Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!

  • '20 '18 '16 '13 '12

    Ditto. :-)

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 aaGun and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,2,4,5
                Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total

  • Liaison TripleA '11 '10

    You lucked out on convoy rolls lol!

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from 45 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 infantry moved from Alexandria to Egypt

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 fighters moved from 45 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 airfield, 2 bombers and 1 harbour
                        ANZAC roll dice for 2 fighters in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 2 bombers in Philippines, round 1 :  0/2 hits
                        1 bomber owned by the Japanese lost in Philippines
                        ANZAC roll dice for 2 fighters in Philippines, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber in Philippines, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 bombers
                    Casualties for ANZAC: 1 fighter
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 1 :  2/3 hits
                        1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Philippines to 45 Sea Zone
                2 fighters moved from 37 Sea Zone to Yunnan
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                ANZAC collect 16 PUs (1 lost to blockades); end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.450
            Median : 3.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French
                1 infantry moved from Greece to Albania
                      French take Albania from Italians
                2 infantry moved from Persia to Eastern Persia

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.450
            Median : 3.000
            Variance : 1.053
            Standard Deviation : 1.026
            Total rolls : 20

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '20 '18 '16 '13 '12

    Bombers again!?

    …you’re killin’ me here man.

    Well, desperate times call for desperate measures…

  • Liaison TripleA '11 '10

    Well you keep leaving them out! And there are certain trades I am willing to make! :P

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_majors; Remaining resources: 54 PUs;
                Germans buy 3 artilleries, 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                3 fighters and 4 tactical_bombers moved from Southern Italy to Southern France
                1 bomber moved from Western Germany to Southern France
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                7 artilleries and 18 infantry moved from Poland to Baltic States
                4 mech_infantrys moved from Germany to Baltic States
                1 infantry and 5 mech_infantrys moved from Bulgaria to Greece
                1 infantry and 4 mech_infantrys moved from Romania to Eastern Poland
                1 armour moved from Germany to Baltic States
                2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States

  • '20 '18 '16 '13 '12

    Some Risky ones here.

    Lets do some dice!

  • '20 '18 '16 '13 '12

    Forgot that technically you can scramble from Novogord.

    I will wait 15 or 20 to see if you care, also you can give me an OOL for southern France if you want.

    If I dont hear from you I will assume no scramble and then proceed.

  • '20 '18 '16 '13 '12

    also given that you can scramble, assume that the fighter that I’m saving in southern Italy is already there, I will send him in attack move.

  • Liaison TripleA '11 '10

    hmm…

  • '20 '18 '16 '13 '12

    are you pondering the ool or the scramble?

  • Liaison TripleA '11 '10

    No scramble.

    As for Southern France OOL… lets do British Infantry, American Infantry, Mechanized, Artillery.

    But what’s really going to happen, is 3 hits for the allies opening round, and another 2 or 3 in the second round, and you’ll be selecting planes as casualties. :)

    I hope…

  • '20 '18 '16 '13 '12

    Wouldnt that be it.

    Well, actually its a strafe anyway, So we wont most likely see a second round. Unless of course, its no hits for you and 4 for me…

    here goes!

  • Liaison TripleA '11 '10

    @Canuck12:

    Wouldnt that be it.

    Well, actually its a strafe anyway, So we wont most likely see a second round. Unless of course, its no hits for you and 4 for me…

    here goes!

    LOL, of course it’s a strafe! :)

  • '20 '18 '16 '13 '12

    aw great…

    Now do I stay another round?

  • Liaison TripleA '11 '10

    Wow… epic dice fail, 2 out of 15 hits…

  • Liaison TripleA '11 '10

    4,2,2,2,3,1,5,6,4

    Not bad Germany… not bad at all.

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