Please perform the German Combat Move.
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 fighters moved from Caucasus to Albania
1 infantry moved from Bulgaria to Albania
1 armour moved from Bulgaria to Greater Southern Germany
Americans take Yugoslavia from Italians
Americans take Greater Southern Germany from Germans
2 bombers moved from Gibraltar to France
1 bomber moved from Gibraltar to 110 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Queensland to 39 Sea ZoneCombat - Americans
Battle in France
Americans attack with 2 bombers
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 bomber
Americans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Soviet Far East
Battle in 39 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Japanese win, taking Soviet Far East from Japanese with 2 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Albania
Americans attack with 2 fighters and 1 infantry
Italians defend with 2 mech_infantrys
retreated to Albania
Italians win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Americans: 1 fighter and 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in JavaNon Combat Move - Americans
1 fighter moved from Gibraltar to Greece
1 fighter moved from Albania to Greece
1 carrier and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 carriers and 4 fighters moved from 54 Sea Zone to 56 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 mech_infantry moved from Queensland to Western Australia
1 fighter moved from Queensland to Western Australia
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from France to Greece
1 bomber moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to QueenslandPlace Units - Americans
1 airfield and 1 factory_minor placed in Greece
2 destroyers and 2 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.588
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.182
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 artilleries moved from Yunnan to Burma
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Burma
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
4 infantry placed in BurmaTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,5,2,4,6,1,6,3,1,6
Chinese collect 8 PUs (1 lost to blockades); end with 9 PUs totalDice Statistics:
Total
1 was rolled 19 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 3.344
Median : 4.000
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 64Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.000
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Germans Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.182
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
1 bomber moved from Egypt to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 mech_infantrys moved from Yunnan to India
1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese -
Well your EPIC defense of Albania really screwed me.
And japan hitting 100% didn’t help either. I think on 9 at 2 dice you scored 7 hits.
And Jet Power… you know what 2 fighters with jet power scored me? Nothing.
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Need scramble orders for Sz97.
3 destroyers, 2 cruisers, vs a possible 3 fighters. Your call.
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2 cruisers bombard Albania
Rolls: 2@3; Total Hits: 02@3: (6, 4)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - British
1 bomber moved from Egypt to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
2 mech_infantrys moved from Yunnan to India
1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Western Germany
British attack with 1 bomber and 1 fighter
Germans defend with 1 airfield, 3 bombers, 1 factory_major and 1 harbour
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Germans: 3 bombers
Battle in Albania
British attack with 1 artillery and 1 infantry
Italians defend with 2 mech_infantrys
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in India
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese, taking Burma from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by British to 97 Sea Zone: 2 transports
EDIT: Adding units owned by British to Greece: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Greater Southern Germany
1 artillery and 2 infantry moved from Iraq to Syria
1 fighter moved from India to Burma
1 fighter moved from Burma to YunnanTurn Complete - British
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 19 times
5 was rolled 26 times
6 was rolled 14 times
Average roll : 3.514
Median : 4.000
Variance : 1.613
Standard Deviation : 1.270
Total rolls : 107Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.682
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.182
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 airfield and 1 harbourDice Statistics:
Total
1 was rolled 25 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 14 times
Average roll : 3.496
Median : 4.000
Variance : 2.026
Standard Deviation : 1.423
Total rolls : 115Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.321
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 28Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.321
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 28Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.682
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 4.182
Median : 5.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11 -
Null / Other
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
** 4 was rolled 5 times
5 was rolled 5 times**
6 was rolled 3 times
Average roll : 3.682
Median : 4.000
Variance : 0.381
Standard Deviation : 0.617
Total rolls : 22Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Chinese Combat
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times:S
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Maybe we should play a LL game next? lol…
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Yeah yeah yeah, If I had kept India or hit with a sngle bomber you might have an argument.
Point being: you easily won the ones that counted.
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Site was down all afternoon, and tomorrow the old lady gets here. I was hoping to get Italy out for you but now it looks like no posts 'till Sunday, sorry.
Hang tight cap’n you busted your way back into the driver’s seat here this turn. Looking forward to seeing what you can do with it….
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N.P.
Have a good time with the lady!
Next time you two are here in BC, I’ll be taking care of you - make sure I know when that is!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Albania to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 mech_infantry in Bulgaria, round 1 : 0/1 hits
Americans roll dice for 1 infantry in Bulgaria, round 1 : 1/1 hits
1 mech_infantry owned by the Italians lost in Bulgaria
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,1,2,5,3,4
Italians collect 6 PUs (7 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 45 / 60
Russians : 31 / 36
Japanese : 56 / 85
Americans : 65 / 85
Chinese : 8 / 9
British : 21 / 0
UK_Pacific : 7 / 6
Italians : 13 / 8
ANZAC : 13 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well, needless to say I am very very miffed about several things this last turn.
But I must admit: You executed an excellent turn with all 7 of your countries, you managed this turn to disarm what I sincerely thought was an insurmountable push with the Japanese and a nearly impenetrable defence with the Germans. I was sure I had you cornered. You pulled off an flawless counter-attack. A heartfelt kudos for that.
With that said I will also say that each time before Turn 9 when I lost ground I believed it was a matter of bad luck or carelessness on my part. However, now you have proven me wrong and proven yourself to be the better strategist. That is, if you do go on to win this, and you have taken great strides toward that this round, it will be well fought and well deserved.
Nothing left to say but on with the fight!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Tobruk to AlexandriaCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
2 transports owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Sumatra
Battle in Celebes
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking Sumatra from Japanese, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 56 Sea Zone to Yunnan
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsDice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :9
Combat Move - French
1 infantry moved from Bulgaria to Greece
2 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Well thank you for the compliments. :)
Like that time you dominated me in that 42 game, this is by far the best game I think you have ever played! Some fantastic moves and planning on your part. Your commitment to India is incredible!
As for mistakes, we’ve both made several bad ones :( *Your transports, my losing London etc) We’ll just have to see what sticks and what doesn’t. I’m still planning to win this one in the end. :) But you’ve proven me wrong before, and we’ve got a lot of dice to get through first.
Probably going to be turn 18 before we see a victor.
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Could be. I’m not quite sure how I’m going to dig myself out of this mess on both maps now…
Losing 4 bombers to nothing is a pretty big deal…