other problems as well :|
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Blows on Hanks Dice
Blatant siding. Thankfully you never claimed to be impartial, anyway ;)
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@alexgreat:
Blows on Hanks Dice
Blatant siding. Thankfully you never claimed to be impartial, anyway ;)
Garg is many things, but he certainly never claimed impartiality.
He operates more like the old Czars - Autocrat of all us Serfs. -
LOL what makes you think that blowing on the dice put me on his side?
It was more of an affront than a support!
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LOL what makes you think that blowing on the dice put me on his side?
It was more of an affront than a support!
that’s the way I read it! the ancients are a bit touchy at times garg. :wink:
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Hi guys,
As mentioned on PM, went ahead with Anzac/Fr. If you want to do something with the Ita Mec, pls edit and roll in forum if necessary.
Also, I missed editing the Ftrs from Anzac => US until Anzac CM. I hope this isn’t an issue - seems fairly clear that we intended to do this (else would have evacuated them).thanks for speeding up the game by skipping italy’s turn.
the lone italian unit is going to attack albania. i will roll it here
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