Xdap rd6 Ancients allies vs allweneedishank

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 bomber moved from Northern Italy to Caucasus
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from Persia to West India
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                      British take Slovakia Hungary from Germans
                1 infantry moved from Bulgaria to Romania
                      British take Romania from Germans
                2 armour, 1 artillery, 8 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                2 mech_infantrys moved from Syria to 99 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                2 mech_infantrys moved from 97 Sea Zone to Southern Italy
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 artillery moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Egypt to 97 Sea Zone

    Combat - British
                Battle in West India
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 infantry in West India, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in West India
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Southern Italy
                    British attack with 2 armour, 2 artilleries, 10 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 1 artillery and 2 mech_infantrys; Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
                        AA fire in Southern Italy :  1/11 hits
                        1 fighter owned by the British lost in Southern Italy
                        British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 :  1/2 hits
                        British roll dice for 2 armour, 2 artilleries, 9 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 :  9/25 hits
                        Italians roll dice for 6 aaGuns, 4 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys in Southern Italy, round 2 :  8/17 hits
                        8 infantry owned by the British , 3 aaGuns owned by the Italians , 3 aaGuns owned by the Germans and 4 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 2 armour, 2 artilleries, 9 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 :  7/17 hits
                        Italians roll dice for 4 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 3 :  5/13 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 2 artilleries owned by the British , 3 mech_infantrys owned by the British , 2 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 2 armour, 9 fighters and 1 tactical_bomber in Southern Italy, round 4 :  7/12 hits
                        Italians roll dice for 3 artilleries and 3 fighters in Southern Italy, round 4 :  1/6 hits
                        1 armour owned by the British , 3 fighters owned by the Italians , 2 artilleries owned by the Italians and 1 artillery owned by the Germans lost in Southern Italy
                    British captures 3PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 3 aaGuns, 1 artillery and 2 mech_infantrys
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys
                    Casualties for Italians: 3 aaGuns, 3 artilleries, 3 fighters, 7 infantry and 1 mech_infantry

    Non Combat Move - British
                1 aaGun moved from Northern Italy to Southern Italy
                9 fighters moved from Southern Italy to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Caucasus to Persia
                1 fighter moved from West India to Persia
                1 mech_infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                1 infantry and 1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Turning off Edit Mode
                1 transport placed in 81 Sea Zone
                2 fighters placed in Persia

    Turn Complete - British
                British collect 43 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Turn Complete - UK_Pacific

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Italians
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from British with 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians

    Turn Complete - Italians

    Territory Summary for Italians :

    Slovakia Hungary : 1 mech_infantry

    Production/PUs Summary :

    Germans : 59 / 89
        Russians : 14 / 18
        Japanese : 69 / 79
        Americans : 64 / 84
        Chinese : 0 / 4
        British : 40 / 51
        UK_Pacific : 0 / 0
        Italians : 1 / 0
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                3 artilleries moved from South Australia to Queensland
                2 infantry moved from South Australia to New South Wales
                2 armour moved from Queensland to New South Wales
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Greece to Persia

    Turn Complete - French

  • 13

    1 Edit: Fr CC to Haw sz. Will post a map in 1 sec.

  • 13

    New map.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 infantry and 10 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 artillery moved from Volgograd to Caucasus
                1 mech_infantry moved from Tambov to Caucasus
                1 artillery moved from Tambov to Bryansk
                1 armour moved from Yakut S.S.R. to Sakha
                      Germans take Buryatia from Russians
                      Germans take Sakha from Russians
                1 mech_infantry moved from Southern France to Northern Italy
                2 mech_infantrys moved from Western Germany to Greater Southern Germany
                2 mech_infantrys moved from Germany to Yugoslavia
                2 mech_infantrys moved from Germany to Romania
                2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
                3 fighters and 1 tactical_bomber moved from Germany to Greater Southern Germany
                4 artilleries moved from Western Germany to Northern Italy
                5 mech_infantrys moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                5 mech_infantrys moved from Germany to Northern Italy
                4 mech_infantrys moved from Germany to Northern Italy
                1 mech_infantry moved from Germany to Romania
                1 bomber moved from Germany to United Kingdom
                1 mech_infantry moved from Germany to Romania

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Battle in Scotland
                Battle in Bryansk
                    Germans attack with 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Scotland from British, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 :  1/6 hits
                        Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Americans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Greater Southern Germany
                    Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Greater Southern Germany, round 2 :  2/6 hits
                        Americans roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 artillery in Caucasus, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Caucasus, round 4 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Caucasus
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Romania
                    Germans attack with 4 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 4 mech_infantrys in Romania, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Romania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Romania
                    Germans win, taking Romania from British with 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northern Italy
                    Germans attack with 5 artilleries and 15 mech_infantrys
                    Americans defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 5 artilleries and 15 mech_infantrys in Northern Italy, round 2 :  6/20 hits
                        Americans roll dice for 2 infantry in Northern Italy, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 5 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Novosibirsk to Samara
                1 artillery moved from Volgograd to Samara
                1 aaGun, 16 armour, 12 artilleries, 18 infantry and 15 mech_infantrys moved from Tambov to Samara
                1 bomber moved from United Kingdom to Holland Belgium
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                3 submarines moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Yugoslavia to Western Germany
                2 tactical_bombers moved from Yugoslavia to Western Germany
                1 fighter moved from Greater Southern Germany to Western Germany
                2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Holland Belgium
                5 mech_infantrys moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                4 mech_infantrys moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 armour moved from Urals to Samara

    Place Units - Germans
                6 infantry placed in Western Germany
                10 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,2,2,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 70 PUs (8 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Sakha : 1 flag, 1 armour
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 2 mech_infantrys
        Western Germany : 1 airfield, 11 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 5 mech_infantrys and 2 tactical_bombers
        Romania : 4 mech_infantrys
        Germany : 1 factory_major
        Holland Belgium : 1 bomber, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
        Northern Italy : 1 flag, 5 artilleries, 1 factory_minor and 15 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Samara : 1 flag, 1 aaGun, 18 armour, 13 artilleries, 19 infantry and 18 mech_infantrys
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 10 transports
        Yugoslavia : 1 flag, 2 mech_infantrys
        Finland : 1 flag
        111 Sea Zone : 3 submarines and 1 transport

    Production/PUs Summary :

    Germans : 78 / 86
        Russians : 10 / 18
        Japanese : 69 / 79
        Americans : 54 / 84
        Chinese : 0 / 4
        British : 35 / 51
        UK_Pacific : 0 / 0
        Italians : 1 / 0
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour and 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 mech_infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Smolensk to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Russia to Volgograd
                      Russians take Volgograd from Germans

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 10 transports
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 10 transports in 113 Sea Zone, round 2 :  3/5 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 3 fighters and 10 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 mech_infantry moved from Egypt to Alexandria
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Smolensk to Archangel
                6 mech_infantrys moved from Smolensk to Bryansk

    Place Units - Russians
                1 armour and 3 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs

    Territory Summary for Russians :

    Alexandria : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 mech_infantry
        Bryansk : 1 artillery, 3 infantry and 6 mech_infantrys
        Archangel : 2 mech_infantrys
        Russia : 6 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 66 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 69 / 86
        Russians : 19 / 30
        Japanese : 69 / 79
        Americans : 54 / 84
        Chinese : 0 / 4
        British : 35 / 51
        UK_Pacific : 0 / 0
        Italians : 1 / 0
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA 11 10

    W T F HAPPEND?!?!?!?

    LOVEHANK HaD THIS IN THE BAG! Now WTF!!

  • Liaison TripleA 11 10

    Germans in China and Soviet Far East,

    France OFF THE COAST OF HAWAII!??!?!  What kind of game are you guys playing here?!?!

  • TripleA

    you make it sound like the axis are not going win.

  • Liaison TripleA 11 10

    @allweneedislove:

    you make it sound like the axis are not going win.

    Well… I have some concerns… lol.

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Ceylon to 39 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 bombers moved from Caroline Islands to 30 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                9 artilleries and 9 infantry moved from 54 Sea Zone to Queensland
                5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory

  • TripleA

    Need ANZAC scramble orders please.

  • 21 20 18 17 16 15 14 13

    Scramble one tactical. Keep max defense and roll well for us pls.

  • TripleA

    hank make sure to follow the first part of me1945’s request. but the second part is a trick. do not roll well from them!

  • 21 20 18 17 16 15 14 13

    Hank, don’t listen agressive advises. Think about peaseful civilians, kids, and aboriginials.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Ceylon to 39 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 bombers moved from Caroline Islands to 30 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                9 artilleries and 9 infantry moved from 54 Sea Zone to Queensland
                5 fighters and 3 tactical_bombers moved from 54 Sea Zone to Queensland
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory

    Combat - Japanese
                ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                ANZAC scrambles to create a battle in territory 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 9 transports
                    Americans defend with 1 tactical_bomber
                    1 submarine owned by the Japanese Submerged
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports in 54 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 tactical_bomber in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 tactical_bomber owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 9 transports remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 tactical_bomber
                Battle in 30 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 30 Sea Zone
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 4 :  0/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 5 :  3/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer and 3 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 31 Sea Zone
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Northern Territory
                Battle in Queensland
                    Japanese attack with 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 4 artilleries, 4 fighters, 1 harbour and 4 infantry; Americans defend with 6 fighters, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Queensland :  0/6 hits
                        Japanese roll dice for 9 artilleries, 5 fighters, 9 infantry and 3 tactical_bombers in Queensland, round 2 :  7/26 hits
                        ANZAC roll dice for 2 aaGuns, 4 artilleries, 10 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Queensland, round 2 :  12/20 hits
                        1 mech_infantry owned by the Americans , 4 infantry owned by the ANZAC , 9 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 3 artilleries owned by the Japanese lost in Queensland
                        Japanese roll dice for 6 artilleries, 5 fighters and 3 tactical_bombers in Queensland, round 3 :  9/14 hits
                        ANZAC roll dice for 4 artilleries, 10 fighters and 1 tactical_bomber in Queensland, round 3 :  10/15 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 tactical_bomber owned by the Americans , 4 artilleries owned by the ANZAC , 3 fighters owned by the Japanese , 2 fighters owned by the ANZAC and 6 artilleries owned by the Japanese lost in Queensland
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Queensland, round 4 :  3/4 hits
                        ANZAC roll dice for 6 fighters in Queensland, round 4 :  3/6 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in Queensland
                    ANZAC win, taking Northern Territory from ANZAC with 3 fighters remaining. Battle score for attacker is -12
                    Casualties for Japanese: 9 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 2 aaGuns, 4 artilleries, 4 fighters and 4 infantry
                    Casualties for Americans: 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    1 tactical_bomber owned by the Japanese retreated

    Non Combat Move - Japanese
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 55 Sea Zone
                2 bombers moved from 30 Sea Zone to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                3 mech_infantrys moved from Burma to India
                1 fighter and 1 tactical_bomber moved from India to 54 Sea Zone

    Place Units - Japanese
                2 destroyers and 3 submarines placed in 6 Sea Zone
                3 infantry placed in Malaya
                3 armour placed in French Indo China
                3 armour placed in India
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Russians to Japanese
                EDIT: Removing units owned by Japanese from Kazakhstan: 1 infantry
                EDIT: Adding units owned by Japanese to Caucasus: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 2 bombers and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 10 mech_infantrys
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Northern Territory : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 2 destroyers
        31 Sea Zone : 1 destroyer and 2 submarines
        30 Sea Zone : 1 destroyer
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 2 destroyers and 3 submarines
        54 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 3 tactical_bombers and 9 transports
        55 Sea Zone : 2 armour, 1 artillery, 2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 3 transports
        West India : 1 flag
        Caucasus : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 69 / 86
        Russians : 17 / 30
        Japanese : 72 / 82
        Americans : 54 / 84
        Chinese : 0 / 4
        British : 35 / 51
        UK_Pacific : 0 / 0
        Italians : 1 / 0
        ANZAC : 9 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    uh oh… there goes the pacific.

  • TripleA

    So I thought a suspenseful finale in Sydney would be the best way to go.

    You have 3 planes surviving in Queensland, I went with whatever triplea recommended. If you would prefer to have 2 ANZAC planes instead of US then feel free to edit them.

    Also, I forgot to walk into the Caucuses on my combat move so I made the edit, hope that`s ok.

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

18.0k

Users

40.7k

Topics

1.8m

Posts