@wizmark
using my laptop and it is giving me an error uploading to forum, here is the save file instead.
Odonis (Axis) vs Mallory29 (Allies +9) G40L No Tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
7 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from Northern Italy to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Gold Coast to French West Africa
1 armour moved from French Central Africa to French Equatorial Africa
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone -
Test summary from TripleA, engine version: 1.6.1.5, time: 21:08:19
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I’m having issue with the dice server…can you resend your email so I can verify?
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Give me awhile, just getting home.
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Any luck?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
7 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from Northern Italy to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Gold Coast to French West Africa
1 armour moved from French Central Africa to French Equatorial Africa
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea ZoneCombat - Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 fighters, 7 submarines and 1 tactical_bomber
Italians defend with 1 carrier
Americans roll dice for 7 submarines in 92 Sea Zone, round 1 : 2/7 hits
1 carrier owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in 102 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 102 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 102 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Germans lost in 102 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 12 submarines in 54 Sea Zone, round 1 : 3/12 hits
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Equatorial Africa
Americans attack with 1 armour
Italians defend with 1 armour
Americans roll dice for 1 armour in French Equatorial Africa, round 1 : 0/1 hits
Italians roll dice for 1 armour in French Equatorial Africa, round 1 : 1/1 hits
1 armour owned by the Americans lost in French Equatorial Africa
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Queensland
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Queensland, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Queensland, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Queensland, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Northern Italy to Algeria
1 bomber moved from 95 Sea Zone to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 119 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from 102 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
4 submarines placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
Americans undo move 3.
2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 6 submarines
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 artillery and 3 infantry
United Kingdom : 3 bombers
French Central Africa : 1 flag
Algeria : 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
French West Africa : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 destroyer
102 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 7 submarines
101 Sea Zone : 2 submarines and 5 transports
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 55 / 82
Russians : 18 / 18
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 32 / 45
ANZAC : 10 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 93 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 bomber moved from Union of South Africa to 72 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
2 armour and 7 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Germans
2 armour moved from Rhodesia to Union of South Africa
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 armour moved from Eastern Persia to Northwest Persia
British take Persia from Italians
British take Northwest Persia from Italians
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to KazakhstanCombat - British
Battle in French Equatorial Africa
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in French Equatorial Africa, round 1 : 2/3 hits
Italians roll dice for 1 armour in French Equatorial Africa, round 1 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Belgian Congo
British attack with 3 armour and 8 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 armour and 8 mech_infantrys in Belgian Congo, round 1 : 4/11 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Belgian Congo
British win, taking Belgian Congo from Italians with 3 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 72 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 72 Sea Zone to Union of South Africa
3 aaGuns and 12 mech_infantrys moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Eastern Persia to RussiaPlace Units - British
1 artillery and 1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
Kazakhstan : 1 mech_infantry
Belgian Congo : 3 armour and 7 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 armour, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tanganyika Territory : 1 mech_infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 armour and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Libya : 1 flag, 1 armour
Russia : 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag, 1 infantry
Brazil : 1 flag
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 3 aaGuns, 1 infantry and 12 mech_infantrys
91 Sea Zone : 1 carrier, 1 destroyer, 3 fighters and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 54 / 82
Russians : 18 / 18
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 0 / 4
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 26 / 45
ANZAC : 10 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians repair 9 damage on 5 factory_majors and 4 factory_minors; Remaining resources: 36 PUs;
Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians repair 9 damage on 5 factory_majors and 4 factory_minors; Remaining resources: 36 PUs;
Italians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Volgograd
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 armour
Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Northwest Persia to Iraq
1 submarine moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
4 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
2 mech_infantrys placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,6
Italians collect 24 PUs (6 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
2 armour and 1 infantry moved from New South Wales to South Australia
2 aaGuns, 1 armour, 3 artilleries and 6 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 78 PUs;
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 armour and 11 mech_infantrys moved from Caucasus to Persia
2 fighters and 3 tactical_bombers moved from Egypt to Persia
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 artillery moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 bomber moved from Southern Italy to Gibraltar
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
1 armour moved from Egypt to Kenya
Germans take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 78 PUs;
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 armour and 11 mech_infantrys moved from Caucasus to Persia
2 fighters and 3 tactical_bombers moved from Egypt to Persia
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 artillery moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 bomber moved from Southern Italy to Gibraltar
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
1 armour moved from Egypt to Kenya
Germans take Kenya from BritishCombat - Germans
Battle in Kazakhstan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Strategic bombing raid in Gibraltar
1 bomber killed by AA guns
Bombing raid in Gibraltar causes 0 damage total.
Battle in Persia
Germans attack with 12 armour, 2 fighters, 11 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 infantry and 12 mech_infantrys
Germans win, taking Persia from British with 12 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 11 mech_infantrys
Casualties for British: 3 aaGuns, 1 infantry and 12 mech_infantrysNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Persia to Iraq
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Karelia to Finland
2 armour moved from Belarus to Karelia
4 armour and 8 mech_infantrys moved from Western Germany to Southern France
8 mech_infantrys moved from France to Southern France
1 armour moved from France to Southern France
1 artillery moved from France to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
3 armour and 3 mech_infantrys moved from Urals to Kazakhstan
1 mech_infantry moved from Urals to Yenisey
1 armour moved from Urals to Archangel
1 aaGun moved from France to Southern FrancePlace Units - Germans
1 factory_minor placed in Yugoslavia
3 artilleries and 4 infantry placed in Western Germany
2 armour and 1 fighter placed in Western Germany
4 infantry placed in Germany
1 destroyer placed in 115 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 armour moved from West India to 79 Sea Zone
4 infantry moved from West India to 79 Sea Zone
4 armour, 4 infantry and 5 transports moved from 79 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
5 armour and 5 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from West India to 79 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 79 Sea Zone to 72 Sea Zone
3 artilleries and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 mech_infantry moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
1 bomber moved from India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 armour moved from West India to 79 Sea Zone
4 infantry moved from West India to 79 Sea Zone
4 armour, 4 infantry and 5 transports moved from 79 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from French Madagascar to 72 Sea Zone
5 armour and 5 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from West India to 79 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 79 Sea Zone to 72 Sea Zone
3 artilleries and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 mech_infantry moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
1 bomber moved from India to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Japanese attack with 5 armour, 3 artilleries and 8 infantry
British defend with 1 mech_infantry
Japanese win, taking Tanganyika Territory from British with 5 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 artillery and 2 mech_infantrys moved from West India to India
1 carrier, 1 cruiser and 2 tactical_bombers moved from 79 Sea Zone to 72 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from India to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from Eastern Persia to India
1 mech_infantry moved from Kwangtung to Kiangsi
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea ZonePlace Units - Japanese
2 transports placed in 39 Sea Zone
1 transport placed in 39 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
2 transports placed in 39 Sea Zone
1 infantry placed in India
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 4 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 bombers moved from Algeria to Spain
1 artillery and 3 infantry moved from Gibraltar to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
5 submarines moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
3 bombers moved from United Kingdom to Spain
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Spain
Americans attack with 3 artilleries, 5 bombers, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 artilleries, 5 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
5 bombers moved from Spain to United Kingdom
2 fighters and 1 tactical_bomber moved from Spain to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea ZonePlace Units - Americans
1 artillery, 1 bomber and 4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield
Celebes : 1 flag, 1 mech_infantry
42 Sea Zone : 1 submarine
44 Sea Zone : 1 transport
26 Sea Zone : 6 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 6 submarines
54 Sea Zone : 1 flag, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 1 infantry, 14 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
United Kingdom : 5 bombers
French Central Africa : 1 flag, 1 infantry
French West Africa : 1 flag
119 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
109 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 7 submarines
101 Sea Zone : 4 transports
Spain : 1 flag, 3 artilleries, 4 infantry and 2 mech_infantrys
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 63 / 78
Russians : 10 / 10
Japanese : 69 / 82
Americans : 57 / 78
Chinese : 0 / 4
British : 29 / 34
UK_Pacific : 0 / 0
Italians : 29 / 38
ANZAC : 10 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
3 fighters moved from 91 Sea Zone to Portugal
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 armour, 1 bomber and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
3 armour and 7 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Libya
1 infantry moved from Algeria to MoroccoCombat - British
Battle in Portugal
British attack with 1 artillery, 3 fighters and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Tanganyika Territory
British attack with 6 armour, 1 bomber and 10 mech_infantrys
Japanese defend with 5 armour, 3 artilleries and 8 infantry
2 armour owned by the British retreated to Belgian Congo
Japanese win with 5 armour remaining. Battle score for attacker is -28
Casualties for Japanese: 3 artilleries and 8 infantry
Casualties for British: 4 armour and 10 mech_infantrysNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 armour
EDIT: Adding units owned by British to Rhodesia: 2 armour
EDIT: Turning off Edit Mode
1 bomber moved from Tanganyika Territory to French West Africa
3 fighters moved from Portugal to 91 Sea ZonePlace Units - British
1 aaGun, 1 armour and 1 fighter placed in Union of South Africa
2 infantry placed in Quebec
1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
British collect 28 PUs (2 lost to blockades); end with 29 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 2 armour
Morocco : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 bomber
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Russia : 2 fighters and 1 tactical_bomber
Portugal : 1 flag, 1 artillery
106 Sea Zone : 1 submarine and 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 3 fighters and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 63 / 78
Russians : 10 / 10
Japanese : 69 / 82
Americans : 57 / 78
Chinese : 0 / 4
British : 30 / 29
UK_Pacific : 0 / 0
Italians : 29 / 38
ANZAC : 10 / 19
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians repair 5 damage on 5 factory_minors; Remaining resources: 33 PUs;
Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from Volgograd to Tambov
1 bomber moved from Iraq to Tambov
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to Tobruk
Italians take Tobruk from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians repair 5 damage on 5 factory_minors; Remaining resources: 33 PUs;
Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from Volgograd to Tambov
1 bomber moved from Iraq to Tambov
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to Tobruk
Italians take Tobruk from BritishCombat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Caucasus
1 artillery moved from Northwest Persia to Turkey
Italians take Turkey from Neutral_True
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
2 fighters moved from Southern Italy to Egypt
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Northwest Persia to CaucasusPlace Units - Italians
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,4,4,2,4,5,1,1,3,1,2,2,4,1,2,1
Italians collect 21 PUs (13 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs