Please place my units. Inf, Mech, Egypt. Sub in 81 off of Egypt, Airbase Gib, and Fighter to London. 2 art in India.
Regards
Well this got interesting fast!
And yeah, I had some bad dice. But you had some bad dice as well. We’ll both have some bad and good dice again before this one is over as well.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
5 infantry moved from Greece to Turkey
3 armour moved from Greece to Turkey
1 tactical_bomber moved from Southern Italy to Turkey
1 artillery and 1 infantry moved from Norway to Sweden
1 artillery and 8 infantry moved from Finland to Sweden
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
scram109, 91?
scramble sz91 but not sz109
scram all?
i cant possibly imagine scrambling less than 3, so im going to play it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
5 infantry moved from Greece to Turkey
3 armour moved from Greece to Turkey
1 tactical_bomber moved from Southern Italy to Turkey
1 artillery and 1 infantry moved from Norway to Sweden
1 artillery and 8 infantry moved from Finland to Sweden
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
French scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Scotland
Battle in Eire
Battle in Sweden
Germans attack with 3 artilleries and 10 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 3 artilleries and 10 infantry in Sweden, round 2 : 3/13 hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 1/6 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_True lost in Sweden
Germans roll dice for 3 artilleries and 9 infantry in Sweden, round 3 : 3/12 hits
Neutral_True roll dice for 3 infantry in Sweden, round 3 : 0/3 hits
3 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Scotland from British, taking Eire from British, taking Sweden from Neutral_True with 3 artilleries and 9 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
French defend with 1 cruiser; British defend with 3 fighters and 1 transport; Americans defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 4/7 hits
French roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 91 Sea Zone, round 2 : 3/5 hits
1 cruiser owned by the French , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British and 2 fighters owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 bombers and 2 tactical_bombers in 91 Sea Zone, round 3 : 2/4 hits
French roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British , 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for French: 1 cruiser
Casualties for British: 3 fighters and 1 transport
Casualties for Americans: 1 destroyer
Battle in Turkey
Germans attack with 3 armour, 5 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Turkey, round 2 : 4/9 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits
4 infantry owned by the Neutral_True lost in Turkey
Germans roll dice for 3 armour, 5 infantry and 1 tactical_bomber in Turkey, round 3 : 5/9 hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 2/4 hits
2 infantry owned by the Germans and 4 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Turkey to Greece
2 artilleries and 7 infantry moved from Bulgaria to Greece
1 aaGun moved from Yugoslavia to Bulgaria
1 aaGun, 1 armour, 3 artilleries and 2 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from 91 Sea Zone to Spain
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
3 armour and 4 mech_infantrys moved from Northern Italy to Bulgaria
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from Normandy Bordeaux to Spain
Place Units - Germans
2 fighters placed in Western Germany
1 submarine placed in 112 Sea Zone
1 factory_minor placed in Greece
3 infantry placed in Normandy Bordeaux
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Yeah, sorry that was a full scramble. So we’re good. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Eastern Poland
1 aaGun, 2 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Russia to Tambov
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Bryansk to Eastern Poland
3 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Eastern Poland
6 infantry moved from Yenisey to Timguska
2 infantry moved from Sakha to Amur
2 aaGuns, 1 artillery and 8 infantry moved from Buryatia to Amur
Place Units - Russians
2 infantry placed in Novgorod
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery placed in Novgorod
2 mech_infantrys placed in Ukraine
Russians undo move 5.
1 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 62 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 mech_infantry moved from Hunan to Burma
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 34 Sea Zone to 45 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 34 Sea Zone to 62 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 mech_infantry moved from Hunan to Burma
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 34 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Java
Battle in Sumatra
Battle in Borneo
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 3 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 36 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 battleship moved from 34 Sea Zone to 54 Sea Zone
1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 battleship and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
1 artillery and 3 infantry moved from Chahar to Jehol
2 bombers moved from Shensi to Kiangsu
1 aaGun moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from French Indo China to Kiangsu
1 carrier moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 5 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from British Columbia to 1 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from 8 Sea Zone to Aleutian Islands
1 destroyer and 2 fighters moved from 8 Sea Zone to 7 Sea Zone
1 bomber moved from Hawaiian Islands to 7 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
Combat - Americans
Battle in Aleutian Islands
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 7 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from Aleutian Islands to 8 Sea Zone
2 fighters moved from 7 Sea Zone to 8 Sea Zone
1 bomber moved from 7 Sea Zone to Amur
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 106 Sea Zone
1 tactical_bomber moved from Western United States to Eastern United States
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_True
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
Place Units - Americans
5 bombers placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British buy 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 infantry moved from United Kingdom to Scotland
1 artillery, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery, 3 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 bomber moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Tanganyika Territory
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Egypt
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 mech_infantry moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 aaGun moved from India to Burma
Place Units - British
1 infantry placed in Union of South Africa
1 submarine placed in 106 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,5,2,5,2,5,2,1
British collect 24 PUs (8 lost to blockades); end with 24 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 5 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Spain to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Greece to Alexandria
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 armour and 1 artillery moved from Spain to Portugal
1 fighter moved from 109 Sea Zone to Portugal
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Spain to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Greece to Alexandria
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 armour and 1 artillery moved from Spain to Portugal
1 fighter moved from 109 Sea Zone to Portugal
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery and 1 bomber in Alexandria, round 3 : 1/2 hits
British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Portugal
Italians attack with 1 armour, 1 artillery and 1 fighter
Neutral_True defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Portugal, round 2 : 1/3 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Portugal
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Portugal, round 3 : 2/3 hits
Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Portugal
Italians win, taking Portugal from Neutral_True with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Portugal to 109 Sea Zone
2 destroyers moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Alexandria to Greece
1 aaGun moved from Bulgaria to Greece
2 infantry moved from Greece to Turkey
1 armour moved from Bulgaria to Turkey
1 aaGun moved from Slovakia Hungary to Germany
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Spain
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from South Australia to New Zealand
2 aaGuns moved from South Australia to New South Wales
1 artillery and 2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Ethiopia: 1 infantry
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,5,4,4,1,6,3
ANZAC collect 9 PUs (2 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Turkey to Caucasus
1 tactical_bomber moved from Greece to Caucasus
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Turkey to Syria
Germans take Syria from French
1 bomber moved from Spain to 86 Sea Zone
1 bomber moved from Spain to 89 Sea Zone
1 fighter moved from Western Germany to Gibraltar
2 artilleries and 2 infantry moved from Spain to Gibraltar
2 infantry moved from Eire to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 infantry moved from Turkey to Caucasus
1 armour moved from Syria to Turkey
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Turkey to Caucasus
1 tactical_bomber moved from Greece to Caucasus
1 armour moved from Turkey to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Turkey to Syria
Germans take Syria from French
1 bomber moved from Spain to 86 Sea Zone
1 bomber moved from Spain to 89 Sea Zone
1 fighter moved from Western Germany to Gibraltar
2 artilleries and 2 infantry moved from Spain to Gibraltar
2 infantry moved from Eire to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 infantry moved from Turkey to Caucasus
1 armour moved from Syria to Turkey
Combat - Germans
Battle in Scotland
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Scotland, round 2 : 1/3 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 86 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter in 114 Sea Zone, round 3 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 89 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 89 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 0/4 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Gibraltar
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Gibraltar, round 3 : 0/4 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Gibraltar, round 4 : 0/4 hits
British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Gibraltar, round 5 : 2/4 hits
British roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits
1 artillery owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Gibraltar to Spain
1 bomber moved from 86 Sea Zone to Spain
1 bomber moved from 89 Sea Zone to Spain
2 transports moved from 109 Sea Zone to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
3 artilleries and 9 infantry moved from Sweden to Finland
1 fighter moved from 114 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
2 armour moved from Spain to Northern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Scotland to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Caucasus to Turkey
1 armour moved from Turkey to Iraq
Germans take Iraq from Neutral_Axis
2 artilleries and 7 infantry moved from Greece to Turkey
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Germany
1 aaGun, 2 artilleries and 12 infantry moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Bulgaria to Turkey
1 aaGun moved from Romania to Bulgaria
3 infantry moved from Romania to Bulgaria
Place Units - Germans
3 infantry placed in Greece
5 artilleries and 5 infantry placed in Germany
1 armour and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Turkey: 1 tactical_bomber
EDIT: Adding units owned by Germans to Greece: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 tactical_bomber
EDIT: Adding units owned by Germans to Turkey: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs