no scrambling
13L G40 Infrastructure vs Seththenewb (Allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from Trans-Jordan to Greece
2 infantry moved from Gibraltar to Spain
1 aaGun and 2 infantry moved from Southern France to Spain
1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Bulgaria to Greece
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Tobruk to AlexandriaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 12 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 2 artilleries, 5 fighters and 7 infantry moved from New South Wales to Queensland
1 submarine moved from 46 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Neutral_Allies to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneTurn Complete - French
-
I made the French in UK Neut allies to speed up my French turn. I’m assuming you’re going to sink that french DD and so I won’t have Frenchies in position to move very very soon. Consider them French for all intents and purposes and I’ll edit them back to French units should the time for Paris’ liberation arrive.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Romania to Bessarabia
1 bomber moved from Greece to Saudi Arabia
1 fighter moved from 98 Sea Zone to Saudi Arabia
1 mech_infantry moved from Syria to Northwest Persia
2 armour moved from Syria to Saudi Arabia
1 mech_infantry moved from Syria to Saudi Arabia
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Syria to Northwest Persia
1 tactical_bomber moved from Greece to Northwest Persia
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Western Germany to 110 Sea Zone -
scramble 110?
-
no thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Romania to Bessarabia
1 bomber moved from Greece to Saudi Arabia
1 fighter moved from 98 Sea Zone to Saudi Arabia
1 mech_infantry moved from Syria to Northwest Persia
2 armour moved from Syria to Saudi Arabia
1 mech_infantry moved from Syria to Saudi Arabia
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Syria to Northwest Persia
1 tactical_bomber moved from Greece to Northwest Persia
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 fighter moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Saudi Arabia
Germans attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 : 4/5 hits
British roll dice for 3 infantry in Saudi Arabia, round 2 : 1/3 hits
3 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Saudi Arabia
Germans win, taking Saudi Arabia from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Eastern Poland
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 4 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 5 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Spain
1 tactical_bomber moved from Spain to Yugoslavia
1 fighter moved from Saudi Arabia to 98 Sea Zone
1 bomber moved from Saudi Arabia to Greece
1 infantry moved from Greece to Turkey
2 armour moved from Northern Italy to Bulgaria
1 aaGun moved from Bulgaria to Romania
1 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Romania
1 fighter moved from Baltic States to Romania
1 fighter moved from Eastern Poland to Yugoslavia
1 fighter moved from Bessarabia to Yugoslavia
1 fighter moved from Northwest Persia to Greece
1 tactical_bomber moved from Northwest Persia to Greece
1 aaGun and 2 infantry moved from Syria to Trans-Jordan
6 infantry moved from Normandy Bordeaux to SpainPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western Germany
3 infantry placed in Greece
3 infantry placed in Normandy Bordeaux
3 infantry and 1 mech_infantry placed in Germany
Germans undo move 2.
Germans undo move 4.
4 infantry placed in Western Germany
2 fighters placed in Western Germany
1 artillery, 2 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 artillery
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
1 fighter moved from Bryansk to Poland
3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 2 infantry moved from Caucasus to Turkey
2 fighters moved from Bryansk to Bessarabia
2 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Northwest Persia
Russians attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Northwest Persia from Germans with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Turkey
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Turkey from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 fighters moved from Bessarabia to Bryansk
1 fighter moved from Turkey to Caucasus
3 infantry moved from Volgograd to Caucasus
1 artillery moved from Ukraine to Western Ukraine
2 aaGuns, 5 armour, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Novgorod to Baltic States
1 fighter moved from Poland to Baltic States
2 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
I had a change of heart about my placement. Switched arty and inf.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 8 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
3 infantry moved from Shan State to Burma
3 artilleries and 13 infantry moved from Yunnan to Burma
3 armour moved from Malaya to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 4 armour, 4 artilleries, 17 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kansu to Yunnan
1 aaGun moved from Yunnan to Burma
1 bomber moved from Yunnan to Philippines
4 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 bomber moved from Marshall Islands to PhilippinesPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 4 mech_infantrys moved from Libya to Tobruk
1 fighter and 1 tactical_bomber moved from Tunisia to TobrukCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Tobruk
Americans attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 1 mech_infantry
Americans win, taking Tobruk from Italians with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
6 infantry moved from Tunisia to Libya
1 artillery and 8 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Rio de Oro to Tunisia
4 infantry moved from Rio de Oro to Algeria
6 bombers moved from Eastern United States to Rio de Oro
1 aaGun moved from Rio de Oro to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
3 transports moved from 102 Sea Zone to 101 Sea Zone
4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Rio de Oro to Libya
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from British Columbia to Western United States
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour, 2 fighters, 3 infantry and 2 mech_infantrys placed in Central United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Saudi Arabia
1 mech_infantry moved from Egypt to Alexandria
2 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
1 armour moved from Libya to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 bomber moved from West India to Syria
1 fighter moved from Iraq to Saudi Arabia
1 fighter moved from Libya to Alexandria
1 fighter moved from Egypt to Syria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 3 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Syria
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Syria from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Saudi Arabia
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
British win, taking Saudi Arabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun, 4 artilleries and 16 infantry moved from West India to Eastern Persia
2 infantry moved from India to West India
1 bomber and 1 fighter moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Rio de Oro
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 airfield placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,3,1,3,5,2
British collect 31 PUs (4 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
I technically moved my destroyer up to sz110 in the combat phase, so you could nix that edit if you wanted. Just pointing it out since I’m not trying to pull anything here. If you nix it, then you can edit one less dd in sz91 and then add one in sz106. Or I could do so on the Aussie turn.
-
@seththenewb:
I technically moved my destroyer up to sz110 in the combat phase, so you could nix that edit if you wanted. Just pointing it out since I’m not trying to pull anything here. If you nix it, then you can edit one less dd in sz91 and then add one in sz106. Or I could do so on the Aussie turn.
as long as by end turn it’s legal and you know in your conscious that dice didn’t affect your decision, you don’t have to mention it with me. And thanks!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Greece to Turkey
1 fighter moved from Greece to Turkey
1 fighter moved from 98 Sea Zone to Turkey
1 fighter moved from Southern Italy to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 2 mech_infantrys in Turkey, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Turkey
Italians win, taking Turkey from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Turkey to 97 Sea Zone
1 fighter moved from Turkey to Southern Italy
1 fighter moved from Turkey to Greece
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
forgot to use my tran on noncom.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to Poland
1 fighter moved from Romania to Bessarabia
2 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
1 bomber moved from Greece to Eastern Poland





