Xdap rd6 Ancients allies vs allweneedishank

  • TripleA

    lose the sub

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Yugoslavia
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                3 fighters moved from Greece to Yugoslavia
                1 fighter moved from 97 Sea Zone to Yugoslavia
                2 fighters moved from Gibraltar to 97 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                      Americans take Southern France from Italians
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 infantry moved from 25 Sea Zone to Midway
                4 fighters moved from Hawaiian Islands to Midway
                1 bomber moved from Queensland to 25 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                1 fighter moved from 54 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 armour moved from Northern Italy to Greater Southern Germany
                      Americans take Greater Southern Germany from Germans
                1 armour moved from Greater Southern Germany to Northern Italy

    Combat - Americans
                Japanese scrambles 2 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in 49 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 fighter, 2 submarines and 1 tactical_bomber
                    1 submarine owned by the Americans Submerged
                    Americans win with 1 transport remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 1 destroyer and 2 fighters
                Battle in Midway
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield and 2 infantry
                    Americans win, taking Midway from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in New Guinea
                Battle in Yugoslavia
                    Americans attack with 2 artilleries, 4 fighters and 3 infantry
                    Germans defend with 3 infantry; Italians defend with 2 artilleries and 2 infantry
                    Americans win, taking New Guinea from Japanese, taking Yugoslavia from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Americans
                4 fighters moved from Yugoslavia to Northern Italy
                2 fighters moved from 97 Sea Zone to Northern Italy
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
                1 battleship, 4 carriers, 2 cruisers and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
                4 fighters moved from Midway to 26 Sea Zone
                1 submarine moved from 28 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 52 Sea Zone to 28 Sea Zone
                1 aaGun moved from Central United States to Western United States

    Place Units - Americans
                2 fighters and 1 infantry placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 armour, 1 artillery and 1 fighter placed in Northern Italy
                1 armour, 1 artillery and 1 infantry placed in Greece

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Italians

    Combat - British

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Greece to Northern Italy
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun, 1 infantry and 2 mech_infantrys moved from Syria to 99 Sea Zone
                1 aaGun, 2 infantry, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 97 Sea Zone
                1 aaGun, 2 infantry and 2 mech_infantrys moved from 97 Sea Zone to Northern Italy
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Iraq to Syria
                1 fighter moved from Persia to Egypt
                1 fighter moved from West India to Persia
                3 aaGuns and 14 infantry moved from West India to Eastern Persia
                2 armour moved from Eastern Persia to Persia
                3 mech_infantrys moved from Persia to Syria
                1 mech_infantry moved from Persia to Northwest Persia
                2 fighters moved from Persia to 97 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by British to Western United States: 1 armour
                EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Central United States: 1 infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 106 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 armour and 2 artilleries placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Germany to Slovakia Hungary
                1 mech_infantry moved from Slovakia Hungary to Yugoslavia
                3 fighters moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Yugoslavia
                    Italians attack with 3 fighters and 1 mech_infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 3 fighters and 1 mech_infantry in Yugoslavia, round 2 :  3/4 hits
                        Americans roll dice for 1 artillery in Yugoslavia, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Yugoslavia
                    Italians win, taking Yugoslavia from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                3 fighters moved from Yugoslavia to Southern Italy
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Germany to Western Germany

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,5,1,2,4,4,2,3
                Italians collect 1 PU (5 lost to blockades); end with 3 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Western Germany : 1 mech_infantry
        Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Yugoslavia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 15 / 19
        Japanese : 67 / 82
        Americans : 65 / 87
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 2 / 0
        Italians : 6 / 3
        ANZAC : 10 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA 11 10

    Italians collect 1 PU

    Epic

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 cruiser moved from 52 Sea Zone to 28 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    28 Sea Zone : 1 cruiser
        Egypt : 2 infantry
        United Kingdom : 2 infantry
        Algeria : 1 infantry
        Greece : 1 fighter

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 15 / 19
        Japanese : 67 / 82
        Americans : 65 / 87
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 2 / 0
        Italians : 6 / 3
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Germany to Greater Southern Germany
                      Germans take Greater Southern Germany from Americans
                3 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Urals
                2 mech_infantrys moved from Volgograd to Caucasus
                1 bomber moved from Bryansk to Caucasus
                15 armour, 11 artilleries, 16 infantry and 15 mech_infantrys moved from Bryansk to Tambov
                1 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Tambov
                1 artillery and 2 infantry moved from Samara to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 16 armour, 13 artilleries, 18 infantry and 16 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 16 armour, 13 artilleries, 18 infantry and 16 mech_infantrys in Tambov, round 2 :  20/63 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 16 armour, 13 artilleries, 18 infantry and 16 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 mech_infantrys in Southern France, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        Germans roll dice for 3 mech_infantrys in Southern France, round 3 :  0/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        Germans roll dice for 3 mech_infantrys in Southern France, round 4 :  0/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 mech_infantrys in Southern France, round 5 :  0/2 hits
                        Americans roll dice for 1 infantry in Southern France, round 5 :  0/1 hits
                        Germans roll dice for 2 mech_infantrys in Southern France, round 6 :  1/2 hits
                        Americans roll dice for 1 infantry in Southern France, round 6 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Timguska to Novosibirsk
                1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                1 aaGun moved from Samara to Tambov
                1 mech_infantry moved from Nenetsia to Novosibirsk
                1 bomber moved from Caucasus to Germany
                5 fighters and 3 tactical_bombers moved from Bryansk to Germany

    Place Units - Germans
                7 artilleries and 3 infantry placed in Western Germany
                10 mech_infantrys placed in Germany
                2 artilleries placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 69 PUs (2 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 mech_infantry
        Western Germany : 1 airfield, 17 artilleries, 1 factory_major, 1 harbour, 5 infantry and 7 mech_infantrys
        Germany : 1 bomber, 1 factory_major, 5 fighters, 26 mech_infantrys and 3 tactical_bombers
        Southern Italy : 3 aaGuns, 1 artillery and 2 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 1 armour
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 aaGun, 16 armour, 13 artilleries, 18 infantry and 16 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 armour and 3 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 artilleries and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 4 submarines
        125 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 71 / 89
        Russians : 9 / 19
        Japanese : 67 / 82
        Americans : 58 / 87
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 2 / 0
        Italians : 6 / 3
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Russia
                1 armour and 9 mech_infantrys moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs

  • 17 16 15 12

    Pls give us the chance, even after Japan, to change the NCM of the Russian mech in Africa. Not clear on this one.

  • 21 20 18 17 16 15 14 13

    The mech is on UK TT sz81

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 49 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                1 bomber moved from Malaya to 46 Sea Zone
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Malaya to 42 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 mech_infantry moved from Burma to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Novosibirsk to Vologda

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 30 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 31 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ceylon
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 4 :  1/2 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 4 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans , 1 transport owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  3/3 hits
                        1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                3 artilleries moved from Malaya to 37 Sea Zone
                3 infantry moved from Shan State to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 bomber moved from 42 Sea Zone to Caroline Islands
                1 bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                3 artilleries moved from Burma to Shan State
                1 artillery moved from Burma to India
                3 mech_infantrys moved from French Indo China to Burma
                4 armour and 7 mech_infantrys moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to India
                1 fighter moved from Kwangsi to Caroline Islands

    Place Units - Japanese
                1 carrier and 2 transports placed in 37 Sea Zone
                2 transports placed in 39 Sea Zone
                1 fighter placed in India
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 3 artilleries, 2 bombers, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag, 3 artilleries and 3 infantry
        Burma : 1 flag, 3 mech_infantrys
        India : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Kazakhstan : 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        31 Sea Zone : 1 destroyer and 1 submarine
        30 Sea Zone : 1 submarine
        37 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
        35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        39 Sea Zone : 3 transports
        25 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 2 destroyers and 2 submarines
        55 Sea Zone : 1 destroyer
        West India : 1 flag, 1 mech_infantry
        Vologda : 1 infantry

    Production/PUs Summary :

    Germans : 68 / 89
        Russians : 12 / 18
        Japanese : 69 / 79
        Americans : 58 / 87
        Chinese : 0 / 4
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 6 / 3
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Northern Italy to Yugoslavia
                5 fighters moved from Northern Italy to Tobruk
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Greater Southern Germany
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 armour moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                3 armour, 1 artillery, 2 infantry and 4 transports moved from 97 Sea Zone to 96 Sea Zone
                3 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Northern Italy to Greater Southern Germany
                1 submarine moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 31 Sea Zone
                2 fighters moved from Western United States to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                4 fighters moved from 26 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Yugoslavia
                    Americans attack with 1 fighter and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    Americans win, taking Yugoslavia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Greater Southern Germany
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Greater Southern Germany from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tobruk
                    Americans attack with 3 armour, 1 artillery, 5 fighters and 2 infantry
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Americans win, taking Tobruk from Italians with 1 armour and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Americans
                5 fighters moved from Tobruk to Alexandria
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Yugoslavia to Greece
                1 fighter moved from Greater Southern Germany to Greece
                1 artillery moved from Greece to Bulgaria
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 28 Sea Zone to 26 Sea Zone
                2 fighters moved from 31 Sea Zone to 26 Sea Zone
                4 fighters moved from 30 Sea Zone to Queensland

    Place Units - Americans
                2 infantry placed in Northern Italy
                1 artillery and 2 infantry placed in Greece
                3 fighters and 1 tactical_bomber placed in Western United States
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 bomber moved from Northern Italy to Caucasus
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from Persia to West India
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                      British take Slovakia Hungary from Germans
                1 infantry moved from Bulgaria to Romania
                      British take Romania from Germans
                2 armour, 1 artillery, 8 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                2 mech_infantrys moved from Syria to 99 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                2 mech_infantrys moved from 97 Sea Zone to Southern Italy
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 artillery moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Egypt to 97 Sea Zone

  • 13

    Scramble off z97 pls.
    Also, before any UK Combat decided, would like to switch 1 Mec for 1 Rt.

  • TripleA

    no scramble.

    i am not sure what “would like to switch 1 Mec for 1 Rt.” means

  • 19 13

    @allweneedislove:

    no scramble.

    i am not sure what “would like to switch 1 Mec for 1 Rt.” means

    He probably means art for artillery.
    His finger probably hit CAPS LOCK instead of a so that made it Rt instead of art.

    Just my two cents of keyboard message interpretation ;)

  • 13

    Sorry, I mean that instead of buying the Mec, we’d like to buy 1 Artillery for the same price.
    And I always use “Rt” as abbreviation for artillery. Will post CMs now.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 bomber moved from Northern Italy to Caucasus
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from Persia to West India
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                      British take Slovakia Hungary from Germans
                1 infantry moved from Bulgaria to Romania
                      British take Romania from Germans
                2 armour, 1 artillery, 8 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                2 mech_infantrys moved from Syria to 99 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                2 mech_infantrys moved from 97 Sea Zone to Southern Italy
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 artillery moved from 97 Sea Zone to Southern Italy
                2 fighters moved from Egypt to 97 Sea Zone

    Combat - British
                Battle in West India
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 infantry in West India, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in West India, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in West India
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        British roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Southern Italy
                    British attack with 2 armour, 2 artilleries, 10 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 1 artillery and 2 mech_infantrys; Italians defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
                        AA fire in Southern Italy :  1/11 hits
                        1 fighter owned by the British lost in Southern Italy
                        British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 :  1/2 hits
                        British roll dice for 2 armour, 2 artilleries, 9 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 2 :  9/25 hits
                        Italians roll dice for 6 aaGuns, 4 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys in Southern Italy, round 2 :  8/17 hits
                        8 infantry owned by the British , 3 aaGuns owned by the Italians , 3 aaGuns owned by the Germans and 4 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 2 armour, 2 artilleries, 9 fighters, 3 mech_infantrys and 1 tactical_bomber in Southern Italy, round 3 :  7/17 hits
                        Italians roll dice for 4 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys in Southern Italy, round 3 :  5/13 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 2 artilleries owned by the British , 3 mech_infantrys owned by the British , 2 mech_infantrys owned by the Germans and 3 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 2 armour, 9 fighters and 1 tactical_bomber in Southern Italy, round 4 :  7/12 hits
                        Italians roll dice for 3 artilleries and 3 fighters in Southern Italy, round 4 :  1/6 hits
                        1 armour owned by the British , 3 fighters owned by the Italians , 2 artilleries owned by the Italians and 1 artillery owned by the Germans lost in Southern Italy
                    British captures 3PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Germans: 3 aaGuns, 1 artillery and 2 mech_infantrys
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys
                    Casualties for Italians: 3 aaGuns, 3 artilleries, 3 fighters, 7 infantry and 1 mech_infantry

    Non Combat Move - British
                1 aaGun moved from Northern Italy to Southern Italy
                9 fighters moved from Southern Italy to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Caucasus to Persia
                1 fighter moved from West India to Persia
                1 mech_infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                1 infantry and 1 mech_infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 mech_infantry
                EDIT: Adding units owned by British to Egypt: 1 artillery
                EDIT: Turning off Edit Mode
                1 transport placed in 81 Sea Zone
                2 fighters placed in Persia

    Turn Complete - British
                British collect 43 PUs; end with 46 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs

    Turn Complete - UK_Pacific

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Italians
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 mech_infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  1/1 hits
                        British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from British with 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians

    Turn Complete - Italians

    Territory Summary for Italians :

    Slovakia Hungary : 1 mech_infantry

    Production/PUs Summary :

    Germans : 59 / 89
        Russians : 14 / 18
        Japanese : 69 / 79
        Americans : 64 / 84
        Chinese : 0 / 4
        British : 40 / 51
        UK_Pacific : 0 / 0
        Italians : 1 / 0
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                3 artilleries moved from South Australia to Queensland
                2 infantry moved from South Australia to New South Wales
                2 armour moved from Queensland to New South Wales
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

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