TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
Odonis (Axis) vs Mallory29 (Allies +9) G40L No Tech
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Scramble in London?
Sorry for the delay… moving apartments, baby preparation and work has been crazy!
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No scramble…and no worries…I’ve got a lot on my plate too…I only bump because too lazy to go digging in pages or bookmark the game. HA!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes 0 damage total.
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Belarus to Bryansk
5 armour moved from Archangel to Urals
6 mech_infantrys moved from Archangel to Urals
2 armour moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
2 armour moved from Novgorod to Karelia
1 mech_infantry moved from Vyborg to Karelia
11 armour and 11 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Southern Italy
1 tactical_bomber moved from Novgorod to Western Germany
4 mech_infantrys moved from Germany to Western Germany
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 105 Sea Zone to 102 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
1 carrier moved from 68 Sea Zone to 66 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
4 armour placed in Western Germany
1 artillery and 4 mech_infantrys placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Tambov to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 12 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
just bumping to move up the page.
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Sorry, spent the last three on an island in Indonesia… will get to it tonight
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Are you in Bali?
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No Bataam, work offsite retreat. Live in Singapore so its a hop, skip and a jump!
Let me do this turn…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from India to 80 Sea Zone
5 infantry moved from Malaya to 37 Sea Zone
2 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 37 Sea Zone to 79 Sea Zone
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from India to West India
1 armour moved from India to West India
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from India to 80 Sea Zone
5 infantry moved from Malaya to 37 Sea Zone
2 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 37 Sea Zone to 79 Sea Zone
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from India to West India
1 armour moved from India to West India
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in West India
Japanese attack with 4 armour, 4 artilleries, 7 infantry and 3 mech_infantrys
British defend with 2 infantry
Japanese win, taking West India from UK_Pacific with 4 armour, 4 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Madagascar
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 cruiser and 1 submarine
Japanese win, taking French Madagascar from French, taking Queensland from ANZAC with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in Celebes
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 37 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from India to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from 42 Sea Zone to India
2 fighters moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Kweichow to India
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Suiyuyan to KansuPlace Units - Japanese
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 infantry placed in India
1 transport placed in 39 Sea Zone
1 destroyer placed in 39 Sea Zone
1 carrier, 1 cruiser and 2 destroyers placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
No Bataam, work offsite retreat. Live in Singapore so its a hop, skip and a jump!
Let me do this turn…
Ah, so we’re close to the same time zone… I think Japan is an hour ahead.
I LOVE SINGAPORE! Â I’m so looking forward to going back there. Â There is a possibility in 2014. Â I was there before the Big Casino across from the Ferris Wheel opened. Â Santosa Island and Clark’s Quey were fun, but I did enjoy the little small bars along the canal. Â Had to have a beer in the Manchester United Bar!
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…and I love Japan!
Spent 2 1/2 weeks there in 2005 - made my way through Tokyo, Osaka and Kyoto. Great food, vibrant cities - really amazing - my wife and I really want to go back!
Where in japan are you?
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Stationed in Yokosuka, which is about 50 minute Express Train from Tokyo.
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Cool. You must be in the service then. I’m a Canadian just working here in Singapore.
Not many live games to play here so Telly glad I found this online forum!!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
7 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from Northern Italy to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Gold Coast to French West Africa
1 armour moved from French Central Africa to French Equatorial Africa
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone -
Test summary from TripleA, engine version: 1.6.1.5, time: 21:08:19
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I’m having issue with the dice server…can you resend your email so I can verify?
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Give me awhile, just getting home.
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Any luck?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 infantry, 8 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 bomber moved from Eastern United States to 102 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
7 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
2 bombers moved from United Kingdom to Northern Italy
1 bomber moved from Northern Italy to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Gold Coast to French West Africa
1 armour moved from French Central Africa to French Equatorial Africa
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea ZoneCombat - Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 119 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 fighters, 7 submarines and 1 tactical_bomber
Italians defend with 1 carrier
Americans roll dice for 7 submarines in 92 Sea Zone, round 1 : 2/7 hits
1 carrier owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters, 7 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in 102 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 102 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 102 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Germans lost in 102 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 95 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 12 submarines in 54 Sea Zone, round 1 : 3/12 hits
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Equatorial Africa
Americans attack with 1 armour
Italians defend with 1 armour
Americans roll dice for 1 armour in French Equatorial Africa, round 1 : 0/1 hits
Italians roll dice for 1 armour in French Equatorial Africa, round 1 : 1/1 hits
1 armour owned by the Americans lost in French Equatorial Africa
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Queensland
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Queensland, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Queensland, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Queensland, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Queensland
Americans win, taking Queensland from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Northern Italy to Algeria
1 bomber moved from 95 Sea Zone to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 119 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from 102 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
4 submarines placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
Americans undo move 3.
2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 6 submarines
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 12 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 artillery and 3 infantry
United Kingdom : 3 bombers
French Central Africa : 1 flag
Algeria : 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry
French West Africa : 1 flag, 1 infantry
119 Sea Zone : 1 flag, 1 destroyer
102 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 7 submarines
101 Sea Zone : 2 submarines and 5 transports
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 55 / 82
Russians : 18 / 18
Japanese : 71 / 83
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 30
UK_Pacific : 0 / 0
Italians : 32 / 45
ANZAC : 10 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0