Xdap rd6 Ancients allies vs allweneedishank

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Ceylon to 39 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 bombers moved from Caroline Islands to 30 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                9 artilleries and 9 infantry moved from 54 Sea Zone to Queensland
                5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory

    Combat - Japanese
                ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                ANZAC scrambles to create a battle in territory 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 9 transports
                    Americans defend with 1 tactical_bomber
                    1 submarine owned by the Japanese Submerged
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports in 54 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 tactical_bomber in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 tactical_bomber owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 tactical_bomber
                Battle in 30 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 30 Sea Zone
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 4 :  0/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 5 :  3/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer and 3 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Northern Territory
                Battle in Queensland
                    Japanese attack with 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 4 artilleries, 4 fighters, 1 harbour and 4 infantry; Americans defend with 6 fighters, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Queensland :  0/6 hits
                        Japanese roll dice for 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers in Queensland, round 2 :  7/26 hits
                        ANZAC roll dice for 2 aaGuns, 4 artilleries, 10 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Queensland, round 2 :  12/20 hits
                        1 mech_infantry owned by the Americans , 4 infantry owned by the ANZAC , 9 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 3 artilleries owned by the Japanese lost in Queensland
                        Japanese roll dice for 6 artilleries, 5 fighters and 3 tactical_bombers in Queensland, round 3 :  9/14 hits
                        ANZAC roll dice for 4 artilleries, 10 fighters and 1 tactical_bomber in Queensland, round 3 :  10/15 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans , 4 artilleries owned by the ANZAC , 3 fighters owned by the Japanese , 2 fighters owned by the ANZAC and 6 artilleries owned by the Japanese lost in Queensland
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 4 :  3/4 hits
                        ANZAC roll dice for 6 fighters in Queensland, round 4 :  3/6 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
                    ANZAC win, taking Northern Territory from ANZAC with 3 fighters remaining. Battle score for attacker is -12
                    Casualties for Japanese: 9 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 2 aaGuns, 4 artilleries, 4 fighters and 4 infantry
                    Casualties for Americans: 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese retreated

    Non Combat Move - Japanese
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 55 Sea Zone
                2 bombers moved from 30 Sea Zone to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                3 mech_infantrys moved from Burma to India
                1 fighter and 1 tactical_bomber moved from India to 54 Sea Zone

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                3 infantry placed in Malaya
                3 armour placed in French Indo China
                3 armour placed in India
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Russians to Japanese
                EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
                EDIT: Adding units owned by Japanese to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 2 bombers and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 10 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Northern Territory : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 2 destroyers
        31 Sea Zone : 1 destroyer and 2 submarines
        30 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 3 submarines
        54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports
        55 Sea Zone : 2 armour, 1 artillery, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 3 transports
        West India : 1 flag
        Caucasus : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 69 / 86
        Russians : 17 / 30
        Japanese : 72 / 82
        Americans : 54 / 84
        Chinese : 0 / 4
        British : 35 / 51
        UK_Pacific : 0 / 0
        Italians : 1 / 0
        ANZAC : 9 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    uh oh… there goes the pacific.

  • TripleA

    So I thought a suspenseful finale in Sydney would be the best way to go.

    You have 3 planes surviving in Queensland, I went with whatever triplea recommended. If you would prefer to have 2 ANZAC planes instead of US then feel free to edit them.

    Also, I forgot to walk into the Caucuses on my combat move so I made the edit, hope that`s ok.

  • 12

    96 percent for the game!!!

  • 12

    90 pct anyway.  a little closer than you would have hoped!  :-o

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 3 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                2 fighters moved from 26 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from Western United States to 31 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 carrier and 2 fighters moved from 97 Sea Zone to 92 Sea Zone
                2 destroyers moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from Greece to Albania
                1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                3 fighters moved from Alexandria to Algeria
                2 fighters moved from Alexandria to Iraq
                2 fighters moved from Greece to Iraq
                2 transports moved from 96 Sea Zone to 81 Sea Zone

    Place Units - Americans
                1 airfield placed in Greece
                2 submarines placed in 97 Sea Zone
                3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry moved from Trans-Jordan to 81 Sea Zone

    Turn Complete - French

  • 13

    Hi guys,
    As mentioned on PM, went ahead with Anzac/Fr. If you want to do something with the Ita Mec, pls edit and roll in forum if necessary.
    Also, I missed editing the Ftrs from Anzac => US until Anzac CM. I hope this isn’t an issue - seems fairly clear that we intended to do this (else would have evacuated them).

  • 21 20 18 17 16 15 14 13

    2 tiny edits if you don’t mind.

  • 21 20 18 17 16 15 14 13

    So, you  have 68% in Australia. Let’s see at least next round.

  • 12

    when i looked at the map, i saw 3 US ftrs in queensland…  guess that was a casualty choice thing or something.  anyway, was sure lucky for them to survive (i figured you would have to use a tank and a mech to take n. territory) and also for you to take northern territory without loss.  things getting HAIRY for hank… this attack on sydney is for all the marbles!

  • Liaison TripleA 11 10

    Blows on Hanks Dice

    LOL what are you going to do now? :P

  • Liaison TripleA 11 10

    Even if he gets Australia, it’s not over.

    Americans liberate, Anzac reinforces, Japan gets rebuffed.

  • Liaison TripleA 11 10

    Hmm… lets see what happens. :P

  • 12

    Is usa in position to liberate?  Japan has other problems as well  :|

  • 17 16 15 12

    @Gargantua:

    Blows on Hanks Dice

    Blatant siding. Thankfully you never claimed to be impartial, anyway ;)

  • 13

    @alexgreat:

    @Gargantua:

    Blows on Hanks Dice

    Blatant siding. Thankfully you never claimed to be impartial, anyway ;)

    Garg is many things, but he certainly never claimed impartiality.
    He operates more like the old Czars - Autocrat of all us Serfs.

  • Liaison TripleA 11 10

    LOL what makes you think that blowing on the dice put me on his side?

    It was more of an affront than a support!

  • 12

    @Gargantua:

    LOL what makes you think that blowing on the dice put me on his side?

    It was more of an affront than a support!

    that’s the way I read it!  the ancients are a bit touchy at times garg.  :wink:

  • TripleA

    @Trajan01:

    Hi guys,
    As mentioned on PM, went ahead with Anzac/Fr. If you want to do something with the Ita Mec, pls edit and roll in forum if necessary.
    Also, I missed editing the Ftrs from Anzac => US until Anzac CM. I hope this isn’t an issue - seems fairly clear that we intended to do this (else would have evacuated them).

    thanks for speeding up the game by skipping italy’s turn.

    the lone italian unit is going to attack albania. i will roll it here

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