13L G40 - Atease (Axis) vs Elevenjerk(Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Kenya
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 infantry moved from Alexandria to Egypt
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 artilleries, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry


  • That is exactly why I put him there:)  You have to be very careful when you leave unattended transports!!!  I have learned the lesson the hard way with my buddy in face to face games.  He snipes my tt’s all the time.  Drives me crazy, especially when you don’t expect it.


  • We still playing?  Not trying to be pushy :-)


  • Hey,

    so sorry about the long delay. For sure the game is still on. I hope to play a turn a week until my treatments are over in September. Tumor shrunk 75% halfway through treatments  :-D


  • Great News!!!  Glad to hear it is going well aside from you feeling like hell:)  No rush just wasn’t sure.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Morocco
                      Italians take Algeria from French
                1 bomber moved from Northern Italy to Morocco
                1 fighter moved from Southern Italy to Alexandria
                2 infantry moved from Tobruk to Alexandria
                1 armour and 1 infantry moved from Albania to Greece
                1 armour moved from Yugoslavia to Greece
                3 infantry moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Greece

    Airborne Attack Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kenya: 1 infantry
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
                EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
                EDIT: Turning off Edit Mode

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 1 :  2/3 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Greece
                    Italians attack with 2 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour and 5 infantry in Greece, round 1 :  2/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 4 infantry in Greece, round 2 :  1/6 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour and 4 infantry in Greece, round 3 :  1/6 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Alexandria to Tobruk
                1 bomber moved from Morocco to Tunisia
                1 infantry moved from Tunisia to Libya
                1 artillery moved from Tunisia to Libya
                1 aaGun moved from Northern Italy to Yugoslavia
                2 artilleries and 1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                4 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 19 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 36 / 44
        Japanese : 44 / 47
        Americans : 52 / 74
        Chinese : 8 / 7
        British : 29 / 34
        UK_Pacific : 11 / 10
        Italians : 19 / 32
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.465
            Median : 3.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 43

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Neutral_Allies Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    French Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.429
            Median : 3.000
            Variance : 0.222
            Standard Deviation : 0.471
            Total rolls : 28


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 1 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns, 1 artillery and 2 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 artillery and 2 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
                EDIT: Adding units owned by ANZAC to Guam: 3 fighters
                EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
                EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
                EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
                EDIT: Turning off Edit Mode
                1 armour and 2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Karelia to Novgorod
                3 artilleries moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Finland to Belarus
                1 tactical_bomber moved from Finland to Eastern Poland
                4 fighters moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                2 bombers moved from Southern Italy to Eastern Poland
                4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Baltic States to Novgorod
                6 infantry moved from Baltic States to Eastern Poland
                3 tactical_bombers moved from Western Germany to Eastern Poland
                2 submarines moved from 103 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 4 armour, 3 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 artillery and 6 infantry
                        Germans roll dice for 4 armour, 3 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 1 :  11/23 hits
                        Russians roll dice for 1 artillery and 6 infantry in Eastern Poland, round 1 :  2/7 hits
                        6 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 4 armour, 3 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 6 infantry
                Battle in Novgorod
                    Germans attack with 3 artilleries and 10 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 3 artilleries and 10 infantry in Novgorod, round 1 :  4/13 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 1 :  0/4 hits
                        3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
                        Germans roll dice for 3 artilleries and 10 infantry in Novgorod, round 2 :  3/13 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Adding units owned by Germans to Vyborg: 1 infantry
                EDIT: Changing ownership of Vyborg from Russians to Germans
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Eastern Poland to Romania
                3 bombers moved from Eastern Poland to Western Germany
                2 artilleries and 2 infantry moved from Germany to Poland
                1 armour moved from Southern France to Greater Southern Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 artilleries moved from Southern France to France
                1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 fighter moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Baltic States
                1 tactical_bomber moved from Eastern Poland to Baltic States
                2 fighters moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Baltic States

    Place Units - Germans
                2 armour and 8 mech_infantrys placed in Germany
                Germans undo move 1.
                3 armour and 7 mech_infantrys placed in Germany
                1 bomber and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 44
        Japanese : 44 / 47
        Americans : 52 / 74
        Chinese : 8 / 7
        British : 29 / 34
        UK_Pacific : 11 / 10
        Italians : 19 / 32
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 15 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.446
            Median : 4.000
            Variance : 0.609
            Standard Deviation : 0.781
            Total rolls : 65

    Germans Combat
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.510
            Standard Deviation : 0.714
            Total rolls : 52

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Belarus
                2 infantry moved from Archangel to Smolensk
                1 aaGun moved from Archangel to Smolensk
                1 artillery moved from Bryansk to Smolensk
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Northwest Persia to Russia
                6 infantry moved from Buryatia to Amur
                1 aaGun and 9 infantry moved from Sakha to Amur
                1 aaGun and 2 infantry moved from Siberia to Amur
                1 armour and 1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
                EDIT: Adding units owned by Russians to Ukraine: 1 infantry
                EDIT: Turning off Edit Mode


  • Hi,

    I am so sorry, but I must withdraw. Since I started chemotherapy my interest has gone down so much, I can’t muster enough concentration or time or will to finish my games. I’m so sorry that you wasted your time on the game.

    I will let you post the results if you want to win it, I don’t care either way that it’s a draw or a loss.

    I hope to be done with cancer in a few months and hopefully start playing again then.

    Take care,

    Atease


  • No worries man,  you just get better!!!

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Axis & Allies Boardgaming Custom Painted Miniatures

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