13L-G40, UnknownSoldier (Axis) vs. PGMatt (Allies+12), no tech, Game 2

  • 13

    @PGMatt:

    @UnknownSoldier:

    Leave them grounded and let the gunners do their jobs or lose their heads!

    One of these days the ones are going to come home to roost.  Unfortunately for me, that will also probably be the day the allies surrender :)

    One can only hope  :-D

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 bombers moved from Normandy Bordeaux to Germany
                6 bombers moved from Normandy Bordeaux to Northern Italy
                3 bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 5,6,3 and causes: 14 damage to unit: factory_major
                    Bombing raid in Germany causes 14 damage total.
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 4,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Western Germany causes 6 damage total.
                Air Battle in Northern Italy
                    Americans attacks with 6 units heading to Northern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  1/6 hits
                    1 bomber killed by AA
                    Bombing raid in Northern Italy rolls: 7,6,5,5,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 20 damage total.
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                5 bombers moved from Northern Italy to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Tunisia to Libya
                2 bombers moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Germany to Normandy Bordeaux
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                2 infantry and 2 mech_infantrys moved from 87 Sea Zone to French West Africa
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier placed in 110 Sea Zone
                2 fighters placed in 110 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 7 destroyers, 3 fighters, 10 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 2 submarines
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 infantry
        Alexandria : 1 infantry
        Morocco : 1 flag, 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 10 bombers, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        French West Africa : 1 flag, 2 infantry and 2 mech_infantrys
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 2 artilleries and 2 infantry
        87 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 4 fighters and 4 transports

    Production/PUs Summary :

    Germans : 64 / 89
        Russians : 3 / 0
        Japanese : 72 / 77
        Americans : 62 / 84
        Chinese : 0 / 3
        British : 28 / 32
        UK_Pacific : 5 / 7
        Italians : 20 / 25
        ANZAC : 10 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                2 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 5 mech_infantrys and 1 tactical_bomber
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 armour and 5 mech_infantrys
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
        Tanganyika Territory : 1 mech_infantry
        Normandy Bordeaux : 2 bombers and 2 fighters
        French Central Africa : 1 flag
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry
        110 Sea Zone : 2 armour, 1 artillery, 4 destroyers, 6 infantry, 1 mech_infantry and 1 transport

    Production/PUs Summary :

    Germans : 64 / 89
        Russians : 3 / 0
        Japanese : 72 / 77
        Americans : 62 / 84
        Chinese : 0 / 3
        British : 30 / 30
        UK_Pacific : 5 / 5
        Italians : 18 / 25
        ANZAC : 10 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians repair 3 damage on 3 factory_minors; Remaining resources: 22 PUs;
                Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Gold Coast to 82 Sea Zone
                1 armour and 1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 armour moved from 71 Sea Zone to Union of South Africa
                1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers moved from Egypt to Trans-Jordan
                1 armour moved from Northern Italy to Southern France
                2 mech_infantrys moved from Northern Italy to Southern France
                18 infantry moved from Northern Italy to Southern France
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 armour moved from Kenya to Tanganyika Territory

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 armour
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour in Belgian Congo, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Union of South Africa
                    Italians attack with 1 armour
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour in Union of South Africa, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Union of South Africa, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tanganyika Territory
                    Italians attack with 1 armour
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 armour in Tanganyika Territory, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tanganyika Territory
                    Italians win, taking Tanganyika Territory from British with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 armour, 18 infantry and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 18 infantry and 2 mech_infantrys in Southern France, round 2 :  6/21 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 armour, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 3 armour and 5 mech_infantrys
                        Italians roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Trans-Jordan, round 2 :  4/9 hits
                        British roll dice for 3 armour and 5 mech_infantrys in Trans-Jordan, round 2 :  2/8 hits
                        4 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 3 :  2/7 hits
                        British roll dice for 3 armour and 1 mech_infantry in Trans-Jordan, round 3 :  0/4 hits
                        1 armour owned by the British and 1 mech_infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 4 :  4/7 hits
                        British roll dice for 2 armour in Trans-Jordan, round 4 :  1/2 hits
                        2 armour owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for British: 3 armour and 5 mech_infantrys
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt
                2 tactical_bombers moved from Trans-Jordan to Egypt
                2 aaGuns moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to France
                3 fighters moved from Northern Italy to France
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,5,1
                Italians collect 20 PUs (5 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Gold Coast : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 armour
        French Equatorial Africa : 1 flag
        Southern France : 1 flag, 3 aaGuns, 1 armour, 1 factory_minor, 1 harbour, 18 infantry and 2 mech_infantrys
        France : 1 aaGun and 3 fighters
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Baltic States : 1 flag
        Rostov : 1 artillery and 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Smolensk : 1 armour
        76 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        71 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 64 / 89
        Russians : 3 / 0
        Japanese : 72 / 77
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 26 / 30
        UK_Pacific : 5 / 5
        Italians : 25 / 30
        ANZAC : 10 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 bombers moved from Queensland to Caroline Islands

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 bombers and 2 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        62 Sea Zone : 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 64 / 89
        Russians : 3 / 0
        Japanese : 72 / 77
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 26 / 30
        UK_Pacific : 5 / 5
        Italians : 25 / 30
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 64 / 89
        Russians : 3 / 0
        Japanese : 72 / 77
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 26 / 30
        UK_Pacific : 5 / 5
        Italians : 25 / 30
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 14 damage on 14 factory_majors; Remaining resources: 75 PUs;
                Germans buy 6 armour and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 infantry moved from Russia to Samara
                      Germans take Samara from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 artilleries moved from Holland Belgium to France
                1 infantry moved from Western Germany to Holland Belgium
                1 aaGun, 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber moved from Western Germany to France
                1 bomber moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                2 fighters and 2 tactical_bombers moved from Rostov to Germany
                3 mech_infantrys moved from Bryansk to Novgorod
                16 armour, 20 artilleries, 22 infantry and 3 mech_infantrys moved from Russia to Tambov
                1 aaGun moved from Rostov to Tambov
                3 mech_infantrys moved from Ukraine to Tambov
                1 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Rostov to Tambov

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Germany
                3 armour placed in Ukraine
                3 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,3,3
                Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 12 infantry and 1 tactical_bomber
        Western Germany : 1 airfield, 1 factory_minor and 1 harbour
        Germany : 1 aaGun, 1 bomber, 1 factory_major, 2 fighters, 18 infantry and 2 tactical_bombers
        Holland Belgium : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag, 1 aaGun, 16 armour, 21 artilleries, 24 infantry and 6 mech_infantrys
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
        Greece : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 5 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 83
        Russians : 2 / 0
        Japanese : 72 / 77
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 26 / 30
        UK_Pacific : 5 / 5
        Italians : 25 / 30
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Northwest Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
                    Russians win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Northwest Persia to Volgograd

    Turn Complete - Russians

    Territory Summary for Russians :

    Volgograd : 6 aaGuns, 1 armour, 13 artilleries, 1 factory_minor, 1 fighter, 55 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 65 / 83
        Russians : 2 / 0
        Japanese : 72 / 77
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 26 / 30
        UK_Pacific : 5 / 5
        Italians : 25 / 30
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 4 armour, 3 artilleries, 3 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 armour moved from Turkmenistan to West India
                      Japanese take Eastern Persia from British
                      Japanese take West India from UK_Pacific
                2 submarines moved from 42 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                3 infantry moved from Manchuria to 19 Sea Zone
                3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Japan
                1 mech_infantry moved from Yakut S.S.R. to Amur
                4 armour and 4 artilleries moved from Szechwan to Yunnan
                3 armour moved from French Indo China to Shan State
                1 armour moved from Malaya to Shan State
                1 armour, 1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 armour moved from 37 Sea Zone to Shan State
                2 infantry moved from 37 Sea Zone to Shan State

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                1 armour and 1 mech_infantry placed in Malaya
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in French Indo China
                1 armour, 3 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 4 armour and 4 artilleries
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 5 armour, 3 artilleries and 6 infantry
        Burma : 1 flag
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 mech_infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 flag
        39 Sea Zone : 3 submarines
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 11 destroyers, 4 fighters, 9 submarines, 4 tactical_bombers and 4 transports
        West India : 1 flag, 1 armour
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 83
        Russians : 2 / 0
        Japanese : 74 / 79
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 26 / 30
        UK_Pacific : 3 / 5
        Italians : 25 / 30
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                10 bombers moved from Normandy Bordeaux to Southern Italy
                2 mech_infantrys moved from French West Africa to French Equatorial Africa
                      Americans take French Equatorial Africa from Italians
                1 infantry moved from French West Africa to Gold Coast
                      British take Gold Coast from Italians
                1 infantry moved from French West Africa to Gold Coast
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 artillery, 10 bombers and 1 infantry
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 10 bombers and 1 infantry in Southern Italy, round 2 :  10/12 hits
                        Italians roll dice for 3 infantry in Southern Italy, round 2 :  0/3 hits
                        3 infantry owned by the Italians lost in Southern Italy
                    Americans captures 30PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 artillery, 10 bombers and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Northern Italy
                    Americans converts factory_major into different units

    Non Combat Move - Americans
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                10 bombers moved from Southern Italy to Normandy Bordeaux
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 87 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Libya to Tobruk
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                6 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 97 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 10 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer and 2 submarines
        10 Sea Zone : 6 destroyers and 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Alexandria : 1 infantry
        Gold Coast : 2 infantry
        Morocco : 1 flag, 2 armour and 2 infantry
        French Equatorial Africa : 1 flag, 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 10 bombers, 1 factory_minor, 7 fighters, 1 harbour and 1 infantry
        Algeria : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 2 artilleries and 2 infantry
        Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Libya : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 transport
        95 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Brazil : 1 flag
        91 Sea Zone : 4 transports
        110 Sea Zone : 2 carriers and 3 transports

    Production/PUs Summary :

    Germans : 65 / 83
        Russians : 2 / 0
        Japanese : 74 / 79
        Americans : 67 / 117
        Chinese : 0 / 3
        British : 27 / 30
        UK_Pacific : 3 / 5
        Italians : 16 / 0
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    Germany has so much money, just not sure the Western Allies can stop this.

  • 13

    @PGMatt:

    Germany has so much money, just not sure the Western Allies can stop this.

    Yeah the economics have turned against the Allies…as long as I have patience

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark

    Combat - British
                Battle in Denmark

    Non Combat Move - British
                2 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,1,6,1
                UK_Pacific collect 0 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
        Normandy Bordeaux : 2 armour, 1 artillery, 2 bombers, 2 fighters and 5 infantry
        French Central Africa : 1 flag
        Syria : 1 flag
        Denmark : 1 flag, 1 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 artillery and 1 infantry
        110 Sea Zone : 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 2 / 0
        Japanese : 74 / 79
        Americans : 67 / 117
        Chinese : 0 / 3
        British : 29 / 29
        UK_Pacific : 3 / 2
        Italians : 16 / 0
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    sorry, I’m sure I played that turn before.  I must not have posted it like I thought.

  • 13

    @PGMatt:

    sorry, I’m sure I played that turn before. � I must not have posted it like I thought.

    No worries  :-)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 artillery moved from Trans-Jordan to Syria
                      Italians take Syria from British
                1 infantry moved from Egypt to Alexandria
                1 armour moved from Union of South Africa to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Rhodesia
                      Italians take Rhodesia from British
                1 fighter moved from France to 95 Sea Zone
                1 armour moved from Tanganyika Territory to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Belgian Congo to Kenya
                1 artillery moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                3 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 fighter moved from France to 112 Sea Zone
                1 fighter moved from France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Italy
                    Italians attack with 1 fighter and 5 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 fighter and 5 infantry in Northern Italy, round 2 :  0/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 fighter and 4 infantry in Northern Italy, round 3 :  2/5 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 3 :  1/3 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to France
                2 aaGuns, 1 armour, 13 infantry and 2 mech_infantrys moved from Southern France to France
                1 aaGun moved from Southern France to Northern Italy
                1 fighter moved from 95 Sea Zone to France
                1 fighter moved from 112 Sea Zone to France
                2 fighters and 2 tactical_bombers moved from Egypt to Romania
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour moved from Smolensk to Rostov
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 71 Sea Zone to 81 Sea Zone

    Turn Complete - Italians

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Alexandria : 1 flag, 1 armour and 1 artillery
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Kenya : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 1 armour
        Tanganyika Territory : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery
        France : 3 aaGuns, 1 armour, 3 fighters, 13 infantry and 2 mech_infantrys
        Romania : 2 fighters and 2 tactical_bombers
        Northern Italy : 1 aaGun, 1 factory_minor and 4 infantry
        Baltic States : 1 flag
        Rostov : 1 armour
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Caucasus : 1 artillery and 1 infantry
        Bulgaria : 1 flag
        Iraq : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 2 / 0
        Japanese : 74 / 79
        Americans : 63 / 117
        Chinese : 0 / 3
        British : 23 / 29
        UK_Pacific : 3 / 2
        Italians : 26 / 0
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                3 submarines moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 mech_infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 bombers and 2 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag
        33 Sea Zone : 3 submarines
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 2 / 0
        Japanese : 70 / 79
        Americans : 63 / 117
        Chinese : 0 / 3
        British : 23 / 29
        UK_Pacific : 3 / 2
        Italians : 26 / 0
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    did you want the French to do anything?

  • 16

    @UnknownSoldier:

    did you want the French to do anything?

    Supply an unneeded delay of game!

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 2 / 0
        Japanese : 70 / 79
        Americans : 63 / 117
        Chinese : 0 / 3
        British : 23 / 29
        UK_Pacific : 3 / 2
        Italians : 26 / 0
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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