TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians repair 3 damage on 3 factory_minors; Remaining resources: 22 PUs;
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Gold Coast to 82 Sea Zone
1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 armour moved from 71 Sea Zone to Union of South Africa
1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 armour moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Southern France
18 infantry moved from Northern Italy to Southern France
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour moved from Kenya to Tanganyika Territory
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
British win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Union of South Africa
Italians attack with 1 armour
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour in Union of South Africa, round 2 : 1/1 hits
British roll dice for 1 infantry in Union of South Africa, round 2 : 0/1 hits
1 infantry owned by the British lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Tanganyika Territory, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Tanganyika Territory, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 armour, 18 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 18 infantry and 2 mech_infantrys in Southern France, round 2 : 6/21 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 armour and 5 mech_infantrys
Italians roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/9 hits
British roll dice for 3 armour and 5 mech_infantrys in Trans-Jordan, round 2 : 2/8 hits
4 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 2/7 hits
British roll dice for 3 armour and 1 mech_infantry in Trans-Jordan, round 3 : 0/4 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 4 : 4/7 hits
British roll dice for 2 armour in Trans-Jordan, round 4 : 1/2 hits
2 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for British: 3 armour and 5 mech_infantrys
Casualties for Italians: 3 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
2 tactical_bombers moved from Trans-Jordan to Egypt
2 aaGuns moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to France
3 fighters moved from Northern Italy to France
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,5,1
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 armour
French Equatorial Africa : 1 flag
Southern France : 1 flag, 3 aaGuns, 1 armour, 1 factory_minor, 1 harbour, 18 infantry and 2 mech_infantrys
France : 1 aaGun and 3 fighters
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Baltic States : 1 flag
Rostov : 1 artillery and 1 infantry
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Smolensk : 1 armour
76 Sea Zone : 1 destroyer
Bulgaria : 1 flag
71 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 64 / 89
Russians : 3 / 0
Japanese : 72 / 77
Americans : 59 / 84
Chinese : 0 / 3
British : 26 / 30
UK_Pacific : 5 / 5
Italians : 25 / 30
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0