13L G40 Infrastructure vs Seththenewb (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                1 mech_infantry moved from Novgorod to Poland
                1 fighter moved from Bryansk to Poland
                3 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 artillery moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                2 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter and 2 infantry moved from Caucasus to Turkey
                2 fighters moved from Bryansk to Bessarabia
                2 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Northwest Persia from Germans with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Turkey
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Turkey from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 fighters moved from Bessarabia to Bryansk
                1 fighter moved from Turkey to Caucasus
                3 infantry moved from Volgograd to Caucasus
                1 artillery moved from Ukraine to Western Ukraine
                2 aaGuns, 5 armour, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Novgorod to Baltic States
                1 fighter moved from Poland to Baltic States
                2 infantry moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs


  • I had a change of heart about my placement. Switched arty and inf.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 8 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Shensi to Kansu
                1 mech_infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 fighters and 2 tactical_bombers moved from Shensi to Kansu
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                3 infantry moved from Shan State to Burma
                3 artilleries and 13 infantry moved from Yunnan to Burma
                3 armour moved from Malaya to Burma
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 4 armour, 4 artilleries, 17 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 battleships in Burma, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 :  3/4 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kansu to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 bomber moved from Yunnan to Philippines
                4 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 4 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                3 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from Marshall Islands to Philippines

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 infantry and 4 mech_infantrys moved from Libya to Tobruk
                1 fighter and 1 tactical_bomber moved from Tunisia to Tobruk

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                    Americans win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Tobruk
                    Americans attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Americans win, taking Tobruk from Italians with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                6 infantry moved from Tunisia to Libya
                1 artillery and 8 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Rio de Oro to Tunisia
                4 infantry moved from Rio de Oro to Algeria
                6 bombers moved from Eastern United States to Rio de Oro
                1 aaGun moved from Rio de Oro to Algeria
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                4 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Rio de Oro to Libya
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from British Columbia to Western United States
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 armour, 2 fighters, 3 infantry and 2 mech_infantrys placed in Central United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Saudi Arabia
                1 mech_infantry moved from Egypt to Alexandria
                2 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
                1 armour moved from Libya to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 bomber moved from West India to Syria
                1 fighter moved from Iraq to Saudi Arabia
                1 fighter moved from Libya to Alexandria
                1 fighter moved from Egypt to Syria
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Syria
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Syria from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                    British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Saudi Arabia
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 factory_minor
                    British win, taking Saudi Arabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun, 4 artilleries and 16 infantry moved from West India to Eastern Persia
                2 infantry moved from India to West India
                1 bomber and 1 fighter moved from Syria to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
                1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Rio de Oro
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 airfield placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,3,1,3,5,2
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • I technically moved my destroyer up to sz110 in the combat phase, so you could nix that edit if you wanted. Just pointing it out since I’m not trying to pull anything here. If you nix it, then you can edit one less dd in sz91 and then add one in sz106. Or I could do so on the Aussie turn.


  • @seththenewb:

    I technically moved my destroyer up to sz110 in the combat phase, so you could nix that edit if you wanted. Just pointing it out since I’m not trying to pull anything here. If you nix it, then you can edit one less dd in sz91 and then add one in sz106. Or I could do so on the Aussie turn.

    as long as by end turn it’s legal and you know in your conscious that dice didn’t affect your decision, you don’t have to mention it with me.  And thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Greece to Turkey
                1 fighter moved from Greece to Turkey
                1 fighter moved from 98 Sea Zone to Turkey
                1 fighter moved from Southern Italy to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 3 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 3 fighters and 2 mech_infantrys in Turkey, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Turkey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Turkey
                    Italians win, taking Turkey from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Turkey to 97 Sea Zone
                1 fighter moved from Turkey to Southern Italy
                1 fighter moved from Turkey to Greece
                1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
                1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • forgot to use my tran on noncom.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                3 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Western Germany to Poland
                1 fighter moved from Romania to Bessarabia
                2 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
                1 bomber moved from Greece to Eastern Poland


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Greece to Poland
                2 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
                1 fighter moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
                3 infantry moved from Romania to Bessarabia
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians


  • made a change.

    I am going to assume no scramble in 110 since you didn’t last time. if wrong let me know and we will roll it out here and edit.


  • Yea, no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to Poland
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Greece to Poland
                2 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
                1 fighter moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
                3 infantry moved from Romania to Bessarabia
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/7 hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Poland, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Poland
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Poland, round 3 :  1/5 hits
                        Russians roll dice for 1 mech_infantry in Poland, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 fighters in 110 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 infantry moved from Finland to Vyborg
                4 infantry moved from Norway to Finland
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Sweden
                4 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from Poland to Western Germany
                1 fighter moved from Spain to Southern Italy
                3 infantry moved from Normandy Bordeaux to Spain
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Bessarabia to 97 Sea Zone
                1 fighter moved from Bessarabia to Yugoslavia
                1 tactical_bomber moved from Bessarabia to Yugoslavia
                1 bomber moved from Poland to Yugoslavia
                1 mech_infantry moved from Germany to Yugoslavia
                2 mech_infantrys moved from Romania to Yugoslavia
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
                1 armour moved from Bulgaria to Greece
                1 mech_infantry moved from Bulgaria to Greece

    Place Units - Germans
                1 artillery and 2 infantry placed in Greece
                1 artillery and 8 infantry placed in Germany
                1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • @Infrastructure:

    @seththenewb:

    I technically moved my destroyer up to sz110 in the combat phase, so you could nix that edit if you wanted. Just pointing it out since I’m not trying to pull anything here. If you nix it, then you can edit one less dd in sz91 and then add one in sz106. Or I could do so on the Aussie turn.

    as long as by end turn it’s legal and you know in your conscious that dice didn’t affect your decision, you don’t have to mention it with me.� And thanks!

    I restarted my UK turn once and rethought my purchases several times. I always knew that I needed to block sz110 and just forgot that I’d purchased a dd. Almost bought a fighter and downgraded a mech to a tank in a previous edition, so just ended up confusing myself. And I just wanted to point it out because it could be considered cheating and just wanted to make everything plain since I always meant to block sz110 somehow.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 fighter moved from Baltic States to Poland
                1 artillery and 2 infantry moved from Baltic States to Poland
                1 infantry moved from Baltic States to Poland
                2 infantry moved from Ukraine to Bessarabia
                2 artilleries and 12 infantry moved from Caucasus to Turkey
                2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Northwest Persia to Turkey
                3 infantry moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 fighter moved from Caucasus to Bessarabia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Turkey
                    Russians attack with 2 armour, 3 artilleries, 13 infantry and 3 mech_infantrys
                    Italians defend with 2 mech_infantrys
                    Russians win, taking Turkey from Italians with 2 armour, 3 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 5 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Baltic States to Belarus
                5 armour and 7 mech_infantrys moved from Belarus to Bryansk
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Poland to Bryansk
                1 artillery and 2 infantry moved from Volgograd to Caucasus
                2 infantry moved from Yenisey to Evenkiyskiy
                1 fighter moved from Bessarabia to Bryansk
                1 fighter moved from Novgorod to Vologda
                1 armour moved from Russia to Urals
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship and 1 cruiser moved from 38 Sea Zone to 79 Sea Zone
                2 fighters and 2 tactical_bombers moved from 38 Sea Zone to West India
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                4 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Burma to India
                1 mech_infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                2 bombers moved from Philippines to India

    Combat - Japanese
                Battle in West India
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 :  0/2 hits
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in West India, round 2 :  0/2 hits
                        2 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Ceylon
                Battle in India
                    Japanese attack with 4 armour, 5 artilleries, 2 bombers, 18 infantry and 1 mech_infantry
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  1/2 hits
                        Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 18 infantry and 1 mech_infantry in India, round 2 :  9/30 hits
                        UK_Pacific roll dice for 2 infantry in India, round 2 :  0/2 hits
                        2 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 4 armour, 5 artilleries, 2 bombers, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 bombers could not land in India and were removed
                1 aaGun moved from Burma to India
                2 fighters moved from West India to 79 Sea Zone
                2 tactical_bombers moved from West India to 79 Sea Zone
                2 carriers moved from 38 Sea Zone to 79 Sea Zone
                1 carrier moved from 38 Sea Zone to 79 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 79 Sea Zone
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Anhwe to Chahar
                5 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Korea to Amur
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                2 mech_infantrys moved from French Indo China to Szechwan
                1 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 infantry and 1 mech_infantry placed in Japan
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                Japanese undo move 4.
                Japanese undo move 2.
                1 armour and 1 infantry placed in Japan
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 79 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Battle in New Guinea

    Non Combat Move - Americans
                1 armour and 4 mech_infantrys moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                2 fighters moved from Libya to Turkey
                1 fighter and 1 tactical_bomber moved from Egypt to Turkey
                6 infantry moved from Libya to Tobruk
                1 artillery, 8 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 mech_infantrys moved from Libya to Tobruk
                1 aaGun and 4 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Rio de Oro to Tunisia
                1 artillery and 4 infantry moved from Rio de Oro to Algeria
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Rio de Oro
                2 fighters moved from 91 Sea Zone to Rio de Oro
                2 fighters moved from Central United States to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to 46 Sea Zone
                1 bomber moved from Western United States to Rio de Oro
                6 bombers moved from Rio de Oro to Egypt

    Place Units - Americans
                3 infantry and 3 mech_infantrys placed in Central United States
                2 fighters placed in Eastern United States
                2 destroyers and 1 submarine placed in 101 Sea Zone
                Americans undo move 3.
                2 destroyers placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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