@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from Shan State to Kwangsi
Place Units - ANZAC
1 battleship and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
ANZAC collect 16 PUs (1 lost to blockades); end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Combat - French
Battle in 76 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 6 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Belarus to Tambov
1 infantry moved from Rostov to Tambov
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Tambov
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Tambov, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Bryansk, round 1 : 0/6 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 5 infantry in Bryansk, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Tambov to Belarus
4 armour moved from Belarus to Smolensk
1 artillery, 11 infantry and 9 mech_infantrys moved from Belarus to Smolensk
3 armour moved from Novgorod to Smolensk
3 armour moved from Archangel to Smolensk
4 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Belarus
1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone
10 transports moved from 115 Sea Zone to 112 Sea Zone
Place Units - Germans
1 airfield, 1 fighter and 2 infantry placed in Normandy Bordeaux
3 armour placed in Ukraine
3 armour placed in Novgorod
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Denmark : 1 aaGun and 2 infantry
Belarus : 1 flag, 4 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery and 5 infantry
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 10 armour, 2 artilleries, 13 infantry and 9 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 10 transports
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyer
105 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 58 / 73
Russians : 16 / 21
Japanese : 33 / 37
Americans : 50 / 70
Chinese : 9 / 13
British : 26 / 25
UK_Pacific : 21 / 19
Italians : 29 / 50
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
1 bomber moved from Japan to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 armour, 2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
Need Scramble Orders for Sz 36
Scramble all Australian fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kweichow to Szechwan
1 bomber moved from Japan to Szechwan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 armour, 2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsi to Kwangsi
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 44 Sea Zone to 36 Sea Zone
Combat - Japanese
Chinese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Chinese scrambles to create a battle in territory 36 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
ANZAC defend with 3 fighters
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 6 transports in 36 Sea Zone, round 1 : 5/10 hits
ANZAC roll dice for 3 fighters in 36 Sea Zone, round 1 : 3/3 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 3 fighters owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 3 fighters
Battle in Kwangsi
Japanese attack with 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 3 artilleries and 5 infantry; Chinese defend with 1 airfield and 1 harbour
AA guns fire in Kwangsi : 0/1 hits
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 3/9 hits
Chinese roll dice for 1 aaGun, 3 artilleries and 5 infantry in Kwangsi, round 1 : 3/8 hits
2 infantry owned by the British , 3 infantry owned by the Japanese and 1 aaGun owned by the British lost in Kwangsi
Japanese roll dice for 1 armour, 3 artilleries, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/6 hits
Chinese roll dice for 3 artilleries and 3 infantry in Kwangsi, round 2 : 3/6 hits
2 infantry owned by the British , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Kwangsi, round 3 : 0/3 hits
Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 3 : 0/4 hits
Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Kwangsi, round 4 : 1/3 hits
Chinese roll dice for 3 artilleries and 1 infantry in Kwangsi, round 4 : 1/4 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
1 tactical_bomber owned by the Japanese retreated
Japanese roll dice for 1 armour in Kwangsi, round 5 : 0/1 hits
Chinese roll dice for 3 artilleries in Kwangsi, round 5 : 0/3 hits
Japanese roll dice for 1 armour in Kwangsi, round 6 : 0/1 hits
Chinese roll dice for 3 artilleries in Kwangsi, round 6 : 1/3 hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win with 3 artilleries remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour and 1 bomber in Szechwan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is -10
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery moved from Kiangsu to Kiangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 artillery
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Kweichow : 1 flag
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
36 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
6 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
Production/PUs Summary :
Germans : 58 / 73
Russians : 16 / 16
Japanese : 34 / 35
Americans : 50 / 70
Chinese : 8 / 13
British : 26 / 25
UK_Pacific : 21 / 19
Italians : 29 / 50
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 9 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 destroyers moved from 104 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
1 cruiser moved from 104 Sea Zone to 119 Sea Zone
3 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 cruiser and 1 submarine moved from 104 Sea Zone to 105 Sea Zone
Need Scramble orders for z105 and z110
Three to 105 please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 9 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 destroyers moved from 104 Sea Zone to 119 Sea Zone
Americans take 109 Sea Zone from Germans
1 cruiser moved from 104 Sea Zone to 119 Sea Zone
3 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 destroyer moved from 104 Sea Zone to 105 Sea Zone
1 cruiser and 1 submarine moved from 104 Sea Zone to 105 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Normandy Bordeaux to defend against the attack in 105 Sea Zone
Battle in Morocco
Americans attack with 3 artilleries, 2 fighters and 5 infantry
Italians defend with 1 artillery
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 1/2 hits
Italians roll dice for 1 artillery in Morocco, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 110 Sea Zone
Americans attack with 3 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 battleships, 2 carriers, 1 cruiser and 2 destroyers in 110 Sea Zone, round 1 : 5/6 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Germans defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 105 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 105 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 destroyer and 3 fighters in 105 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 105 Sea Zone
Americans roll dice for 1 cruiser in 105 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 105 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Americans lost in 105 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 cruiser and 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 2 destroyers in 119 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 cruiser and 2 destroyers in 119 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 cruiser and 1 destroyer in 119 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Americans lost in 119 Sea Zone
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 cruiser in 119 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 cruiser in 119 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 cruiser in 119 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 cruiser in 119 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 8 : 0/1 hits
Americans roll dice for 1 cruiser in 119 Sea Zone, round 8 : 1/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 112 Sea Zone
Americans attack with 1 bomber, 9 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 10 transports
Americans roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in 112 Sea Zone, round 1 : 6/11 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 10 transports in 112 Sea Zone, round 1 : 2/5 hits
2 fighters owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans and 2 fighters owned by the Germans lost in 112 Sea Zone
Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/9 hits
Germans roll dice for 1 battleship and 10 transports in 112 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans , 4 transports owned by the Germans and 1 battleship owned by the Germans lost in 112 Sea Zone
6 transports owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 108
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 10 transports
Casualties for Americans: 3 fighters
Moving scrambled unit from 105 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 105 Sea Zone back to originating territory: Normandy Bordeaux
Moving scrambled unit from 105 Sea Zone back to originating territory: Normandy Bordeaux
Non Combat Move - Americans
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 13 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 13 transports
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
5 artilleries and 5 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 armour, 8 artilleries, 13 infantry and 4 mech_infantrys
United Kingdom : 1 bomber
Morocco : 1 flag, 3 artilleries and 5 infantry
119 Sea Zone : 1 flag, 1 cruiser
104 Sea Zone : 1 battleship, 3 carriers, 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
101 Sea Zone : 5 transports
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 19 transports
110 Sea Zone : 3 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine
Production/PUs Summary :
Germans : 58 / 73
Russians : 16 / 16
Japanese : 34 / 35
Americans : 51 / 71
Chinese : 8 / 13
British : 26 / 25
UK_Pacific : 21 / 19
Italians : 28 / 50
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Kweichow
1 infantry placed in Shensi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,3,2,5,2,4,6,5,1,2,5,6
Chinese collect 8 PUs (1 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
3 armour moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
2 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 76 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
3 artilleries moved from Kwangsi to Kwangtung
Combat - British
Battle in 76 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 76 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 destroyer in 76 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 76 Sea Zone
British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangtung
British attack with 3 artilleries
Japanese defend with 1 harbour and 1 tactical_bomber
British roll dice for 3 artilleries in Kwangtung, round 1 : 1/3 hits
Japanese roll dice for 1 tactical_bomber in Kwangtung, round 1 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 3 artilleries remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Szechwan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 2/5 hits
Japanese roll dice for 1 armour in Szechwan, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Egypt
British attack with 6 armour
Italians defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 6 armour in Egypt, round 1 : 3/6 hits
Italians roll dice for 3 armour, 1 artillery and 1 fighter in Egypt, round 1 : 2/5 hits
2 armour owned by the British , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Egypt
British roll dice for 4 armour in Egypt, round 2 : 3/4 hits
Italians roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits
1 armour owned by the British , 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 armour remaining. Battle score for attacker is 14
Casualties for British: 3 armour
Casualties for Italians: 3 armour, 1 artillery and 1 fighter
Non Combat Move - British
1 armour and 2 fighters moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
7 infantry moved from India to Burma
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
3 transports placed in 110 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,4,6,5,4,6,5,6,5,3,4
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shensi : 2 fighters and 1 tactical_bomber
Yunnan : 3 armour, 2 artilleries and 3 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Szechwan : 2 infantry
Burma : 7 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 3 artilleries and 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 1 infantry
Belgian Congo : 1 armour and 2 fighters
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 flag
76 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Eastern Persia : 1 flag, 2 infantry
91 Sea Zone : 1 armour, 1 artillery and 2 infantry
110 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 58 / 73
Russians : 16 / 16
Japanese : 29 / 35
Americans : 51 / 71
Chinese : 10 / 9
British : 28 / 28
UK_Pacific : 24 / 27
Italians : 26 / 50
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 3 artilleries, 1 cruiser, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
1 bomber moved from Belarus to Russia
Any intercept for Moscow?
Yes 2 fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 3 artilleries, 1 cruiser, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
1 bomber moved from Belarus to Russia
Combat - Italians
Battle in Samara
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Samara, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 2 interceptors out of Russia
Defenders Fire, : 0/2 hits
Attackers Fire, : 1/1 hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Russia causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
Place Units - Italians
3 infantry placed in Volgograd
3 infantry placed in Southern Italy
1 cruiser and 1 destroyer placed in 95 Sea Zone
3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Normandy Bordeaux : 1 aaGun
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 3 artilleries and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag, 2 mech_infantrys
Samara : 1 flag, 2 armour
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 3 transports
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 3 destroyers
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 58 / 73
Russians : 15 / 16
Japanese : 29 / 35
Americans : 51 / 71
Chinese : 10 / 9
British : 28 / 28
UK_Pacific : 24 / 27
Italians : 27 / 38
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Lol, shot down a fighter only to be shot down by the AA! Priceless!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 battleship, 4 destroyers, 1 submarine and 1 transport
Japanese defend with 1 cruiser, 2 destroyers and 1 transport
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 battleship, 4 destroyers and 1 transport in 33 Sea Zone, round 1 : 2/5 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 33 Sea Zone, round 1 : 0/3 hits
2 destroyers owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 battleship, 4 destroyers and 1 transport in 33 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Japanese lost in 33 Sea Zone
ANZAC roll dice for 1 battleship, 4 destroyers and 1 transport in 33 Sea Zone, round 3 : 2/5 hits
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 battleship, 4 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 1/2 hits
1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC roll dice for 1 artillery in Caroline Islands, round 5 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits
ANZAC roll dice for 1 artillery in Caroline Islands, round 6 : 0/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 1/2 hits
1 artillery owned by the ANZAC lost in Caroline Islands
Japanese win with 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 aaGun
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun
42 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 58 / 73
Russians : 15 / 16
Japanese : 29 / 35
Americans : 51 / 71
Chinese : 10 / 9
British : 28 / 28
UK_Pacific : 24 / 27
Italians : 27 / 38
ANZAC : 17 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0