Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to South Australia
1 armour moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 armour and 1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 88 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
Turn Complete - French
@alexgreat:
was a risk even with 3 vs 2, but we deliberately took it. With the, with our timelimit, totally expandable Japanese bombers I think you went away well with a loss of one each! All that counts is Moscow here :)
you still have not made the edits. i will edit out the j bomber, one allied fighter, and add 5 damage to moscow factory.
do you want to remove uk or ussr fighter?
sorry there, looks like all three of us forgot. Pls take out a UK fig.
and add 5 damage to moscow factory.
Should be 7
@alexgreat:
sorry there, looks like all three of us forgot. Pls take out a UK fig.
no problem, i forgot too.
germans are bombing moscow, but will have you do intercept decision and roll the battle when you do your russian turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 1 fighter moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Caucasus
10 armour and 5 mech_infantrys moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
2 bombers and 1 fighter moved from Russia to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 10 armour and 10 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Volgograd, round 2 : 11/20 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour and 9 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 fighter moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
2 tactical_bombers moved from Western Germany to Bryansk
2 fighters moved from Southern Italy to Bryansk
3 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Northern Italy to Western Germany
3 aaGuns and 1 artillery moved from Northern Italy to Southern Italy
4 submarines moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Germany : 1 factory_major and 7 mech_infantrys
Southern Italy : 3 aaGuns and 1 artillery
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 9 armour, 11 artilleries, 2 bombers, 5 fighters, 23 infantry, 8 mech_infantrys and 3 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 aaGun, 10 armour, 1 factory_minor and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 1 aaGun and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 3 infantry
109 Sea Zone : 4 submarines
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 76
Russians : 19 / 24
Japanese : 63 / 82
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 37
UK_Pacific : 5 / 5
Italians : 16 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
please remember to do the bombing of moscow before doing your ussr turn.
you will see that i brought 1fighter and 2 bombers to moscow in the combat move and then landed them back in bryansk(also in the combat move)
if you intercept and you hit, please remove the fighter.
No intercept.
AA guns (hope I remember command correctly)
Rolls: 2@1; Total Hits: 12@1: (1, 6)
Bombing run
Rolls: 1@6; Total Hits: 11@6: (5)
result +2
so 7 damage. Turn follows.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 16
EDIT: Turning off Edit Mode
Russians repair 10 damage on 10 factory_majors; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
5 infantry moved from Vologda to Russia
2 aaGuns and 9 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
I’ll be dloading this tonight and considering it closely.
If I feel I can make.a ruling I will. Per the PM requests.
I haven’t forgotten you guys I just haven’t had much time. :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Szechwan to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Kwangsi to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in India
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking Dutch New Guinea from ANZAC, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Burma
1 artillery and 2 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
3 armour moved from French Indo China to Yunnan
2 infantry moved from Chahar to Suiyuyan
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Philippines
1 bomber moved from Bryansk to Yunnan
Place Units - Japanese
1 carrier, 1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 fighters and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour and 1 bomber
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 infantry
Burma : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
46 Sea Zone : 2 submarines
45 Sea Zone : 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
35 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
34 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 55 / 76
Russians : 21 / 26
Japanese : 66 / 81
Americans : 54 / 79
Chinese : 2 / 1
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 15 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Is this game over?
I dont know. In any case Allies should follow this night.
Is this game over?
No decision has been posted, so I’m assuming we continue until told otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Production/PUs Summary :
Germans : 55 / 76
Russians : 21 / 26
Japanese : 65 / 81
Americans : 55 / 76
Chinese : 3 / 4
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 14 / 7
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0