Here’s the game file. It looks like play-by-forum is still broken in TripleA. Since this is friendly, I didn’t bother with a dice server so feel free to use the built-in dice roller. Upload the save file when you’re done.
Canuck12 (Axis) vs. Gargantua (Allies +12) G40 WITH TECH!
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Hey wait a second… that’s guy’s on my/i] side!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 5 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
2 mech_infantrys moved from Anhwe to Kwangtung
1 infantry moved from Siberia to Amur
2 artilleries and 4 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to Shan State
1 fighter moved from Japan to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Japanese
Japanese buy 5 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
2 mech_infantrys moved from Anhwe to Kwangtung
1 infantry moved from Siberia to Amur
2 artilleries and 4 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to Shan State
1 fighter moved from Japan to French Indo ChinaCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 1 mech_infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangtung, round 1 : 5/6 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 1 : 2/7 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 4 infantry in Shan State, round 1 : 2/8 hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from French with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Kiangsi to 20 Sea Zone
1 aaGun and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 aaGun moved from 37 Sea Zone to Shan State
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 bomber moved from Shan State to French Indo China
1 bomber moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
2 armour and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 47 / 55
Russians : 33 / 39
Japanese : 61 / 66
Americans : 56 / 81
Chinese : 7 / 12
British : 21 / 0
UK_Pacific : 6 / 9
Italians : 15 / 8
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Gibraltar to 109 Sea Zone
2 fighters moved from 97 Sea Zone to Bulgaria
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 infantry moved from Greece to Bulgaria
1 submarine moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 5,2 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 bombers moved from Gibraltar to 109 Sea Zone
2 fighters moved from 97 Sea Zone to Bulgaria
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
1 infantry moved from Greece to Bulgaria
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Bulgaria
Americans attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Bulgaria, round 1 : 2/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 1 : 0/3 hits
2 mech_infantrys owned by the Germans lost in Bulgaria
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Bulgaria, round 2 : 2/4 hits
Germans roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits
1 armour owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in 109 Sea Zone
Americans attack with 2 bombers and 3 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 109 Sea Zone
Americans roll dice for 2 submarines in 109 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 bombers in 109 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 109 Sea Zone, round 1 : 2/4 hits
2 submarines owned by the Americans lost in 109 Sea Zone
retreated to 109 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarinesNon Combat Move - Americans
2 bombers moved from 109 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 66 Sea Zone to 63 Sea Zone
3 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from 63 Sea Zone to New Zealand
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
2 fighters moved from 54 Sea Zone to Queensland
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Bulgaria to Caucasus
4 transports moved from 106 Sea Zone to 101 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Quebec to Eastern United States
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 bomber and 1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 fighter placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 4.097
Median : 5.000
Variance : 1.767
Standard Deviation : 1.329
Total rolls : 31Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.111
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.062
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kwangsi, round 1 : 0/5 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangsi, round 1 : 1/3 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/3 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kwangsi
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 4.022
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 46Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.111
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Chinese Combat
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.062
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - British
1 bomber moved from Gibraltar to Egypt
2 cruisers, 2 destroyers and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqNon Combat Move - British
2 aaGuns, 1 artillery and 12 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
2 mech_infantrys moved from India to YunnanTurn Complete - British
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 4.022
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 46Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.111
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Chinese Combat
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.062
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarineDice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 4.022
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 46Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.111
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Chinese Combat
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 2.625
Standard Deviation : 1.620
Total rolls : 9Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 4.062
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16 -
Well that was a painful round for me… 2 gambles didn’t pay off.
And the Chinese fumbled on the -sure- thing badly :S
That gives the Chitlins, Germans, and damn Japanese a whole bunch of breathing room.
Getting too close for comfort. Damn Tech has been killing me! lol
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Least you won big in Bulgaria.
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Furthermore, You’re lucky I don’t have those 4 extra German transports. Otherwise you’d really be fcuked!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Albania
Italians take Albania from AmericansCombat - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to FrancePlace Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 46 / 55
Russians : 33 / 39
Japanese : 61 / 66
Americans : 57 / 86
Chinese : 7 / 13
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 15 / 17
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Go Italy!
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Still planning a trip to Calgary next week?
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LOL…
Yes - but… we’ll see.
I’m still planning to go, but Harper has got to make the call!
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
4 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
4 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry moved from Libya to TobrukCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Combat Move - French
2 infantry moved from Syria to Iraq
1 infantry moved from Greece to BulgariaNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
Just got a report from Calgary… it’s much worse than everyone thought.
River has risen 6 FEET today… Saddledome is flooded up to tenth level seats.
All of downtown is evacuated, friends living there just lost power. Zoo is flooded out. A 4 story parkade is also totally flooded…