@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
L13 G40 Vold (Axis) v SethTheNewb (Allies +8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
2 tactical_bombers killed by AA guns
Bombing raid in United Kingdom rolls: 8,5,6 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom causes 19 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 artilleries and 4 infantry moved from Novgorod to 115 Sea Zone
1 destroyer and 8 submarines moved from 113 Sea Zone to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
2 fighters and 2 tactical_bombers moved from Germany to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 artilleries and 2 infantry moved from Northern Italy to France
2 infantry moved from Novgorod to Belarus
3 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 carrier and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Western Germany
2 armour and 2 mech_infantrys moved from Poland to Western UkrainePlace Units - Germans
1 carrier placed in 112 Sea Zone
3 artilleries and 2 infantry placed in Western Germany
5 transports placed in 113 Sea Zone
Germans undo move 3.
Germans undo move 2.
5 transports placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 3.
3 artilleries and 1 infantry placed in Western Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from 113 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
yep, that was it.
I’ve had a few things pop up, I may be out until after this weekend. Apologies for the delay.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 fighters, 3 infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Bryansk from Italians with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 infantry moved from Samara to Vologda
4 infantry moved from Samara to Volgograd
1 infantry moved from Caucasus to Volgograd
2 fighters moved from Russia to Volgograd
2 aaGuns and 4 infantry moved from Manchuria to KoreaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
No worries man, take your time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 cruiser, 2 destroyers and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 submarine
ANZAC win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 2 destroyers
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
Place Units - Japanese
1 cruiser, 2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 27 PUs; end with 27 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Korea to Japan
1 bomber moved from Korea to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Alaska to 6 Sea Zone -
intercept or scramble?
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bump
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scramble all on the bombers
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It’d be 3 vs 1 as your tac can’t intercept. Just wanted to clarify as your wording seemed to indicate you were sending multiple air up.
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scramble the fighter on the bomber
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Japan bomberS, rather
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 bombers moved from Korea to Japan
1 bomber moved from Korea to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Alaska to 6 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 1 interceptors out of Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA guns
Bombing raid in Japan rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Japan causes 13 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers, 4 destroyers and 3 fighters
Japanese defend with 1 cruiser, 2 destroyers and 1 transport
Americans win with 2 bombers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport
Casualties for Americans: 2 destroyers
Cleaning up after air battlesNon Combat Move - Americans
2 bombers and 3 fighters moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Korea
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Alaska to British Columbia
2 aaGuns moved from Alaska to British Columbia
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 13 Sea ZonePlace Units - Americans
1 destroyer and 3 submarines placed in 101 Sea Zone
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Shantung to Jehol
3 infantry moved from Chahar to Jehol
3 artilleries and 4 infantry moved from Chahar to AnhweNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 fighters and 1 tactical_bomber moved from Shan State to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 aaGuns, 4 artilleries and 12 infantry moved from West India to Eastern Persia
1 artillery and 1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from Shan State to Burma
2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
1 armour moved from Tunisia to Tobruk
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 3 mech_infantrys moved from Caucasus to VolgogradPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
scramble gib?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from Egypt to GreecePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
2 fighters moved from Queensland to Shan State
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to TunisiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode





