@GeneralDisarray no scrambles
Xdap rd6 Ancients allies vs allweneedishank
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Northern Italy to Caucasus
1 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
1 mech_infantry moved from Northern Italy to Slovakia Hungary
British take Slovakia Hungary from Germans
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
2 armour, 1 artillery, 8 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
2 mech_infantrys moved from Syria to 99 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from 97 Sea Zone to Southern Italy
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
2 fighters moved from Egypt to 97 Sea ZoneCombat - British
Battle in West India
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in West India, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in West India
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Southern Italy
British attack with 2 armour, 2 artilleries, 10 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 artillery and 2 mech_infantrys; Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
AA fire in Southern Italy : 1/11 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits
British roll dice for 2 armour, 2 artilleries, 9 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 : 9/25 hits
Italians roll dice for 6 aaGuns, 4 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys in Southern Italy, round 2 : 8/17 hits
8 infantry owned by the British , 3 aaGuns owned by the Italians , 3 aaGuns owned by the Germans and 4 infantry owned by the Italians lost in Southern Italy
British roll dice for 2 armour, 2 artilleries, 9 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 : 7/17 hits
Italians roll dice for 4 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 3 : 5/13 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 2 artilleries owned by the British , 3 mech_infantrys owned by the British , 2 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
British roll dice for 2 armour, 9 fighters and 1 tactical_bomber in Southern Italy, round 4 : 7/12 hits
Italians roll dice for 3 artilleries and 3 fighters in Southern Italy, round 4 : 1/6 hits
1 armour owned by the British , 3 fighters owned by the Italians , 2 artilleries owned by the Italians and 1 artillery owned by the Germans lost in Southern Italy
British captures 3PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Germans: 3 aaGuns, 1 artillery and 2 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys
Casualties for Italians: 3 aaGuns, 3 artilleries, 3 fighters, 7 infantry and 1 mech_infantryNon Combat Move - British
1 aaGun moved from Northern Italy to Southern Italy
9 fighters moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Greece
2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Caucasus to Persia
1 fighter moved from West India to Persia
1 mech_infantry moved from Syria to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
1 infantry and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Turning off Edit Mode
1 transport placed in 81 Sea Zone
2 fighters placed in PersiaTurn Complete - British
British collect 43 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Italians
1 mech_infantry moved from Western Germany to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from British with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Slovakia Hungary : 1 mech_infantry
Production/PUs Summary :
Germans : 59 / 89
Russians : 14 / 18
Japanese : 69 / 79
Americans : 64 / 84
Chinese : 0 / 4
British : 40 / 51
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
3 artilleries moved from South Australia to Queensland
2 infantry moved from South Australia to New South Wales
2 armour moved from Queensland to New South Wales
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Greece to PersiaTurn Complete - French
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1 Edit: Fr CC to Haw sz. Will post a map in 1 sec.
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New map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 6 infantry and 10 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 artillery moved from Tambov to Bryansk
1 armour moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
1 mech_infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
3 fighters and 1 tactical_bomber moved from Germany to Greater Southern Germany
4 artilleries moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
5 mech_infantrys moved from Germany to Northern Italy
4 mech_infantrys moved from Germany to Northern Italy
1 mech_infantry moved from Germany to Romania
1 bomber moved from Germany to United Kingdom
1 mech_infantry moved from Germany to RomaniaCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in Scotland
Battle in Bryansk
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Scotland from British, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 1/6 hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Caucasus, round 4 : 1/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Romania
Germans attack with 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Romania, round 2 : 1/4 hits
British roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the British lost in Romania
Germans win, taking Romania from British with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 5 artilleries and 15 mech_infantrys
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 15 mech_infantrys in Northern Italy, round 2 : 6/20 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 5 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Novosibirsk to Samara
1 artillery moved from Volgograd to Samara
1 aaGun, 16 armour, 12 artilleries, 18 infantry and 15 mech_infantrys moved from Tambov to Samara
1 bomber moved from United Kingdom to Holland Belgium
1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
3 submarines moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Yugoslavia to Western Germany
2 tactical_bombers moved from Yugoslavia to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Holland Belgium
5 mech_infantrys moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
4 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Urals to SamaraPlace Units - Germans
6 infantry placed in Western Germany
10 transports placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,2,2,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 70 PUs (8 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Germans :
Tsinghai : 1 flag
Sakha : 1 flag, 1 armour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 2 mech_infantrys
Western Germany : 1 airfield, 11 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
Romania : 4 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Northern Italy : 1 flag, 5 artilleries, 1 factory_minor and 15 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Samara : 1 flag, 1 aaGun, 18 armour, 13 artilleries, 19 infantry and 18 mech_infantrys
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 10 transports
Yugoslavia : 1 flag, 2 mech_infantrys
Finland : 1 flag
111 Sea Zone : 3 submarines and 1 transportProduction/PUs Summary :
Germans : 78 / 86
Russians : 10 / 18
Japanese : 69 / 79
Americans : 54 / 84
Chinese : 0 / 4
British : 35 / 51
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 mech_infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Russia to Volgograd
Russians take Volgograd from GermansCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 10 transports
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 10 transports in 113 Sea Zone, round 2 : 3/5 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 3 fighters and 10 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 mech_infantry moved from Egypt to Alexandria
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Smolensk to Archangel
6 mech_infantrys moved from Smolensk to BryanskPlace Units - Russians
1 armour and 3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUsTerritory Summary for Russians :
Alexandria : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 mech_infantry
Bryansk : 1 artillery, 3 infantry and 6 mech_infantrys
Archangel : 2 mech_infantrys
Russia : 6 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 66 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 2 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 1 armour, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 69 / 86
Russians : 19 / 30
Japanese : 69 / 79
Americans : 54 / 84
Chinese : 0 / 4
British : 35 / 51
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
W T F HAPPEND?!?!?!?
LOVEHANK HaD THIS IN THE BAG! Now WTF!!
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Germans in China and Soviet Far East,
France OFF THE COAST OF HAWAII!??!?! What kind of game are you guys playing here?!?!
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you make it sound like the axis are not going win.
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you make it sound like the axis are not going win.
Well… I have some concerns… lol.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
9 artilleries and 9 infantry moved from 54 Sea Zone to Queensland
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory -
Need ANZAC scramble orders please.
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Scramble one tactical. Keep max defense and roll well for us pls.
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hank make sure to follow the first part of me1945’s request. but the second part is a trick. do not roll well from them!
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Hank, don’t listen agressive advises. Think about peaseful civilians, kids, and aboriginials.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
9 artilleries and 9 infantry moved from 54 Sea Zone to Queensland
5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
ANZAC scrambles to create a battle in territory 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 9 transports
Americans defend with 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports in 54 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 tactical_bomber in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports remaining. Battle score for attacker is 11
Casualties for Americans: 1 tactical_bomber
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 3 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 5 : 3/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Northern Territory
Battle in Queensland
Japanese attack with 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 airfield, 4 artilleries, 4 fighters, 1 harbour and 4 infantry; Americans defend with 6 fighters, 1 mech_infantry and 1 tactical_bomber
AA fire in Queensland : 0/6 hits
Japanese roll dice for 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers in Queensland, round 2 : 7/26 hits
ANZAC roll dice for 2 aaGuns, 4 artilleries, 10 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Queensland, round 2 : 12/20 hits
1 mech_infantry owned by the Americans , 4 infantry owned by the ANZAC , 9 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 3 artilleries owned by the Japanese lost in Queensland
Japanese roll dice for 6 artilleries, 5 fighters and 3 tactical_bombers in Queensland, round 3 : 9/14 hits
ANZAC roll dice for 4 artilleries, 10 fighters and 1 tactical_bomber in Queensland, round 3 : 10/15 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans , 4 artilleries owned by the ANZAC , 3 fighters owned by the Japanese , 2 fighters owned by the ANZAC and 6 artilleries owned by the Japanese lost in Queensland
Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 4 : 3/4 hits
ANZAC roll dice for 6 fighters in Queensland, round 4 : 3/6 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
ANZAC win, taking Northern Territory from ANZAC with 3 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 9 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 4 artilleries, 4 fighters and 4 infantry
Casualties for Americans: 3 fighters, 1 mech_infantry and 1 tactical_bomber
1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 55 Sea Zone
2 bombers moved from 30 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from India to 54 Sea ZonePlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 armour placed in French Indo China
3 armour placed in India
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Japanese
EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
EDIT: Adding units owned by Japanese to Caucasus: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 2 bombers and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 10 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Northern Territory : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
33 Sea Zone : 2 destroyers
31 Sea Zone : 1 destroyer and 2 submarines
30 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers and 3 submarines
54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports
55 Sea Zone : 2 armour, 1 artillery, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 3 transports
West India : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 69 / 86
Russians : 17 / 30
Japanese : 72 / 82
Americans : 54 / 84
Chinese : 0 / 4
British : 35 / 51
UK_Pacific : 0 / 0
Italians : 1 / 0
ANZAC : 9 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
uh oh… there goes the pacific.
-
So I thought a suspenseful finale in Sydney would be the best way to go.
You have 3 planes surviving in Queensland, I went with whatever triplea recommended. If you would prefer to have 2 ANZAC planes instead of US then feel free to edit them.
Also, I forgot to walk into the Caucuses on my combat move so I made the edit, hope that`s ok.





