PG Matt (Allies9) v. Mallery29 (Axis)

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Yunnan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Manchuria : 1 flag
        Shensi : 1 infantry
        Yunnan : 3 artilleries and 7 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 21 / 22
        Japanese : 41 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 25 / 28
        UK_Pacific : 10 / 14
        Italians : 22 / 33
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Scotland to 109 Sea Zone
                1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                      British take Belgian Congo from Italians
                2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to 38 Sea Zone
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 submarine moved from 36 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 1 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kwangtung
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 harbour and 1 infantry
                        AA guns fire in Kwangtung :  0/2 hits
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Kwangtung, round 1 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Shan State, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                    British win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                1 fighter moved from 38 Sea Zone to Yunnan
                1 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 bomber and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 2 fighters and 1 tactical_bomber
        Shan State : 1 armour and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 harbour and 2 mech_infantrys
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 armour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Kenya : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 2 mech_infantrys
        106 Sea Zone : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        91 Sea Zone : 1 destroyer and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 21 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 19 / 33
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Rostov
                1 armour moved from Bryansk to Rostov
                1 bomber moved from Bessarabia to Rostov
                4 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Rostov, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer and 2 transports
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 91 Sea Zone
                    British win with 2 transports remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                2 artilleries and 1 fighter placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 armour
        Bessarabia : 1 flag
        Ukraine : 1 bomber, 4 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 19 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                3 mech_infantrys placed in Persia

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
                ANZAC collect 16 PUs (3 lost to blockades); end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun and 4 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Turkmenistan : 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 2 infantry
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 19 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter and 2 infantry
        French Central Africa : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 19 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 bombers and 2 fighters moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
                4 artilleries and 6 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Bessarabia to Bryansk
                5 artilleries and 2 infantry moved from Ukraine to Bryansk
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Archangel


  • Intercept?

  • 16

    @Mallery29:

    Intercept?

    No intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 bombers and 2 fighters moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
                4 artilleries and 6 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Bessarabia to Bryansk
                5 artilleries and 2 infantry moved from Ukraine to Bryansk
                5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Archangel
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Archangel, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 2 infantry in Archangel, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                    2 infantry owned by the Germans retreated to Novgorod
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                5 infantry moved from Novgorod to Belarus
                1 submarine moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Norway : 2 infantry
        Belarus : 6 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 10 armour, 8 artilleries, 2 bombers, 3 fighters, 10 infantry, 15 mech_infantrys and 3 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 4 artilleries, 6 infantry and 5 mech_infantrys
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        95 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 1 infantry
        91 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 22
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 10 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Samara to Russia
                3 infantry moved from Vologda to Russia
                1 infantry moved from Archangel to Vologda
                7 infantry moved from Novosibirsk to Samara
                2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Tambov to Volgograd

    Place Units - Russians
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 16 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 45 infantry, 6 mech_infantrys and 1 tactical_bomber
        Novosibirsk : 2 aaGuns and 10 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor, 2 infantry and 3 mech_infantrys
        Samara : 7 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 26
        Japanese : 37 / 47
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 14 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 airfield, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 1 artillery and 9 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                3 infantry moved from Malaya to Shan State
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Malaya to 19 Sea Zone
                2 fighters and 3 tactical_bombers moved from Malaya to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 1 :  4/8 hits
                        UK_Pacific roll dice for 1 armour and 2 mech_infantrys in Shan State, round 1 :  1/3 hits
                        1 armour owned by the British , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 19 Sea Zone, round 1 :  6/10 hits
                        1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
                2 fighters and 3 tactical_bombers moved from Shan State to Malaya
                1 infantry and 1 mech_infantry moved from Hopei to Chahar

    Place Units - Japanese
                1 airfield placed in Kiangsu
                1 aaGun, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Malaya
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,2,5,4
                Japanese collect 32 PUs (8 lost to blockades); end with 32 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 1 infantry and 1 mech_infantry
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Borneo : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag, 1 artillery and 9 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 14 / 26
        Japanese : 40 / 32
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 13 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Just bumping to move up the boards…will be on for several hours about 2 hours from this post.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 bomber moved from British Guiana to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 3 infantry moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Korea
                2 bombers moved from Western United States to Korea
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Korea
                2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 4 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier and 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 transports
        6 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Southeast Mexico : 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        United Kingdom : 2 bombers
        89 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 14 / 26
        Japanese : 40 / 32
        Americans : 55 / 76
        Chinese : 14 / 20
        British : 28 / 32
        UK_Pacific : 13 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Hunan to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                2 artilleries and 2 infantry placed in Manchuria
                Chinese undo move 3.
                1 artillery and 2 infantry placed in Manchuria
                1 artillery placed in Suiyuyan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,3,6,1,3,1,5,2,1,3,3
                Chinese collect 13 PUs (5 lost to blockades); end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 artillery and 2 infantry
        Shensi : 1 infantry
        Yunnan : 3 artilleries and 7 infantry
        Suiyuyan : 1 artillery and 2 infantry
        Hopei : 2 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 14 / 26
        Japanese : 36 / 32
        Americans : 55 / 76
        Chinese : 18 / 19
        British : 28 / 32
        UK_Pacific : 13 / 14
        Italians : 21 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 :  3/6 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Ethiopia from Italians to British
                EDIT: Adding units owned by British to Ethiopia: 1 infantry
                EDIT: Removing units owned by British from Kenya: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 5
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                1 aaGun moved from Yunnan to Shan State
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to Rhodesia
                1 armour moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer and 1 transport placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
                EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 29 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 fighters and 1 tactical_bomber
        Shan State : 1 aaGun, 1 armour and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 harbour and 2 mech_infantrys
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        United Kingdom : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 destroyer and 1 transport
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 14 / 26
        Japanese : 35 / 32
        Americans : 55 / 76
        Chinese : 18 / 19
        British : 29 / 39
        UK_Pacific : 14 / 14
        Italians : 20 / 26
        ANZAC : 19 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    I made a really hash out of that turn and i’m sorry.  I ended up completely forgetting about UKP and rolling dice for my strat bombers on the Euro board.

    I edited the damage onto France and s.France and completed my turn out east.  If you can’t accept that battle in Siam, I understand and I’ll make the necessary NCM instead.


  • Nah, it’s all good.  This game is over anyways.  I’m posting the results.

Suggested Topics

  • 21
  • 144
  • 107
  • 70
  • 73
  • 65
  • 137
  • 231
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.9k

Users

40.7k

Topics

1.8m

Posts