13L-G40, UnknownSoldier (Axis) vs. PGMatt (Allies+12), no tech, Game 2

  • 16

    Sorry, the screen bounce was getting to be too much!

    Some players (gamerman) prefer strat bombing to just be done in forum, but I just can’t get all that worked up about it in a league game.  The dice are sent to the server, so if someone got really fussy about it the data is there if needed.

    I don’t complain when players’ use the AAA engine, at the end of the day a couple points of damage here or there and one more or less plane had better not break my game :)

  • 13

    @PGMatt:

    Sorry, the screen bounce was getting to be too much!

    Some players (gamerman) prefer strat bombing to just be done in forum, but I just can’t get all that worked up about it in a league game.  The dice are sent to the server, so if someone got really fussy about it the data is there if needed.

    I don’t complain when players’ use the AAA engine, at the end of the day a couple points of damage here or there and one more or less plane had better not break my game :)

    I was just curious as to why you chose not to take max damage to the IC since I have no ships there  :-)

  • 13

    I do agree with the whole bombing run issue in TripleA. I wish it could somehow separate the aa guns for each facility.

  • 16

    @UnknownSoldier:

    @PGMatt:

    Sorry, the screen bounce was getting to be too much!

    Some players (gamerman) prefer strat bombing to just be done in forum, but I just can’t get all that worked up about it in a league game.  The dice are sent to the server, so if someone got really fussy about it the data is there if needed.Â

    I don’t complain when players’ use the AAA engine, at the end of the day a couple points of damage here or there and one more or less plane had better not break my game :)Â

    I was just curious as to why you chose not to take max damage to the IC since I have no ships there  :-)

    Well, I suppose damage on the factory is “more valuable”, but the way the dice rolled, that wasn’t the result I should have had, so there it is.  :)

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Northern Territory to Queensland
                2 bombers moved from New South Wales to Queensland
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 infantry
        Queensland : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 flag, 1 carrier and 3 destroyers
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 33 / 48
        Japanese : 62 / 68
        Americans : 54 / 74
        Chinese : 2 / 6
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 45 / 53
        Russians : 33 / 48
        Japanese : 62 / 68
        Americans : 54 / 74
        Chinese : 2 / 6
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    @PGMatt:

    OK.  First dice up will be the harbor, last 3 will be factory.

    Totally missed this post. Otherwise I would have never been confused…well or more so than normal  :-D

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 artillery moved from Finland to Karelia
                2 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Slovakia Hungary to Western Ukraine
                1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
                1 fighter moved from 115 Sea Zone to Bessarabia
                1 tactical_bomber moved from 115 Sea Zone to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Karelia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bessarabia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                3 artilleries and 2 infantry moved from Vyborg to Novgorod
                1 aaGun moved from Finland to Karelia
                5 transports moved from 115 Sea Zone to 114 Sea Zone
                4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Baltic States
                4 artilleries moved from 115 Sea Zone to Baltic States
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                2 fighters moved from Western Germany to 115 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 6 infantry
                EDIT: Adding units owned by Germans to Germany: 1 aaGun and 6 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Novgorod
                1 bomber, 3 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
                Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 aaGun, 1 bomber, 1 factory_major, 9 infantry and 3 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Baltic States : 4 artilleries and 6 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 6 armour, 6 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Greece : 1 flag
        115 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 28 / 48
        Japanese : 62 / 68
        Americans : 54 / 74
        Chinese : 2 / 6
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Novosibirsk to Tsinghai
                      Chinese take Tsinghai from Japanese
                3 infantry moved from Volgograd to Kazakhstan
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 artillery and 5 infantry moved from Russia to Smolensk
                2 infantry moved from Novosibirsk to Tsinghai

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 bomber moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 aaGuns and 14 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                3 infantry placed in Ukraine
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Tsinghai : 3 infantry
        Kazakhstan : 3 infantry
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 7 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 2 aaGuns, 1 armour, 6 artilleries and 15 infantry
        Samara : 2 aaGuns and 14 infantry
        Northwest Persia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 31 / 36
        Japanese : 60 / 68
        Americans : 54 / 74
        Chinese : 4 / 6
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 destroyers, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 fighter moved from 41 Sea Zone to 44 Sea Zone
                3 tactical_bombers moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 :  2/5 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Yunnan
                1 artillery, 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to French Indo China
                4 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from Anhwe to French Indo China
                2 artilleries moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                2 destroyers placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Manchuria
                1 factory_minor placed in French Indo China
                3 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 2 artilleries and 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 armour, 6 artilleries, 2 bombers, 1 factory_minor and 6 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 3 tactical_bombers and 4 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 31 / 36
        Japanese : 61 / 66
        Americans : 54 / 74
        Chinese : 3 / 6
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 23 / 35
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    I’ll need scramble orders for Italy please.

    Unknown.tsvg

  • 13

    scramble all planes

  • 13

    scratch that…leave them grounded

  • 16

    @UnknownSoldier:

    scratch that…leave them grounded

    This is just a drill!

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from French West Africa to Gold Coast
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                4 bombers moved from United Kingdom to 95 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in 95 Sea Zone
                    Americans attack with 4 bombers
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 bombers in 95 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win, taking Western Germany from Germans with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Gold Coast
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Gold Coast, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Gold Coast, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gold Coast
                    Americans win, taking Gold Coast from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 submarines
                    Italians defend with 2 destroyers
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the Americans and 2 destroyers owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 2 submarines

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Gibraltar
                4 bombers moved from 95 Sea Zone to Malta
                2 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 armour, 2 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 3 fighters, 10 submarines, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 destroyer and 2 submarines
        19 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 bomber
        Gold Coast : 1 artillery and 1 infantry
        Malta : 4 bombers
        United Kingdom : 2 bombers
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        French West Africa : 1 flag
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        112 Sea Zone : 1 transport
        125 Sea Zone : 1 flag, 1 submarine
        89 Sea Zone : 1 transport
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 2 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 31 / 36
        Japanese : 61 / 66
        Americans : 60 / 81
        Chinese : 3 / 6
        British : 30 / 29
        UK_Pacific : 6 / 6
        Italians : 21 / 35
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    @PGMatt:

    @UnknownSoldier:

    scratch that…leave them grounded

    This is just a drill!

    STOP IT! I am having flashbacks! I heard that FAR too many times in the Navy.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Burma to Yunnan
                5 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour and 4 mech_infantrys moved from Burma to India
                6 mech_infantrys moved from Burma to Yunnan

    Combat - British
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  3/16 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 aaGun moved from Burma to India
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 bomber moved from France to United Kingdom

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery, 6 infantry and 6 mech_infantrys
        India : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield and 1 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 infantry and 3 mech_infantrys
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Ethiopia : 1 flag
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 31 / 36
        Japanese : 59 / 66
        Americans : 60 / 81
        Chinese : 5 / 10
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 21 / 35
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    @UnknownSoldier:

    @PGMatt:

    @UnknownSoldier:

    scratch that…leave them grounded

    This is just a drill!

    STOP IT! I am having flashbacks! I heard that FAR too many times in the Navy.

    The sacrifice your navy made is about to pay off I suspect.

  • 13

    I certainly hope so  8-)

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Southern Italy to Malta
                2 armour and 2 mech_infantrys moved from Northern Italy to Western Germany
                1 bomber moved from Egypt to Malta

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 2 armour and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 armour and 2 mech_infantrys in Western Germany, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Western Germany
                    Italians win, taking Western Germany from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Malta
                    Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Americans defend with 4 bombers
                        Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Malta, round 2 :  3/4 hits
                        British roll dice for 4 bombers in Malta, round 2 :  0/4 hits
                        3 bombers owned by the Americans lost in Malta
                        Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Malta, round 3 :  0/4 hits
                        British roll dice for 1 bomber in Malta, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Malta, round 4 :  2/4 hits
                        British roll dice for 1 bomber in Malta, round 4 :  0/1 hits
                        1 bomber owned by the Americans lost in Malta
                    Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Americans: 4 bombers

    Non Combat Move - Italians
                1 bomber moved from Malta to Egypt
                2 fighters and 1 tactical_bomber moved from Malta to Tobruk
                2 armour moved from Iraq to Egypt
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Italians undo move 3.
                Italians undo move 2.
                Italians undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bulgaria: 1 armour, 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Romania: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
                EDIT: Turning off Edit Mode
                1 fighter and 2 infantry placed in Southern Italy
                2 armour and 1 mech_infantry placed in Egypt
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 aaGun, 2 armour and 1 mech_infantry
        Romania : 1 artillery and 1 infantry
        Tobruk : 2 fighters and 1 tactical_bomber
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 armour
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 31 / 36
        Japanese : 59 / 66
        Americans : 55 / 81
        Chinese : 5 / 10
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 21 / 28
        ANZAC : 10 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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