@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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 In lieu of the fact there is F-All italy can do… I’ll skip through the turn and post FRANZAC. You might aswell just edit your turn after - with the “advanced” knowledge of what the French and Australians have done! 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - Italians 
 Italians buy nothing; Remaining resources: 5 PUs;Combat Move - Italians Non Combat Move - Italians Turn Complete - Italians 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,6,6
 Italians collect 5 PUs (2 lost to blockades); end with 10 PUs totalDice Statistics: Total 
 1 was rolled 8 times
 2 was rolled 10 times
 3 was rolled 11 times
 4 was rolled 17 times
 5 was rolled 7 times
 6 was rolled 16 times
 Average roll : 3.768
 Median : 4.000
 Variance : 1.279
 Standard Deviation : 1.131
 Total rolls : 69Null / Other 
 1 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 6 times
 5 was rolled 1 times
 6 was rolled 6 times
 Average roll : 4.222
 Median : 4.000
 Variance : 1.882
 Standard Deviation : 1.372
 Total rolls : 18Japanese Combat 
 1 was rolled 2 times
 2 was rolled 5 times
 3 was rolled 4 times
 4 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 3 times
 Average roll : 3.421
 Median : 3.000
 Variance : 0.389
 Standard Deviation : 0.624
 Total rolls : 19Germans Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 6 was rolled 1 times
 Average roll : 2.750
 Median : 2.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4British Combat 
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Chinese Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.250
 Median : 3.500
 Variance : 0.571
 Standard Deviation : 0.756
 Total rolls : 8Americans Combat 
 1 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 6 times
 5 was rolled 1 times
 6 was rolled 6 times
 Average roll : 4.222
 Median : 4.000
 Variance : 1.882
 Standard Deviation : 1.372
 Total rolls : 18
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Purchase Units - ANZAC 
 ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC 
 1 fighter moved from 54 Sea Zone to Queensland
 1 fighter moved from Dutch New Guinea to Queensland
 1 infantry moved from Egypt to Trans-Jordan
 1 destroyer moved from 43 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC 
 1 transport moved from 54 Sea Zone to 46 Sea Zone
 1 artillery moved from New Guinea to 46 Sea Zone
 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
 1 artillery moved from 54 Sea Zone to QueenslandPlace Units - ANZAC 
 1 bomber and 1 fighter placed in QueenslandTurn Complete - ANZAC 
 ANZAC collect 17 PUs; end with 18 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics: Total 
 1 was rolled 8 times
 2 was rolled 10 times
 3 was rolled 11 times
 4 was rolled 17 times
 5 was rolled 7 times
 6 was rolled 16 times
 Average roll : 3.768
 Median : 4.000
 Variance : 1.279
 Standard Deviation : 1.131
 Total rolls : 69Null / Other 
 1 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 6 times
 5 was rolled 1 times
 6 was rolled 6 times
 Average roll : 4.222
 Median : 4.000
 Variance : 1.882
 Standard Deviation : 1.372
 Total rolls : 18Japanese Combat 
 1 was rolled 2 times
 2 was rolled 5 times
 3 was rolled 4 times
 4 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 3 times
 Average roll : 3.421
 Median : 3.000
 Variance : 0.389
 Standard Deviation : 0.624
 Total rolls : 19Germans Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 6 was rolled 1 times
 Average roll : 2.750
 Median : 2.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4British Combat 
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Chinese Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.250
 Median : 3.500
 Variance : 0.571
 Standard Deviation : 0.756
 Total rolls : 8Americans Combat 
 1 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 6 times
 5 was rolled 1 times
 6 was rolled 6 times
 Average roll : 4.222
 Median : 4.000
 Variance : 1.882
 Standard Deviation : 1.372
 Total rolls : 18
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :11 Combat Move - French 
 1 infantry moved from Albania to Greece
 French take Greece from Germans
 2 infantry moved from Eastern Persia to West IndiaCombat - French Non Combat Move - French Turn Complete - French Dice Statistics: Total 
 1 was rolled 8 times
 2 was rolled 10 times
 3 was rolled 11 times
 4 was rolled 17 times
 5 was rolled 7 times
 6 was rolled 16 times
 Average roll : 3.768
 Median : 4.000
 Variance : 1.279
 Standard Deviation : 1.131
 Total rolls : 69Null / Other 
 1 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 6 times
 5 was rolled 1 times
 6 was rolled 6 times
 Average roll : 4.222
 Median : 4.000
 Variance : 1.882
 Standard Deviation : 1.372
 Total rolls : 18Japanese Combat 
 1 was rolled 2 times
 2 was rolled 5 times
 3 was rolled 4 times
 4 was rolled 2 times
 5 was rolled 3 times
 6 was rolled 3 times
 Average roll : 3.421
 Median : 3.000
 Variance : 0.389
 Standard Deviation : 0.624
 Total rolls : 19Germans Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 6 was rolled 1 times
 Average roll : 2.750
 Median : 2.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 4British Combat 
 2 was rolled 1 times
 4 was rolled 1 times
 Average roll : 3.000
 Median : 3.000
 Variance : 2.000
 Standard Deviation : 1.414
 Total rolls : 2Chinese Combat 
 1 was rolled 1 times
 2 was rolled 2 times
 3 was rolled 1 times
 4 was rolled 2 times
 5 was rolled 2 times
 Average roll : 3.250
 Median : 3.500
 Variance : 0.571
 Standard Deviation : 0.756
 Total rolls : 8Americans Combat 
 1 was rolled 2 times
 3 was rolled 3 times
 4 was rolled 6 times
 5 was rolled 1 times
 6 was rolled 6 times
 Average roll : 4.222
 Median : 4.000
 Variance : 1.882
 Standard Deviation : 1.372
 Total rolls : 18
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 Turn Complete - Italians 
 Total Cost from Convoy Blockades: 2
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,6,6
 Italians collect 5 PUs (2 lost to blockades); end with 10 PUs totalFitting… The Italians even got good dice on the convoy Raid! Remember to edit them in place when you make your German move. Hope Mussolini’s not “offended” that I didn’t let him go for the “scaring” of French troops in Yugoslavia. 
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 If only France had a capital… they are making more than Italy without one! 
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 If only France had a capital, if only England had a capital. They do. Its just that I own them. And remind me, who was supposed to be “epic mad” on Italy’s turn? I forget… ;-) 
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 Yeah yeah! Even though your 4 dice at 2, do as well as my 6 dice at 4, I’m still going to take you down. ;) If only Italy made less than $6. Oh wait… :P 
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 Hey man, what goes around come around. I had 15 dice at 1 with 1 hit to your 3 dice at 2 that hit 100% in Greece. Oh and my 2@3 and 2@4 that got 2 hits to your 1@2 and 1@4 that hot 100% off of new guinea. Yeah, Italy… about that… 
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 LOL! Isn’t Axis and Allies great? :) I love it… 
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 LOL! Isn’t Axis and Allies great? :) I love it… It is indeed. Guess thats why we play it so much huh? So you gonna be back on the mainland for end July? We gotta get a good group together for a F2F. Lookin forward to seeing Mr. Bear. How’s he doing? 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7 Game History Round: 1 Purchase Units - Germans 
 Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans 
 1 submarine moved from 103 Sea Zone to 91 Sea Zone
 1 submarine moved from 117 Sea Zone to 106 Sea Zone
 1 submarine moved from 118 Sea Zone to 111 Sea Zone
 1 submarine moved from 124 Sea Zone to 111 Sea Zone
 1 submarine moved from 108 Sea Zone to 110 Sea Zone
 1 battleship moved from 113 Sea Zone to 110 Sea Zone
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 artillery moved from Holland Belgium to Normandy Bordeaux
 1 armour moved from Holland Belgium to Normandy Bordeaux
 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
 3 armour moved from Greater Southern Germany to France
 2 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 fighter moved from Western Germany to Holland Belgium
 2 fighters moved from Holland Belgium to 110 Sea Zone
 1 bomber moved from Germany to 110 Sea Zone
 1 fighter moved from Norway to 111 Sea Zone
 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
 1 bomber moved from Germany to 111 Sea Zone
 1 tactical_bomber moved from Germany to 111 Sea Zone
 1 tactical_bomber moved from Poland to France
 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
 1 infantry moved from Romania to Yugoslavia
 2 infantry moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Slovakia Hungary to Yugoslavia
 1 armour moved from Romania to Yugoslavia
 1 armour moved from Poland to Yugoslavia
 1 fighter moved from Slovakia Hungary to Yugoslavia
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 This hit the wrong thread… not sure why. Apologies. 
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 Yeah yeah, when you can manage to land somewhere other than Greece or Southern France we will consider comming out with our arms up. Maybe you could try, i dunno, LONDON? But feel free to come on back to southern France. Thats where I am now actually. Pretty nice at the moment… 
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 Not very happy about this German turn here Joel… Goddamn bombers can get anywhere cant they… 
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 Makes a Buzzing Bomber sound 
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 Makes a whistling bomb dropping sounda !BOOM! :) 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :12 Politics - Germans Purchase Units - Germans 
 Germans repair 2 damage on 2 factory_majors; Remaining resources: 47 PUs;
 Germans buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
 1 bomber moved from Germany to Romania
 1 armour, 9 artilleries, 20 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
 Germans take Novgorod from Russians
 1 transport moved from 115 Sea Zone to 114 Sea Zone
 1 artillery and 1 infantry moved from Germany to 114 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
 1 fighter moved from Southern Italy to Romania
 1 tactical_bomber moved from Western Germany to Romania
 1 artillery and 3 infantry moved from Poland to Eastern Poland
 1 fighter moved from 115 Sea Zone to Eastern Poland
 1 tactical_bomber moved from Western Germany to Eastern PolandCombat - Germans 
 Battle in Eastern Poland
 Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
 Russians defend with 2 artilleries
 Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/6 hits
 Russians roll dice for 2 artilleries in Eastern Poland, round 1 : 1/2 hits
 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Eastern Poland
 Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 artilleries
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Battle in 112 Sea Zone
 Germans attack with 1 destroyer
 Americans defend with 1 destroyer
 Germans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 1/1 hits
 Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Americans lost in 112 Sea Zone
 Germans win with 1 destroyer remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Romania
 Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Romania, round 1 : 2/3 hits
 Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Romania
 Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Germans 
 1 transport moved from 115 Sea Zone to 114 Sea Zone
 1 infantry moved from Germany to 114 Sea Zone
 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
 1 infantry moved from 115 Sea Zone to Finland
 1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
 1 bomber moved from Romania to Western Germany
 1 fighter moved from Romania to Northern Italy
 2 infantry moved from Northern Italy to Yugoslavia
 1 artillery moved from Southern France to Northern Italy
 1 artillery moved from Germany to Poland
 2 infantry moved from Western Germany to Germany
 1 mech_infantry moved from Western Germany to Yugoslavia
 1 mech_infantry moved from Western Germany to Yugoslavia
 1 mech_infantry moved from Western Germany to Slovakia Hungary
 1 tactical_bomber moved from Romania to Poland
 1 battleship, 1 cruiser and 3 submarines moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans 
 2 destroyers placed in 113 Sea Zone
 1 artillery, 3 infantry and 1 mech_infantry placed in Germany
 1 artillery placed in Germany
 1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans 
 Total Cost from Convoy Blockades: 10
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,6
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,6,2,3
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
 Germans collect 43 PUs (10 lost to blockades); end with 43 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary : Germans : 53 / 53 
 Russians : 36 / 50
 Japanese : 47 / 50
 Americans : 58 / 84
 Chinese : 11 / 16
 British : 21 / 0
 UK_Pacific : 6 / 6
 Italians : 7 / 10
 ANZAC : 17 / 23
 French : 9 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3 Game History Round :12 Purchase Units - Russians 
 Russians buy 1 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians 
 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Karelia to Finland
 2 artilleries moved from Vyborg to Finland
 1 infantry moved from Vyborg to Karelia
 1 infantry moved from Vyborg to Finland
 1 infantry moved from Belarus to Baltic States
 Russians take Baltic States from Germans
 2 infantry moved from Bessarabia to Eastern Poland
 1 infantry moved from Western Ukraine to Eastern Poland
 1 armour moved from Bryansk to Eastern Poland
 1 mech_infantry moved from Ukraine to Eastern Poland
 5 mech_infantrys moved from Smolensk to Eastern Poland
 1 infantry moved from Suiyuyan to Chahar
 1 mech_infantry moved from Shensi to Chahar
 1 fighter moved from Sikang to Chahar
 1 mech_infantry moved from Shensi to Anhwe
 1 mech_infantry moved from Yunnan to Anhwe
 5 fighters moved from Yunnan to Anhwe
 1 infantry moved from Eastern Persia to West India
 1 bomber moved from Bryansk to Novgorod




 
		 
		






