13L G40 Infrastructure vs Seththenewb (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 3 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Shensi to Kansu
                1 mech_infantry moved from Kweichow to Kansu
                1 artillery, 2 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Yunnan to Sikang
                1 bomber moved from Yunnan to Kansu
                2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 bomber moved from Japan to 26 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 :  4/8 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 :  3/5 hits
                        2 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 :  1/5 hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 3 :  1/1 hits
                        1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Tsinghai
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 4 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                        1 transport owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                    Japanese win, taking 26 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Kansu
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kansu, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
                1 bomber moved from Kansu to Yunnan
                2 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                2 infantry moved from Shan State to Yunnan
                3 infantry moved from Malaya to Shan State
                2 fighters moved from Caroline Islands to Japan
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                2 battleships, 5 carriers, 2 cruisers, 6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 bomber moved from 26 Sea Zone to Marshall Islands
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Siberia to Amur

    Place Units - Japanese
                3 armour placed in Malaya
                1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
                3 infantry placed in Kiangsu
                Japanese undo move 2.
                1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
                2 infantry placed in Japan
                3 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • please use this map instead


  • ooops


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from 13 Sea Zone to Hawaiian Islands
                1 battleship, 2 carriers and 2 cruisers moved from 13 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Aleutian Islands

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 submarines and 1 transport
                    Japanese defend with 1 submarine
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hawaiian Islands
                    Americans attack with 4 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Hawaiian Islands to 26 Sea Zone
                3 fighters moved from Western United States to 91 Sea Zone
                1 infantry and 3 mech_infantrys moved from Tunisia to Libya
                6 infantry moved from Algeria to Tunisia
                1 artillery and 8 infantry moved from Morocco to Algeria
                1 tactical_bomber moved from Rio de Oro to Tunisia
                1 fighter moved from 91 Sea Zone to Tunisia
                1 fighter moved from 91 Sea Zone to Rio de Oro
                1 fighter moved from 91 Sea Zone to Rio de Oro
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Rio de Oro
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                5 bombers moved from Western United States to Eastern United States
                1 bomber moved from Aleutian Islands to British Columbia

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 infantry placed in Western United States
                1 artillery, 4 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 bomber moved from Eastern Persia to Burma
                1 armour moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Rio de Oro to Libya

    Combat - British
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Burma to West India
                1 aaGun, 4 artilleries and 16 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from Saudi Arabia to Iraq
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Kenya to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Saudi Arabia to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Iraq

    Place Units - British
                3 infantry placed in Saudi Arabia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3,3,6,1,6,3
                British collect 31 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from Trans-Jordan to Greece
                2 infantry moved from Gibraltar to Spain
                1 aaGun and 2 infantry moved from Southern France to Spain
                1 mech_infantry moved from Northern Italy to Bulgaria
                1 mech_infantry moved from Bulgaria to Greece
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Tobruk to Alexandria

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 12 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 2 artilleries, 5 fighters and 7 infantry moved from New South Wales to Queensland
                1 submarine moved from 46 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from United Kingdom: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Neutral_Allies to United Kingdom: 2 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Turn Complete - French


  • I made the French in UK Neut allies to speed up my French turn. I’m assuming you’re going to sink that french DD and so I won’t have Frenchies in position to move very very soon. Consider them French for all intents and purposes and I’ll edit them back to French units should the time for Paris’ liberation arrive.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Romania to Bessarabia
                1 fighter moved from Romania to Eastern Poland
                1 fighter moved from Romania to Bessarabia
                1 bomber moved from Greece to Saudi Arabia
                1 fighter moved from 98 Sea Zone to Saudi Arabia
                1 mech_infantry moved from Syria to Northwest Persia
                2 armour moved from Syria to Saudi Arabia
                1 mech_infantry moved from Syria to Saudi Arabia
                1 fighter moved from Western Germany to Baltic States
                1 fighter moved from Syria to Northwest Persia
                1 tactical_bomber moved from Greece to Northwest Persia
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to 110 Sea Zone


  • scramble 110?


  • no thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Romania to Bessarabia
                1 fighter moved from Romania to Eastern Poland
                1 fighter moved from Romania to Bessarabia
                1 bomber moved from Greece to Saudi Arabia
                1 fighter moved from 98 Sea Zone to Saudi Arabia
                1 mech_infantry moved from Syria to Northwest Persia
                2 armour moved from Syria to Saudi Arabia
                1 mech_infantry moved from Syria to Saudi Arabia
                1 fighter moved from Western Germany to Baltic States
                1 fighter moved from Syria to Northwest Persia
                1 tactical_bomber moved from Greece to Northwest Persia
                4 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Saudi Arabia
                    Germans attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Saudi Arabia, round 2 :  4/5 hits
                        British roll dice for 3 infantry in Saudi Arabia, round 2 :  1/3 hits
                        3 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Saudi Arabia
                    Germans win, taking Saudi Arabia from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 4 :  0/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter and 3 infantry in Eastern Poland, round 5 :  1/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    retreated to Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 fighters in 110 Sea Zone, round 2 :  1/5 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                2 infantry moved from Norway to Finland
                4 infantry moved from Western Germany to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                4 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Spain
                1 tactical_bomber moved from Spain to Yugoslavia
                1 fighter moved from Saudi Arabia to 98 Sea Zone
                1 bomber moved from Saudi Arabia to Greece
                1 infantry moved from Greece to Turkey
                2 armour moved from Northern Italy to Bulgaria
                1 aaGun moved from Bulgaria to Romania
                1 infantry moved from Germany to Poland
                1 artillery and 3 infantry moved from Germany to Slovakia Hungary
                2 mech_infantrys moved from Germany to Romania
                1 fighter moved from Baltic States to Romania
                1 fighter moved from Eastern Poland to Yugoslavia
                1 fighter moved from Bessarabia to Yugoslavia
                1 fighter moved from Northwest Persia to Greece
                1 tactical_bomber moved from Northwest Persia to Greece
                1 aaGun and 2 infantry moved from Syria to Trans-Jordan
                6 infantry moved from Normandy Bordeaux to Spain

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Western Germany
                3 infantry placed in Greece
                3 infantry placed in Normandy Bordeaux
                3 infantry and 1 mech_infantry placed in Germany
                Germans undo move 2.
                Germans undo move 4.
                4 infantry placed in Western Germany
                2 fighters placed in Western Germany
                1 artillery, 2 infantry and 1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 1 artillery
                EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                1 mech_infantry moved from Novgorod to Poland
                1 fighter moved from Bryansk to Poland
                3 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 artillery moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                2 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter and 2 infantry moved from Caucasus to Turkey
                2 fighters moved from Bryansk to Bessarabia
                2 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Northwest Persia from Germans with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Turkey
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Turkey from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 fighters moved from Bessarabia to Bryansk
                1 fighter moved from Turkey to Caucasus
                3 infantry moved from Volgograd to Caucasus
                1 artillery moved from Ukraine to Western Ukraine
                2 aaGuns, 5 armour, 3 artilleries, 4 infantry and 7 mech_infantrys moved from Novgorod to Baltic States
                1 fighter moved from Poland to Baltic States
                2 infantry moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs


  • I had a change of heart about my placement. Switched arty and inf.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 8 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Shensi to Kansu
                1 mech_infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 fighters and 2 tactical_bombers moved from Shensi to Kansu
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                3 infantry moved from Shan State to Burma
                3 artilleries and 13 infantry moved from Yunnan to Burma
                3 armour moved from Malaya to Burma
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 4 armour, 4 artilleries, 17 infantry and 1 mech_infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 battleships in Burma, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 4 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 :  3/4 hits
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kansu to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 bomber moved from Yunnan to Philippines
                4 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 38 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to Japan
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 4 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                3 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from Marshall Islands to Philippines

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Malaya
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 infantry placed in Kiangsu
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 2 fighters, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 infantry and 4 mech_infantrys moved from Libya to Tobruk
                1 fighter and 1 tactical_bomber moved from Tunisia to Tobruk

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 4 fighters
                    Germans defend with 1 submarine
                    Americans win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Tobruk
                    Americans attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Americans win, taking Tobruk from Italians with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                6 infantry moved from Tunisia to Libya
                1 artillery and 8 infantry moved from Algeria to Tunisia
                2 mech_infantrys moved from Rio de Oro to Tunisia
                4 infantry moved from Rio de Oro to Algeria
                6 bombers moved from Eastern United States to Rio de Oro
                1 aaGun moved from Rio de Oro to Algeria
                3 transports moved from 91 Sea Zone to 102 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                4 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Rio de Oro to Libya
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from British Columbia to Western United States
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 armour, 2 fighters, 3 infantry and 2 mech_infantrys placed in Central United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                3 infantry moved from 81 Sea Zone to Saudi Arabia
                1 mech_infantry moved from Egypt to Alexandria
                2 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Iraq to Saudi Arabia
                1 armour moved from Libya to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 bomber moved from West India to Syria
                1 fighter moved from Iraq to Saudi Arabia
                1 fighter moved from Libya to Alexandria
                1 fighter moved from Egypt to Syria
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 3 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 artillery and 1 infantry
                    British win, taking Trans-Jordan from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Syria
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Syria from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                    British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Saudi Arabia
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 1 factory_minor
                    British win, taking Saudi Arabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 aaGun, 4 artilleries and 16 infantry moved from West India to Eastern Persia
                2 infantry moved from India to West India
                1 bomber and 1 fighter moved from Syria to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
                1 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Rio de Oro
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 airfield placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,5,3,1,3,5,2
                British collect 31 PUs (4 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • I technically moved my destroyer up to sz110 in the combat phase, so you could nix that edit if you wanted. Just pointing it out since I’m not trying to pull anything here. If you nix it, then you can edit one less dd in sz91 and then add one in sz106. Or I could do so on the Aussie turn.

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