inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 armour moved from Kiangsi to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 2 infantry moved from 6 Sea Zone to Japan
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
1 carrier, 1 destroyer and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
friendly bump.
Scramble the fighter and 3 Kamikazes to the DD and 3 to the CV
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 armour moved from Kiangsi to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 2 infantry moved from 6 Sea Zone to Japan
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Japan
1 carrier, 1 destroyer and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to 6 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 0 hits. Rolls: 6,5,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits. Rolls: 1,2,6
Battle in 6 Sea Zone
ANZAC attack with 1 carrier, 1 fighter, 2 submarines and 4 transports; Americans loiter and taunt with
Japanese defend with 1 fighter
2 submarines owned by the ANZAC Submerged
ANZAC roll dice for 1 carrier, 1 fighter and 4 transports in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 carrier, 1 fighter and 4 transports in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 1 fighter and 4 transports in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in 6 Sea Zone
ANZAC win with 1 carrier, 1 fighter and 4 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Japan
ANZAC attack with 2 armour, 1 artillery, 2 fighters and 4 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
AA guns fire in Japan : 0/2 hits
ANZAC roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Japan, round 1 : 3/9 hits
Japanese roll dice for 3 aaGuns, 1 artillery, 1 bomber and 7 infantry in Japan, round 1 : 4/9 hits
4 infantry owned by the ANZAC and 3 aaGuns owned by the Japanese lost in Japan
ANZAC roll dice for 2 armour, 1 artillery and 2 fighters in Japan, round 2 : 3/5 hits
Japanese roll dice for 1 artillery, 1 bomber and 7 infantry in Japan, round 2 : 6/9 hits
1 bomber owned by the Japanese , 2 infantry owned by the Japanese , 2 armour owned by the ANZAC , 1 artillery owned by the ANZAC and 2 fighters owned by the ANZAC lost in Japan
Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 3 aaGuns, 1 bomber and 2 infantry
Casualties for ANZAC: 2 armour, 1 artillery, 2 fighters and 4 infantry
Non Combat Move - ANZAC
2 transports moved from 19 Sea Zone to 35 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Formosa : 1 flag
Siam : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
French Indo China : 1 flag
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
36 Sea Zone : 1 flag
35 Sea Zone : 1 cruiser, 4 infantry and 4 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 4 transports
54 Sea Zone : 2 transports
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 53
Russians : 33 / 46
Japanese : 9 / 1
Americans : 65 / 90
Chinese : 23 / 29
British : 37 / 45
UK_Pacific : 21 / 26
Italians : 15 / 2
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I removed best defense for Japan, but you can edit a bomber or AA gun back in and take away an inf if desired. Â I knew I wasn’t going to win, but it was to hurt Japan for the next round of US/UK/Anzac attacks. Â Let me know what you want to do…just edit in on your German turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter
98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 39 / 53
Russians : 33 / 46
Japanese : 9 / 1
Americans : 65 / 90
Chinese : 23 / 29
British : 37 / 45
UK_Pacific : 21 / 26
Italians : 15 / 2
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 23 damage on 19 factory_majors and 4 factory_minors; Remaining resources: 30 PUs;
Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
11 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Belarus
Germans attack with 1 armour and 5 infantry
Russians defend with 4 artilleries and 2 infantry
Germans roll dice for 1 armour and 5 infantry in Belarus, round 1 : 3/6 hits
Russians roll dice for 4 artilleries and 2 infantry in Belarus, round 1 : 3/6 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 3 artilleries in Belarus, round 2 : 0/3 hits
1 artillery owned by the Russians lost in Belarus
Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 armour and 2 infantry in Belarus, round 4 : 2/3 hits
Russians roll dice for 2 artilleries in Belarus, round 4 : 1/2 hits
1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 4 infantry
Casualties for Russians: 4 artilleries and 2 infantry
Battle in Holland Belgium
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 5 fighters, 11 infantry and 1 mech_infantry
British defend with 1 armour, 7 artilleries, 1 bomber, 2 fighters and 5 infantry; Americans defend with 1 aaGun, 4 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 5 fighters, 11 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 4/18 hits
Americans roll dice for 1 aaGun, 5 armour, 11 artilleries, 3 bombers, 2 fighters, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 10/31 hits
1 bomber owned by the British , 10 infantry owned by the Germans , 1 aaGun owned by the Americans and 2 bombers owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to France
Americans win with 5 armour, 11 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 10 infantry
Casualties for British: 1 bomber
Casualties for Americans: 1 aaGun and 2 bombers
Battle in Western Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to France
Place Units - Germans
1 armour and 2 infantry placed in Novgorod
3 infantry placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,4,3,2,1,1,2,6,3,1,3,4
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Germany : 1 factory_major and 7 infantry
Denmark : 6 infantry
Holland Belgium : 2 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 1 armour and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 45 / 48
Russians : 30 / 46
Japanese : 9 / 1
Americans : 65 / 90
Chinese : 23 / 29
British : 34 / 45
UK_Pacific : 21 / 26
Italians : 15 / 2
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I removed best defense for Japan, but you can edit a bomber or AA gun back in and take away an inf if desired. � I knew I wasn’t going to win, but it was to hurt Japan for the next round of US/UK/Anzac attacks. � Let me know what you want to do…just edit in on your German turn.
I did the same with Normandy So feel free to change the losses.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour moved from Jehol to Korea
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 1 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/5 hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
2 armour, 2 artilleries and 6 infantry moved from Russia to Bryansk
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
3 artilleries placed in Ukraine
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs
Territory Summary for Russians :
Korea : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 artillery and 2 infantry
Bryansk : 6 aaGuns, 8 armour, 8 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber
Archangel : 2 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 4 infantry
Ukraine : 3 artilleries and 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 4 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 48
Russians : 34 / 46
Japanese : 9 / 1
Americans : 65 / 90
Chinese : 23 / 29
British : 34 / 45
UK_Pacific : 21 / 26
Italians : 15 / 2
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Western Germany to 126 Sea Zone
Combat - Japanese
Battle in 126 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 126 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Japanese
1 bomber moved from 126 Sea Zone to Finland
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,5,4,1,1,5,5,2,5,3,3,2,3,3,6,2,2,2,3,3,5,3,1,3,4,6,2,6,6,5,1,1,4,4,4,6,1,1,1,5,3,3,5,3,6,3,2,3,6,5,3,4,4,3,4,6,2,1,5,3,5
Japanese collect 1 PU (8 lost to blockades); end with 2 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Finland : 1 bomber
Production/PUs Summary :
Germans : 41 / 48
Russians : 34 / 46
Japanese : 9 / 2
Americans : 65 / 90
Chinese : 23 / 29
British : 34 / 45
UK_Pacific : 21 / 26
Italians : 15 / 2
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Germany
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour and 2 artilleries moved from Normandy Bordeaux to Holland Belgium
2 armour and 2 infantry moved from Norway to Finland
1 artillery moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Shantung to Manchuria
1 mech_infantry moved from Kwangtung to Kiangsu
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Shan State to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
Combat - Americans
Battle in Japan
Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Americans roll dice for 1 battleship and 1 cruiser in Japan, round 1 : 0/2 hits
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Japan, round 1 : 5/7 hits
Japanese roll dice for 1 artillery and 5 infantry in Japan, round 1 : 1/6 hits
5 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Japan, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in Japan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Japan
Americans captures 2PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 bomber
Americans roll dice for 2 armour and 2 infantry in Finland, round 1 : 1/4 hits
Germans roll dice for 1 bomber in Finland, round 1 : 0/1 hits
1 bomber owned by the Japanese lost in Finland
Americans win, taking Finland from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Holland Belgium
Americans attack with 1 armour and 2 artilleries
Germans defend with 2 infantry
Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 1 : 3/8 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 2/3 hits
2 mech_infantrys owned by the Americans , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 mech_infantrys
Strategic bombing raid in Germany
AA guns fire in Germany : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 10 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 10 infantry and 6 transports moved from 101 Sea Zone to 103 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
1 aaGun, 1 armour and 1 artillery placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
3 bombers, 1 fighter and 4 infantry placed in Eastern United States
1 infantry placed in Korea
Turn Complete - Americans
Americans collect 81 PUs; end with 83 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Kiangsu : 1 mech_infantry
Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Okinawa : 1 flag
Marianas : 1 flag
Manchuria : 1 armour
Yunnan : 1 artillery and 1 infantry
Anhwe : 1 armour and 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
Java : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 3 fighters, 18 submarines, 2 tactical_bombers and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Gibraltar : 1 aaGun and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Norway : 1 flag
Holland Belgium : 1 flag, 1 armour and 2 artilleries
112 Sea Zone : 2 carriers, 1 cruiser and 3 destroyers
125 Sea Zone : 1 flag, 1 submarine
102 Sea Zone : 2 transports
93 Sea Zone : 2 submarines
64 Sea Zone : 1 carrier, 2 fighters and 4 submarines
99 Sea Zone : 2 submarines
97 Sea Zone : 5 submarines
101 Sea Zone : 2 transports
103 Sea Zone : 1 artillery, 10 infantry and 6 transports
Finland : 1 flag, 2 armour and 2 infantry
Production/PUs Summary :
Germans : 36 / 48
Russians : 34 / 46
Japanese : 1 / 0
Americans : 81 / 108
Chinese : 23 / 29
British : 34 / 45
UK_Pacific : 21 / 26
Italians : 12 / 2
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Anhwe : 7 artilleries, 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 36 / 48
Russians : 34 / 46
Japanese : 1 / 0
Americans : 81 / 108
Chinese : 23 / 29
British : 34 / 45
UK_Pacific : 21 / 26
Italians : 12 / 2
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland
2 infantry moved from Rostov to Ukraine
4 armour, 11 mech_infantrys and 1 tactical_bomber moved from Kwangtung to Yunnan
3 mech_infantrys moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 mech_infantry moved from French Indo China to Shan State
1 battleship and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
7 artilleries and 5 infantry moved from Normandy Bordeaux to France
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Ukraine to Greece
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
Scramble for WGer?
No scramble. If you take it I think we should probably call it. You’ve been winning for a while.
No scramble. If you take it I think we should probably call it. You’ve been winning for a while.
I wasn’t going to say anything…didn’t want to push you down that path. I almost had a feeling though I was going to have to fight you to the last man. At work currently, but will get to business tonight.
I’m up for a game two, just note that starting Friday for 1 week I will not be available due to vacation. But I’m good with switching sides, and at least starting my G1.
Sounds good to me. I’ll take a fighter on the CV in the Med please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 1 armour, 3 artilleries, 2 bombers and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
2 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland
2 infantry moved from Rostov to Ukraine
4 armour, 11 mech_infantrys and 1 tactical_bomber moved from Kwangtung to Yunnan
3 mech_infantrys moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 mech_infantry moved from French Indo China to Shan State
1 battleship and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
7 artilleries and 5 infantry moved from Normandy Bordeaux to France
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
1 bomber moved from Ukraine to Greece
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
Combat - British
Battle in Greece
British attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Greece, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Greece, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 7 artilleries and 5 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry; Italians defend with 2 infantry
British roll dice for 7 artilleries and 5 infantry in France, round 1 : 3/12 hits
Germans roll dice for 1 armour, 6 infantry and 1 mech_infantry in France, round 1 : 3/8 hits
3 infantry owned by the British , 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in France
British roll dice for 7 artilleries and 2 infantry in France, round 2 : 3/9 hits
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in France, round 2 : 1/5 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in France
1 infantry owned by the British and 7 artilleries owned by the British retreated to Normandy Bordeaux
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 4 infantry
Casualties for Italians: 2 infantry
Battle in Eastern Poland
British attack with 2 armour and 6 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour and 6 mech_infantrys in Eastern Poland, round 1 : 1/8 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
British win, taking Eastern Poland from Germans with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Germany
British attack with 1 armour, 4 artilleries, 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
British roll dice for 1 armour, 4 artilleries, 1 fighter and 4 infantry in Western Germany, round 1 : 4/10 hits
Germans roll dice for 3 fighters and 4 infantry in Western Germany, round 1 : 1/7 hits
1 infantry owned by the British and 4 infantry owned by the Germans lost in Western Germany
British roll dice for 1 armour, 4 artilleries, 1 fighter and 3 infantry in Western Germany, round 2 : 2/9 hits
Germans roll dice for 3 fighters in Western Germany, round 2 : 3/3 hits
3 infantry owned by the British and 2 fighters owned by the Germans lost in Western Germany
British roll dice for 1 armour, 4 artilleries and 1 fighter in Western Germany, round 3 : 1/6 hits
Germans roll dice for 1 fighter in Western Germany, round 3 : 1/1 hits
1 artillery owned by the British and 1 fighter owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 3 fighters and 4 infantry
Casualties for British: 1 artillery and 4 infantry
Non Combat Move - British
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Greece to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Holland Belgium
1 bomber moved from 112 Sea Zone to Normandy Bordeaux
Place Units - British
1 armour, 3 artilleries, 2 bombers and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
2 bombers placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 2 bombers
Territory Summary for British, UK_Pacific :
Yunnan : 4 armour and 11 mech_infantrys
Sikang : 3 mech_infantrys and 1 tactical_bomber
Shan State : 1 mech_infantry
India : 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 armour, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour and 9 infantry
Normandy Bordeaux : 7 artilleries, 2 bombers and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
Holland Belgium : 2 fighters
Eastern Poland : 2 armour and 6 mech_infantrys
Ukraine : 2 infantry
112 Sea Zone : 3 destroyers and 4 transports
119 Sea Zone : 1 flag
80 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
99 Sea Zone : 2 transports
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 2 infantry and 1 transport
Brazil : 1 flag
Persia : 1 flag, 1 aaGun and 1 factory_minor
Suriname : 1 flag
Production/PUs Summary :
Germans : 28 / 48
Russians : 35 / 46
Japanese : 1 / 0
Americans : 81 / 108
Chinese : 23 / 29
British : 41 / 46
UK_Pacific : 21 / 28
Italians : 12 / 2
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’ll be starting a new game shortly. I’ll be posting this one.