Game History
Round: 14 Purchase Units - Germans Germans buy 11 infantry; Remaining resources: 1 PUs; Non Combat Move - Germans 1 fighter moved from Karelia S.S.R. to Germany 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. 2 armour moved from Germany to Karelia S.S.R. 1 infantry moved from South Europe to East Europe 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Germany to West Europe Place Units - Germans 3 infantry placed in Karelia S.S.R. 8 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 35 PUsXdap rd6 Ancients allies vs allweneedishank
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 bomber owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Northern Italy to Bulgaria
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 mech_infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,5,6,4,4,4,5,3,4,1
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bulgaria : 1 flag, 2 artilleries, 2 infantry and 4 mech_infantrys
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 51 / 63
Russians : 24 / 24
Japanese : 63 / 82
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 16 / 7
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to South Australia
1 armour moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 88 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian SudanTurn Complete - French
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@alexgreat:
was a risk even with 3 vs 2, but we deliberately took it. With the, with our timelimit, totally expandable Japanese bombers I think you went away well with a loss of one each! All that counts is Moscow here :)
you still have not made the edits. i will edit out the j bomber, one allied fighter, and add 5 damage to moscow factory.
do you want to remove uk or ussr fighter?
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sorry there, looks like all three of us forgot. Pls take out a UK fig.
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and add 5 damage to moscow factory.
Should be 7
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@alexgreat:
sorry there, looks like all three of us forgot. Pls take out a UK fig.
no problem, i forgot too.
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germans are bombing moscow, but will have you do intercept decision and roll the battle when you do your russian turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 1 fighter moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Caucasus
10 armour and 5 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
2 bombers and 1 fighter moved from Russia to BryanskCombat - Germans
Battle in Volgograd
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Volgograd, round 2 : 11/20 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 fighter moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
2 tactical_bombers moved from Western Germany to Bryansk
2 fighters moved from Southern Italy to Bryansk
3 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Northern Italy to Western Germany
3 aaGuns and 1 artillery moved from Northern Italy to Southern Italy
4 submarines moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Germany : 1 factory_major and 7 mech_infantrys
Southern Italy : 3 aaGuns and 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 9 armour, 11 artilleries, 2 bombers, 5 fighters, 23 infantry, 8 mech_infantrys and 3 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 aaGun, 10 armour, 1 factory_minor and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 aaGun and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 3 infantry
109 Sea Zone : 4 submarines
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 76
Russians : 19 / 24
Japanese : 63 / 82
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 16 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
please remember to do the bombing of moscow before doing your ussr turn.
you will see that i brought 1fighter and 2 bombers to moscow in the combat move and then landed them back in bryansk(also in the combat move)
if you intercept and you hit, please remove the fighter.
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No intercept.
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AA guns (hope I remember command correctly)
Rolls: 2@1; Total Hits: 12@1: (1, 6) -
Bombing run
Rolls: 1@6; Total Hits: 11@6: (5)result +2
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so 7 damage. Turn follows.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 16
EDIT: Turning off Edit Mode
Russians repair 10 damage on 10 factory_majors; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
5 infantry moved from Vologda to Russia
2 aaGuns and 9 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
I’ll be dloading this tonight and considering it closely.
If I feel I can make.a ruling I will. Per the PM requests.
I haven’t forgotten you guys I just haven’t had much time. :(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Szechwan to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Kwangsi to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in India
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking Dutch New Guinea from ANZAC, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Burma
1 artillery and 2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
3 armour moved from French Indo China to Yunnan
2 infantry moved from Chahar to Suiyuyan
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 bomber moved from Bryansk to YunnanPlace Units - Japanese
1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 fighters and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour and 1 bomber
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 infantry
Burma : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
46 Sea Zone : 2 submarines
45 Sea Zone : 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
35 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
34 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 55 / 76
Russians : 21 / 26
Japanese : 66 / 81
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 15 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Is this game over?
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I dont know. In any case Allies should follow this night.
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Is this game over?
No decision has been posted, so I’m assuming we continue until told otherwise.
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