13L G40 Mallery29 (allies+10) vs Entek (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Suiyuyan to Jehol
                      Chinese take Jehol from Japanese
                4 artilleries and 4 infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel
                2 armour moved from Volgograd to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 4 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 2 infantry and 3 mech_infantrys
                    Russians win, taking Belarus from Germans with 4 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 armour, 2 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                1 fighter moved from Archangel to Bryansk
                2 infantry moved from Russia to Vologda
                6 infantry moved from Russia to Smolensk

    Place Units - Russians
                2 armour placed in Russia
                3 infantry placed in Ukraine
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 bomber, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,5,2,1,3,4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,3,4,3,2,1,5,5,6,2,5,2,3,1,4,2,2,2,4,4,2,2,1,3,4,1,2,3,5,2,6,6,1,1,1,2,1,4,6,2,4,5,5,6,4,6,3,5,4
                Japanese collect 1 PU (14 lost to blockades); end with 1 PU total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Western Germany : 1 bomber

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 34 / 46
        Japanese : 15 / 1
        Americans : 61 / 91
        Chinese : 18 / 20
        British : 34 / 39
        UK_Pacific : 21 / 27
        Italians : 11 / 3
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Americans
                Americans buy 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Normandy Bordeaux to Germany
                1 bomber moved from Normandy Bordeaux to France
                2 armour and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
                2 armour and 2 infantry moved from 126 Sea Zone to Norway
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from Kiangsi to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
                1 carrier, 2 fighters and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Okinawa
                Battle in Iwo Jima
                    Americans attack with 4 fighters and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters and 2 tactical_bombers in Iwo Jima, round 1 :  4/6 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Okinawa from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Norway
                Battle in Holland Belgium
                    Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  4/6 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 1 :  2/2 hits
                        1 infantry owned by the Germans , 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Norway from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 bomber moved from Germany to Normandy Bordeaux
                2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                6 transports moved from 102 Sea Zone to 101 Sea Zone
                3 fighters and 2 tactical_bombers moved from Iwo Jima to 6 Sea Zone

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                3 armour placed in Normandy Bordeaux
                1 artillery and 9 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 1 armour
        Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Okinawa : 1 flag, 1 artillery
        Marianas : 1 flag
        Manchuria : 1 infantry
        Yunnan : 1 armour and 1 mech_infantry
        Shan State : 1 infantry
        Burma : 1 artillery
        Kwangtung : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        Java : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 fighters and 4 submarines
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 3 fighters, 18 submarines and 2 tactical_bombers
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
        Gibraltar : 1 aaGun and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 4 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Norway : 1 flag, 2 armour and 2 infantry
        125 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 2 submarines
        99 Sea Zone : 2 submarines
        97 Sea Zone : 5 submarines
        101 Sea Zone : 6 transports
        126 Sea Zone : 2 transports
        110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 34 / 46
        Japanese : 9 / 1
        Americans : 65 / 90
        Chinese : 23 / 20
        British : 34 / 39
        UK_Pacific : 21 / 27
        Italians : 11 / 3
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries, 1 fighter and 4 infantry moved from Kweichow to Anhwe
                1 infantry moved from Chahar to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Anhwe : 5 artilleries, 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 34 / 46
        Japanese : 9 / 1
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 34 / 39
        UK_Pacific : 21 / 27
        Italians : 11 / 3
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - British
                British buy 4 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 battleship and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                2 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Germany
                6 mech_infantrys moved from Caucasus to Ukraine
                2 infantry moved from Caucasus to Rostov
                1 bomber moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Romania
                2 infantry moved from Tunisia to Algeria
                3 mech_infantrys moved from India to Yunnan
                4 armour, 11 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 mech_infantry moved from Malaya to French Indo China

    Combat - British
                Battle in Algeria
                    British attack with 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 infantry in Algeria, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Algeria
                        British roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Algeria
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in Southern France
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Southern France, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Southern France
                        British roll dice for 2 fighters and 2 infantry in Southern France, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Southern France
                    British win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Romania
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Romania, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Romania
                    British win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Romania to Ukraine
                1 bomber moved from Germany to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                1 armour, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 transports placed in 81 Sea Zone
                1 artillery placed in Egypt
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 battleship and 1 transport placed in 37 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in 37 Sea Zone change ownership: 1 battleship and 1 transport

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 mech_infantrys
        India : 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 4 armour, 1 harbour, 11 mech_infantrys and 1 tactical_bomber
        French Indo China : 1 mech_infantry
        Sumatra : 1 flag, 2 infantry
        37 Sea Zone : 1 battleship and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 12 infantry
        Normandy Bordeaux : 1 armour, 7 artilleries, 1 bomber, 2 fighters and 5 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Rostov : 2 infantry
        Ukraine : 2 armour, 1 bomber and 6 mech_infantrys
        119 Sea Zone : 1 flag
        80 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        Brazil : 1 flag
        Persia : 1 flag, 1 aaGun and 1 factory_minor
        Suriname : 1 flag
        110 Sea Zone : 3 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 34 / 46
        Japanese : 9 / 1
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 40 / 45
        UK_Pacific : 21 / 26
        Italians : 11 / 3
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                1 fighter moved from Southern Italy to Tunisia
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Southern France

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 fighter
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 1 :  2/2 hits
                        Russians roll dice for 2 mech_infantrys in Tunisia, round 1 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Tunisia
                    Italians win, taking Tunisia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from France to Southern France
                1 infantry moved from Northern Italy to France
                1 fighter moved from Tunisia to Algeria

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3,6,2,4,5,6,5,2,1,6,1
                Italians collect 2 PUs (13 lost to blockades); end with 2 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 fighter
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 2 infantry
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Eastern Poland : 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 33 / 46
        Japanese : 9 / 1
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 37 / 45
        UK_Pacific : 21 / 26
        Italians : 15 / 2
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I forgot about the scramble, but I don’t think the US supports in the defense of a scramble, so I need to restart the ANZAC to have the ships there.  Will need scramble and Kamikaze orders


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from 19 Sea Zone to Japan
                1 armour moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 2 infantry moved from 6 Sea Zone to Japan
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Japan
                1 carrier, 1 destroyer and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone


  • friendly bump.

  • 20 19 18 17 16

    Scramble the fighter and 3 Kamikazes to the DD and 3 to the CV


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from 19 Sea Zone to Japan
                1 armour moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 2 infantry moved from 6 Sea Zone to Japan
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Japan
                1 carrier, 1 destroyer and 2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Kiangsi to 6 Sea Zone

    Combat - ANZAC
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Japanese scrambles to create a battle in territory 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the ANZAC scoring 0 hits.  Rolls: 6,5,5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits.  Rolls: 1,2,6
                Battle in 6 Sea Zone
                    ANZAC attack with 1 carrier, 1 fighter, 2 submarines and 4 transports; Americans loiter and taunt with
                    Japanese defend with 1 fighter
                    2 submarines owned by the ANZAC Submerged
                        ANZAC roll dice for 1 carrier, 1 fighter and 4 transports in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 1 fighter and 4 transports in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 carrier, 1 fighter and 4 transports in 6 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in 6 Sea Zone
                    ANZAC win with 1 carrier, 1 fighter and 4 transports remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                Battle in Japan
                    ANZAC attack with 2 armour, 1 artillery, 2 fighters and 4 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
                        AA guns fire in Japan :  0/2 hits
                        ANZAC roll dice for 2 armour, 1 artillery, 2 fighters and 4 infantry in Japan, round 1 :  3/9 hits
                        Japanese roll dice for 3 aaGuns, 1 artillery, 1 bomber and 7 infantry in Japan, round 1 :  4/9 hits
                        4 infantry owned by the ANZAC and 3 aaGuns owned by the Japanese lost in Japan
                        ANZAC roll dice for 2 armour, 1 artillery and 2 fighters in Japan, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 7 infantry in Japan, round 2 :  6/9 hits
                        1 bomber owned by the Japanese , 2 infantry owned by the Japanese , 2 armour owned by the ANZAC , 1 artillery owned by the ANZAC and 2 fighters owned by the ANZAC lost in Japan
                    Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 3 aaGuns, 1 bomber and 2 infantry
                    Casualties for ANZAC: 2 armour, 1 artillery, 2 fighters and 4 infantry

    Non Combat Move - ANZAC
                2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from Queensland to 54 Sea Zone
                4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Siam : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 cruiser, 4 infantry and 4 transports
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 carrier, 1 fighter, 2 submarines and 4 transports
        54 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 33 / 46
        Japanese : 9 / 1
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 37 / 45
        UK_Pacific : 21 / 26
        Italians : 15 / 2
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I removed best defense for Japan, but you can edit a bomber or AA gun back in and take away an inf if desired.  I knew I wasn’t going to win, but it was to hurt Japan for the next round of US/UK/Anzac attacks.  Let me know what you want to do…just edit in on your German turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Combat Move - French

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 33 / 46
        Japanese : 9 / 1
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 37 / 45
        UK_Pacific : 21 / 26
        Italians : 15 / 2
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Politics - Germans

    Purchase Units - Germans
                Germans repair 23 damage on 19 factory_majors and 4 factory_minors; Remaining resources: 30 PUs;
                Germans buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Normandy Bordeaux
                11 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 5 infantry
                    Russians defend with 4 artilleries and 2 infantry
                        Germans roll dice for 1 armour and 5 infantry in Belarus, round 1 :  3/6 hits
                        Russians roll dice for 4 artilleries and 2 infantry in Belarus, round 1 :  3/6 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 3 artilleries in Belarus, round 2 :  0/3 hits
                        1 artillery owned by the Russians lost in Belarus
                        Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 2 artilleries in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 1 armour and 2 infantry in Belarus, round 4 :  2/3 hits
                        Russians roll dice for 2 artilleries in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 artilleries and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 5 fighters, 11 infantry and 1 mech_infantry
                    British defend with 1 armour, 7 artilleries, 1 bomber, 2 fighters and 5 infantry; Americans defend with 1 aaGun, 4 armour, 4 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                        AA guns fire in Normandy Bordeaux :  0/3 hits
                        Germans roll dice for 1 armour, 5 fighters, 11 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 :  4/18 hits
                        Americans roll dice for 1 aaGun, 5 armour, 11 artilleries, 3 bombers, 2 fighters, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 :  10/31 hits
                        1 bomber owned by the British , 10 infantry owned by the Germans , 1 aaGun owned by the Americans and 2 bombers owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to France
                    Americans win with 5 armour, 11 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 10 infantry
                    Casualties for British: 1 bomber
                    Casualties for Americans: 1 aaGun and 2 bombers
                Battle in Western Ukraine
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Normandy Bordeaux to Southern Italy
                1 infantry moved from Western Germany to Denmark
                3 infantry moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,4,3,2,1,1,2,6,3,1,3,4
                Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major and 7 infantry
        Denmark : 6 infantry
        Holland Belgium : 2 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 armour and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 armour and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 45 / 48
        Russians : 30 / 46
        Japanese : 9 / 1
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 21 / 26
        Italians : 15 / 2
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    @Mallery29:

    I removed best defense for Japan, but you can edit a bomber or AA gun back in and take away an inf if desired. � I knew I wasn’t going to win, but it was to hurt Japan for the next round of US/UK/Anzac attacks. � Let me know what you want to do…just edit in on your German turn.

    I did the same with Normandy So feel free to change the losses.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Russians
                Russians buy 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Belarus
                2 infantry moved from Smolensk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 armour moved from Jehol to Korea
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 1 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Belarus, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Belarus to Bryansk
                2 armour, 2 artilleries and 6 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                3 artilleries placed in Ukraine
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 46 PUs

    Territory Summary for Russians :

    Korea : 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 artillery and 2 infantry
        Bryansk : 6 aaGuns, 8 armour, 8 artilleries, 3 fighters, 17 infantry and 1 tactical_bomber
        Archangel : 2 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 4 infantry
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 2 infantry
        Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
        Smolensk : 4 infantry
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 34 / 46
        Japanese : 9 / 1
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 21 / 26
        Italians : 15 / 2
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Western Germany to 126 Sea Zone

    Combat - Japanese
                Battle in 126 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 126 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                1 bomber moved from 126 Sea Zone to Finland

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,5,4,1,1,5,5,2,5,3,3,2,3,3,6,2,2,2,3,3,5,3,1,3,4,6,2,6,6,5,1,1,4,4,4,6,1,1,1,5,3,3,5,3,6,3,2,3,6,5,3,4,4,3,4,6,2,1,5,3,5
                Japanese collect 1 PU (8 lost to blockades); end with 2 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Finland : 1 bomber

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 34 / 46
        Japanese : 9 / 2
        Americans : 65 / 90
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 21 / 26
        Italians : 15 / 2
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                2 bombers moved from Normandy Bordeaux to Germany
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
                1 armour and 2 artilleries moved from Normandy Bordeaux to Holland Belgium
                2 armour and 2 infantry moved from Norway to Finland
                1 artillery moved from Okinawa to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 armour moved from Shantung to Manchuria
                1 mech_infantry moved from Kwangtung to Kiangsu
                1 armour and 1 mech_infantry moved from Yunnan to Anhwe
                1 infantry moved from Shan State to Yunnan
                1 artillery moved from Burma to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan

    Combat - Americans
                Battle in Japan
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Japan, round 1 :  0/2 hits
                        Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Japan, round 1 :  5/7 hits
                        Japanese roll dice for 1 artillery and 5 infantry in Japan, round 1 :  1/6 hits
                        5 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Japan, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery in Japan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Japan
                    Americans captures 2PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery and 5 infantry
                    Casualties for Americans: 1 infantry
                Battle in Finland
                    Americans attack with 2 armour and 2 infantry
                    Japanese defend with 1 bomber
                        Americans roll dice for 2 armour and 2 infantry in Finland, round 1 :  1/4 hits
                        Germans roll dice for 1 bomber in Finland, round 1 :  0/1 hits
                        1 bomber owned by the Japanese lost in Finland
                    Americans win, taking Finland from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Holland Belgium
                    Americans attack with 1 armour and 2 artilleries
                    Germans defend with 2 infantry
                        Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Americans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    Americans attack with 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 1 :  3/8 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 :  2/3 hits
                        2 mech_infantrys owned by the Americans , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 2 mech_infantrys
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                3 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 64 Sea Zone
                1 artillery and 10 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 10 infantry and 6 transports moved from 101 Sea Zone to 103 Sea Zone
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Americans
                1 aaGun, 1 armour and 1 artillery placed in Normandy Bordeaux
                2 transports placed in 101 Sea Zone
                3 bombers, 1 fighter and 4 infantry placed in Eastern United States
                1 infantry placed in Korea

    Turn Complete - Americans
                Americans collect 81 PUs; end with 83 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Kiangsu : 1 mech_infantry
        Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Okinawa : 1 flag
        Marianas : 1 flag
        Manchuria : 1 armour
        Yunnan : 1 artillery and 1 infantry
        Anhwe : 1 armour and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        Java : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 3 fighters, 18 submarines, 2 tactical_bombers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Gibraltar : 1 aaGun and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
        Southern France : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        Norway : 1 flag
        Holland Belgium : 1 flag, 1 armour and 2 artilleries
        112 Sea Zone : 2 carriers, 1 cruiser and 3 destroyers
        125 Sea Zone : 1 flag, 1 submarine
        102 Sea Zone : 2 transports
        93 Sea Zone : 2 submarines
        64 Sea Zone : 1 carrier, 2 fighters and 4 submarines
        99 Sea Zone : 2 submarines
        97 Sea Zone : 5 submarines
        101 Sea Zone : 2 transports
        103 Sea Zone : 1 artillery, 10 infantry and 6 transports
        Finland : 1 flag, 2 armour and 2 infantry

    Production/PUs Summary :

    Germans : 36 / 48
        Russians : 34 / 46
        Japanese : 1 / 0
        Americans : 81 / 108
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 21 / 26
        Italians : 12 / 2
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Anhwe : 7 artilleries, 1 fighter and 17 infantry

    Production/PUs Summary :

    Germans : 36 / 48
        Russians : 34 / 46
        Japanese : 1 / 0
        Americans : 81 / 108
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 21 / 26
        Italians : 12 / 2
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :13

    Combat Move - British
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                2 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland
                2 infantry moved from Rostov to Ukraine
                4 armour, 11 mech_infantrys and 1 tactical_bomber moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Yunnan to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                1 mech_infantry moved from French Indo China to Shan State
                1 battleship and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                7 artilleries and 5 infantry moved from Normandy Bordeaux to France
                3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 bomber moved from Ukraine to Greece
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone

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