TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,6,6
Italians collect 5 PUs (2 lost to blockades); end with 10 PUs total
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 16 times
Average roll : 3.768
Median : 4.000
Variance : 1.279
Standard Deviation : 1.131
Total rolls : 69
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.222
Median : 4.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.222
Median : 4.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Dutch New Guinea to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 bomber and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 16 times
Average roll : 3.768
Median : 4.000
Variance : 1.279
Standard Deviation : 1.131
Total rolls : 69
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.222
Median : 4.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.222
Median : 4.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Combat Move - French
1 infantry moved from Albania to Greece
French take Greece from Germans
2 infantry moved from Eastern Persia to West India
Combat - French
Non Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 16 times
Average roll : 3.768
Median : 4.000
Variance : 1.279
Standard Deviation : 1.131
Total rolls : 69
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.222
Median : 4.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18
Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.222
Median : 4.000
Variance : 1.882
Standard Deviation : 1.372
Total rolls : 18
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,6,6
Italians collect 5 PUs (2 lost to blockades); end with 10 PUs total
Fitting… The Italians even got good dice on the convoy Raid!
Remember to edit them in place when you make your German move. Hope Mussolini’s not “offended” that I didn’t let him go for the “scaring” of French troops in Yugoslavia.
If only France had a capital… they are making more than Italy without one!
If only France had a capital, if only England had a capital. They do. Its just that I own them.
And remind me, who was supposed to be “epic mad” on Italy’s turn? I forget… ;-)
Yeah yeah!
Even though your 4 dice at 2, do as well as my 6 dice at 4, I’m still going to take you down. ;)
If only Italy made less than $6. Oh wait… :P
Hey man, what goes around come around. I had 15 dice at 1 with 1 hit to your 3 dice at 2 that hit 100% in Greece.
Oh and my 2@3 and 2@4 that got 2 hits to your 1@2 and 1@4 that hot 100% off of new guinea.
Yeah, Italy… about that…
LOL!
Isn’t Axis and Allies great? :)
I love it…
LOL!
Isn’t Axis and Allies great? :)
I love it…
It is indeed. Guess thats why we play it so much huh?
So you gonna be back on the mainland for end July? We gotta get a good group together for a F2F. Lookin forward to seeing Mr. Bear. How’s he doing?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
This hit the wrong thread… not sure why. Apologies.
Yeah yeah, when you can manage to land somewhere other than Greece or Southern France we will consider comming out with our arms up. Maybe you could try, i dunno, LONDON?
But feel free to come on back to southern France. Thats where I am now actually. Pretty nice at the moment…
Not very happy about this German turn here Joel…
Goddamn bombers can get anywhere cant they…
Makes a Buzzing Bomber sound
Makes a whistling bomb dropping sounda
!BOOM!
:)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_majors; Remaining resources: 47 PUs;
Germans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to Romania
1 armour, 9 artilleries, 20 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Romania
1 tactical_bomber moved from Western Germany to Romania
1 artillery and 3 infantry moved from Poland to Eastern Poland
1 fighter moved from 115 Sea Zone to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/6 hits
Russians roll dice for 2 artilleries in Eastern Poland, round 1 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in 112 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Romania
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Romania, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 bomber moved from Romania to Western Germany
1 fighter moved from Romania to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Romania to Poland
1 battleship, 1 cruiser and 3 submarines moved from 115 Sea Zone to 113 Sea Zone
Place Units - Germans
2 destroyers placed in 113 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry placed in Germany
1 artillery placed in Germany
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,6,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 43 PUs (10 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Production/PUs Summary :
Germans : 53 / 53
Russians : 36 / 50
Japanese : 47 / 50
Americans : 58 / 84
Chinese : 11 / 16
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 7 / 10
ANZAC : 17 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Karelia to Finland
2 artilleries moved from Vyborg to Finland
1 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Finland
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
5 mech_infantrys moved from Smolensk to Eastern Poland
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Shensi to Chahar
1 fighter moved from Sikang to Chahar
1 mech_infantry moved from Shensi to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
5 fighters moved from Yunnan to Anhwe
1 infantry moved from Eastern Persia to West India
1 bomber moved from Bryansk to Novgorod
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :12
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Karelia to Finland
2 artilleries moved from Vyborg to Finland
1 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Finland
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
5 mech_infantrys moved from Smolensk to Eastern Poland
1 infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Shensi to Chahar
1 fighter moved from Sikang to Chahar
1 mech_infantry moved from Shensi to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
5 fighters moved from Yunnan to Anhwe
1 infantry moved from Eastern Persia to West India
1 bomber moved from Bryansk to Novgorod
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 3 infantry and 6 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 3 infantry and 6 mech_infantrys in Eastern Poland, round 1 : 2/10 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 2/9 hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Chahar, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Finland
Russians attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Finland, round 1 : 3/10 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwe
Russians attack with 5 fighters and 2 mech_infantrys
Japanese defend with 3 infantry
Russians roll dice for 5 fighters and 2 mech_infantrys in Anhwe, round 1 : 2/7 hits
Japanese roll dice for 3 infantry in Anhwe, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe
Russians roll dice for 5 fighters and 1 mech_infantry in Anhwe, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 mech_infantry
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - Russians
1 bomber moved from Novgorod to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Yenisey
1 fighter moved from Chahar to Hopei
5 fighters moved from Anhwe to Yunnan
3 mech_infantrys moved from Sikang to Yunnan
3 mech_infantrys moved from Volgograd to Sikang
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Belarus
3 aaGuns, 3 artilleries and 13 infantry moved from Archangel to Smolensk
1 artillery and 5 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 artilleries and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 21 times
3 was rolled 30 times
4 was rolled 19 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.379
Median : 3.000
Variance : 2.990
Standard Deviation : 1.729
Total rolls : 103
Null / Other
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 46
Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Russians Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.304
Median : 3.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 46