13L G40 Mallery29 (allies+10) vs Entek (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery and 1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter moved from Tsinghai to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 2 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 34 / 47
        Japanese : 44 / 47
        Americans : 59 / 80
        Chinese : 8 / 8
        British : 34 / 39
        UK_Pacific : 6 / 0
        Italians : 14 / 9
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.523
            Median : 3.500
            Variance : 0.279
            Standard Deviation : 0.528
            Total rolls : 44

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 2 times
            Average roll : 3.424
            Median : 4.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 5 artilleries, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Tobruk to Libya
                3 mech_infantrys moved from Egypt to Iraq
                3 armour and 11 mech_infantrys moved from West India to India
                1 armour and 2 mech_infantrys moved from Eastern Persia to India
                1 bomber and 1 tactical_bomber moved from Persia to India

    Combat - British
                Battle in India
                    British attack with 4 armour, 1 bomber, 13 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        British roll dice for 4 armour, 1 bomber, 13 mech_infantrys and 1 tactical_bomber in India, round 1 :  8/19 hits
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in India, round 1 :  2/4 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Shan State from ANZAC, taking Malaya from Americans, taking Borneo from ANZAC with 4 armour, 1 bomber, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 1 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Holland Belgium, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                2 infantry moved from Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from India to West India
                1 bomber moved from India to Persia
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                5 artilleries placed in United Kingdom
                1 transport placed in 110 Sea Zone
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 11 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Sumatra : 1 flag, 2 infantry
        West India : 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 13 infantry
        Normandy Bordeaux : 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 2 infantry
        Libya : 2 infantry
        Caucasus : 2 armour and 1 mech_infantry
        119 Sea Zone : 1 flag, 1 destroyer
        80 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 2 submarines
        Iraq : 1 flag, 3 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor and 3 mech_infantrys
        Suriname : 1 flag
        110 Sea Zone : 2 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 34 / 47
        Japanese : 41 / 47
        Americans : 56 / 80
        Chinese : 8 / 8
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 14 / 9
        ANZAC : 10 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 18 times
                6 was rolled 7 times
            Average roll : 3.361
            Median : 3.000
            Variance : 1.634
            Standard Deviation : 1.278
            Total rolls : 72

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                1 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.087
            Median : 3.000
            Variance : 2.318
            Standard Deviation : 1.523
            Total rolls : 23

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 2 times
            Average roll : 3.424
            Median : 4.000
            Variance : 0.906
            Standard Deviation : 0.952
            Total rolls : 33

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Eastern Poland
                1 fighter moved from Northern Italy to Eastern Poland
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 1 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 infantry placed in Southern France
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,3,5,5,4,3,5
                Italians collect 3 PUs (12 lost to blockades); end with 3 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 artillery and 2 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 fighter and 2 infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 34 / 47
        Japanese : 41 / 47
        Americans : 56 / 80
        Chinese : 8 / 8
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 15 / 3
        ANZAC : 10 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 armour moved from Shan State to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 armour moved from Siam to French Indo China
                      ANZAC take French Indo China from Japanese
                2 fighters moved from 37 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 cruiser moved from 37 Sea Zone to 44 Sea Zone
                2 submarines moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 cruiser in Celebes, round 1 :  1/1 hits
                        Japanese roll dice for 1 armour in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    ANZAC attack with 3 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Philippines, round 1 :  2/8 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 1 :  1/4 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Philippines
                        ANZAC roll dice for 3 artilleries, 2 fighters and 2 infantry in Philippines, round 2 :  4/7 hits
                        Japanese roll dice for 2 artilleries in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 2 artilleries owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 2 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Philippines to 35 Sea Zone
                1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Malaya to Yunnan
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 armour
        Siam : 1 flag
        Yunnan : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 3 artilleries and 1 infantry
        French Indo China : 1 flag, 1 armour
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 3 transports
        54 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 34 / 47
        Japanese : 32 / 47
        Americans : 58 / 80
        Chinese : 9 / 8
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 15 / 3
        ANZAC : 16 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter
        Morocco : 1 infantry
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 34 / 47
        Japanese : 32 / 47
        Americans : 58 / 80
        Chinese : 9 / 8
        British : 37 / 42
        UK_Pacific : 17 / 17
        Italians : 15 / 3
        ANZAC : 16 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 51 PUs;
                Germans buy 2 armour and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Smolensk
                1 armour moved from Belarus to Smolensk
                1 armour moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                6 infantry moved from Germany to Poland
                4 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Archangel, round 1 :  1/3 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 1 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    1 armour owned by the Germans retreated to Novgorod
                    Russians win with 2 artilleries remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 4 infantry
                    British defend with 2 infantry
                        Germans roll dice for 3 fighters and 4 infantry in Holland Belgium, round 1 :  1/7 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 3 fighters and 4 infantry in Holland Belgium, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Smolensk
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Smolensk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Novgorod to Belarus
                3 infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Holland Belgium to Western Germany
                1 infantry moved from Western Germany to Denmark
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 infantry placed in France
                1 armour and 5 infantry placed in Western Germany
                3 infantry placed in Novgorod
                1 armour and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,6,6,5,2,4,4,2
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor, 6 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Poland : 6 infantry and 3 mech_infantrys
        Germany : 1 armour, 1 factory_major and 2 infantry
        Denmark : 4 infantry
        Holland Belgium : 4 infantry and 1 mech_infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag, 1 armour
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 55
        Russians : 30 / 47
        Japanese : 32 / 47
        Americans : 58 / 80
        Chinese : 9 / 8
        British : 34 / 42
        UK_Pacific : 17 / 17
        Italians : 15 / 3
        ANZAC : 16 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Suiyuyan
                      Chinese take Kansu from Japanese
                2 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                2 artilleries moved from Archangel to Smolensk
                1 infantry moved from Russia to Vologda
                2 artilleries and 3 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Belarus
                2 mech_infantrys moved from Libya to Tunisia
                      Russians take Tunisia from Italians

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 4 artilleries and 5 infantry
                    Germans defend with 1 armour
                    Russians win, taking Smolensk from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                2 armour moved from Russia to Bryansk
                1 infantry moved from Rostov to Ukraine

    Place Units - Russians
                2 armour placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 47 PUs


  • Friendly bump

  • 20 19 18 17 16

    Ugh… Hit done instead of post…  Here’s the file…


  • Scramble at Japan?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Western Germany: 1 bomber
                EDIT: Removing units owned by Japanese from Romania: 1 bomber
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                4 bombers moved from United Kingdom to Germany
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                14 submarines moved from 22 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Shan State to Burma
                      UK_Pacific take Burma from Japanese
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 submarines moved from 10 Sea Zone to 26 Sea Zone

  • 20 19 18 17 16

    sure go head sir!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Western Germany: 1 bomber
                EDIT: Removing units owned by Japanese from Romania: 1 bomber
                EDIT: Turning off Edit Mode

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                4 bombers moved from United Kingdom to Germany
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                14 submarines moved from 22 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 armour moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 armour moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery moved from Shan State to Burma
                      UK_Pacific take Burma from Japanese
                1 armour and 1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters, 17 submarines, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 14 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 87
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
                    Casualties for Americans: 3 submarines
                Battle in Korea
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Korea from Japanese, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 aaGuns, 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Strategic bombing raid in Germany
                    1 bomber killed by AA guns
                    Bombing raid in Germany rolls: 3,5,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in Germany causes 14 damage total.

    Non Combat Move - Americans
                3 bombers moved from Germany to Normandy Bordeaux
                6 transports moved from 110 Sea Zone to 102 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 battleship, 3 carriers, 2 cruisers and 7 destroyers moved from 22 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier and 4 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                3 armour placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 64 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Libya to Tunisia
                4 armour and 11 mech_infantrys moved from India to Yunnan
                1 tactical_bomber moved from West India to Yunnan
                1 bomber moved from Persia to Ukraine
                2 armour and 1 mech_infantry moved from Caucasus to Ukraine
                3 mech_infantrys moved from Persia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 4 infantry and 1 mech_infantry
                    retreated to Holland Belgium
                    Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour, 3 artilleries, 1 bomber and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India
                1 mech_infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 mech_infantrys
                    Some Units in Malaya change ownership: 1 mech_infantry

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Eastern Poland

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        Americans roll dice for 1 armour in Southern France, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Americans roll dice for 1 armour in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        Americans roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Southern France
                    Americans win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,2,6,4,4,4,4,2,1,1
                Italians collect 3 PUs (8 lost to blockades); end with 3 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag, 1 artillery
        France : 1 artillery and 2 infantry
        Romania : 1 infantry
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Eastern Poland : 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 47
        Japanese : 20 / 31
        Americans : 64 / 91
        Chinese : 14 / 20
        British : 34 / 39
        UK_Pacific : 21 / 27
        Italians : 11 / 3
        ANZAC : 16 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters and 3 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to Kiangsu
                1 armour moved from Kwangsi to Kiangsu
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                3 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
                3 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 armour moved from French Indo China to Kiangsi
                1 infantry moved from 20 Sea Zone to Formosa


  • Japan SS? Fight or Submerge?

  • 20 19 18 17 16

    fight!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters and 3 submarines moved from 35 Sea Zone to 19 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from Yunnan to Kiangsu
                1 armour moved from Kwangsi to Kiangsu
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                3 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
                3 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                1 armour moved from French Indo China to Kiangsi
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win, taking 36 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 19 Sea Zone
                    ANZAC attack with 2 fighters, 3 submarines and 3 transports
                    Japanese defend with 2 destroyers and 1 submarine
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 3 submarines in 19 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 2 fighters and 3 transports in 19 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 destroyers in 19 Sea Zone, round 1 :  0/2 hits
                        1 submarine owned by the Japanese lost in 19 Sea Zone
                        ANZAC roll dice for 3 submarines in 19 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 2 fighters and 3 transports in 19 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 destroyers in 19 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    ANZAC win, taking 19 Sea Zone from Japanese with 2 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers and 1 submarine
                    Casualties for ANZAC: 1 submarine
                Battle in Formosa
                Battle in Kiangsu
                    ANZAC attack with 1 armour, 3 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 3 infantry
                        ANZAC roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Kiangsu, round 1 :  2/6 hits
                        Japanese roll dice for 1 armour and 3 infantry in Kiangsu, round 1 :  3/4 hits
                        1 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Kiangsu
                        ANZAC roll dice for 1 armour, 1 artillery and 1 fighter in Kiangsu, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kiangsu, round 2 :  1/2 hits
                        1 artillery owned by the ANZAC lost in Kiangsu
                        ANZAC roll dice for 1 armour and 1 fighter in Kiangsu, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kiangsu, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                        ANZAC roll dice for 1 armour and 1 fighter in Kiangsu, round 4 :  0/2 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 4 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 fighter in Kiangsu, round 5 :  1/2 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Kiangsu
                    ANZAC win, taking Formosa from Japanese, taking Kiangsu from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour and 3 infantry
                    Casualties for ANZAC: 3 artilleries and 1 infantry
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 fighter moved from Kiangsu to Kiangsi
                1 carrier and 1 destroyer moved from 35 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
                EDIT: Turning off Edit Mode
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 infantry
        Kiangsu : 1 armour
        Kiangsi : 1 armour and 1 fighter
        Siam : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 cruiser
        35 Sea Zone : 1 artillery, 3 infantry and 2 transports
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
        54 Sea Zone : 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 35 / 47
        Japanese : 16 / 31
        Americans : 64 / 91
        Chinese : 17 / 20
        British : 34 / 39
        UK_Pacific : 21 / 27
        Italians : 11 / 3
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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